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Difference between revisions of "Hornet"

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==Description==
 
==Description==
The '''''Hornet''''' debuted in [[2760]] as an urban recon 'Mech but little interest forced the design to be shelved two years later. In the 2990s, [[Kallon Industries]] rediscovered the blueprints and resumed production. The 'Mech is designed around the concept of being able to swiftly move through an urban environment with relatively heavy armor. Overall, because of its eclectic mix of weapons and relatively slow speed, the ''Hornet'' is only somewhat effective when inside of a city. When caught outside an urban environment the 'Mech is hard pressed to defend itself.
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The '''''Hornet''''' debuted in [[2760]] as an urban recon 'Mech, but little interest forced the design to be shelved two years later. In [[2990]], [[Kallon Industries]] rediscovered the blueprints and resumed production. The 'Mech is designed around the concept of being able to swiftly move through an urban environment with relatively heavy armor. Overall, because of its eclectic mix of weapons and relatively slow speed, the ''Hornet'' is only somewhat effective when inside of a city. When caught outside an urban environment the 'Mech is hard pressed to defend itself.
  
 
==Armament==
 
==Armament==
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==Variants==
 
==Variants==
* HNT-151 - An early variant of the ''Hornet'', the 151 has standard armor and a standard internal structure. This causes the 'Mech to have a slightly different weapons payload containing an [[LRM-5]] launcher, a [[Medium Laser]], and a [[Small Laser]]. Due to its awkward weapons mix, the 151 is just as unwieldy in an urban environment as the 171 model. BV (1.0) = 429, BV (2.0) = 488
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* HNT-151 - An early variant of the ''Hornet'', the 151 has standard armor and a standard internal structure. This forced engineers to remove the Anti-Missile System, though they managed to improve the overall jumping capacity to one hundred fifty meters. BV (1.0) = 429, BV (2.0) = 488<ref>''Record Sheets: 3039'', pg. 60 & ''Technical Readout: 3039: pp. 244-245</ref>
  
* HNT-161 - [[Wolf's Dragoons]] fields this variant, which eschews the anti-missile system in favor of a full one-hundred fifty meters of jumping and the [[Small Laser]].
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* HNT-152 - A fairly common field modification of the 151, the 152 replaces the LRM with a Holly [[SRM-4]]. BV (2.0) = 475<ref>''Record Sheets: 3039'', pg. 61</ref>
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* HNT-161 - [[Wolf's Dragoons]] fields this variant, which eschews the anti-missile system in favor of a full one-hundred fifty meters of jumping and the [[Small Laser]].<ref>''Record Sheets: 3050 Upgrade (Inner Sphere)'', pg. 7</ref>
  
 
==References==
 
==References==
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*[[Record Sheets: 3039]]
 
*[[Record Sheets: 3050]]
 
*[[Record Sheets: 3050]]
 
*[[Record Sheets: 3050 Upgrade (Inner Sphere)]]
 
*[[Record Sheets: 3050 Upgrade (Inner Sphere)]]
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*[[Wolf's Dragoons (sourcebook)|Wolf's Dragoons]]
 
*[[Wolf's Dragoons (sourcebook)|Wolf's Dragoons]]
  
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==Notes==
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<references/>
  
 
[[Category:BattleMechs]]
 
[[Category:BattleMechs]]

Revision as of 19:49, 28 September 2008

Hornet
Hornet
Production information
Manufacturer Kallon Industries
Model HNT-171
Class Light
Technical specifications
Mass 20 tons
Chassis Corean Model KL77 Endo Steel
Armor StarGuard CIV Ferro-Fibrous
Engine Hermes 100
Speed 86.4 km/h
Jump Jets Pitban LFT-50
Armament
BV (1.0) 491
BV (2.0) 488


Description

The Hornet debuted in 2760 as an urban recon 'Mech, but little interest forced the design to be shelved two years later. In 2990, Kallon Industries rediscovered the blueprints and resumed production. The 'Mech is designed around the concept of being able to swiftly move through an urban environment with relatively heavy armor. Overall, because of its eclectic mix of weapons and relatively slow speed, the Hornet is only somewhat effective when inside of a city. When caught outside an urban environment the 'Mech is hard pressed to defend itself.

Armament

The Hornet carries as its primary long-range weapon a Holly LRM-5 launcher. This allows the Hornet to strike at an enemy at a distance of over six hundred meters. In an urban environment the LRM launcher becomes more of a liability than an asset. As a secondary weapon the Hornet carries a Martell Medium Laser, and finally the 'Mech is armed with a MainFire Point Defense Anti-Missile System to defend against missile attacks.

Variants

  • HNT-151 - An early variant of the Hornet, the 151 has standard armor and a standard internal structure. This forced engineers to remove the Anti-Missile System, though they managed to improve the overall jumping capacity to one hundred fifty meters. BV (1.0) = 429, BV (2.0) = 488[1]
  • HNT-152 - A fairly common field modification of the 151, the 152 replaces the LRM with a Holly SRM-4. BV (2.0) = 475[2]
  • HNT-161 - Wolf's Dragoons fields this variant, which eschews the anti-missile system in favor of a full one-hundred fifty meters of jumping and the Small Laser.[3]

References

Notes

  1. Record Sheets: 3039, pg. 60 & Technical Readout: 3039: pp. 244-245
  2. Record Sheets: 3039, pg. 61
  3. Record Sheets: 3050 Upgrade (Inner Sphere), pg. 7