Hellspawn

Hellspawn
Hellspawn
Production information
Manufacturer General Motors[1]
Production Year 3062[2]
Model HSN-7D[1]
Class Medium
Cost 8,288,200 C-bills[2]
Technical specifications
'Mech type Inner Sphere BattleMech
Mass 45 tons
Chassis GM Fury-M Endo
Armor StarGuard III
Engine GM 270 XL
Communications System Dalban SuperMicronics with Guardian ECM suite
Targeting Tracking System GME HiTrak-3
Heat Sinks 10 double
Speed 97 km/h
Jump Jets Rawlings 80
Armament
BV (1.0) 1,094[3]
BV (2.0) 1,220[1][2][4]


Description[edit]

The flagship design of the General Motors Talcott production facility, the Hellspawn was designed in response to a call from the Armed Forces of the Federated Commonwealth for a modern, highly mobile, fire-support BattleMech to compete with the older Dervish.[5]

Weapons and Equipment[edit]

The Hellspawn is built on a GM Fury-M endo steel chassis that weighs half as much as a standard chassis and carries a GM 270 XL extralight engine that gives it a top speed of 97.2 km/h and also weighs half as much as a standard engine, but makes the 'Mech susceptible to a combat kill from a side torso loss. For protection from enemy electronic warfare equipment such as C3 or Artemis IV, the Hellspawn is equipped with a Guardian ECM suite. To enhance the 'Mech's mobility it has six Rawlings 80 jump jets that allow the 'Mech to jump up to 180 meters. Finally, the Hellspawn has six and a half tons of armor that is barely adequate when compared to other medium 'Mechs.

The Hellspawn has two Federated 10-shot LRM-10 launchers which make the 'Mech capable of providing both direct and indirect long range fire support. For self-defense or close combat, the Hellspawn has three RAMTech 800P medium pulse lasers.[5]

Variants[edit]

  • HSN-9F 
    Also developed in 3068[8], the 9F variant is designed for close combat. The 9F sacrifices both of the LRM-10 launchers, one medium pulse laser, the Guardian ECM suite, and a half-ton of armor for two MRM-20 launchers, giving the 'Mech more punch at the cost of ranged combat capabilities and defenses.[1] BV (1.0) = 998[3], BV (2.0) = 1,118[9][8]

Custom Variants[edit]

Apocryphal Variants[edit]

Apocryphal Content Starts

The information after this notice comes from apocryphal sources; the canonicity of such information is uncertain.
Please view the reference page for information regarding their canonicity.

From MechWarrior Online:

  • HSN-7P 
    The first PGI designed variant, the 7P is more focused on energy weaponry, carrying a pair of ER medium lasers in the right torso and one in each arm, supported by a pair of left torso mounted Artemis IV-enhanced LRM-10s and a center torso mounted ER small laser. The Guardian ECM suite and jump jets are removed from the standard 7D frame to free up the weight for these weapons, with the 7P carrying two tons of LRM reloads as well as four extra double heat sinks. [16]
  • HSN-8P 
    The second PGI designed variant, the 8P is instead more focused on missile weaponry, carrying a total of five LRM-5s - two in each arm supplemented by a single one in the left torso - supported by paired ER medium laser in the right torso. Retaining the 7D's jump jets, the 8P carries seven tons of armor, three extra double heat sinks and carries a total of five tons of LRM reloads.[16]

Apocryphal Content Ends

Design Quirks[edit]

The Hellspawn is subject to the following Design Quirk:[18]

Related Designs[edit]

Dervish - The Hellspawn was created to replace the aging design used by the Davion half of the Federated Commonwealth.

Notes[edit]

  • In German products, the unit's proper name was translated to Höllenbrut. The model code was accordingly changed to HLB-7D.
  • The Hellspawn was introduced in MW4:Mercenaries its name was chosen by a social media pole.

Gallery[edit]

References[edit]

  1. 1.0 1.1 1.2 1.3 1.4 Technical Readout: Jihad, pp. 86–87: "HSN-7D Hellspawn"
  2. 2.0 2.1 2.2 MUL online entry for the Hellspawn
  3. 3.0 3.1 3.2 Combat Operations, p. 127, "Force Faction Tables"
  4. Record Sheets: 3067 Unabridged, p. 99
  5. 5.0 5.1 Technical Readout: 3067, pp. 67-68, "HSN-7D Hellspawn"
  6. 6.0 6.1 MUL online entry for the Hellspawn HSN-8E variant
  7. Record Sheets: 3067 Unabridged, p. 100
  8. 8.0 8.1 MUL online entry for the Hellspawn HSN-9F variant
  9. Record Sheets: 3067 Unabridged, p. 101
  10. 10.0 10.1 MUL online entry for the Hellspawn HSN-10G variant
  11. Record Sheets: 3067 Unabridged, p. 102
  12. 12.0 12.1 MUL online entry for the Hellspawn HSN-10SR variant
  13. Record Sheets: 3067 Unabridged, p. 103
  14. 14.0 14.1 MUL online entry for the Hellspawn HSN-7D2 (Halperin) variant
  15. Experimental Technical Readout: Pirates, p. 5, 18
  16. 16.0 16.1 MechWarrior Online - Hellspawn Sale Page
  17. Hellspawn Lore!
  18. BattleMech Manual, p. 92 Design Quirk Table - Hellspawn Entry.

Bibliography[edit]