Starter: Fist and Falcon

Starter Fist and Falcon.jpg
Starter: Fist and Falcon
Product information
Type Scenario Pack
Development Jason Schmetzer
Herbert A. Beas II (Development Assistant), Ben H. Rome (Assistant Line Developer)
Primary writing Jason Schmetzer
Pages 89
Cover artwork Ray Arrastia (Design & Layout)
Brent Evans (Art Direction)
Interior artwork Jason Vargas (Evolved Faction Logos Design)
Lance Scarinci, Peter Wort (Miniature Painting)
Jason Schmetzer (Record Sheets)
Illustrations Ryan Portillo
Publication information
Publisher Catalyst Game Labs
Product code CAT35SB001
First published April 15th, 2011
MSRP $9.99
Era Jihad
Timeline 3068 - 3080
Series BattleTech Starters


BattleTech Starter: Fist and Falcon is the first of series of web-exclusive PDFs produced by CGL & BattleCorps designs as a ready-for-play type scenario/RPG game. The product includes scenario tracks, role-playing elements and record sheets. Fist and Falcon pits two company size forces from the both Lyran Alliance and the Clan Jade Falcon against one another during the Falcon's incursion during the early years of the Jihad.

Publisher's Product Description[edit]

The Kewran Wolfhounds

As part of the Twenty-Fifth Arcturan Guard, Hauptmann Michael Guillaume’s Wolfhounds Company faces its first trial by fire on the raging battlefields of Great X.

The Pursuing Peregrines

Forged in the dawning years of the Jihad, Star Captain Ingried’s Binary of battle-hardened veterans seeks its own glory in his Clan’s latest war against the Lyran Alliance.
BattleTech Starter: Fist and Falcon brings players a new and exciting way to jump into the BattleTech universe. As conflict erupts anew on the Lyran-Falcon border during the early years of the Jihad, two untested commands clash. Including the brief history and personal dossiers of the members of these two forces, this PDF provides scenarios and special rules compatible with BattleTech games using Total Warfare and A Time of War, complete with Record Sheets for their ’Mechs and characters alike.


  • Meet the Players
  • Orchestral
  • Introduction
    • How to Use this Book
  • A Brief History
    • Pressing the Lines
    • Rushing
  • Rules Annex
    • Idea Hooks
    • BattleTech Special Unit Abilities
    • Special Pilot Abilities
  • Fist and Falcon scenarios
    • Supplemental Rules
    • Scenario: Setting the Tone
    • Scenario: Changing the Beat
    • Scenario: Rising Tempo
    • Scenario: Crashing Silence


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