Mercenary's Handbook 3055

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Description


From the back cover

Running a merc unit is a serious business first, last, and always. Not just any group of gung-ho 'Mech jocks can survive in the cutthroat world of the mercenary, and any MechWarrior who ignores this fact ends up working for someone else, Dispossessed, or dead. Running a successful merc unit takes know-how, skill, careful planning, and sometimes a little luck. If you still think you've got what it takes to pit your skills against the fiercest warriors of the Inner Sphere and beyond, The Mercenary's Handbook: 3055 is for you. The handbook provides a comprehensive, detailed system for creating, maintaining, and operating a mercenary unit in the BattleTech universe, covering every aspect if the mercenary life from combat to salary to medical care.

The Mercenary's Handbook: 3055 also includes detailed briefings on five of the most renowned mercenary units of the Inner Sphere: Wolf's Dragoons, the Kell Hounds, Rhonda Snord's Irregulars, the Gray Death Legion, and the Black Thorns. So what are you waiting for? C-bills and glory await any MechWarrior bold enough to take them. But just remember, the battle's not over until the check clears...

Contents

  • Mercenary's Handbook
    • Welcome to Outreach
      • Warrior World
        • Mercenary Review and Bonding Commission
        • Harlech
        • The Outback
        • Cyclops Station
        • Hospitality
      • Conventions of War
      • Ares Conventions
      • Honors of War
  • Selected Units
    • Wolf's Dragoons
      • Origins
        • First Contract: Davion
        • Second Contract: Liao
        • Third Contract: Marik's Rebellion
        • Fourth Contract: Marik
        • Sixth Contrackt: Kurita
        • Seventh Contract: Davion
        • Interlude: Outreach
        • Eighth Contract: Federated Commonwealth
        • Open Contracts
        • Crucible
      • Selected Personalities
      • Table of Organization and Equipment
    • The Gray Death Legion
    • Snord's Irregulars
      • Current Status
      • Origins
      • Materiel Assets
      • Selected Personalities
      • Table of Organization and Equipment
    • The Black Thorns
      • Current Status
      • Origins
      • Selected Personalities
      • Table of Organization and Equipment
  • Game Information
    • Creating a Unit
      • Special Rules
        • Combat Value
      • Using the System
      • Naming A Unit
      • Unit Size and Structure
      • Unit Start-up Money
        • Starting Cash Modifiers
      • Combatant Templates
        • C-bill and Support Point Totals
      • Support Templates
      • Transport
      • Quick Contracts
        • Date of Establishment
        • Current Employer
        • Length of Contract
      • Equipment Allocation
    • Running a Mercenary Unit
      • Technical Support Points
      • Maintenance Requirements
        • Expenses
      • Medical Care
      • Breakdown
        • Minor Damage
        • Major Damage
        • Destruction
      • Repairs
        • Repair Limitations
        • Repair Kits
        • Parts
        • Refit Kits
        • Using Refit and Repair Kits
        • Mothballing Equipment
      • Buying Equipment
        • Factory Purchase
        • Mercenary Auctions
      • Black Market
    • Contracts
      • Mercenaries and the Clans
      • Getting A Contract
        • Dragoons Rating
        • Employers
        • Assignment
        • Length of the Contract
        • Payment
        • Support
        • Transport
        • Salvage Rights
        • Command Rights
    • Breach of Contract
  • Tables