Production information
Type Missile
Tech Base Clan / Inner Sphere (IS)
Year Availability Clan = 2824

IS = 2370

Year Introduced Clan = 2824 CCC

IS = 2370 TH

Technology Rating C
Availability Ratings C/C/C
Technical specifications
Heat 2
Damage 2/Missile
Minimum Range N/A
Short Range 1-3
Medium Range 4-6
Long Range 7-9
Tons Clan = .5

IS = 1

Critical Slots 1
Ammo Per Ton 50
Cost (unloaded) 10,000
Ammo Cost (per ton) 27,000
BV (1.0) 21
BV (2.0) 21


Short-Range Missiles (SRM) pack more power into the missile than almost any other kind. They lack sophisticated guidance systems, so they must deliver their punch at short range. The SRM-2-launcher fires two such missiles at a time.

Like all standard short-range missile launchers, the SRM-2 is capable of firing special munitions, including Fragmentation Missiles and Inferno Missiles.[1]


SRM-2 is manufactured on the following planets:

Brand Planet Company
Bical Mitchella United Outworlders Corporation
Guided Technologies Proserpina Guided Technologies
Guided Technologies Scarborough Scarborough Limited
Harvester Apollo Diplass Technologies
Harvester 2K Betelgeuse Aldis Industries
Harvester 2K Perdition Pinard Protectorates Limited
Harvester 2K Terra Aldis Industries
Holly Derringer New Avalon Lycomb-Davion IntroTech
Hovertec Menke Menke Armor and Armament
Hovertec Skye Cyclops Incorporated
Irian Weapons Works Class 2 Shiro III Irian BattleMechs Unlimited
Marklin Mini Missile Pack Dunianshire Canopus Industries Alpha
Pattern Alpha[2] Twycross
Trellshire Heavy Industries
Manufacturing Plant SFF-NG1
Manufacturing Plant SFF-SH2

See Also[edit]

The SRM-2 has been used in various video games, each with their own stats for the weapon; below is a list of the games that use it along with a link to each version's stats:


  1. Total Warfare, FanPro, 2007 , pp. 140-141.
  2. Technical Readout: 3145 Mercenaries, p. 26-27, "Kite Reconnaissance Vehicle"