Difference between revisions of "Republic of the Barrens"

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==History==
 
==History==
  
In [[3085]], following a rebellion on [[Ferris (OC)|Ferris]], [[Clan Hell's Horses]] abandoned the Barrens region.<ref name=IE:IP3p46/> Left without support and fearing what might befall them, in [[3086]]<ref name=IE:IP3p46/> the worlds of [[The Rock]]<ref name=IE:IP3p46/>, [[Drask's Den]]<ref name=IE:IP3p46/>, [[Paulus Prime]]<ref name=IE:IP3p46/>, [[Crellacor]]<ref name=IE:IP3p46/> and [[Gustrell]]<ref>''Interstellar Expeditions: Interstellar Players 3'', p. 46</ref> negotiated to form a union<ref>''Interstellar Expeditions: Interstellar Players 3'', p. 46</ref>. Drawing inspiration from the [[Clans]] and more ancient sources, the new Republic would maintain the caste system, but ensure that no caste ruled over the others<ref>''Interstellar Expeditions: Interstellar Players 3'', p. 46</ref>. Instead each caste on each world would elect representatives to a senate, which would collectively govern the Republic<ref name=IE:IP3p46/>. Lacking a strong military, the Republic adopted a pacifist stance, but was repeatedly attacked by the [[Oberon Confederation]] and [[Ferris Collective]].<ref name=IE:IP3p46/> The Hell's Horses came to consider the Republic a useful buffer state, and were more receptive than other powers to calls for aid<ref name=IE:IP3p46/>.
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In [[3085]], following a rebellion on [[Ferris (OC)|Ferris]], [[Clan Hell's Horses]] abandoned the Barrens region.<ref name=IE:IP3p46/> Left without support and fearing what might befall them, in [[3086]]<ref name=IE:IP3p46/> the worlds of [[The Rock]]<ref name=IE:IP3p46/>, [[Drask's Den]]<ref name=IE:IP3p46/>, [[Paulus Prime]]<ref name=IE:IP3p46/>, [[Crellacor]]<ref name=IE:IP3p46/> and [[Gustrell]]<ref name=IE:IP3p46/> negotiated to form a union<ref name=IE:IP3p46/>. Drawing inspiration from the [[Clans]] and more ancient sources, the new Republic would maintain the caste system, but ensure that no caste ruled over the others<ref name=IE:IP3p46/>. Instead each caste on each world would elect representatives to a senate, which would collectively govern the Republic<ref name=IE:IP3p46/>. Lacking a strong military, the Republic adopted a pacifist stance, but was repeatedly attacked by the [[Oberon Confederation]] and [[Ferris Collective]].<ref name=IE:IP3p46/> The Hell's Horses came to consider the Republic a useful buffer state, and were more receptive than other powers to calls for aid<ref name=IE:IP3p46/>.
  
 
==Military==
 
==Military==

Revision as of 17:43, 7 January 2023

The Republic of the Barrens is a microstate in the Barrens region.

Republic of the Barrens
State Profile
Founding Year 3086[1]
Capital world: Gustrell[2]
Controlled system(s): 5 (in 3086)[1]
Government
Military


History

In 3085, following a rebellion on Ferris, Clan Hell's Horses abandoned the Barrens region.[1] Left without support and fearing what might befall them, in 3086[1] the worlds of The Rock[1], Drask's Den[1], Paulus Prime[1], Crellacor[1] and Gustrell[1] negotiated to form a union[1]. Drawing inspiration from the Clans and more ancient sources, the new Republic would maintain the caste system, but ensure that no caste ruled over the others[1]. Instead each caste on each world would elect representatives to a senate, which would collectively govern the Republic[1]. Lacking a strong military, the Republic adopted a pacifist stance, but was repeatedly attacked by the Oberon Confederation and Ferris Collective.[1] The Hell's Horses came to consider the Republic a useful buffer state, and were more receptive than other powers to calls for aid[1].

Military

The Republic's Warrior Caste was mentored by Clan Hell's Horses, who provided the Republic with ten trinaries of tanks in the decade after it's formation.[1] The downside of the Horse's assistance was their encouraging the fledgling Warriors to consider themselves above the other castes, creating a risk of coup.[1]

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 Interstellar Expeditions: Interstellar Players 3, p. 46
  2. Tamar Rising, p. 40

Bibliography