Difference between revisions of "Star Lord (JumpShip class)"

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| image = Star Lord JS TRO3057r.png
 
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| Name = ''Star Lord''
 
| Name = ''Star Lord''
| Manufacturer = [[SelaSys Incorporated|SelaSys Inc.]], [[Universal Air]], [[Stellar Trek]]
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| Manufacturer =  
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[[SelaSys Incorporated|SelaSys Inc.]]
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[[Universal Air]]
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[[Stellar Trek]]
 
| Use = Military, Rescue
 
| Use = Military, Rescue
 
| Cost = 750,000,000 C-Bills
 
| Cost = 750,000,000 C-Bills

Revision as of 16:07, 13 March 2023

Star Lord JS TRO3057r.png
Star Lord
Production information
Manufacturer SelaSys Inc.

Universal Air


Stellar Trek

Use Military, Rescue
Tech Base Standard
Cost 750,000,000 C-Bills
Introduced 2590
Technical specifications
Mass 274,000 tons
Length 660 meters
Sail Diameter 1140 meters
Fuel 100 tons (250)
Burn Rate 39.52
Top Thrust 0.1 Gs
Sail Integrity 4
KF Drive Integrity 6
LF Battery None
Armament None
Armor 79 Tons of Standard Armor
DropShip Capacity 6
Crew 30 crew
Grav Decks 1 x 110 meters diameter
Escape Pods/Life Boats 6 Escape Pods
Heat Sinks 0 + 130
Structural Integrity 1
BV (1.0) 604[1]
BV (2.0) ???

Description

The sheer expense of acquiring and maintaining a Star Lord class JumpShip, combined with the scarcity of spare parts, has ensured a decline in numbers throughout the Inner Sphere for this class. The Draconis Combine produces one and the Free Worlds League two of these increasingly rare ships annually. They serve almost exclusively as military vessels.

The six Docking collars on a Star Lord are equipped with grapples that guide approaching DropShips and can even reel in DropShips of up to 10,000 tons in mass. This makes the Star Lord useful for rescue operations of damaged craft, and most Successor States maintain several Star Lords solely for recovery operations.

The crew quarters on a Star Lord are notable for luxury not seen on any other starship. All 30 crew members have well furnished single occupancy rooms with private washrooms and automated food-preparation systems. The passenger quarters are not as luxurious, but still superior to most DropShip bunks.

Star Lords are known for problems with Jump Sail deployment. They also have rather small fusion engines which means quick-charging their jump drive takes at least 48 hours.

Armament

Star Lords are normally unarmed and while they can carry fighters in their small craft bays, they rarely do so. For defense, they rely on their DropShips and the Inner Sphere custom of not attacking JumpShips.

Cargo

The standard Star Lord has hangars for four Small Craft. It has been described as being able to carry 661 tons of cargo in six large cargo bays which are situated next to the DropShip docking collars. However, this cargo capacity is inaccurate under the current construction rules, which leave the Star Lord with only about 270 tons of dedicated cargo. This discrepancy may be viewed as a legacy error from earlier rulesets when JumpShip construction rules were not yet fully fleshed out, if at all.

In addition, 50 staterooms are reserved for visitors or passengers.[2]

Variants and Apocryphal Errors

Although no major variants are known, there are significant differences among the various sources describing the Star Lord owing to inconsistent, contradictory, and often erroneous application of different rulesets at different times:

See Also

Notes

  • In German products, the unit's proper name was altered to Starlord.

Gallery

References

  1. AeroTech 2 Record Sheets, p. 275
  2. Technical Readout: 3057 Revised, pp. 104-105

Bibliography