Difference between revisions of "Small Re-Engineered Laser"
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| Year Extinction = | | Year Extinction = | ||
| Year Reintroduced = | | Year Reintroduced = | ||
− | | Tech Rating = [[Technology Rating#E|E]] | + | | Tech Rating = [[Technology Rating#E|E]]<ref name="FM:3145p256-257"/> |
− | | Availability Rating = [[Availability Rating#X|X]] | + | | Availability Rating = [[Availability Rating#X|X]]<ref name="FM:3145p256-257"/> |
− | | Age of War–Star League = [[Availability Rating#X|X]] | + | | Age of War–Star League = [[Availability Rating#X|X]]<ref name="FM:3145p256-257"/> |
− | | Succession Wars = [[Availability Rating#X|X]] | + | | Succession Wars = [[Availability Rating#X|X]]<ref name="FM:3145p256-257"/> |
− | | Clan Invasion – Present = [[Availability Rating#E|E]] | + | | Clan Invasion – Present = [[Availability Rating#E|E]]<ref name="FM:3145p256-257"/> |
| Legality Rating = [[Legality Rating#E|E]] | | Legality Rating = [[Legality Rating#E|E]] | ||
| Heat = 4<ref name=errata1>[http://bg.battletech.com/forums/index.php?topic=33062.msg1170118#msg1170118 Dev-level errata January 15, 2016]</ref> | | Heat = 4<ref name=errata1>[http://bg.battletech.com/forums/index.php?topic=33062.msg1170118#msg1170118 Dev-level errata January 15, 2016]</ref> | ||
− | | Damage = 4<ref name="FM:3145p256">''Field Manual: 3145'', | + | | Damage = 4<ref name="FM:3145p256-257">''Field Manual: 3145'', pp. 256-257, "Dark Age Weapons And Equipment Combat Data"</ref> |
| Minimum Range = N/A | | Minimum Range = N/A | ||
− | | Short Range = 1<ref name="FM:3145p256"/> | + | | Short Range = 1<ref name="FM:3145p256-257"/> |
− | | Medium Range = 2<ref name="FM:3145p256"/> | + | | Medium Range = 2<ref name="FM:3145p256-257"/> |
− | | Long Range = 3<ref name="FM:3145p256"/> | + | | Long Range = 3<ref name="FM:3145p256-257"/> |
− | | Tons = 1.5<ref name= | + | | Tons = 1.5<ref name="FM:3145p256-257"/> |
− | | Critical Slots = 1<ref name= | + | | Critical Slots = 1<ref name="FM:3145p256-257"/> |
− | | Cost (unloaded) = 25,000<ref name= | + | | Cost (unloaded) = 25,000<ref name="FM:3145p256-257"/> |
| BV (2.0) = 14<ref name=errata2>[http://bg.battletech.com/forums/index.php?topic=33062.msg1171219#msg1171219 Dev-level errata January 17, 2016]</ref> | | BV (2.0) = 14<ref name=errata2>[http://bg.battletech.com/forums/index.php?topic=33062.msg1171219#msg1171219 Dev-level errata January 17, 2016]</ref> | ||
}} | }} | ||
+ | |||
== Description == | == Description == | ||
The '''Small Re-Engineered Laser''' is an offshoot of experiments to mate a Clan [[Heavy Laser]] with a [[Pulse Laser]]. Though the experiments were unsuccessful, the resulting Re-Engineered Laser family has the unique ability to ignore the effects of [[Ferro-Lamellor]], [[Hardened Armor|Hardened]], and [[Reflective Armor]]. This allows the Small Re-Engineered Laser to inflict its full damage on units protected by those armor types.<ref name="FM:3145p244/> | The '''Small Re-Engineered Laser''' is an offshoot of experiments to mate a Clan [[Heavy Laser]] with a [[Pulse Laser]]. Though the experiments were unsuccessful, the resulting Re-Engineered Laser family has the unique ability to ignore the effects of [[Ferro-Lamellor]], [[Hardened Armor|Hardened]], and [[Reflective Armor]]. This allows the Small Re-Engineered Laser to inflict its full damage on units protected by those armor types.<ref name="FM:3145p244/> |
Revision as of 15:12, 19 April 2016
Small Re-Engineered Laser | |
Production information | |
Type | Energy (Pulse)[1] |
Tech Base | Inner Sphere |
Year Availability | IS = 3130 FS[2] |
Year Introduced | IS = 3130 FS[2] |
Advanced Technology Year | 3130 FS[2] |
Technology Rating | E[3] |
Availability Rating | X[3] |
Availability Ratings | X[3]/X[3]/E[3] |
Legality Rating | E |
Technical specifications | |
Heat | 4[1] |
Damage | 4[3] |
Minimum Range | N/A |
Short Range | 1[3] |
Medium Range | 2[3] |
Long Range | 3[3] |
Tons | 1.5[3] |
Critical Slots | 1[3] |
Cost (unloaded) | 25,000[3] |
BV (2.0) | 14[4] |
Contents
Description
The Small Re-Engineered Laser is an offshoot of experiments to mate a Clan Heavy Laser with a Pulse Laser. Though the experiments were unsuccessful, the resulting Re-Engineered Laser family has the unique ability to ignore the effects of Ferro-Lamellor, Hardened, and Reflective Armor. This allows the Small Re-Engineered Laser to inflict its full damage on units protected by those armor types.[2]
The Small Re-Engineered Laser is the smallest member of the Re-Engineered Laser family. Like all Re-Engineered Lasers, the pulse cycle is so short that it only has a -1 to-hit modifier.[1] It is compatible with Targeting Computers. Aside from its unique armor-penetrating properties, it behaves like a standard Small Laser.
Models
There are no known models at this time.