Difference between revisions of "BattleTech 4th Edition (Rulebook)"
m (→Notes) |
m (category tags) |
||
(8 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{InfoBoxProduct |
− | | image = | + | | image = BattleTech 4th Editon (Rulebook) Cover.jpg |
| name = BattleTech Rulebook | | name = BattleTech Rulebook | ||
− | | | + | | development = [[Bryan Nystul]] |
− | | | + | | primarywriting = [[Jordan K. Weisman]] <br /> [[Sam Lewis (person)|Sam Lewis]] <br /> [[L. Ross Babcock III]] |
| cover = [[Tom Baxa]] | | cover = [[Tom Baxa]] | ||
| illustrations = [[Doug Anderson]] <br /> [[Mike Jackson]] <br /> [[Chris Moeller]] <br /> [[Peter Bergting]] <br /> [[Jeff Laubenstein]] <br /> [[Joel Biske]] <br /> [[Jim Nelson]] <br /> [[Mike Nielsen]] | | illustrations = [[Doug Anderson]] <br /> [[Mike Jackson]] <br /> [[Chris Moeller]] <br /> [[Peter Bergting]] <br /> [[Jeff Laubenstein]] <br /> [[Joel Biske]] <br /> [[Jim Nelson]] <br /> [[Mike Nielsen]] | ||
Line 11: | Line 11: | ||
| year = 1996 | | year = 1996 | ||
| pages = 47 | | pages = 47 | ||
− | | | + | | productioncode = [[1604]] |
− | | | + | | ISBN10 = |
}} | }} | ||
==Description== | ==Description== | ||
− | + | The '''BattleTech 4th Edition Rulebook''' came with the [[BattleTech Fourth Edition|4th Edition]] boxed set. It contained the rules for standard BattleMech combat and BattleMech construction. The booklet featured many black-and-white illustrations and concluded with three simple scenarios. | |
==Contents== | ==Contents== | ||
Line 23: | Line 23: | ||
* COMPONENTS | * COMPONENTS | ||
** BattleMech Playing Pieces | ** BattleMech Playing Pieces | ||
− | |||
** [[Record Sheets]] | ** [[Record Sheets]] | ||
− | |||
− | |||
− | |||
− | |||
** Mapsheets | ** Mapsheets | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
** Dice | ** Dice | ||
* PLAYING THE GAME | * PLAYING THE GAME | ||
** Sequence of Play | ** Sequence of Play | ||
− | + | ** [[MechWarrior (pilot)|MechWarriors]] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ** [[MechWarrior]] | ||
− | |||
− | |||
− | |||
− | |||
* MOVEMENTS | * MOVEMENTS | ||
** Movements Costs | ** Movements Costs | ||
− | *** | + | ** Movement Modes |
+ | ** Facing | ||
+ | ** Piloting Skill Rolls | ||
+ | ** Falling | ||
+ | * COMBAT | ||
+ | ** Weapons Attacks | ||
+ | ** Physical Attacks | ||
+ | ** Heat | ||
+ | * SCENARIOS | ||
+ | ** Scenario 1: Final Exam | ||
+ | ** Scenario 2: Trial by Fire | ||
+ | ** Scenario 3: Divide and Conquer | ||
+ | * CONSTRUCTION | ||
+ | ** Choose Tonnage | ||
+ | ** Determine Engine Rating | ||
+ | ** Add Control Components | ||
+ | ** Allocate Tonnage for [[Internal Structure]] | ||
+ | ** Determine Jump Capability | ||
+ | ** Add Extra Heat Sinks | ||
+ | ** Add Armor | ||
+ | ** Add Weapons and Ammunition | ||
+ | ** Complete Critical Hit Table | ||
+ | ** Allocate Armor Points | ||
+ | ** Complete the Record Sheet | ||
+ | * EQUIPMENT | ||
+ | ** [[Autocannon]] | ||
+ | ** [[Flamer]] | ||
+ | ** [[Hatchet]] | ||
+ | ** [[Heat Sink]]s | ||
+ | ** [[Laser]] | ||
+ | ** Long-Range Missiles ([[LRM]]) | ||
+ | ** [[Machine Gun]] | ||
+ | ** Particel Projector Cannon ([[PPC]]) | ||
+ | ** Short-Range Missiles ([[SRM]]) | ||
+ | ** Single-Shot Missile Launchers | ||
− | + | [[Category: Rulebooks]] | |
− | |||
− | |||
− | [[Category: | ||
− |
Latest revision as of 19:20, 22 October 2021
BattleTech Rulebook | |
---|---|
Product information | |
Type | Rulebook |
Development | Bryan Nystul |
Primary writing | Jordan K. Weisman Sam Lewis L. Ross Babcock III |
Pages | 47 |
Cover Artwork | Tom Baxa |
Illustrations | Doug Anderson Mike Jackson Chris Moeller Peter Bergting Jeff Laubenstein Joel Biske Jim Nelson Mike Nielsen |
Publication information | |
Publisher | FASA |
Product code | 1604 |
First published | 1996 |
Content | |
Description[edit]
The BattleTech 4th Edition Rulebook came with the 4th Edition boxed set. It contained the rules for standard BattleMech combat and BattleMech construction. The booklet featured many black-and-white illustrations and concluded with three simple scenarios.
Contents[edit]
- INTRODUCTION
- Levels of BattleTech
- COMPONENTS
- BattleMech Playing Pieces
- Record Sheets
- Mapsheets
- Dice
- PLAYING THE GAME
- Sequence of Play
- MechWarriors
- MOVEMENTS
- Movements Costs
- Movement Modes
- Facing
- Piloting Skill Rolls
- Falling
- COMBAT
- Weapons Attacks
- Physical Attacks
- Heat
- SCENARIOS
- Scenario 1: Final Exam
- Scenario 2: Trial by Fire
- Scenario 3: Divide and Conquer
- CONSTRUCTION
- Choose Tonnage
- Determine Engine Rating
- Add Control Components
- Allocate Tonnage for Internal Structure
- Determine Jump Capability
- Add Extra Heat Sinks
- Add Armor
- Add Weapons and Ammunition
- Complete Critical Hit Table
- Allocate Armor Points
- Complete the Record Sheet
- EQUIPMENT
- Autocannon
- Flamer
- Hatchet
- Heat Sinks
- Laser
- Long-Range Missiles (LRM)
- Machine Gun
- Particel Projector Cannon (PPC)
- Short-Range Missiles (SRM)
- Single-Shot Missile Launchers