Difference between revisions of "Medium Re-Engineered Laser"

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===Game Notes===
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==Game Notes==
 
The Medium Re-Engineered Laser is able to inflict 6 points damage against any target. With armor is of the following types: ([[Ferro-Lamellor Armor]], [[Hardened Armor]], and [[Laser Reflective Armor]]). The damage resistant properties of these armor types are ignored and full damage of the laser is implied.<ref>''Field Manual: 3145'', pp. 244, 256-257 Re-Engineered Lasers - Rules and effects of Medium Re-Engineered Laser.</ref>
 
The Medium Re-Engineered Laser is able to inflict 6 points damage against any target. With armor is of the following types: ([[Ferro-Lamellor Armor]], [[Hardened Armor]], and [[Laser Reflective Armor]]). The damage resistant properties of these armor types are ignored and full damage of the laser is implied.<ref>''Field Manual: 3145'', pp. 244, 256-257 Re-Engineered Lasers - Rules and effects of Medium Re-Engineered Laser.</ref>
  
====Construction====
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===Construction===
 
The Medium RE Laser can be installed into the following units: BM, IM, PM, CV, SV, AF, CF, SC, DS, JS, SS, WS, MS.
 
The Medium RE Laser can be installed into the following units: BM, IM, PM, CV, SV, AF, CF, SC, DS, JS, SS, WS, MS.
 
The Medium RE Laser has the following Tech base as of 3145: E/X-X-X/E and it costs 100,000 C-bills per weapon.
 
The Medium RE Laser has the following Tech base as of 3145: E/X-X-X/E and it costs 100,000 C-bills per weapon.

Revision as of 19:14, 2 March 2014

Medium Re-Engineered Laser
Production information
Type Laser
Tech Base Inner Sphere Advanced

Inner Sphere

Year Availability 3130

IS = 3130 Federated Suns

Technology Rating E
Availability Rating E
Availability Ratings X/X/X
Legality Rating E
Technical specifications
Heat 7
Damage 6
Short Range 3
Medium Range 6
Long Range 9
Tons 2.5
Critical Slots 1
Ammo Per Ton N/A
BV (2.0) 56


Description

The Medium Re-Engineered Laser is a advanced grade energy weapon first developed by the Federated Suns in the mid-31st Century. The weapon along with its other brethen were originally developed in attempt to create hybrid of the Clans' Heavy Laser and Pulse Laser. However, resulting hybrid resulted in weapon that neither was able inflict heavy damage nor accruacy noticable to a pilot.

However, unexpected results of this was a energy weapon able to defeat reinforced and advanced armor types first fielded during the Jihad and the later Dark Age. The weapon when facing other armor types only able inflict slightly more damage than standard model Laser, in this case the Medium Laser. Also, the Medium RE Laser also has the same ranges and the standard Medium Laser as well.[1]

Game Notes

The Medium Re-Engineered Laser is able to inflict 6 points damage against any target. With armor is of the following types: (Ferro-Lamellor Armor, Hardened Armor, and Laser Reflective Armor). The damage resistant properties of these armor types are ignored and full damage of the laser is implied.[2]

Construction

The Medium RE Laser can be installed into the following units: BM, IM, PM, CV, SV, AF, CF, SC, DS, JS, SS, WS, MS. The Medium RE Laser has the following Tech base as of 3145: E/X-X-X/E and it costs 100,000 C-bills per weapon. The weapon takes up one space per each available unit with exception of Support Vehicles and any 'Mechs types which it takes two spaces.

Models

  • ChisComp 73 Medium Re-Engineered Laser - Used on the Prey Seeker


References

  1. Field Manual: 3145, pp. 244, 256-257 Re-Engineered Lasers - Basic weapon description and background info.
  2. Field Manual: 3145, pp. 244, 256-257 Re-Engineered Lasers - Rules and effects of Medium Re-Engineered Laser.

Bibliography