Difference between revisions of "Large Re-Engineered Laser"

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==Game Notes==
 
The Large Re-Engineered Laser is able to inflict 9 points damage against any target with armor of the following types: ([[Ferro-Lamellor Armor]], [[Hardened Armor]], and [[Laser Reflective Armor]]). The damage resistant properties of these armor types are ignored and the full damage of the laser is applied.<ref>''Field Manual: 3145'', pp. 244, 256-257 Re-Engineered Lasers - Rules and effects of Large Re-Engineered Laser.</ref> It also has a -1 modifier on to hit rolls.<ref name=errata1/><ref name=IOp89/>
 
  
 
===Construction===
 
===Construction===
 
The Large RE Laser can be installed into the following units: BM, IM, PM, CV, SV, AF, CF, SC, DS, JS, SS, WS, MS.
 
The Large RE Laser can be installed into the following units: BM, IM, PM, CV, SV, AF, CF, SC, DS, JS, SS, WS, MS.
 
The Large RE Laser has the following Tech base as of 3145: E/X-X-X/E and it costs 100,000 C-bills per weapon.
 
The Large RE Laser has the following Tech base as of 3145: E/X-X-X/E and it costs 100,000 C-bills per weapon.
The weapon takes up one space per each available unit with exception of Support Vehicles and any 'Mechs types in which it takes two spaces.<ref name=IOp89>
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The weapon takes up one space per each available unit with exception of Support Vehicles and any 'Mechs types in which it takes two spaces.<ref name=IOp89/>
 
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== Models ==
 
== Models ==
There are no known models at this time.
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===ChisComp 87===
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{|class="wikitable" style="background: #gray; text-align:center; border: 2px solid black;"
 +
|'''Manufactured on''' 
 +
|'''Manufactured by'''
 +
|'''Typically used in'''
 +
|'''References'''
 +
|----
 +
| [[Kathil]]
 +
| [[General Motors]]
 +
| [[Marauder II|MAD-10D Marauder II]]
 +
| <ref>''Recognition Guide: ilClan, vol. 5'', p. 31</ref>
 +
|----
 +
| [[Wernke]]
 +
| [[Kallon Industries]]
 +
| [[Shadow Hawk]]
 +
| <ref>''Recognition Guide: ilClan, vol. 12'', p. 7</ref>
 +
|----
 +
| [[Wernke]]
 +
| [[Kallon Industries]]
 +
| [[Enforcer]]
 +
| <ref>''Recognition Guide: ilClan, vol. 18'', p. 13</ref>
 +
|----
 +
| [[Wernke]]
 +
| [[Kallon Industries]]
 +
| [[Penetrator]]
 +
| <ref>''Recognition Guide: ilClan, vol. 27'', p. 13</ref>
 +
|----
 +
| [[Carver V]]
 +
| [[Brooks, Inc.]]
 +
| [[Harrier (Combat Vehicle)]]
 +
| <ref>''Recognition Guide: ilClan, vol. 31'', p. 6</ref>
 +
|}
  
 
==Also See==
 
==Also See==
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[[Category: Technology]]
 
[[Category: Technology]]
[[Category: Advanced Technology]]
 
 
[[Category: Inner Sphere Technology Base]]
 
[[Category: Inner Sphere Technology Base]]
 
[[Category: Weapons]]
 
[[Category: Weapons]]
[[Category: Heavy Weapons]]
 
 
[[Category: Energy Weapons]]
 
[[Category: Energy Weapons]]
[[Category: Energy Weapons (Heavy)]]
 
 
[[Category: Lasers]]
 
[[Category: Lasers]]
[[Category: Laser Weapons]]
 
[[Category: Laser Weapons (Heavy)]]
 

Latest revision as of 02:16, 4 February 2024

Large Re-Engineered Laser
Production information
Type Energy (Pulse)[1]
Tech Base Inner Sphere
Year Availability IS = 3130 FS[2]
Year Introduced IS = 3130 FS[2]
Advanced Technology Year 3130 FS[2]
Technology Rating E[3]
Availability Rating X[3]
Availability Ratings X[3]/X[3]/E[3]
Legality Rating E
Technical specifications
Heat 9[1]
Damage 9[3]
Minimum Range N/A
Short Range 5[3]
Medium Range 10[3]
Long Range 15[3]
Tons 8[3]
Critical Slots 5[3]
Cost (unloaded) 250,000[3]
BV (2.0) 161[4]

Description[edit]

The Large Re-Engineered Laser is an offshoot of experiments to mate a Clan Heavy Laser with a Pulse Laser. Though the experiments were unsuccessful, the resulting Re-Engineered Laser family has the unique ability to ignore the effects of Ferro-Lamellor, Hardened, and Reflective Armor. This allows the Large Re-Engineered Laser to inflict its full damage on units protected by those armor types.[2]

The Large Re-Engineered Laser is the largest of the Re-Engineered Laser family. Like all Re-Engineered Lasers, as it uses shorter pulses it only receives a -1 to hit modifier.[1] It is compatible with Targeting Computers. Aside from its unique armor-penetrating properties, it behaves like a standard Large Laser.[5]

Construction[edit]

The Large RE Laser can be installed into the following units: BM, IM, PM, CV, SV, AF, CF, SC, DS, JS, SS, WS, MS. The Large RE Laser has the following Tech base as of 3145: E/X-X-X/E and it costs 100,000 C-bills per weapon. The weapon takes up one space per each available unit with exception of Support Vehicles and any 'Mechs types in which it takes two spaces.[5]

Models[edit]

ChisComp 87[edit]

Manufactured on Manufactured by Typically used in References
Kathil General Motors MAD-10D Marauder II [6]
Wernke Kallon Industries Shadow Hawk [7]
Wernke Kallon Industries Enforcer [8]
Wernke Kallon Industries Penetrator [9]
Carver V Brooks, Inc. Harrier (Combat Vehicle) [10]

Also See[edit]

References[edit]

  1. 1.0 1.1 1.2 Dev-level errata January 15, 2016
  2. 2.0 2.1 2.2 2.3 "Field Manual: 3145, p. 244, "Re-Engineered Laser"
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 Field Manual: 3145, pp. 256-257, "Dark Age Weapons And Equipment Combat Data"
  4. Dev-level errata January 17, 2016
  5. 5.0 5.1 Interstellar Operations, p.89 - RE-ENGINEERED LASERS "Updated description of weapon and rules of use."
  6. Recognition Guide: ilClan, vol. 5, p. 31
  7. Recognition Guide: ilClan, vol. 12, p. 7
  8. Recognition Guide: ilClan, vol. 18, p. 13
  9. Recognition Guide: ilClan, vol. 27, p. 13
  10. Recognition Guide: ilClan, vol. 31, p. 6

Bibliography[edit]