Difference between revisions of "Short-Range Missile"

 
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[[File:Heavy SRM - TR3026.jpg|right|400px]]
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[[Image:Heavy SRM - TR3026.jpg|right|thumb|Short-Range Missile]]
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[[File:Personal_SRM.png|right|thumb|[[SRM Launcher (Standard)|Shoulder-fired SRM Launcher]]]]
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==Description==
 
==Description==
First introduced in [[2370]] by the [[Terran Hegemony]], '''Short Range Missiles''' are direct-fire missiles that sacrifice range for hitting power.  Adapted towards the profusion of [[ECM|electronic jamming]] on the battlefield and the effectiveness of [[Armor - BattleMechs & Vehicles|current armor]] designs, these missiles are less sophisticated than [[Long Range Missile]]s and particularly effective against [[infantry]] and [[combat vehicle]]s.  [[Clan]] SRM launchers compare favorable to [[Inner Sphere]] designs by being more compact and lighter weight.  SRMs are highly upgradable, able to fire [[:Category:Alternate Ammunition|a variety of warheads]] and benefit from devices such as [[Artemis IV FCS]].<ref>''TechManual'', p.229</ref>
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First introduced in [[2365]], and mass produced in [[2370]] by the [[Terran Hegemony]]<ref name="IOp118">''Interstellar Operations'', p. 118, "Prototype Dates For Basic Weapons Table"</ref>, '''Short-Range Missiles''' are direct-fire missiles that sacrifice range for hitting power.  Adapted towards the profusion of [[ECM|electronic jamming]] on the battlefield and the effectiveness of [[standard armor]] designs, these self-guided missiles are unique for using a special armor-piercing explosive warhead.  The development of a metal composite/high explosive mixture allowed for the warhead to be made entirely of high-explosive material; this same feature was later used to construct the missile's frame as well.  The result were warheads which had the same destructive capability as older warheads that were four times as long, allowing for more missiles to be carried and fired.  SRMs are less sophisticated than [[Long Range Missile]]s and are particularly effective against [[infantry]] and [[combat vehicle]]s.  [[Clan]] SRM launchers compare favorably to [[Inner Sphere]] designs by being more compact and of lighter weight.  SRMs are highly upgradable, able to fire [[:Category:Alternate Ammunition|a variety of warheads]] and benefit from devices such as [[Artemis IV FCS]].<ref>''TechManual'', p.229</ref><ref>''Era Report: 2750'', p. 99-100</ref>
 
* [[SRM-2]]
 
* [[SRM-2]]
 
* [[SRM-4]]
 
* [[SRM-4]]
 
* [[SRM-6]]
 
* [[SRM-6]]
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Prototype SRM missiles (built between [[2365]] and [[2370]]) have trouble with target acquisition and as a result tend to get less shots on target on a result of a successful hit. Otherwise they function as normal for an SRM. Prototype missiles only carry three quarters of their normal allotment of ammo per ton.<ref name="IO">''Interstellar Operations'', p. 118, "Primitive Prototype Equipment Rules"</ref>
  
 
==Variants==
 
==Variants==
Short Range Missile technology has been expanded upon since it was first introduced, most notably the [[Streak SRM]] guidance system introduced in [[2647]].
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Short-Range Missile technology has been expanded upon since it was first introduced, most notably the [[Streak SRM]] guidance system introduced in [[2647]]. Other variants include [[Advanced SRM]]s, [[infantry]] support SRMs, and [[battle armor]] versions.
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===SRM Battery===
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SRM Batteries have slow speed values and a relatively short range. They also have difficulties to keep close to the action when deployed on their own, but when paired up with friendly transports, the inexpensive SRM Batteries truly shine as they have a strong offensive force.<ref name=MWDASPp38>''MechWarrior: Dark Age - Sneak Peeks'', p. 38 "SRM Battery"</ref>
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==Gallery==
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<gallery>
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SRM-Battery.png|[[Mercenary]] SRM Battery<ref name=MWDASPp38/>
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</gallery>
  
 
==References==
 
==References==
 
<references />
 
<references />
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==Bibliography==
 
==Bibliography==
*''[[TechManual]]''
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* ''[[Era Report: 2750]]''
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* ''[[TechManual]]''
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* ''[[MechWarrior: Dark Age - Sneak Peeks]]''
  
[[Category:Missile Weapons (Support Weapons)|Heavy SRM]]
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[[Category:Infantry Weapons subject to Rules Review]]
[[Category:Missile Weapons|SRM]]
 
[[Category:Missile Weapons (Heavy Weapons)|SRM]]
 

Latest revision as of 20:40, 8 January 2023

Short-Range Missile

Description[edit]

First introduced in 2365, and mass produced in 2370 by the Terran Hegemony[1], Short-Range Missiles are direct-fire missiles that sacrifice range for hitting power. Adapted towards the profusion of electronic jamming on the battlefield and the effectiveness of standard armor designs, these self-guided missiles are unique for using a special armor-piercing explosive warhead. The development of a metal composite/high explosive mixture allowed for the warhead to be made entirely of high-explosive material; this same feature was later used to construct the missile's frame as well. The result were warheads which had the same destructive capability as older warheads that were four times as long, allowing for more missiles to be carried and fired. SRMs are less sophisticated than Long Range Missiles and are particularly effective against infantry and combat vehicles. Clan SRM launchers compare favorably to Inner Sphere designs by being more compact and of lighter weight. SRMs are highly upgradable, able to fire a variety of warheads and benefit from devices such as Artemis IV FCS.[2][3]

Prototype SRM missiles (built between 2365 and 2370) have trouble with target acquisition and as a result tend to get less shots on target on a result of a successful hit. Otherwise they function as normal for an SRM. Prototype missiles only carry three quarters of their normal allotment of ammo per ton.[4]

Variants[edit]

Short-Range Missile technology has been expanded upon since it was first introduced, most notably the Streak SRM guidance system introduced in 2647. Other variants include Advanced SRMs, infantry support SRMs, and battle armor versions.

SRM Battery[edit]

SRM Batteries have slow speed values and a relatively short range. They also have difficulties to keep close to the action when deployed on their own, but when paired up with friendly transports, the inexpensive SRM Batteries truly shine as they have a strong offensive force.[5]

Gallery[edit]

References[edit]

  1. Interstellar Operations, p. 118, "Prototype Dates For Basic Weapons Table"
  2. TechManual, p.229
  3. Era Report: 2750, p. 99-100
  4. Interstellar Operations, p. 118, "Primitive Prototype Equipment Rules"
  5. 5.0 5.1 MechWarrior: Dark Age - Sneak Peeks, p. 38 "SRM Battery"

Bibliography[edit]