Difference between revisions of "Night Stalker"

m (→‎Variants: Small Re-Engineered Laser tag repoint)
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|speed with TSM=
 
|speed with TSM=
 
|jumpjets=
 
|jumpjets=
|armament= 2x [[ER Medium Lasers]] <br/> 1x [[SRM 6]] <br/> 1x [[ER Small Laser]] <br/> 1x [[Small Pulse Laser]] <br/> 1x [[Lance (weapon)|Lance]]
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|armament= *2x [[ER Medium Lasers]]
 +
*1x [[SRM 6]]
 +
*1x [[ER Small Laser]]
 +
*1x [[Small Pulse Laser]]
 +
*1x [[Lance (weapon)|Lance]]
 
|BV (1.0)=
 
|BV (1.0)=
 
|BV (2.0)=1,028<ref>''Technical Readout: 3145 Republic of the Sphere'', pp. 33 & 106 Night Stalker - BV2</ref><ref>''Record Sheets: 3145 Unabridged'', p. 376</ref>
 
|BV (2.0)=1,028<ref>''Technical Readout: 3145 Republic of the Sphere'', pp. 33 & 106 Night Stalker - BV2</ref><ref>''Record Sheets: 3145 Unabridged'', p. 376</ref>
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==Description==
 
==Description==
Designed for fast recon and close-quarters combat, the '''''Night Stalker''''' is a medium class [[BattleMech]] first produced during the mid-[[Production Year::thirty-second century]]. The first original BattleMech produced by [[Victory Conditions Industries]] on [[Mizar]], they introduced the ''Night Stalker'' in the arenas of [[Solaris VII]], where it would gather a reputation that propelled the company’s sales to success. The design would soon see service with the [[Federated Suns]], the [[Lyran Commonwealth]], Mercenary units, and among all the nation states of the [[Inner Sphere]].<ref>''Technical Readout: 3145 Republic of the Sphere'', pp. 32 Night Stalker - Background</ref>
+
Designed for fast recon and close-quarters combat, the '''''Night Stalker''''' is a medium class [[BattleMech]] first produced during the mid-[[Production Year::thirty-second century]]. The first original BattleMech produced by [[Victory Conditions Industries]] on [[Mizar]], the ''Night Stalker'' was first unveiled in the arenas of [[Solaris VII]], where it would gather a reputation that propelled the company’s sales to success. The design would soon see service with the [[Federated Suns]], the [[Lyran Commonwealth]], Mercenary units, and among all the nation states of the [[Inner Sphere]].<ref>''Technical Readout: 3145 Republic of the Sphere'', pp. 32 Night Stalker - Background</ref>
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==
One of the top attributes of the ''Night Stalker'' is its speed. Powered by its 320-Rated Extra-Light Engine, the powerful engine in small 40 ton design gives the ''Night Stalker'' ability to close distance between it and its objective. In the role as a recon and pursuit, design is fitted with a [[Beagle Active Probe]] give it eagle eye in finding hidden units. Design other features include a [[Torso-Mounted Cockpit]], and [[Target Acquisition Gear|TAG]] for artillery support. Protecting the 'Mech hull is 6.5 tons of Paulina Ferro-Fibrous Armor.
+
One of the most notable attributes of the ''Night Stalker'' is its speed. Powered by its 320-Rated Extra-Light Engine, the small 40 ton design can quickly close distance between it and its objective. In its role as a recon and pursuit 'Mech, the ''Night Stalker'' is fitted with a [[Beagle Active Probe]] to find hidden units. Other design features include a [[Torso-Mounted Cockpit]] and [[Target Acquisition Gear|TAG]] - the latter of which can be used to call in artillery support. Protecting the 'Mech's hull are 6.5 tons of Paulina Ferro-Fibrous Armor.
  
The ''Night Stalker'''s arsenal is design for intermediate and close-in fighting, with pair of right arm mounted Aggressor Extended Range Medium Lasers and its 6-tubed SRM Launcher in the left torso. When it enters close-range, the 'Mech can bring its Extended Range Small Laser and Small Pulse Laser to bear on a potential target. With combination of its speed, a MechWarrior can bring its usual shaped left arm mounted Lance and attempt to pierce the armor of an enemy.<ref>''Technical Readout: 3145 Republic of the Sphere'', pp. 33 & 106 Night Stalker - Capacities and Weapons.</ref>
+
The ''Night Stalker'''s arsenal is meant for intermediate and close-in fighting, with a pair of right arm-mounted Aggressor Extended Range Medium Lasers and a 6-tubed SRM Launcher in the left torso. Upon entering close range, the 'Mech can bring its Extended Range Small Laser and Small Pulse Laser to bear on a potential target. In combination with the ''Night Stalker's'' speed, a MechWarrior can use its unusually-shaped left arm-mounted Lance to pierce an enemy vehicle's armor.<ref>''Technical Readout: 3145 Republic of the Sphere'', pp. 33 & 106 Night Stalker - Capacities and Weapons.</ref>
  
 
==Variants==
 
==Variants==
;NSR-K1: Slightly differing from the base model, the K1 variant drops the base line K3's array of small lasers for additional ER Medium Laser and upgrading the 6-tube SRM to a Streak version. BV(2.0)=1,149<ref>''Technical Readout: 3145 Republic of the Sphere'', pp. 34 & 107 Night Stalker - Capacities and Weapons.</ref><ref>''Record Sheets: 3145 Unabridged'', p. 377</ref>
+
;NSR-K1: Slightly differing from the base model, the K1 variant drops the base K3's array of small lasers for an additional ER Medium Laser, and upgrades the 6-tubed SRM to a Streak version. BV(2.0)=1,149<ref>''Technical Readout: 3145 Republic of the Sphere'', pp. 34 & 107 Night Stalker - Capacities and Weapons.</ref><ref>''Record Sheets: 3145 Unabridged'', p. 377</ref>
  
;NSR-K4: Similar to the K1, the design drops base line model's small lasers for two additional ER Medium Lasers, and swaps SRM launcher for a [[SRM-4|4-tubed SRM Launcher]] with [[CASE]] protecting the 1 ton worth of ammunition. BV(2.0)=1,159<ref>''Technical Readout: 3145 Republic of the Sphere'', pp. 34 & 108 Night Stalker - Capacities and Weapons.</ref><ref>''Record Sheets: 3145 Unabridged'', p. 378</ref>
+
;NSR-K4: Similar to the K1, this variant drops base model's small lasers for two additional ER Medium Lasers, and swaps the SRM launcher for a [[SRM-4|4-tubed SRM Launcher]] with [[CASE]] protecting the 1 ton ammunition bin. BV(2.0)=1,159<ref>''Technical Readout: 3145 Republic of the Sphere'', pp. 34 & 108 Night Stalker - Capacities and Weapons.</ref><ref>''Record Sheets: 3145 Unabridged'', p. 378</ref>
  
;NSR-K7: Designed a close-range fighter, this design became popular in arenas of Solaris VII prior to world falling into hands of [[Clan Wolf]]. While retaining the Lance and ER Small Laser of the K3 model, the K7 gains 3 [[Small Re-Engineered Laser]]s and a [[Chain Whip]]. BV(2.0)=844<ref>''Technical Readout: 3145 Republic of the Sphere'', pp. 34 & 108 Night Stalker - Capacities and Weapons.</ref><ref>''Record Sheets: 3145 Unabridged'', p. 379</ref>
+
;NSR-K7: Designed as a close-range fighter, this variant became popular in the arenas of Solaris VII prior to that world falling into [[Clan Wolf]] control. While retaining the Lance and ER Small Laser of the K3 model, the K7 gains three [[Small Re-Engineered Laser]]s and a [[Chain Whip]] in place of the remaining original armament. BV(2.0)=844<ref>''Technical Readout: 3145 Republic of the Sphere'', pp. 34 & 108 Night Stalker - Capacities and Weapons.</ref><ref>''Record Sheets: 3145 Unabridged'', p. 379</ref>
  
 
==Notes==
 
==Notes==
The ''Night Stalker'' was originally conceived by [[Wizkids]] for its [[MechWarrior: Dark Age|MechWarrior Dark Age Collectable Miniatures]] game as a part of its Annihilation expansion set. The figure would be used as a both as a general and unique 'Mech in the CGC game. The ''Night Stalker'' would later adapted by [[Catalyst Game Labs]] and redefined in the tabletop game once the company advanced the franchise's timeline to [[3145]].
+
The ''Night Stalker'' was originally conceived by [[Wizkids]] for its [[MechWarrior: Dark Age|MechWarrior Dark Age Collectable Miniatures]] game as a part of its Annihilation expansion set. The figure would be used as both a general and unique 'Mech in the CGC game. The ''Night Stalker'' would later be adapted by [[Catalyst Game Labs]] and redefined in the tabletop game once the company advanced the franchise's timeline to [[3145]].
  
 
===Design Quirks===
 
===Design Quirks===
Line 56: Line 60:
 
==Bibliography==
 
==Bibliography==
 
*''[[Record Sheets: 3145 Unabridged]]''
 
*''[[Record Sheets: 3145 Unabridged]]''
 +
*''[[Technical Readout: 3145]]''
 
*''[[Technical Readout: 3145 Republic of the Sphere]]''
 
*''[[Technical Readout: 3145 Republic of the Sphere]]''
*''[[Technical Readout: 3145]]''
 
  
  

Revision as of 20:17, 12 August 2014

Night Stalker
Night Stalker
Production information
Manufacturer Victory Conditions Industries
Model NSR-K3
Class Medium
Technical specifications
Mass 40 tons
Chassis Triumph-M Endo Steel
Armor Paulina Ferro-Fibrous
Engine Pitban 320 XL
Communications System Angst Clear Channel 5
Targeting Tracking System O/P TA1240
Heat Sinks 10 Double Heat Sinks
Speed 129 km/h
Armament
BV (2.0) 1,028[1][2]


Description

Designed for fast recon and close-quarters combat, the Night Stalker is a medium class BattleMech first produced during the mid-thirty-second century"thirty-second century" contains an extrinsic dash or other characters that are invalid for a date interpretation.. The first original BattleMech produced by Victory Conditions Industries on Mizar, the Night Stalker was first unveiled in the arenas of Solaris VII, where it would gather a reputation that propelled the company’s sales to success. The design would soon see service with the Federated Suns, the Lyran Commonwealth, Mercenary units, and among all the nation states of the Inner Sphere.[3]

Weapons and Equipment

One of the most notable attributes of the Night Stalker is its speed. Powered by its 320-Rated Extra-Light Engine, the small 40 ton design can quickly close distance between it and its objective. In its role as a recon and pursuit 'Mech, the Night Stalker is fitted with a Beagle Active Probe to find hidden units. Other design features include a Torso-Mounted Cockpit and TAG - the latter of which can be used to call in artillery support. Protecting the 'Mech's hull are 6.5 tons of Paulina Ferro-Fibrous Armor.

The Night Stalker's arsenal is meant for intermediate and close-in fighting, with a pair of right arm-mounted Aggressor Extended Range Medium Lasers and a 6-tubed SRM Launcher in the left torso. Upon entering close range, the 'Mech can bring its Extended Range Small Laser and Small Pulse Laser to bear on a potential target. In combination with the Night Stalker's speed, a MechWarrior can use its unusually-shaped left arm-mounted Lance to pierce an enemy vehicle's armor.[4]

Variants

NSR-K1
Slightly differing from the base model, the K1 variant drops the base K3's array of small lasers for an additional ER Medium Laser, and upgrades the 6-tubed SRM to a Streak version. BV(2.0)=1,149[5][6]
NSR-K4
Similar to the K1, this variant drops base model's small lasers for two additional ER Medium Lasers, and swaps the SRM launcher for a 4-tubed SRM Launcher with CASE protecting the 1 ton ammunition bin. BV(2.0)=1,159[7][8]
NSR-K7
Designed as a close-range fighter, this variant became popular in the arenas of Solaris VII prior to that world falling into Clan Wolf control. While retaining the Lance and ER Small Laser of the K3 model, the K7 gains three Small Re-Engineered Lasers and a Chain Whip in place of the remaining original armament. BV(2.0)=844[9][10]

Notes

The Night Stalker was originally conceived by Wizkids for its MechWarrior Dark Age Collectable Miniatures game as a part of its Annihilation expansion set. The figure would be used as both a general and unique 'Mech in the CGC game. The Night Stalker would later be adapted by Catalyst Game Labs and redefined in the tabletop game once the company advanced the franchise's timeline to 3145.

Design Quirks

The Night Stalker has the following Design Quirk:

Gallery

References

  1. Technical Readout: 3145 Republic of the Sphere, pp. 33 & 106 Night Stalker - BV2
  2. Record Sheets: 3145 Unabridged, p. 376
  3. Technical Readout: 3145 Republic of the Sphere, pp. 32 Night Stalker - Background
  4. Technical Readout: 3145 Republic of the Sphere, pp. 33 & 106 Night Stalker - Capacities and Weapons.
  5. Technical Readout: 3145 Republic of the Sphere, pp. 34 & 107 Night Stalker - Capacities and Weapons.
  6. Record Sheets: 3145 Unabridged, p. 377
  7. Technical Readout: 3145 Republic of the Sphere, pp. 34 & 108 Night Stalker - Capacities and Weapons.
  8. Record Sheets: 3145 Unabridged, p. 378
  9. Technical Readout: 3145 Republic of the Sphere, pp. 34 & 108 Night Stalker - Capacities and Weapons.
  10. Record Sheets: 3145 Unabridged, p. 379

Bibliography