Interstellar Operations
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Insterstellar Operations (Beta) | |
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Product information | |
Type | Rules Book |
Primary writing | Matt Alexander Ray Arrastia Joel Bancroft-Connors Herbert A. Beas II Randall N. Bills Joshua Franklin Keith Hann John Haward Johannes Heidler Chris Marti Ben Rome Paul Sjardijn Joel Steverson |
Pages | 386 |
Cover Artwork | Alex Iglesias |
Illustrations | Jeff Porter |
Publication information | |
Publisher | Catalyst Game Labs |
Product code | E-CAT35006X |
First published | July 24, 2015 |
Content | |
Era | Age of War to Dark Age |
Timeline | Total Warfare |
Series | Core Rule Books |
Preceded by | Strategic Operations |
Description
Interstellar Operations is the last of a series of core rule books written for Battletech. The book is broken up sections which covers technologies from the Age of War to the Late Dark Age Era.
It also provides rules for use and construction of unusual and rare combat units such as Land Air Mechs, Superheavy BattleMechs and QuadVees.
The last section of the book has various rules that allows large scale campaigns on interplanetary levels. They are broken up on size scaling of force from Company/Triniary size units to Multi-Regimental task forces to be used conqueror entire solar systems.
Initially, Interstellar Operations was released as Beta version. This article covers this particular release until finalized product is released.
From the back cover
Forces Across the Stars!
“ | Marshal your forces and prepare to conquer the Inner Sphere! Interstellar Operations is the next long-awaited rules installment to the series begun with Total Warfare and carried through the award-winning Tactical Operations and Strategic Operations. The former focuses on a whole new level of excitement directly on your gaming table while the later focuses on moving from a single scenario to a multi-part campaigns and how to take an entire solar system. Interstellar Operations zooms up to the final level, allowing players to assume the roles of House Lord or Clan Khans and dominate the galaxy.
Interstellar Operations contains rules for running an entire faction’s military as a player tries to conquer numerous solar systems, including rules for how to conduct warfare through any of the various scales represented within the core line of rulebooks. Finally, perhaps one of the most anticipated portions of the book, the Alternate Eras section introduces a huge swath of rules for playing across the thousand years of BattleTech history, including weapons and equipment mostly unique to a given era, such as complete rules for building and playing with LAMs. |
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Contents
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Notes
Initially, Interstellar Operations was released as Beta version. This article covers this particular release until finalized product is released.