(Redirected from Maram)
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Note: X and Y are coordinates (light years on XY plane) relative to Terra at (0, 0)

Mararn neighboring systems
Mararn neighboring systems
System information
X:Y Coordinates 526.53 : -219.98[e]
Jump point
3 days[1]

Political Affiliation[edit]

Planetary History[edit]

By the late Succession Wars the population of Mararn consisted largely of small, scattered settlements that struggled to survive on the arid planet; although the population on Mararn was sparse, it was also dependent on shipments of water from the nearby world of Gillingham for survival.[34][35]

During the early Clan Invasion era Mararn came close to making a bid for independence from the Federated Commonwealth. The Citizens for Davion Purity, a separatist group opposed to the creation of the Federated Commonwealth and the merger of House Steiner and House Davion, had a strong presence on Mararn, and given the weak central government and the sparse population, the CDP felt it was in a strong position to launch a takeover. The CDP attempted to hire mercenaries to overthrow the government, with the aim of subsequently engaging in a similar revolt on Gillingham, which also had a strong CDP presence on-world. If the CDP had managed to gain control of both planets, they would have ceded both from the Federated Commonwealth and declared them a save haven for those equally concerned about the purity of the Davion bloodline. While the CDP lacked the resources to pay well, the intention was to offer land grants on Mararn and Gillingham to those they hired - with the expectation that those holding the land grants would then defend the two systems against any retaliation by the Armed Forces of the Federated Commonwealth.[34][35]

Inadvertently aiding the separatists in their efforts was the Federated Commonwealth Intelligence Secretariat, which had focused the majority of its efforts in dealing with separatist movements on the vocal Free Skye movement. Having dropped the ball when it came to the CDP, the FCIS launched an effort to deal with the separatists by infiltrating the organization with their own hired mercenaries, who were employed to scupper the separatist plans.[34][35] Using hired mercenaries allowed the FCIS to keep the efforts of DMI and MIIO focused on the Clans, who were considered a much more significant threat.[36]

While the Mararn Crucis March Militia were in place on Mararn at the time, the militia consisted of aging MechWarriors and 'Mechs, many of whom supported the CDP or were sympathetic to it, and may have actually helped the CDP if the planned revolution had gone ahead. At the time of the FCIS-sponsored investigation, the CDP had managed to assemble a force consisting of approximately a company of 'Mechs, a battalion of medium armor and a mixed mechanized infantry regiment.[37]

Military Garrison[edit]



Mararn is a hot, dry world with an overabundance of deserts.[34][35]

Nearby Planets[edit]

Planets within 2 jumps (60 light-years)
Closest planets first:
Planet Distance (LY) Jumps 2750 3025 3030 3040 3052 3057 3062 3067
Marielund 14.12 1 FS FS FS FC FC FC FC FS
Gillingham 27.46 1 FS FS FS FC FC FC FC FS
Skepptana 29.41 1 FS FS FS FC FC FC FC FS
Sodertalje 36.29 2 FS FS FS FC FC FC FC FS
Filtvet 43.74 2 FS FS FS FC FC FC FC FS
Jaboatao 46.35 2 FS FS FS FC FC FC FC FS
Broken Wheel 47.59 2 FS FS FS FC FC FC FC FS
Lackland 51.46 2 FS FS FS FC FC FC FC FS
Wetumpka 56.08 2 FS FS FS FC FC FC FC FS
Great Gorge 58.28 2 FS FS FS FC FC FC FC FS
Adelson 59.97 2 FS FS FS FC FC FC FC FS


Mararn is consistently misspelt as Maram in certain sourcebooks, such as Historical: War of 3039 and the Hot Spots box set.


  1. Hot Spots Contracts, p. 5
  2. Handbook: House Davion, p. 18, "Federated Suns at their Founding - [2317] Map"
  3. Handbook: House Davion, p. 48, "Federated Suns after Age of War - [2571] Map"
  4. Historical: Reunification War, p. 159, "Inner Sphere - [2596] Map"
  5. Era Report: 2750, p. 37, "Inner Sphere - [2750] Map"
  6. Field Manual: SLDF, "Inner Sphere - [2764] Map"
  7. Historical: Liberation of Terra Volume 1, p. 11, "Inner Sphere - [2765] Map"
  8. Field Report 2765: Federated Suns, p. 29, "Federated Suns Armed Forces Deployment Map - [2765]"
  9. Handbook: House Davion, p. 54, "Federated Suns after First Succession War - [2822] Map"
  10. Historical: Liberation of Terra Volume 2, p. 122-123, "Inner Sphere - [2822] Map"
  11. Handbook: House Davion, p. 60, "Federated Suns after Second Succession War - [2864] Map"
  12. House Davion (The Federated Suns), "Federated Suns Map - [3025]"
  13. Handbook: House Davion, p. 70, "Federated Suns after Third Succession War - [3025] Map"
  14. Handbook: House Davion, p. 72, "Federated Suns after Fourth Succession War - [3030] Map"
  15. Handbook: House Davion, p. 76, "Federated Suns after War of [3039] - [3040] Map"
  16. Historical: War of 3039, p. 133, "Inner Sphere - [3040] Map"
  17. Era Report: 3052, p. 11, Inner Sphere - [3050] Map
  18. Era Report: 3052, p. 23, Inner Sphere - [3052] Map
  19. Era Report: 3062, p. 11, Inner Sphere - [3057] Map
  20. Handbook: House Davion, p. 78, "Federated Suns after Operation Guerrero - [3058] Map"
  21. Era Report: 3062, p. 29, Inner Sphere - [3063] Map
  22. Handbook: House Davion, p. 82, "Federated Suns after FedCom Civil War - [3067] Map"
  23. Jihad: Final Reckoning, p. 43, "Inner Sphere - [3067] Map"
  24. Jihad Hot Spots: 3072, p. 78
  25. Jihad Secrets: The Blake Documents, p. 65, Inner Sphere - [3075] Map
  26. Field Manual: AFFS, p. 21, "Armed Forces of the Federated Suns Deployment Map - August 3079"
  27. Field Report: Periphery, p. 22, "Filtvelt Coalition Region Deployment Map - August 3079"
  28. Jihad: Final Reckoning, p. 63, "Inner Sphere - [3081] Map"
  29. Field Manual: 3085, p. vii, "Inner Sphere - October 3085"
  30. Map of the Inner Sphere 3130
  31. Era Report: 3145, p. 11, "Inner Sphere - [3135] Map"
  32. Era Report: 3145, p. 39, "Inner Sphere - [3145] Map"
  33. Field Manual: 3145, p. VI, "Inner Sphere - [3145] Map"
  34. 34.0 34.1 34.2 34.3 Hot Spots (Contracts), p. 5, "Crucis March Contract FC 56603-001-3"
  35. 35.0 35.1 35.2 35.3 Hot Spots (Contracts), p. 64, "Crucis March Contract IND 56610-001-0"
  36. Hot Spots (Games Master Tome), p. 36, "Crucis March Contract FC 56603-001-3"
  37. 37.0 37.1 Hot Spots (Games Master Tome), p. 62, "Crucis March Contract FC 56603-001-3"