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Difference between revisions of "Crossbow (OmniMech)"

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Revision as of 13:59, 20 June 2010

Crossbow (OmniMech)
Crossbow
Production information
Manufacturer Novy Minsky Armaments Plant
Class Heavy
Cost 9,135,500 C-bills
Technical specifications
Mass 65 tons
Chassis Anaconda OmniHeavy
Armor Compound V6
Engine New Kent Type 325
Speed 86 km/h
Armament
BV (1.0) 1,658[1]
BV (2.0) ??



Description

Developed during the Golden Century by Clan Steel Viper, the Crossbow is a relatively cheap design that was their attempt to crash-start their OmniMech manufacturing capability. Newer designs have largely relegated the Crossbow to second-line duty, though it still appears frequently. Often described as a sleeker version of the Star League Longbow, the Crossbow is solidly protected by twelve tons of armor, though its traditionally missile-heavy weapons loadout means that it does not need any extra double heat sinks.

Armament

The weapons on the Crossbow are simple: two Artemis-guided LRM-20s that are just as effective at point blank range as they are at long. The limited ammo supply is rarely a problem in Clan Trials, but it cannot stay on the field for an extended period of time. The majority of the configurations mount all the weapons in the arms, and the primary configuration is no exception.

Alternate Configurations

  • Alt. Config. B - Another configuration that is simple, though it is more efficient, the B uses a pair of Streak SRM-6s in each arm, along with a ton of ammo for each. BV (1.0) = 1,521[1]
  • Alt. Config. C - The third variant continues the missile-heavy loadout with a pair of ATM 6s, along with enough ammo for each launcher to have access to all of the different types possible. These are supplemented by a pair of Heavy Machine Guns in the torso for anti-infantry work and an ECM Suite. BV (1.0) = 1,385[1]

Related BattleMechs

  • Crossbow - Though produced centuries after the Age of War Lyran Crossbow BattleMech, the original BattleMech "likely inspired" the design of the Crossbow OmniMech.[2]

References

  1. 1.0 1.1 1.2 1.3 1.4 Technical Readout: 3058 Upgrade, pp. 182-183
  2. Technical Readout: 3075, p. 278
  • Bloodright (scenario pack), pp. 60-61
  • Technical Readout: 3058, pp. 178-179

Bibliography