Production information
Manufacturer Irian BattleMechs Unlimited[1]
Production Year 3053[2][3][4]
Model ALB-3U[1]
Class Assault
Cost 25,608,701 C-bills
Technical specifications
'Mech type Inner Sphere BattleMech
Mass 95 tons
Chassis Albat-50
Armor StarSlab/3 with CASE
Engine GM 380 XL
Communications System Irian Technologies HMR-35s
Targeting Tracking System Omicron TrackerKeeper
Heat Sinks 14 double
Speed 65 km/h
BV (1.0) 1,296[2]
BV (2.0) 1,668[1][5]


The Albatross was designed by the Free Worlds League in 3053 with an eye toward a possible future conflict with the then advancing Clans. The 'Mech is built using a Hermes 380 XL engine to minimize weight and maximize free tonnage for its weapon loadout. The Albatross also uses a variety of weapons in an attempt to make the 'Mech effective at any range. The 'Mech has average mobility with a maximum speed of 64.8 km/h and also makes use of double heat sinks for their greater heat dissipation capability. The Albatross carries thirteen tons of Starslab/3 armor. Finally, the 'Mech is also equipped with CASE to protect against ammunition explosions. When it was first produced, the Albatross was deployed exclusively to the newly formed Knights of the Inner Sphere. Though it would soon be deployed throughout the top units of the Free Worlds League Military, it remained a signature 'Mech among the Knights.[2]

Weapons and Equipment[edit]

The Albatross does not specialize in one role and is more of a workhorse design than anything else. The 'Mech carries an Irian Weapons Works V7 LRM-15 launcher which gives it long range and indirect fire support capabilities. This is backed up by an Oriente Model O LB-X Autocannon/10 and a Diverse Optics Sunbeam ER Large Laser which give the 'Mech a powerful long-range punch. The 'Mech carries a Tronel PPL-20 Large Pulse Laser which allows the 'Mech to engage an enemy at the edge of the medium to long-range envelope. Finally, for close combat, the 'Mech has an Irian Weapons Works 60mm SRM-6 and two Irian Weapons Works Super 6 medium lasers.


  • ALB-3Ur 
    This version replaces the missile launchers with a single MML-9 and the autocannon and Large Laser are replaced with a Gauss rifle and Snub-Nose PPC.[6] BV (2.0) = 1,902[7]
  • ALB-4U 
    The 4U variant of the Albatross is a basic upgrade of the design. The 'Mech replaces the medium lasers with a pair of ER medium lasers, the LB 10-X Autocannon with a Light Gauss Rifle, the SRM-6 with a Streak SRM-6 launcher. The ER large laser is removed and replaced by an ER small laser, while the armor is increased by more than three tons and upgraded to ferro-fibrous.[1] BV (1.0) = 1,572, BV (2.0) = 1,907[8]

Custom Variants[edit]

Design Quirks[edit]

The Albatross has the following Design Quirks:[10]

Related BattleMechs[edit]

  • INI-02 Initiate - Though not directly related, the Initiate medium BattleMech, which was designed and deployed by the Word of Blake, was designed around some of the same weapons systems, and wields an eclectic mix similar to its inspiration.[11]


  • In German products, the unit's proper name was translated to Albatros. The model code was left unchanged.



  1. 1.0 1.1 1.2 1.3 Technical Readout: Clan Invasion, pp. 184–185: "ALB-3U Albatross"
  2. 2.0 2.1 2.2 Technical Readout: 3055 Upgrade, p. 74-75
  3. Technical Readout: 3055, p. 82-83
  4. MUL online date for Albatross
  5. Record Sheets: 3055 Upgrades Unabridged, p. 114
  6. Technical Readout: 3085, p. 190
  7. Record Sheets: 3085 Unabridged — Old is the New New, p. 118
  8. Record Sheets: 3055 Upgrades Unabridged, p. 115
  9. Jihad Turning Points: Atreus, p. 15
  10. BattleMech Manual, p. 90 BattleMech Quirk Table - Albatross Entry.
  11. Technical Readout: 3060, p. 84