Difference between revisions of "Project Jacob's Ladder"

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(rewrite to detach from Sneak Peeks wording and integrate the other Jacob's Ladder sources)
 
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The '''Jacob's Ladder''' was a [[Dark Age]] project from [[Bannson Universal Unlimited]] that tried to skirt around [[Republic of the Sphere]] restrictions on military hardware.<ref name=MWDASPp54>''MechWarrior: Dark Age - Sneak Peeks'', p. 54: "Raider Mk II"</ref>
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'''Project Jacob's Ladder''' was a [[3132]] [[Bannson Universal Unlimited]] (BUU) research and development project that tried to skirt around [[Republic of the Sphere]] restrictions on military hardware. It produced the ''[[Raider (BattleMech)|Raider]]'' BattleMech.<ref name=MWDASPp54>''MechWarrior: Dark Age - Sneak Peeks'', p. 54: "Raider Mk II"</ref>
  
 
==History==
 
==History==
The project was authorized by [[Jacob Karlson]], and confirmed by [[Jacob Bannson]].
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On 7 April [[3131]], [[Jacob Bannson]], head of Bannson Universal Unlimited, ordered one of his research and development teams to assess how feasible it would be for BUU to produce its own low-cost [[BattleMech]] exclusively using in-house equipment.<ref name=MWDASPp54/><ref name=EDDAp40>''Era Digest: Dark Age'', pp. 40-41: "JL-1 ''Raider''/JL-2 ''Raider Mk II''"</ref><ref name=TRO3150p150>''Technical Readout: 3150'', p. 152: "JL-1 ''Raider''"</ref> The team - consisting of [[Ben Keller]], [[Denise Harlson]], [[Jim Harding]], [[Susan Lollar]], [[Kit Smithson]], and lead [[Jacob Karlson]] - completed their assessment by 23 October, leading Bannson to officially authorize construction.<ref name=MWDASPp54/>
  
On 7 April [[3131]], the team begin an assessment of the feasibility of building a [[BattleMech]]. The first full report after passing the  extreme security measures that had been implemented during the feasibility assessment stage of the project reached Mr. Bannson's hands until 23 October. On 2 November, Mr. Bannson met with Jacob Karlson, along with those directly involved: [[Ben Keller]], [[Denise Harlson]], [[Jim Harding]], [[Susan Lollar]], and [[Kit Smithson]].  
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After the construction of a remote underground facility to house development, Project Jacob's Ladder fully launched on 2 February 3132. The secretive Delta Green-security level project was highly productive in most regards.<ref name=MWDASPp54/> Development of weapons and armor over the first few months was particularly successful, even bringing BUU a patent on an improved [[rotary autocannon]] barrel cooling mechanism.<ref name=EDDAp40/> An outside component considered by the team, the [[Hatchett-Dauer]] [[BUU Quarrel-10|Quarrel-10]] [[MRM-10|MRM launcher]], so impressed them that they convinced Bannson to acquire the manufacturer.<ref name=EDDAp40/>
  
After the meeting, the project was given the go. The team moved to a remote location and built a new underground facility. The next year and a half would see triumphs and spectacular failures in equal measure. Jim Harding, would perish in an explosion following our eighth unsuccessful attempt to balance the plasma field within a military-grade fusion reactor. By September [[3133]], it was obvious that the existing facility was simply not capable of producing a military-grade [[fusion engine|fusion reactor]]. Though all other aspects of the project had exceeded expectation on all levels, it became apparent that almost two years had been wasted in building a 'Mech that would be able to house only an [[ICE|internal combustion engine]].  
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What proved more difficult was the new BattleMech's engine. The team was expected to produce their own military-grade [[fusion engine]]. Salvaged reactors were requested repeatedly, and denied each time: they were reserved for repairing existing BattleMechs. Attempt after attempt failed, sometimes disastrously; one failure ended in an explosion that killed Jim Harding. In September 3133, the team gave up.<ref name=MWDASPp54/> The final 'Mech they delivered in [[3134]]<ref>[http://masterunitlist.info/Unit/Details/6955/raider-jl-1 MUL Profile for the JL-1 Raider - Introduction year.]</ref> held only an [[internal combustion engine]]. The design was heavier than hoped for, lacked energy weapons and jump jets, and was only lightly armed, but it was a functioning BattleMech, produced to BattleMech standards rather than those of IndustrialMechs.<ref name=EDDAp40/> [[BattleMech Jump Pack|Jump pack]] development went smoothly, helping make up for the lack of jump jets.<ref name=MWDASPp54/><ref name=EDDAp40/> BUU marketers gave the final 'Mech a name: the ''Raider''.<ref name=EDDAp40/>
  
Though the project asked for a salvaged fusion reactor, the reply was always that those salvaged engines were used to replace damaged reactors on existing BattleMechs.  
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Despite the lack of a fusion engine, the ''Raider'' satisfied most elements of the Project Jacob's Ladder plan.<ref name=TRO3150p150/> Full production soon launched. Having failed to meet all project requirements, project lead Jacob Karlson resigned from BUU.<ref name=MWDASPp54/>
  
The Project task was to build a brand-new BattleMech from the ground up, and it was technically a failure, but nevertheless it created is a BattleMech in every aspect, except that it mounted an internal combustion engine.
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==Notes==
 
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* The Delta Green security level for Project Jacob's Ladder is likely a reference to ''[[w:Delta Green|Delta Green]]'', a line of ''Call of Cthulhu'' sourcebooks when Jacob's Ladder was introduced in the early 2000s.
The ''[[Raider (BattleMech)|Raider]]'' it is not a modified IndustrialMech: it has a standard [[internal structure]], as opposed to the double-weight reinforced structure of [[IndustrialMech]]s, and the team was able to perfect numerous systems that previously were considered prototypes, such as the jump pack and the [[Rotary AC/2|light autocannon]], with project videos showing it could tangle against some [[BattleMech#Light|light]] BattleMechs, and more importantly, it is also far superior to any modified IndustrialMech in use by [[3135]].<ref name=MWDASPp54/>
 
  
 
==References==
 
==References==
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==Bibliography==
 
==Bibliography==
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* ''[[Era Digest: Dark Age]]''
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* ''[[Master Unit List]]''
 
* ''[[MechWarrior: Dark Age - Sneak Peeks]]''
 
* ''[[MechWarrior: Dark Age - Sneak Peeks]]''
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* ''[[Technical Readout: 3150]]''
  
 
[[Category:Science and Technology Events]]
 
[[Category:Science and Technology Events]]

Latest revision as of 12:41, 18 March 2024

Project Jacob's Ladder was a 3132 Bannson Universal Unlimited (BUU) research and development project that tried to skirt around Republic of the Sphere restrictions on military hardware. It produced the Raider BattleMech.[1]

History[edit]

On 7 April 3131, Jacob Bannson, head of Bannson Universal Unlimited, ordered one of his research and development teams to assess how feasible it would be for BUU to produce its own low-cost BattleMech exclusively using in-house equipment.[1][2][3] The team - consisting of Ben Keller, Denise Harlson, Jim Harding, Susan Lollar, Kit Smithson, and lead Jacob Karlson - completed their assessment by 23 October, leading Bannson to officially authorize construction.[1]

After the construction of a remote underground facility to house development, Project Jacob's Ladder fully launched on 2 February 3132. The secretive Delta Green-security level project was highly productive in most regards.[1] Development of weapons and armor over the first few months was particularly successful, even bringing BUU a patent on an improved rotary autocannon barrel cooling mechanism.[2] An outside component considered by the team, the Hatchett-Dauer Quarrel-10 MRM launcher, so impressed them that they convinced Bannson to acquire the manufacturer.[2]

What proved more difficult was the new BattleMech's engine. The team was expected to produce their own military-grade fusion engine. Salvaged reactors were requested repeatedly, and denied each time: they were reserved for repairing existing BattleMechs. Attempt after attempt failed, sometimes disastrously; one failure ended in an explosion that killed Jim Harding. In September 3133, the team gave up.[1] The final 'Mech they delivered in 3134[4] held only an internal combustion engine. The design was heavier than hoped for, lacked energy weapons and jump jets, and was only lightly armed, but it was a functioning BattleMech, produced to BattleMech standards rather than those of IndustrialMechs.[2] Jump pack development went smoothly, helping make up for the lack of jump jets.[1][2] BUU marketers gave the final 'Mech a name: the Raider.[2]

Despite the lack of a fusion engine, the Raider satisfied most elements of the Project Jacob's Ladder plan.[3] Full production soon launched. Having failed to meet all project requirements, project lead Jacob Karlson resigned from BUU.[1]

Notes[edit]

  • The Delta Green security level for Project Jacob's Ladder is likely a reference to Delta Green, a line of Call of Cthulhu sourcebooks when Jacob's Ladder was introduced in the early 2000s.

References[edit]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 MechWarrior: Dark Age - Sneak Peeks, p. 54: "Raider Mk II"
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Era Digest: Dark Age, pp. 40-41: "JL-1 Raider/JL-2 Raider Mk II"
  3. 3.0 3.1 Technical Readout: 3150, p. 152: "JL-1 Raider"
  4. MUL Profile for the JL-1 Raider - Introduction year.

Bibliography[edit]