Difference between revisions of "Bandit"

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The [[OmniVehicle]] capability makes the Bandit very adaptable to a wide range of combat situations, from infantry transport to fire support, and short to long-range. It’s often rumored that the Dragoons reconfigure their Bandits after initial contact  
 
The [[OmniVehicle]] capability makes the Bandit very adaptable to a wide range of combat situations, from infantry transport to fire support, and short to long-range. It’s often rumored that the Dragoons reconfigure their Bandits after initial contact  
 
with enemy recon patrols in hopes of confusing attempts to estimate the actual quantity of their forces.
 
with enemy recon patrols in hopes of confusing attempts to estimate the actual quantity of their forces.
 
  
 
==Deployment==
 
==Deployment==
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Eventually, the sales restriction came to be lifted, and the vehicle can now be found in service with other mercenary units of the [[Allied Mercenary Command]]. A number of military historians suggest the Dragoons sold Bandits to the [[Star League]] before that body’s collapse.   
 
Eventually, the sales restriction came to be lifted, and the vehicle can now be found in service with other mercenary units of the [[Allied Mercenary Command]]. A number of military historians suggest the Dragoons sold Bandits to the [[Star League]] before that body’s collapse.   
 
  
 
==Armament==
 
==Armament==
 
The primary Bandit configuration carries three Blackwell Opal [[Medium Lasers]] in its turret, along with two front-mounted Blackwell Pilum [[SRM-2]] launchers and a [[Machine Gun]]. Ammunition includes two tons of [[SRM-2]] reloads, along with one-half ton for the [[Machine Gun]]. Most configurations provide four tons of carrying capacity in the infantry bay, though the 'H' variant provides a whopping eight tons of infantry space. BV (1.0) and BV (2.0) = 566.
 
The primary Bandit configuration carries three Blackwell Opal [[Medium Lasers]] in its turret, along with two front-mounted Blackwell Pilum [[SRM-2]] launchers and a [[Machine Gun]]. Ammunition includes two tons of [[SRM-2]] reloads, along with one-half ton for the [[Machine Gun]]. Most configurations provide four tons of carrying capacity in the infantry bay, though the 'H' variant provides a whopping eight tons of infantry space. BV (1.0) and BV (2.0) = 566.
 
  
 
==Alternate Configurations==
 
==Alternate Configurations==
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*The Bandit has two [[Clan]]-tech variants on its base design. Both are essentially duplicates of the [[Inner Sphere]]-tech Bandit, with some major exceptions — they mount [[Ferro-Fibrous]] armor but do not appear to be [[OmniVehicle]]s.  These variants do retain two valuable tons that allow them to carry a greater load of infantry and/or mount additional weapons. The first variant is similar to the standard “C” model by mounting two [[Streak SRM 6]] launchers in the turret.  This variant provides four and on-half tons of infantry space. BV (1.0) and BV (2.0) = 737.  The second variant mounts an [[ER Large Laser ]] and two standard [[SRM-2]] racks in the turret, with a third [[SRM-2]] launcher fixed forward. This variant also provides four and one-half tons of infantry space.  BV (1.0) and BV (2.0) = 839. Both variants have only appeared in limited numbers within the Dragoons although some have been seen infrequently in service on the [[Clan]] homeworlds.
 
*The Bandit has two [[Clan]]-tech variants on its base design. Both are essentially duplicates of the [[Inner Sphere]]-tech Bandit, with some major exceptions — they mount [[Ferro-Fibrous]] armor but do not appear to be [[OmniVehicle]]s.  These variants do retain two valuable tons that allow them to carry a greater load of infantry and/or mount additional weapons. The first variant is similar to the standard “C” model by mounting two [[Streak SRM 6]] launchers in the turret.  This variant provides four and on-half tons of infantry space. BV (1.0) and BV (2.0) = 737.  The second variant mounts an [[ER Large Laser ]] and two standard [[SRM-2]] racks in the turret, with a third [[SRM-2]] launcher fixed forward. This variant also provides four and one-half tons of infantry space.  BV (1.0) and BV (2.0) = 839. Both variants have only appeared in limited numbers within the Dragoons although some have been seen infrequently in service on the [[Clan]] homeworlds.
 
 
  
 
==References==
 
==References==

Revision as of 20:59, 16 March 2010

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Bandit hovertank.jpg
Bandit
Production information
Manufacturer Blackwell Corporation
Mission varies by configuration
Type hover
Technical specifications
Mass 50 tons
Armor ProTech 5
Engine Vox 215 Fusion
Speed 151 kph km/h
Crew 4
Armament

varies by configuration

BV (1.0) 389 to 566
BV (2.0) 389 to 566


Description

The Bandit is a 50-ton combat hovercraft, first seen in use by the Wolf’s Dragoons. In hindsight, it's likely that the Bandit was an old Clan design, brought to the Inner Sphere by the Dragoons. In January of 3007, they approached the Blackwell Corporation to produce three vehicles for their exclusive use; along with the Bandit, the other vehicles were the Kestrel VTOL transport and the Badger APC.

At the time, Blackwell was only a minor manufacturer of actuator parts and other Battlemech components, which required significant technical assistance to produce these advanced designs. In addition to providing the plans for the three vehicles, the Dragoons gave notable production advice, and helped to greatly expand and upgrade Blackwell's operations. The first Bandit floated off the assembly line in March of 3008, only a little more than a year after the order was placed. The Bandit and Badger were the first two OmniVehicle designs in the Inner Sphere.

The OmniVehicle capability makes the Bandit very adaptable to a wide range of combat situations, from infantry transport to fire support, and short to long-range. It’s often rumored that the Dragoons reconfigure their Bandits after initial contact with enemy recon patrols in hopes of confusing attempts to estimate the actual quantity of their forces.

Deployment

Through most of its service life in the Inner Sphere, the Bandit served solely with the the Wolf's Dragoons. In fact, nearly half of the unit's APCs are Bandits. Most serve in the Dragoons’ Support Command and Home Guard, though some are assigned to frontline combat units.

Eventually, the sales restriction came to be lifted, and the vehicle can now be found in service with other mercenary units of the Allied Mercenary Command. A number of military historians suggest the Dragoons sold Bandits to the Star League before that body’s collapse.

Armament

The primary Bandit configuration carries three Blackwell Opal Medium Lasers in its turret, along with two front-mounted Blackwell Pilum SRM-2 launchers and a Machine Gun. Ammunition includes two tons of SRM-2 reloads, along with one-half ton for the Machine Gun. Most configurations provide four tons of carrying capacity in the infantry bay, though the 'H' variant provides a whopping eight tons of infantry space. BV (1.0) and BV (2.0) = 566.

Alternate Configurations

  • Alternate Configuration A - In this guise, the Bandit can soften up enemy fortifications, or threaten enemy vehicles and BattleMechs from afar with its single turret-mounted PPC. BV (1.0) and BV (2.0) = 539.
  • Alternate Configuration B - This short-range configuration carries two turret-mounted SRM-4s drawing from a single ton of ammunition. In addition, theB has a single front-mounted SRM-2 supplied with one ton of reloads. BV (1.0) and BV (2.0) = 389.
  • Alternate Configuration C - Another short range configuration, the C is armed with two turret-mounted SRM-6 launchers, drawing from one ton of ammunition. BV (1.0) and BV (2.0) = 428.
  • Alternate Configuration D - Designed for long-range bombardment, this version includes three turret mounted LRM-5s with a single ton of ammunition between them. BV (1.0) and BV (2.0) = 463.
  • Alternate Configuration E - The E is equipped with a single turret-mounted LRM-10, drawing from a single ton of ammunition. This version also carries a single front-mounted Medium Laser for closer fighting. BV (1.0) and BV (2.0) = 476.
  • Alternate Configuration F - Equipped solely with Energy Weapons, this version sports a single turret-mounted Large Laser and a single front-mounted Medium Laser. BV (1.0) and BV (2.0) = 526.
  • Alternate Configuration G BV - Another design that wields only Energy Weapons, this version can provide serious short-range punch with its two turret-mounted Medium Lasers and six front-mounted Small Lasers. BV (1.0) and BV (2.0) = 474.
  • Alternate Configuration H = This version provides eight tons tons of infantry space, while still providing short-range support with a single Streak SRM 2 launcher and single ER Medium Laser mounted in the turret. The SRM launcher is provided with one ton of ammunition. BV (1.0) and BV (2.0) = 366.
  • The Bandit has two Clan-tech variants on its base design. Both are essentially duplicates of the Inner Sphere-tech Bandit, with some major exceptions — they mount Ferro-Fibrous armor but do not appear to be OmniVehicles. These variants do retain two valuable tons that allow them to carry a greater load of infantry and/or mount additional weapons. The first variant is similar to the standard “C” model by mounting two Streak SRM 6 launchers in the turret. This variant provides four and on-half tons of infantry space. BV (1.0) and BV (2.0) = 737. The second variant mounts an ER Large Laser and two standard SRM-2 racks in the turret, with a third SRM-2 launcher fixed forward. This variant also provides four and one-half tons of infantry space. BV (1.0) and BV (2.0) = 839. Both variants have only appeared in limited numbers within the Dragoons although some have been seen infrequently in service on the Clan homeworlds.

References