Handbook: House Steiner

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Handbook: House Steiner
Product information
Type Sourceboook
Development Randall N. Bills
Herbert A. Beas II
Primary writing Herbert A. Beas II
Pages 176
Cover artwork Franz Vohwinkel
Illustrations Doug Chaffee
Chris Lewis
Kevin McCann
Matt Plog
Klaus Scherwinski
Franz Vohwinkel
Publication information
Publisher FanPro
Product code 35001
First published 2004
ISBN-10 1932564284
Content
Era Civil War era
Jihad era
Agency Cheskwa School of Literature
Universe Date 15 November 3067

Contents

[edit] Description

Handbook: House Steiner is the definitive book on the Lyran state, having incorporated all previously written materials on the Successor State. This volume contains a detailed history of the Commonwealths, Alliance, and House Steiner up to 3067, brief histories of some of the Alliance's more important planets, and an explanation of how its government works. The book glosses over the Lyran Alliance Armed Forces and the LIC, since those organizations were detailed at length in Field Manual: Lyran Alliance and A Guide to Covert Ops, respectively. The source information wraps up with an analysis of Lyran culture (including how there came to be one Lyran culture) and what drives its economy, including a detailed list of the Alliance's most important companies. The book ends with additional rules to be incorporated into Classic BattleTech and CBT:RPG games. These include expanded sub-regions, skills, and new Life Paths for roleplayers, and new environments and unit types for war gamers.


[edit] From the back cover

For centuries, the merchant-princes of the Lyran Commonwealth survived as much through economic might as by the cloak and dagger, steadily growing in strength until their influence could be felt across the Inner Sphere. Now emerging from the ruins of a short-lived alliance and a bloody civil war, a bold new identity has taken hold of the people united under the mighty fist of House Steiner.

Kicking off a new series, Handbook: House Steiner brings the essential history, politics and culture of one of the Inner Sphere's most powerful nations to life for a new generation of Classic BattleTech players. More than a mere sourcebook, Handbook: House Steiner provides rules for both Classic BattleTech and Classic BattleTech RPG campaigns, including new personal equipment, creatures, life paths, and more—all tailored for players and campaigns based on the Lyran state!


[edit] Contents

  • Advantage and Opportunity
  • Introduction and Foreword
  • Pre-History
  • Tragedy and Discord
  • The Estates General
    • The Steering Committee
  • The Lyran Alliance Civil Service
  • The Nobility
  • Regional and Planetary Government
    • Articles of Acceptance
    • Provincial Government
  • Structure of the LAAF
    • The Archon
    • Estates General
    • The Alliance Council
  • The LAAF High Command
    • Alliance Army Command
    • Alliance Navy Command
    • Reserve Corps
    • Liaisons
    • Department of Military Education
    • Judge Advocate General's Office
    • Quartermaster Corps
    • Replacement Depot Corps
    • Transport Division
    • Alliance Medical Corps
    • Administrative Section
    • Strategies and Tactics Division
    • Military Intelligence Division
  • Regional Commands
  • Unit Types
    • Line Units
    • Militia Units
    • Training Units
    • Mercenary Units
  • Uniforms
    • LAAF Uniforms
    • Ranks and Insignia
  • Medals and Honors
  • Education
    • Pilgrim Professor Program
    • Corporate Education Programs
    • Major Universities
  • Media and the Arts
    • Public Media
    • The Arts
    • Recreations
    • Science and Technology
  • Religion and Philosophy
    • Judaism
    • Christianity
    • Islam
    • Hinduism
    • Buddhism
    • Other Religions and Faiths
    • The Alliance Religious Council
  • Politics and Movements
    • Labor Unions and Guilds
    • Corporate Lobbies
    • Political Movements
  • Crime and Punishment
    • The Lyran Courts
  • National Economy
    • Cold, Hard Cash: The Alliance Mints
    • Budget and Reserves: The Alliance Reserve Bank
    • National Commerce: The Alliance Stock Exchange
  • Traits
    • Greedy (New)
    • Heir (New)
    • Stipend (New)
  • Skills
    • Marketing (New)
    • Negotiation (Expanded)
  • Additional Paths
  • Stage 4: Real Life
    • Merchant Master
    • Corporate Mover
    • Tour of Duty: Advanced "Social General"
  • Creatures
  • Personal Equipment
  • Vehicles
    • Defiance Bluestreak
    • LC-100 "Astrolux" StarYacht
  • The Lyran Way
    • Advanced Experience Awards (Lyran) Table
    • Nationalities
    • Lyran Adventure Hooks
  • Classic BattleTech Rules
    • New Terrain and Environments
  • Index

[edit] Notes

  • This was the first of the Handbook series.
  • The first printing contained a printing error that swapped page 88 with 92.