Enhanced Prosthetic (Needle)
These Enhanced Prosthetic limbs concealed a weapon within the agent's arms, in this case a Needle which could retract behind hidden panels in the arm or hand. This hypodermic injector could be used to deliver a variety of poisons or other solutions into the target, and the ability to spot this concealed weapon was very difficult.
As with other prosthetic enhancements, these were employed only by the intelligence agencies of the Inner Sphere with agents who already had a Type 3 or superior prosthetic limb. The Clans were too philosophically opposed and the Periphery too poor to make use of them beyond rare cases. Among the Manei Domini, this upgrade was available to all agents with the necessary prosthetic limb.
In CBT play, each conventional infantryman equipped with a Blade enhanced limb adds 0 to a platoon's damage value and receives a +2 to-hit bonus, however it can only be applied to other infantry engaged within the platoon's hex and the sum of all prosthetic weapons must be rounded normally before being applied. In RPG play, this limb has the following statistics in addition to all rules associated with enhanced limbs.
- Equipment Ratings: D/E/F
- Armor Piercing/Base Damage: 0/1D6
- Shots: 1
- Cost/Reload: 800/*
- Notes: Effect as poison or medication*
- A Guide to Covert Ops, p. 110-111
- A Guide to Covert Ops, p. 109
- Jihad Hot Spots: 3072, p. 124-125, 130