Merchant
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Merchant Class JumpShip | |
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Production information | |
Manufacturer | Stellar Trek, Rashpur-Owens Incorporated, Ioto Galactic Enterprises |
Use | Trade |
Tech Base | Inner Sphere |
Cost | 384,711,675 C-Bills |
Introduced | 2503 |
Technical specifications | |
Mass | 120,000 tons |
Length | 320m |
Sail Diameter | |
Fuel | |
Burn Rate | |
Top Thrust | 0.1 Gs |
Sail Integrity | |
KF Drive Integrity | |
LF Battery | None |
Armament | None |
Armor | 30 tons |
DropShip Capacity | 2 |
Crew | 18 Crew, 2 Small Craft Pilots |
Grav Decks | 1 (40m) |
Escape Pods/Life Boats | 4/0 |
Heat Sinks | 99 (single) |
Structural Integrity | |
BV (1.0) | 496 |
Description
One of the anchors of interstellar freight shipping, the Merchant class of JumpShips is seen at almost any commercial jump point. The craft is flexible and many are used as military craft. Due to modifications over the last 550 years since it was introduced, the crew size has shrunk from 40 to 21. While the initial impression is that the vessel would give more space to the crew, most of the recovered space became cargo storage.
Although the ship is a commonplace design, there seems to be an overall lack of spare parts for the engine power converter.
Armament
The Merchant rarely, if ever, has armaments installed. Equipment described as 'anti-meteor systems' could be considered weapons, but due to their inefficiency, they are unable to damage any other vessel.
Cargo
667 tons
- Bay 1: 330 tons
- Bay 2: 2 Small Craft
- Bay 3: 327 tons
Variants
None known. However, because many Merchant-class vessels are privately owned, interior accomodations and equipment vary from ship to ship.
Named Vessels
- Outbound Light - ComStar Explorer Corps vessel which discovered Clan Smoke Jaguar homeworld of Huntress in 3048