Jihad: Final Reckoning

Jihad FR.jpg
Jihad: Final Reckoning
Product information
Type Sourcebook
Author Joel Bancroft-Connors
Herbert A. Beas II
Craig Erne
William Gauthier
Ken' Horner
Nick Marsala
Mike Miller
Luke Robertson
Ben H. Rome
Joel Steverson
Paul Sjardijn
Geoff Swift
Øystein Tvedten
Patrick Wynne
Andreas Zuber
Adam Sherwood
Development Herbert A. Beas II
Øystein Tvedten (strategic assistance)
Pages 170
Cover artwork Klaus Scherwinski (art)
Ray Arrastia (design)
Illustrations Brent Evans
Nate Furman
Stephen Huda
Alex Iglesias
David Kegg
David Lecossu
Rob Ruffolo
Caleb Salisbury
David White
Øystein Tvedten (maps)
Jason Vargas (evolved logos)
David L. McCulloch (record sheets)
Publication information
Publisher Catalyst Game Labs
Product code 35307
First published 2011
ISBN-13 978-1-934857-88-5
Era Jihad era
Preceded by Jihad Hot Spots: Terra


The sixth and final book in the Jihad series of core sourcebooks, Jihad: Final Reckoning recounts the final years of the Jihad. From 3079 on, the book provides background information about the war, including the demise of the Word of Blake and the birth of the Republic of the Sphere.

The sourcebook also includes rules for campaign and role-playing aspects of the game. It reveals information on the Word of Blake's newest weaponry and units that were unable to be deployed before their demise.

From the back cover[edit]

The War is Over

Terra is secure. The Protectorate is free. The Manei Domini are scattered. The Master has fled to his final refuge. As the last embers of the Word of Blake are finally extinguished across the Inner Sphere, a new nation is born—and a new era is dawning. Forged in the fires of the greatest war fought since the coming of the Clans, the Republic of the Sphere promises peace and stability few could have imagined since the start of the Jihad in 3067.

Jihad: Final Reckoning completes the Jihad plot book series started with Blake Ascending, wrapping up the final years of the war between the Word of Blake and the Inner Sphere, and establishing the birth of the Republic of the Sphere. With articles covering the final fateful years of the war, this book includes articles and intelligence reports from across the Inner Sphere, along with additional rules and campaign tracks for BattleTech campaigns played using the Total Warfare and A Time of War game rules. This book also provides a snapshot of the postwar universe, laying the groundwork for future campaigns. Also included is a glimpse at the more fantastic weapons and assets the Word of Blake was developing before its final fall—complete with rules for top-secret units, including the Caspar III system and Spectral LAMs.