Knights of the Inner Sphere

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Created by Captain-General Thomas Marik, the Knights of the Inner Sphere were meant to reintroduce chivalry to the Inner Sphere. Both regiments were wiped out during the Jihad.[citation needed]

History

Created by False Thomas Marik in 3055 with the goal of civilizing modern combat, the knights swore personal loyalty to the Captain-General to the exclusion of home planet or even family. The knights pledge of loyalty extended to a commitment to Neo-chivilric honor and conduct. This dedication was exemplified by their combat dictates that forbid a Knight from firing into the back of an opponent and in their conduct with one another referring to other Knights as "Sir" or "Dame." [1]

During the Blakist Jihad, a chemical nerve agent attacked the Knight, leaving all of their number dead or crippled. In a single, brutal strike, this mighty unit became inert.[citation needed]

Following the Jihad, most of their equipment was gifted to the Republic of the Sphere, in the aim Devlin Stone will "breathe life into the Knights" again. So he created the Knights of the Sphere, a new unit of Knights defending Republic's valors.[citation needed]

Units of the Knights of the Inner Sphere

The Knights of the Inner Sphere consisted of two official regiments:

The Knights also had a third unofficial regiment, the mercenary unit Romanov's Crusaders, formed from non-League citizens who also heeded the Captain-General's call. Unwilling to integrate such a large number of foreign citizens into the FWLM, these volunteers were formed into a virtual "foreign legion" dedicated to the same ideals espoused by the Knight and ensuring their spread outside the League. [2]

Colors and Unit Insignia

Both units used white background paint with gold highlights for the 1st or silver for the 2nd Knights on key panels. The insignia of the Knights was a hand rising from a lake baring a gleaming sword, painted on the left shoulder of each 'Mech. [1]

Notes

  • Benefiting their spotlight position in FWLM, the Knights had access to the most advanced military hardware the League could produce, including a number of designs such as the Albatross BattleMech which were reserved almost exclusively for the Knights. [1]

Gallery

References

  1. 1.0 1.1 1.2 Field Manual: Free Worlds League, p. 70 - "Brigade Profile"
  2. Field Manual: Free Worlds League, pp. 16-17 - "Mercenary Troops"

Bibliography