Difference between revisions of "Longwood's Bluecoats"

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{{infoBoxMercUnit
+
{{infoBoxMilitaryCommand
| image     =  
+
| image         = [[File:Longwood's Bluecoats.jpg|150px]]
| unitname  = Longwood's Bluecoats
+
| Designation    = Longwood's Bluecoats
| year      = 3064
+
| formed        =  
| commander = Colonel Moses Longwood
+
| Disbanded      =  
| jumpships = None
+
| Previous Designation =  
| dropships = Yes
+
| Nickname      =  
| aero      = No
+
| Affiliation    = Mercenary
| armor    = No
+
| Parent Command = N/A
| infantry  = Yes
+
| Sub-Command    =  
 
}}
 
}}
  
 +
'''Longwood's Bluecoats''' are mercenary unit employed by the [[Taurian Concordat]] for the past 15 years.<ref name=FMM75>''Field Manual: Mercenaries'', p. 75: "Longwood's Bluecoats Unit Profile"</ref><ref name=fmmr89>''Field Manual: Mercenaries Revised'', p. 89</ref>
  
 
==History==
 
==History==
 +
In [[3064]] the Bluecoats were attached to [[II Corps (Taurian Concordat)|II Corps]] of the [[Taurian Concordat]], but are no longer in the Concordat.  The are currently serving in [[Capellan Confederation]] space, where there have been attempts to lure them into Liao service.<ref name=FMP61>''Field Manual: Periphery'', p. 61.</ref>
  
Have been employed by the [[Taurian Concordat]] for the past 15 years.
+
Around this same time, a company of Bluecoats deserted the regiment after their captain was killed. They took the Bluecoats' ''[[Overlord]]'' DropShip with them when they left. During the late 3060s the unit faced off against multiple pirate and bandit raids. Though they repelled the attackers each time, the Bluecoats lost their few modern BattleMechs. At this same time, they were relying on the [[Trinity Alliance]] and an exchange program with the mercenary [[Lethal Injection]] unit to meet their support needs.<ref name=fmmr89/>
 +
 
 +
Prior to their redeployment to the Capellan Confederation, they were negotiating with the Taurian Concordat for a new contract. The Concordat offered "special support discounts" as a contract benefit. The Bluecoats lacked enough technical support staff, so they agreed. The Concordat then rotated in their least experienced technical support engineers to help the Bluecoats, but these green techs were unable to keep up with the workload. The Bluecoats suspended negotiations and the tech support despite their contract coming due in [[3072]].<ref name=msu89>''Mercenaries Supplemental Update'', p. 89</ref>
 +
 
 +
Assigned to [[Jansen's Hold]] to protect a new armor factory, the Bluecoats drove off the expected pirates but also encountered a better-equipped and -trained group of raiders. These raiders arrived several times, always at the end of a production run in the armor plant. Instead of trying to find their inside source, the Bluecoats set a trap. Their infantry regiment and a company of 'Mechs were inside the plant while the remaining two companies were placed in hidden positions outside the factory. In November [[3071]] the raiders arrived again. Dropping directly on the factory, the raiders were quickly forced outside its boundaries by the infantry and 'Mechs. The hidden 'Mechs then revealed themselves and the raiders began taking losses. However a few minutes after the Bluecoats engaged, another battalion of fast heavy 'Mechs appeared behind the Bluecoats. By the time the rest of the Bluecoats arrived, half the Bluecoat forces committed to the factory defense were operational. Colonel Longwood has sent messages to the Concordat requesting support and reinforcements, but no action had been taken by [[3072]].<ref name=msu89/>
 +
 
 +
In late July [[3075]] the Bluecoats were subverted by [[Hansen's Roughriders]], a mercenary unit in the employ of the [[Federated Suns]] and engaged in conducting heavy raids against Concordat worlds as part of a counteroffensive against the second invasion of the Federated Suns by the Concordat. This allowed the Roughriders to raze the factory complexes on Perdition before leaving the world.<ref name="JHS:Tp17">''Jihad Hot Spots: Terra'', p. 17: "Timeline of the Jihad"</ref><ref name="J:FRp54">''Jihad: Final Reckoning'', p. 54: "The Jihad In Review"</ref> The Bluecoats' willingness to break contract and join with Hansen's Roughriders was later ascribed to disgust within the Bluecoats at the manner in which the Taurian Concordat had neglected them.<ref name="J:FRp120">''Jihad: Final Reckoning'', p. 120: "The Condemned"</ref>
  
 
==Officers==
 
==Officers==
 +
{| class="wikitable"
 +
|-
 +
! scope="col" width="220" style="background: #dedede;" | Rank
 +
! scope="col" width="220" style="background: #dedede;" | Name
 +
! scope="col" width="220" style="background: #dedede;" | Command
 +
|-
 +
| colspan="4" style="background: #efefef;" | '''Commanding Officers of Longwood's Bluecoats'''
 +
|-
 +
| [[Colonel]]||[[Felix Longwood]]||[[3025]]<ref name=PryBk1stEdp81/>
 +
|-
 +
| Colonel||[[Moses Longwood]]||[[3059]] - [[3064]]<ref name=FMM75/>
 +
|-
 +
|}
  
===3064===<ref>'''Field Manual: Mercenaries, p. 75</ref><br />
+
==Tactics==
'''Dragoons Rating''': B+
+
The Bluecoats prefer urban combat and will go to great lengths to set up ambushes for hostile forces.  This preference has led to some problems with open and swampy terrain.  In urban settings the infantry are dispersed throughout the city to act as eyes and ears of the mech unit.  In this way they can easily track the movement of hostile forces.<ref name=FMM75/>
  
Col. Longwood is walking a fine line between the [[Taurian Concordat]]'s need for a skilled mercenary force and the constant demands from the [[Federated Commonwealth]].  So far the Colonel has managed to milk the [[Federated Suns]] for parts, technology and money and keep the [[Taurian Concordat]] at bay.  All of this has raised the hackles and called into question the reliablity of the unit, but so far the Concordat has had no grounds to alter thier contract or find for breach of contract.
+
==Ratings==
 +
===3059===
 +
* '''Dragoons Rating''': B+<ref>''Field Manual: Mercenaries'', p. 112: "Mercenaries Deployment Table"</ref>
  
==Tactics==
+
===3067===
 +
* '''Dragoons Rating''': C<ref name=fmmr89/>
  
The Bluecoats prefer urban combat and will go to great lengths to set up ambushes for hostile forces.  This preference has led to some problems with open and swampy terrain.  In urban settings the infantry are dispersed throughout the city to act as eyes and ears of the mech unit.  In this way they can easily track the movement of hostile forces.
+
==Composition History==
 +
===3025===
 +
'''Longwood's Bluecoats'''
 +
* CO: Colonel Felix Longwood<ref name=PryBk1stEdp81 >''Periphery 1st Edition'', p. 81</ref>
  
==Composition==
+
'''Hadrian's Hell-Raisers''' (Veteran/Questionable)<ref name=PryBk1stEdp81/>
 +
* CO: Major Gerald Hadrian
  
===3064===
+
'''Monon's Marauders''' (Regular/Questionable)<ref name=PryBk1stEdp81/>
'''Longwood's Bluecoats''' 2 [[Battlemech]][[Battalons]]\[[Veteran]]\Questionable<br />
+
* CO: Major Herbert Morton
CO: Col Moses Longwood<br />
 
1st Batt: Major Belinda MacKelvy<br />
 
2nd Batt: Major Ivan Tchorgin<br />
 
3rd Cmpny: Augustus Foley<br />
 
  
'''The Bluecoat Pikemen''' [[Regiment]]\[[Regular]]\Questionable<br />
+
===3059===
Deployed chiefly as security, they have been used in urban combat unit trackers, and at times for riot control.<br />
+
'''Longwood's Bluecoats''' (2 [[Battlemech]] [[Battalion]]s/Veteran/Questionable)<ref name=FMM75/>
 +
* CO: Colonel Moses Longwood
 +
** First Battalion: [[Major]] Belinda MacKelvy
 +
** Second Battalion: Major Ivan Tchorgin
 +
** Third [[Company]]: [[Captain]] Augustus Foley
  
==Notes==
+
'''The Bluecoat Pikemen''' ([[Regiment]]/Regular/Questionable)<ref name=FMM75/>
 +
* Infantry Commander: [[Lieutenant-Colonel]] Reginald Heiss
  
The Bluecoast operate thier own Dropships, but have no Jumpship support.  Even with Concordat techs, the staff can only maintain about 70% of the units needed maintenance.<br />
+
- The Pikemen deployed chiefly as security, they have been used in urban combat unit trackers, and at times for riot control.
As part of the attempt to lure away the Bluecoats the [[Federated Commonwealth]] were sold refit packages.  As such the Bluecoats have 20% upgrade rating.
 
  
 +
==Notes==
 +
The Bluecoats operate their own DropShips, but have no JumpShip support.  Even with Concordat techs, the staff can only maintain about 70% of the units needed maintenance.
 +
As part of the attempt to lure away the Bluecoats to the [[Federated Commonwealth]], they were sold refit packages.  As such the Bluecoats have 20% upgrade rating.<ref name=FMM75/>
  
 
==References==
 
==References==
Line 49: Line 80:
  
 
==Bibliography==
 
==Bibliography==
[[Field Manual: Mercenaries]]
+
* ''[[Field Manual: Mercenaries]]''
 +
* ''[[Field Manual: Mercenaries Revised]]''
 +
* ''[[Field Manual: Periphery]]''
 +
* ''[[Jihad: Final Reckoning]]''
 +
* ''[[Jihad Hot Spots: Terra]]''
 +
* ''[[Mercenaries Supplemental Update]]''
 +
* ''[[The Periphery (sourcebook)]]''
  
[[Category:Mercenary Commands]]
+
[[Category:Mercenary Commands|Longwood's Bluecoats]]

Latest revision as of 14:01, 20 February 2024

Longwood's Bluecoats.jpg
Longwood's Bluecoats
Affiliation Mercenary
Parent Command N/A

Longwood's Bluecoats are mercenary unit employed by the Taurian Concordat for the past 15 years.[1][2]

History[edit]

In 3064 the Bluecoats were attached to II Corps of the Taurian Concordat, but are no longer in the Concordat. The are currently serving in Capellan Confederation space, where there have been attempts to lure them into Liao service.[3]

Around this same time, a company of Bluecoats deserted the regiment after their captain was killed. They took the Bluecoats' Overlord DropShip with them when they left. During the late 3060s the unit faced off against multiple pirate and bandit raids. Though they repelled the attackers each time, the Bluecoats lost their few modern BattleMechs. At this same time, they were relying on the Trinity Alliance and an exchange program with the mercenary Lethal Injection unit to meet their support needs.[2]

Prior to their redeployment to the Capellan Confederation, they were negotiating with the Taurian Concordat for a new contract. The Concordat offered "special support discounts" as a contract benefit. The Bluecoats lacked enough technical support staff, so they agreed. The Concordat then rotated in their least experienced technical support engineers to help the Bluecoats, but these green techs were unable to keep up with the workload. The Bluecoats suspended negotiations and the tech support despite their contract coming due in 3072.[4]

Assigned to Jansen's Hold to protect a new armor factory, the Bluecoats drove off the expected pirates but also encountered a better-equipped and -trained group of raiders. These raiders arrived several times, always at the end of a production run in the armor plant. Instead of trying to find their inside source, the Bluecoats set a trap. Their infantry regiment and a company of 'Mechs were inside the plant while the remaining two companies were placed in hidden positions outside the factory. In November 3071 the raiders arrived again. Dropping directly on the factory, the raiders were quickly forced outside its boundaries by the infantry and 'Mechs. The hidden 'Mechs then revealed themselves and the raiders began taking losses. However a few minutes after the Bluecoats engaged, another battalion of fast heavy 'Mechs appeared behind the Bluecoats. By the time the rest of the Bluecoats arrived, half the Bluecoat forces committed to the factory defense were operational. Colonel Longwood has sent messages to the Concordat requesting support and reinforcements, but no action had been taken by 3072.[4]

In late July 3075 the Bluecoats were subverted by Hansen's Roughriders, a mercenary unit in the employ of the Federated Suns and engaged in conducting heavy raids against Concordat worlds as part of a counteroffensive against the second invasion of the Federated Suns by the Concordat. This allowed the Roughriders to raze the factory complexes on Perdition before leaving the world.[5][6] The Bluecoats' willingness to break contract and join with Hansen's Roughriders was later ascribed to disgust within the Bluecoats at the manner in which the Taurian Concordat had neglected them.[7]

Officers[edit]

Rank Name Command
Commanding Officers of Longwood's Bluecoats
Colonel Felix Longwood 3025[8]
Colonel Moses Longwood 3059 - 3064[1]

Tactics[edit]

The Bluecoats prefer urban combat and will go to great lengths to set up ambushes for hostile forces. This preference has led to some problems with open and swampy terrain. In urban settings the infantry are dispersed throughout the city to act as eyes and ears of the mech unit. In this way they can easily track the movement of hostile forces.[1]

Ratings[edit]

3059[edit]

  • Dragoons Rating: B+[9]

3067[edit]

  • Dragoons Rating: C[2]

Composition History[edit]

3025[edit]

Longwood's Bluecoats

  • CO: Colonel Felix Longwood[8]

Hadrian's Hell-Raisers (Veteran/Questionable)[8]

  • CO: Major Gerald Hadrian

Monon's Marauders (Regular/Questionable)[8]

  • CO: Major Herbert Morton

3059[edit]

Longwood's Bluecoats (2 Battlemech Battalions/Veteran/Questionable)[1]

  • CO: Colonel Moses Longwood
    • First Battalion: Major Belinda MacKelvy
    • Second Battalion: Major Ivan Tchorgin
    • Third Company: Captain Augustus Foley

The Bluecoat Pikemen (Regiment/Regular/Questionable)[1]

- The Pikemen deployed chiefly as security, they have been used in urban combat unit trackers, and at times for riot control.

Notes[edit]

The Bluecoats operate their own DropShips, but have no JumpShip support. Even with Concordat techs, the staff can only maintain about 70% of the units needed maintenance. As part of the attempt to lure away the Bluecoats to the Federated Commonwealth, they were sold refit packages. As such the Bluecoats have 20% upgrade rating.[1]

References[edit]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Field Manual: Mercenaries, p. 75: "Longwood's Bluecoats Unit Profile"
  2. 2.0 2.1 2.2 Field Manual: Mercenaries Revised, p. 89
  3. Field Manual: Periphery, p. 61.
  4. 4.0 4.1 Mercenaries Supplemental Update, p. 89
  5. Jihad Hot Spots: Terra, p. 17: "Timeline of the Jihad"
  6. Jihad: Final Reckoning, p. 54: "The Jihad In Review"
  7. Jihad: Final Reckoning, p. 120: "The Condemned"
  8. 8.0 8.1 8.2 8.3 Periphery 1st Edition, p. 81
  9. Field Manual: Mercenaries, p. 112: "Mercenaries Deployment Table"

Bibliography[edit]