Difference between revisions of "Night Stalker"

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;NSR-K4: Similar to the K1, the design drops base line model's small lasers for two additional ER Medium Lasers, and swaps SRM launcher for a [[SRM-4|4-tubed SRM Launcher]] with [[CASE]] protecting the 1 ton worth of ammunition. BV(2.0)=1,159<ref>''Technical Readout: 3145 Republic of the Sphere'', pp. 34 & 108 Night Stalker - Capacities and Weapons.</ref><ref>''Record Sheets: 3145 Unabridged'', p. 378</ref>
 
;NSR-K4: Similar to the K1, the design drops base line model's small lasers for two additional ER Medium Lasers, and swaps SRM launcher for a [[SRM-4|4-tubed SRM Launcher]] with [[CASE]] protecting the 1 ton worth of ammunition. BV(2.0)=1,159<ref>''Technical Readout: 3145 Republic of the Sphere'', pp. 34 & 108 Night Stalker - Capacities and Weapons.</ref><ref>''Record Sheets: 3145 Unabridged'', p. 378</ref>
  
;NSR-K7: Designed a close-range fighter, this design became popular in arenas of Solaris VII prior to world falling into hands of [[Clan Wolf]]. While retaining the Lance and ER Small Laser of the K3 model, the K7 gains 3 [[Small Re-engineered Laser|Small Re-engineered Lasers]] and a [[Chain Whip]]. BV(2.0)=844<ref>''Technical Readout: 3145 Republic of the Sphere'', pp. 34 & 108 Night Stalker - Capacities and Weapons.</ref><ref>''Record Sheets: 3145 Unabridged'', p. 379</ref>
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;NSR-K7: Designed a close-range fighter, this design became popular in arenas of Solaris VII prior to world falling into hands of [[Clan Wolf]]. While retaining the Lance and ER Small Laser of the K3 model, the K7 gains 3 [[Small Re-Engineered Laser]]s and a [[Chain Whip]]. BV(2.0)=844<ref>''Technical Readout: 3145 Republic of the Sphere'', pp. 34 & 108 Night Stalker - Capacities and Weapons.</ref><ref>''Record Sheets: 3145 Unabridged'', p. 379</ref>
  
 
==Notes==
 
==Notes==

Revision as of 00:15, 12 August 2014

Night Stalker
Night Stalker
Production information
Manufacturer Victory Conditions Industries
Model NSR-K3
Class Medium
Technical specifications
Mass 40 tons
Chassis Triumph-M Endo Steel
Armor Paulina Ferro-Fibrous
Engine Pitban 320 XL
Communications System Angst Clear Channel 5
Targeting Tracking System O/P TA1240
Heat Sinks 10 Double Heat Sinks
Speed 129 km/h
Armament

2x ER Medium Lasers
1x SRM 6
1x ER Small Laser
1x Small Pulse Laser
1x Lance

BV (2.0) 1,028[1][2]


Description

Designed for fast recon and close-quarters combat, the Night Stalker is a medium class BattleMech first produced during the mid-thirty-second century"thirty-second century" contains an extrinsic dash or other characters that are invalid for a date interpretation.. The first original BattleMech produced by Victory Conditions Industries on Mizar, they introduced the Night Stalker in the arenas of Solaris VII, where it would gather a reputation that propelled the company’s sales to success. The design would soon see service with the Federated Suns, the Lyran Commonwealth, Mercenary units, and among all the nation states of the Inner Sphere.[3]

Weapons and Equipment

One of the top attributes of the Night Stalker is its speed. Powered by its 320-Rated Extra-Light Engine, the powerful engine in small 40 ton design gives the Night Stalker ability to close distance between it and its objective. In the role as a recon and pursuit, design is fitted with a Beagle Active Probe give it eagle eye in finding hidden units. Design other features include a Torso-Mounted Cockpit, and TAG for artillery support. Protecting the 'Mech hull is 6.5 tons of Paulina Ferro-Fibrous Armor.

The Night Stalker's arsenal is design for intermediate and close-in fighting, with pair of right arm mounted Aggressor Extended Range Medium Lasers and its 6-tubed SRM Launcher in the left torso. When it enters close-range, the 'Mech can bring its Extended Range Small Laser and Small Pulse Laser to bear on a potential target. With combination of its speed, a MechWarrior can bring its usual shaped left arm mounted Lance and attempt to pierce the armor of an enemy.[4]

Variants

NSR-K1
Slightly differing from the base model, the K1 variant drops the base line K3's array of small lasers for additional ER Medium Laser and upgrading the 6-tube SRM to a Streak version. BV(2.0)=1,149[5][6]
NSR-K4
Similar to the K1, the design drops base line model's small lasers for two additional ER Medium Lasers, and swaps SRM launcher for a 4-tubed SRM Launcher with CASE protecting the 1 ton worth of ammunition. BV(2.0)=1,159[7][8]
NSR-K7
Designed a close-range fighter, this design became popular in arenas of Solaris VII prior to world falling into hands of Clan Wolf. While retaining the Lance and ER Small Laser of the K3 model, the K7 gains 3 Small Re-Engineered Lasers and a Chain Whip. BV(2.0)=844[9][10]

Notes

The Night Stalker was originally conceived by Wizkids for its MechWarrior Dark Age Collectable Miniatures game as a part of its Annihilation expansion set. The figure would be used as a both as a general and unique 'Mech in the CGC game. The Night Stalker would later adapted by Catalyst Game Labs and redefined in the tabletop game once the company advanced the franchise's timeline to 3145.

Design Quirks

The Night Stalker has the following Design Quirk:

Gallery

References

  1. Technical Readout: 3145 Republic of the Sphere, pp. 33 & 106 Night Stalker - BV2
  2. Record Sheets: 3145 Unabridged, p. 376
  3. Technical Readout: 3145 Republic of the Sphere, pp. 32 Night Stalker - Background
  4. Technical Readout: 3145 Republic of the Sphere, pp. 33 & 106 Night Stalker - Capacities and Weapons.
  5. Technical Readout: 3145 Republic of the Sphere, pp. 34 & 107 Night Stalker - Capacities and Weapons.
  6. Record Sheets: 3145 Unabridged, p. 377
  7. Technical Readout: 3145 Republic of the Sphere, pp. 34 & 108 Night Stalker - Capacities and Weapons.
  8. Record Sheets: 3145 Unabridged, p. 378
  9. Technical Readout: 3145 Republic of the Sphere, pp. 34 & 108 Night Stalker - Capacities and Weapons.
  10. Record Sheets: 3145 Unabridged, p. 379

Bibliography