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BattleMaster

3025 bmaster.jpg
BattleMaster
Production information
Manufacturer Hollis Industries,
Blankenburg Technologies,
Earthwerks Incorporated,
J.B. BattleMechs Incorporated,
Red Devil Industries,
Trellshire Heavy Industries,
Tao 'Mechworks
Production Year 2633[1][2][3]
Model BLR-1G
Class Assault
Cost 8,501,243 C-bills
Technical specifications
Tech Base Inner Sphere
Mass 85 tons
Chassis Hollis Mark X
Armor StarGuard
Engine VOX 340
Communications System HartfordCo COM 4000
Targeting Tracking System HarfordCo XKZ 1
Heat Sinks 13
Speed 64.8 km/h
Armament
BV (1.0) 1,212[4]
BV (2.0) 1,519[5][6]


Contents

[edit] Description

Versatile and powerful, the BattleMaster was one of the best known BattleMechs in existence. Hollis Industries began production in 2633,[2] originally designing it to be the largest and most powerful 'Mech for the Star League armies at that time.[7] Indeed the sheer size of the BattleMaster, combined with the costs and resources needed to build one, meant the 'Mech could only be manufactured on a few planets. Still, those lucky enough to pilot a BattleMaster can attest to some of the stories surrounding the 'Mech. With reliability, firepower and armoring the BattleMaster is equally adept anchoring an assault lance or serving as a command vehicle.[2][8]

Although only produced in modest numbers, examples of the BattleMaster could be found in the arsenals of all the Great Houses and technicians would go to great lengths in order to repair one. During the First Succession War Hollis' BattleMaster factories on Corey were attacked, their production lines destroyed and any finished BattleMasters purloined by the various House forces. While production of new BattleMasters was taken up by Earthwerks Incorporated on Keystone, Trellshire Heavy Industries on Twycross,[9] and Red Devil Industries on Pandora, they could build only a handful of new 'Mechs every year. This was enough though to make House Steiner and House Marik the largest users of BattleMasters during the Succession Wars. House Liao also fielded a large number of BattleMasters, at least until the devastation of the Fourth Succession War when many fell into the hands of the Federated Suns, themselves lacking any BattleMaster factories.[2][8] By fortuitous accident the Draconis Combine also came into possession of a large number of BattleMasters when a hapless ComStar Precentor, intending to ship unmodified versions of advanced BattleMasters to Com Guard units, sent them to the Combine instead. These BattleMasters served as excellent command vehicles during the War of 3039.[10]

New models of the BattleMaster would be introduced in time to take part in the Clan Invasion. Although the manufacture of new BattleMasters was disrupted when Twycross fell to Clan Jade Falcon, the recapture of that world allowed for a brief resumption of production.[10] Although Pandora did not fall an effort was made to relocate its BattleMaster factory, but the haphazard nature of the factory and feet-dragging by the planet's corrupt nobility delayed this effort.[11] It wasn't until 3061 that the Red Devil factory was finally ready to be closed when the nobility's lobbying"paid off and funds were allocated by Archon Katherine Steiner-Davion to refurbish the factory instead. As part of the arraignment a deal was struck with J.B. BattleMechs Incorporated to produce a new variant, the BLR-4S. While initial units were built in 3062 the FedCom Civil War would delay full-scale production until 3064, by which time the second Jade Falcon Incursion captured the planet and put these new BattleMasters to work in their second-line units. This left the hard-pressed J.B. BattleMechs' factory on Storfors to build the BLR-4S for the Lyran Alliance, while the Free Worlds League and Combine would come out with their own variants.[12]

[edit] Weapons and Equipment

The BattleMaster carries a formidable array of weaponry, the primary of which is a a Donal PPC in its right arm. For close range combat, the 'Mech was armed with six Martell Medium Lasers, which gave the 'Mech the ability to unleash a devastating barrage of lasers at short to medium ranges. Four of these are split between the left and right torsos facing forward while the other two are backward-facing, giving it protection against 'Mechs attempting to attack its rear. This short-range firepower is further enhanced with a Holly SRM-6 and two tons of ammo in its left torso. Finally, the BattleMaster is equipped with two Sperry Browning Machine Guns, both in its left arm fed by a one-ton ammo bin in the left torso, which deterred infantry attacks. The BattleMaster is also adept at defending itself in close combat, including disengaging its PPC in an emergency for when it needs both hands. Fourteen and a half tons of armor have given it excellent protection from attacks and its 340 VOX fusion engine provide a cruising speed of 42.3 kph.[2][8]

[edit] Variants

  • BLR-1D 
    The 1D was a basic modification of the 1G model introduced by House Davion in 2867 as a means of increasing its survivability given the fact the Davions couldn't produce the 'Mech. The SRM-6 and the two rear-firing medium lasers were removed so that six heat sinks and an additional ton of armor could be added. This helped to make the 'Mech more forgiving when dealing with the the intensive heat load when its energy weapon heavy arsenal.[2][13] BV (1.0) = 1,323,[14] BV (2.0) = 1,522[5][15]
  • BLR-1Gc 
    A much less radical upgrade of the 1G, the 1Gc upgraded the heat sinks to double strength models and removed the machine guns to make room for a command console.[16] BV (1.0) = ?, BV (2.0) = 1,577[21][22]
  • BLR-1Gd 
    Produced by the Federated Suns during the Star League era, this variant drops the machine guns and ammunition while all the forward firing medium lasers are replaced by Medium Pulse Lasers. Sixteen double heat sinks keep the 'Mech cool.[23]
  • BLR-1S 
    Built for House Steiner by Red Devil industries in 3025, this modification was built around making the BattleMaster a missile-support 'Mech by removing the PPC and SRM-6 and replacing these with an LRM-15, an LRM-5, and two SRM-2 launchers, giving the BLR-1S both long and short range capability. Additionally, two heat sinks have been added to the 'Mech.[2][24] BV (1.0) = 1,227,[25] BV (2.0) = 1,507[5] (1,504)[26]
  • BLR-2C 
    Dating back from 2925, this designated command vehicle sported a second cockpit (presumably a Command Console) and a Beagle Active Probe wired into the Nirasaki Inciteful Vision targeting system. Instead of the machine guns it carried a SureFire Defender Anti-Missile System in the left arm, retaining the rearward firing lasers. Like with the BLR-1C, House Kurita received at least one BLR-2C from ComStar in full working condition and used it to good effect in the War of 3039. BV (1.0) = ?, BV (2.0) = 1,563[27]
  • BLR-3M 
    The 3M was a basic upgrade of the BattleMaster utilizing Star League technology. Introduced by Earthwerks Incorporated for the Free Worlds League in 3049, the 'Mech replaces the standard heat sinks with double heat sinks, upgrades its primary weapon to a Fusigon Longtooth ER PPC and removes one of the machine guns to add CASE to the design to protect itself in the event of an ammunition explosion.[10][28] BV (1.0) = 1,495,[4] BV (2.0) = 1,679[5]
  • BLR-3S 
    Another upgrade of the BattleMaster using lost technology from the Star League, the 3S was introduced in 3050 by Red Devil Industries for the Federated Commonwealth. Still using standard heat sinks it actually removes a half-ton of armor along with the PPC and one of the machine guns, although it still retains the SRM-6. These changes along with the inclusion of an Edasich Motors 340 XL Engine make room for a FarFire LRM-20 launcher as its primary weapon backed up by close range with six Defiance P5M Medium Pulse Lasers, two of which are rear-facing[10].[29] BV (1.0) = 1,165,[14][25] BV (2.0) = 1,441[5]
  • BLR-4S 
    The 4S variant of the BattleMaster is a new look at an old 'Mech. Introduced by Red Devil Industries in cooperation with J.B. BattleMechs in 3062, the 4S is powered by a 340 VOX Light Fusion Engine and armored with thirteen and a half tons of Ferro-Fibrous armor. The long-range firepower comes from a Gauss Rifle in the right arm, fed by three tons of reloads in the right torso. The 'Mech also carries four ER Medium Lasers and two medium lasers split between the side torso for intermediate ranges, as well as an SRM-6 with two tons of reloads and an Artemis IV fire control system in the left torso. For anti infantry combat, the BattleMaster carries two Small Pulse Lasers in the left arm and CASE to protect its munitions.[12][31][32] BV (1.0) = 1,606,[33] [25]BV (2.0) = 2,018[5]
  • BLR-5M 
    The 5M was an upgrade that reflected the weapon trends in the Free Worlds League prior to the Jihad. Based on examples captured from Kristen's Krushers and using the BLR-3M as a base, the 'Mech was armed with a Light Gauss Rifle, giving it a range exceeding seven hundred meters. The Light Gauss is backed up by an ER Large Laser for long-range engagements while for close ranges, the 5M carries six ER medium lasers, two of which are rear-facing. These models were first fielded in 3067.[12][34] BV (1.0) = 1,484,[35] BV (2.0) = 1,766[5]
  • BLR-6X 
    This 3085 version uses an experimental XXL Engine to boost ground speed to 86km/h. An Endo Steel skeleton provides enough weight savings to allow this BattleMaster to carry an ER PPC, Heavy PPC, Streak SRM-6, and a pair of ER Medium Lasers. Sixteen Double Heat Sinks keep the temperature manageable. BV (2.0) = 2,029[36]
  • BLR-10S 
    The 10S first fielded in 3070 was built around a rugged Edasich Compact Engine that give it a maximum speed of 54.4 km/h. It also has a Heavy-Duty Gyro that further adds to the 'Mech's durability. The 10S is armed with a Defiance 1001 ER PPC as its primary weapon and is backed up by six Diverse Optics ER Medium Lasers, a Diverse Optics ER Small Laser, and a Coventry TH4b Streak SRM-4 for close combat with two Defiance Razorback B-Pods for anti-battle armor use. The 10S also has a Guardian ECM Suite for defense against electronic warfare systems.[37][38] BV (1.0) = ?, BV (2.0) = 1,930[5]
  • BLR-10S2 
    This variant is identical to the 10S, but was introduced in 3072 and replaces one heat sink with a C3 Slave unit. BV (2.0) = 1,930[39]
  • BLR-CM 
    The CM variant of the BattleMaster was built by the Kuritans in 3064 to command a C3 company. A smaller engine means 'Mech's speed has been reduced to 54.0 km/h in order to allow it to carry two C3 Master Computers. The 'Mech is armed with an ER PPC, two ER medium lasers, and a Shigunga MRM 30. It is armored with sixteen tons of armor to better protect the valuable computers that allowed it to coordinate an entire company.[12][40] BV (1.0) = 1,651 (C3: 182),[41] BV (1.0) = ?, BV (2.0) = 1,883[5]
  • BLR-K3 
    Another Kuritan 'Mech that was built to utilize C3 technology, the K3 BattleMaster was introduced the same year as the CM but uses an XL Engine. The 'Mech is armed with an ER PPC and two ER large lasers for long-range combat with four ER Medium Lasers and a Streak SRM-6 launcher for close combat situations. Finally, the 'Mech carries a single C3 Master Computer.[42] BV (1.0) = 1,498 (C3: 291),[41] BV (2.0) = 1,851[5]
  • BLR-M3 
    A C3 command version of the BattleMaster introduced in 3070, the M3 utilizes a Light Gauss Rifle as well as two Light PPCs to keep its enemies at long range. The 'Mech has an MML-5 launcher that is capable of firing both LRM and SRM ammunition, allowing it to be used in any range bracket. It's powered by a Light Fusion Engine that gives it a top speed of 64.8 km/h and is protected by thirteen and a half tons of Heavy Ferro-Fibrous armor with CASE to guard against ammunition explosions. The M3 also has two medium pulse lasers for close range defense and a C3 Master Computer to link together a lance of C3 equipped units.[44][38] BV (1.0) = ?, BV (2.0) = 1,674
  • Dual Cockpit refits: The BattleMaster was one of the Federated Suns' (and Federated Commonwealth's) preferred 'Mechs to install Dual Cockpits. Standard refits usually installed the Dual Cockpit on a BLR-1G or BLR-3M, removing one heat sink. BV (1.0) = varies, BV (2.0) = varies
  • BattleMaster C 
    This variant was designed in 3070 by Clan Jade Falcon scientists following the capture of Red Devil Industries during the FedCom Civil War. This 'Mech is built on an Endo Steel chassis protected by sixteen and a half tons of armor. Based on the 4S, the Clan-tech variant replaces the gauss rifle with a Hyper-Assault Gauss Rifle 30 and four tons of ammunition. All the medium lasers are front facing, with four medium pulse lasers and two ER medium lasers. All of these weapons are guided by a Targeting Computer. The short-range missile launcher is replaced with an ATM 6 and three tons of ammunition to ensure the ability to make use of the flexibility offered by the Advanced Tactical Missile System.[45][38] BV (1.0) = ?, BV (2.0) = 3,025[46]

[edit] Custom Variants

  • BLR-1G BattleMaster Red Corsair 
    The personal 'Mech of the mysterious Red Corsair started life as a Royal BLR-1Gbc model, but was refitted with Clan-tech weaponry and structural components. A single ER PPC is located in each arm, with a Large Pulse Laser installed in the center torso, and all six the medium lasers are upgraded to medium pulse lasers. Twenty-one double heat sinks manage the heat generated by these weapons. To command her force, the Red Corsair's BattleMaster mounted a Command Console in the head. Sixteen tons of standard armor protected an Endo Steel skeleton and an XL Engine. BV (2.0) = 2,472[47]
  • BLR-1GHE BattleMaster HellSlinger 
    This Star League era variant removes two of the forward-facing medium lasers, both machine guns, the SRM launcher and their ammunition. In place of the SRM launcher are three Streak SRM-2 launchers with a single ton of ammunition with an extra PPC mounted in the left arm. Sixteen double heat sinks keep the 'Mech cool, and the 'Mech's armor is upgraded to Ferro-Fibrous armor. An extra half ton of armor is also installed.[48]
  • BLR-3M BattleMaster Rogers 
    Used by Colonel Wayne Rogers of Waco Rangers during the Coventry campaign, this BattleMaster drops five heat sinks, the single machine gun, and the SRM-6 of a BLR-3M and replaces them with seven Streak SRM-2 launchers. The loss of some armor is compensated for by using Ferro-Fibrous Armor instead. BV (2.0) = 1,818[49]
  • BLR-4S BattleMaster Calvin 
    Captured during the destruction of the Broadsword Legion in 3070, Calvin Magdaleno's BattleMaster was refitted by the Word of Blake on Hall to the BLR-4S standard but with a unique new weapons array. Carrying a Mydron Model RC Rotary AC/5 in its right arm and a pair of Defiance 1003 Light PPCs in its left, the torso mounted weapons consisted of two Diverse Optics ER medium lasers and a single standard medium laser on each side supported by a left torso mounted Shannon Super-60 Streak SRM-6 launcher. Two tons of autocannon reloads and a single ton for Streak Missile Launcher are supported by two extra double heat sinks. BV (2.0) = 2,029 [50]

[edit] Related BattleMechs

  • Warlord - Produced in a new GM facility on El Dorado, the BLR-2G Warlord is an industrially streamlined, all-energy weapon variation of the venerable BLR-1G BattleMaster introduced during the Jihad.

[edit] Notable Pilots

[edit] BattleMech Gallery

[edit] Notes

The BattleMaster was once one of the iconic BattleMechs of early BattleTech. However, the 'Mech's image was removed from all publications due to a dispute regarding copyright, becoming "unseen". BattleTech now features the BattleMaster prominently again, gracing the covers of Total Warfare, TechManual, and the Classic BattleTech Introductory Box Set, due to both a reworking of the artwork and a new agreement between Catalyst Game Labs and the copyright holders, announced on 24 June, 2009.

[edit] References

  1. Technical Readout: 3039, p. 146
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Technical Readout: 3039, p. 300
  3. MUL online date for the BattleMaster
  4. 4.0 4.1 Combat Operations, p. 121
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 5.8 5.9 Master Unit List: Battle Values, p. 69
  6. Record Sheets: 3039 Unabridged, p. 496
  7. Technical Readout: 3025, p. 114, note: "largest" may refer to height, but the BattleMaster is less massive than several other early BattleMechs
  8. 8.0 8.1 8.2 Technical Readout: 3025, p. 114-115
  9. House Steiner (The Lyran Commonwealth), p. 123
  10. 10.0 10.1 10.2 10.3 Technical Readout: 3050, p. 192
  11. Objective Raids, p. 56
  12. 12.0 12.1 12.2 12.3 Technical Readout: Project Phoenix, p. 42
  13. Record Sheets: Phoenix Upgrades, pg. 237
  14. 14.0 14.1 Combat Operations, pg. 126
  15. Record Sheets: 3039 Unabridged, p. 495
  16. 16.0 16.1 16.2 Technical Readout: 3075, pg. 169
  17. Record Sheets: 3075 Unabridged, p. 182
  18. Record Sheets: 3075 Unabridged - Age of War, p. 32
  19. Record Sheets: 3075 Unabridged, p. 183
  20. Record Sheets: 3075 Unabridged - Age of War, p. 33
  21. Record Sheets: 3075 Unabridged, p. 184
  22. Record Sheets: 3075 Unabridged - Age of War, p. 34
  23. Era Report: 2750, p. 129
  24. Record Sheets: Phoenix Upgrades, pg. 239
  25. 25.0 25.1 25.2 Combat Operations, p. 131
  26. Record Sheets: 3039 Unabridged, p. 498
  27. Record Sheets: 3085 Unabridged — Project Phoenix, p. 201
  28. Record Sheets: Phoenix Upgrades, p. 240
  29. Record Sheets: Phoenix Upgrades, p. 241
  30. Record Sheets: 3085 Unabridged — Project Phoenix, p. 204
  31. Record Sheets: Phoenix Upgrades, pg. 242
  32. Technical Readout: Project Phoenix, p. 41
  33. Combat Operations, p. 128
  34. Record Sheets: Phoenix Upgrades, p. 243
  35. Combat Operations, p. 129
  36. Record Sheets: 3085 Unabridged — Project Phoenix, p. 207
  37. Record Sheets: Phoenix Upgrades, p. 244
  38. 38.0 38.1 38.2 Technical Readout: 3085, p. 264
  39. Record Sheets: 3085 Unabridged — Project Phoenix, p. 209
  40. Record Sheets: Phoenix Upgrades, pg. 245
  41. 41.0 41.1 Combat Operations, p. 124
  42. Record Sheets: Phoenix Upgrades, pg. 246
  43. Record Sheets: 3085 Unabridged — Project Phoenix, p. 212
  44. Record Sheets: Phoenix Upgrades, pg. 247
  45. Record Sheets: Phoenix Upgrades, p. 248
  46. Master Unit List: Battle Values, p. 69
  47. Operational Turning Points: Red Corsair, p. 29
  48. Era Report: 2750, p. 139
  49. Operational Turning Points: Falcon Incursion, p. 31
  50. Starterbook: Wolf and Blake, p. 120
  51. Starterbook: Wolf and Blake, pp. 23, 109

[edit] Bibliography