Difference between revisions of "Extended-Range Large Laser"
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| [[Victory - (Norse BattleMech Works) ]] | | [[Victory - (Norse BattleMech Works) ]] | ||
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+ | ==Technical Availability== | ||
+ | :Weapon / Item: ER Large Laser | ||
+ | :Cost: 200 | ||
+ | :Age of War –Star League :very rare | ||
+ | :Succession War: unique | ||
+ | :Clan Invasion – Present: rare | ||
+ | :Introduced: 2620TH/— | ||
+ | :Extinction: 2950 / — | ||
+ | :Reintroduced: 3037 DC / NA | ||
+ | <ref> Techmanual p. 289</ref> | ||
+ | |||
==References== | ==References== | ||
<references /> | <references /> | ||
+ | |||
==Bibliography== | ==Bibliography== | ||
*''[[BattleTech Master Rules]]'' | *''[[BattleTech Master Rules]]'' |
Revision as of 13:24, 25 January 2011
ER Large Laser | |
Production information | |
Type | Energy (Direct-Fire) |
Tech Base | Clan / Inner Sphere (IS) |
Year Availability | Clan = 2620
IS = 3037 |
Technical specifications | |
Heat | 12 |
Damage | Clan = 10
IS = 8 |
Minimum Range | n/a |
Short Range | Clan = 1-8
IS = 1-7 |
Medium Range | Clan = 9-15
IS = 8-14 |
Long Range | Clan = 16-25
IS = 15-19 |
Tons | Clan = 4
IS = 5 |
Critical Slots | Clan = 1
IS = 2 |
Ammo Per Ton | n/a |
Cost (unloaded) | 200,000 |
Ammo Cost (per ton) | n/a |
BV (1.0) | Clan = 249
IS = 163 |
BV (2.0) | Clan = 248
IS = 163 |
Introduced in 2620 by the Terran Hegemony[1]. The Extended-Range Large Laser (ER Large Laser) focuses a powerful beam of light on targets that causes damage by overheating or melting the target.
As the name suggests, the Extended-Range variant of the Large Laser increases the power of the beam to project it to much farther ranges. The power necessary to facilitate the production of such generates a greatly increased quantity of waste heat.
As with most Clan energy weapons, the Clans lack their own standard Large Laser.
Manufacturing
The Extended-Range Large Laser is manufactured on the following planets:
Technical Availability
- Weapon / Item: ER Large Laser
- Cost: 200
- Age of War –Star League :very rare
- Succession War: unique
- Clan Invasion – Present: rare
- Introduced: 2620TH/—
- Extinction: 2950 / —
- Reintroduced: 3037 DC / NA
References
Bibliography
- BattleTech Master Rules
- Combat Operations
- Mercenaries Supplemental II
- Total Warfare
- TechManual
- Technical Readout: 3025
- Technical Readout: 3025 Revised
- Technical Readout: 3026
- Technical Readout: 3026 Revised
- Technical Readout: 2750
- Technical Readout: 3050
- Technical Readout: 3050 Revised
- Technical Readout: 3055
- Technical Readout: 3055 Revised
- Technical Readout: 3055 Upgrade
- Technical Readout: 3057
- Technical Readout: 3057 Revised
- Technical Readout: 3058
- Technical Readout: 3060
- Technical Readout: 3067
- Technical Readout: Project Phoenix