Sarna News: Bad 'Mechs - Icestorm

Difference between revisions of "Blackout"

m
Line 1: Line 1:
Known alternately as '''''Gray Monday''''', the '''Blackout''' saw unknown perpetrators disable 75-80 percent of the [[Hyperpulse Generator]] network in simultaneous attacks and acts of sabotage, effectively crippling interstellar communications.
+
Known alternately as '''''Gray Monday''''', the '''Blackout''' saw unknown perpetrators disable some 75-80 percent of the [[Hyperpulse Generator]] network in simultaneous attacks and acts of sabotage, effectively crippling interstellar communications.
  
 
==Overview==
 
==Overview==
On Sunday, 7 August [[3132]] many HPG stations in both the [[Inner Sphere]] and [[Clan Occupation Zones]] were taken down by what appeared to be some sort of system-virus which caused the HPG core to overload and burn itself out with little collateral damage. But despite the considerable differences between Clan and [[ComStar]] HPG protocols and years spent by ComStar's programmers trawling through centuries of kludged-together code updates and patches found nothing, and even newly manufactured cores showed the exact same symptoms before burning out themselves. A few HPG stations didn't burn out but suffered different and sometimes bizarre failures which also discount a virus being the cause, stations that could transmit but not receive and others stuck in hyperspatial loops of transmitting messages only to receive them right back.<ref name=ER3145-12>''Era Report: 3145'', p. 12 "History and Review - The Fall of Darkness - What about the Clans?"</ref>
+
On Sunday, 7 August [[3132]] many HPG stations in the [[Inner Sphere]], the [[Clan Occupation Zones]] and the [[Periphery]]<ref>confirmed by Line Developer Herbert A. Beas II in an official chat on 24 February 2013; see also [[Talk:Blackout|this article's Talk page]]</ref> were taken down by what appeared to be some sort of system-virus which caused the HPG core to overload and burn itself out with little collateral damage. A few HPG stations didn't burn out but suffered different and sometimes bizarre failures which also discount a virus being the cause, stations that could transmit but not receive and others stuck in hyperspatial loops of transmitting messages only to receive them right back.<ref name=ER3145-12>''Era Report: 3145'', p. 12 "History and Review - The Fall of Darkness - What about the Clans?"</ref>
  
A number of stations appeared to be immune to whatever effected the rest, but whoever triggered the Blackout accounted for these too by launching a combination of internal attacks of sabotage and swift and efficient military strikes to knock them out. With the saboteurs either escaping or dying before interrogation, and the surprise of the military assaults, nobody was able to prevent the attacks or learn who was behind the Blackout. The sole piece of identifying information was a strange insignia worn by some of the attackers; a snake coiled around a sword and set against a blood-red disk.<ref name=ER3145-12/>
+
A number of stations (at one point referred to as "more modern ones"{{cn}}) appeared to be immune to whatever affected the rest, but most of these were taked out in a combination of internal attacks of sabotage and swift and efficient military strikes concurrently with the burnout of the others. With the saboteurs either escaping or dying before interrogation, and the surprise of the military assaults, nobody was able to prevent the attacks or learn who was behind the Blackout. The sole piece of identifying information was a strange insignia worn by some of the attackers: a snake coiled around a sword and set against a blood-red disk.<ref name=ER3145-12/>
  
As a result, interstellar communications by and large collapsed, and was reduced to relaying messages via [[JumpShip]] in "pony express"-style. The communications blackout had widespread and far reaching ramifications, plunging the Inner Sphere into chaos. Civil unrest grew when it became apparent that the Blackout would not be quick or easy to fix. ComStar, whose primary reason for existence was the operation and maintenance of the HPG network threw everything and everything at the problem, but save for briefly restoring the HPG on [[Wyatt]] in [[3135]], nothing has worked with the organisation growing ever closer to irrelevancy, bankruptcy and total collapse.
+
As a result of the Blackout, interstellar communication by and large collapsed, and was reduced to relaying messages via [[JumpShip]] in "pony express"-style. The communications blackout had widespread and far reaching ramifications, plunging the Inner Sphere into chaos. Civil unrest grew when it became apparent that the Blackout would not be quick or easy to fix.
  
It has been speculated that the appellation "Gray Monday" for a date that is actually a Sunday comes from the fact that the full impact of the event was not felt until the following day (Monday, 8 August 3132).
+
Despite the considerable differences between Clan and [[ComStar]] HPG protocols and years spent by ComStar's programmers trawling through centuries of kludged-together code updates and patches nothing was found, and even newly manufactured cores showed the exact same symptoms before burning out themselves. ComStar, whose primary reason for existence was the operation and maintenance of the HPG network, threw everything at the problem, but save for briefly restoring the HPG on [[Wyatt]] in [[3135]], nothing has worked, threatening the organisation with irrelevancy, bankruptcy and total collapse.
  
 +
"[[Black Box]]" faster-than-light communication was apparently not affected by whatever caused the Blackout.
 +
 +
=="Gray Monday"==
 +
It has been speculated<ref>By Line Developer Herbert A. Beas II; see Bibliography section</ref> that the appellation "Gray Monday" for a date that is actually a Sunday comes from the fact that the full impact of the event was not felt until the following day (Monday, 8 August 3132).
 +
 +
==Surviving HPGs==
 +
Only a handful of HPG stations throughout the Inner Sphere have survived. Their HPG's ability to send messages to places up to 50 light years away has considerably boosted the strategic importance of theses worlds (a working HPG is required to send messages, but as HPGs effectively "jump" radio waves the messages can be received with regular radio equipment). Known worlds with working HPGs after the Blackout include:
 +
 +
*[[Achernar]]<ref>''[[A Call to Arms]]''</ref>
 +
*[[Algot]]<ref name=BTW>''[[By Temptations and by War]]''</ref>
 +
*[[Bondurant]]<ref name=FW>''[[Fire at Will]]''</ref>
 +
*[[Gacrux]]<ref name=LN>[[LinkNet]]</ref>
 +
*[[Genoa]]<ref name=BTW/>
 +
*[[Hsien]]<ref name=LN/>
 +
*[[Imbros III]]<ref name=FoF>''[[Flight of the Falcon]]''</ref>
 +
*[[Irian]]<ref name=LN/>
 +
*[[Kessel]]<ref name=LN/>
 +
*[[Menkar]]<ref name=BTW/>
 +
*[[Millungera]] (temporarily; HPG fix did not last)<ref>''[[Fire at Will]]''; restarted by ComStar during timeframe of novel, but ''[[A Bonfire of Worlds]]'' mentions that it didn't last</ref>
 +
*[[New Aragon]]<ref name=BTW/>
 +
*[[Northwind]]<ref name=LN/>
 +
*[[Ronel]]<ref>''[[A Call to Arms]]'', ''[[Fortress Republic]]''</ref>
 +
*[[Shasta]]<ref name=FW/>
 +
*[[Terra]]<ref name=FoF/>
 +
*[[Thorin]]<ref>''[[Target of Opportunity]]''</ref>
 +
*[[Towne]] (uncertain due to conflicting information)<ref>Functional HPG available according to [[LinkNet]] articles "Swordsworn, Highlanders Representatives on Towne", dated 01/18/3133; "Jurik: Centauri Lancers Coming to Towne", dated 08/03/3133; ''[[Blood of the Isle]]'' while LinkNet articles "HPG Working on Achernar?", dated 07/26/3133, and "Message From Achernar", dated 08/02/3133, plus several other INN articles suggest otherwise</ref>
 +
*[[Wyatt]] (temporarily; HPG fix did not last)
 
==Notes==
 
==Notes==
*In the [[BattleCorps]] [[w:PDF|PDF]] edition of the novel ''[[A Bonfire of Worlds]]'', the date of Gray Monday is given as 1 August (instead of 7 August) which, being a Monday, may originally have been the correct date. However, according to the [[Line Developer]], the date is corrected to 7 August in a proof of the novel which is in line with virtually all [[Dark Age era]] publications (save one novel by [[Blaine Pardoe]])and a story published in ''[[BattleTech: 25 Years of Art & Fiction]]''.
+
*In the [[BattleCorps]] [[w:PDF|PDF]] edition of the novel ''[[A Bonfire of Worlds]]'', the date of Gray Monday is given as 1 August (instead of 7 August) which, being a Monday, may originally have been the correct date. However, according to the [[Line Developer]], the date is corrected to 7 August in a proof of the novel which is in line with virtually all other [[Dark Age era]] publications (save one novel by [[Blaine Pardoe]] and a story published in ''[[BattleTech: 25 Years of Art & Fiction]]'').
  
 
==References==
 
==References==
Line 17: Line 44:
  
 
==Bibliography==
 
==Bibliography==
*[http://bg.battletech.com/forums/index.php/topic,20559.0.html Official Line Developer ruling on the correct date], including explanation on why a Sunday would be called "Gray Monday".
+
*[http://bg.battletech.com/forums/index.php/topic,20559.0.html Official Line Developer ruling on the correct date], including explanation on why a Sunday would be called "Gray Monday". (Also copied to [[Talk:Blackout|this article's Talk page]] for archiving and reference.)
 
*''[[Era Report: 3145]]''
 
*''[[Era Report: 3145]]''
  
 
[[Category:Science and Technology Events]]
 
[[Category:Science and Technology Events]]

Revision as of 09:20, 7 June 2013

Known alternately as Gray Monday, the Blackout saw unknown perpetrators disable some 75-80 percent of the Hyperpulse Generator network in simultaneous attacks and acts of sabotage, effectively crippling interstellar communications.

Overview

On Sunday, 7 August 3132 many HPG stations in the Inner Sphere, the Clan Occupation Zones and the Periphery[1] were taken down by what appeared to be some sort of system-virus which caused the HPG core to overload and burn itself out with little collateral damage. A few HPG stations didn't burn out but suffered different and sometimes bizarre failures which also discount a virus being the cause, stations that could transmit but not receive and others stuck in hyperspatial loops of transmitting messages only to receive them right back.[2]

A number of stations (at one point referred to as "more modern ones"[citation needed]) appeared to be immune to whatever affected the rest, but most of these were taked out in a combination of internal attacks of sabotage and swift and efficient military strikes concurrently with the burnout of the others. With the saboteurs either escaping or dying before interrogation, and the surprise of the military assaults, nobody was able to prevent the attacks or learn who was behind the Blackout. The sole piece of identifying information was a strange insignia worn by some of the attackers: a snake coiled around a sword and set against a blood-red disk.[2]

As a result of the Blackout, interstellar communication by and large collapsed, and was reduced to relaying messages via JumpShip in "pony express"-style. The communications blackout had widespread and far reaching ramifications, plunging the Inner Sphere into chaos. Civil unrest grew when it became apparent that the Blackout would not be quick or easy to fix.

Despite the considerable differences between Clan and ComStar HPG protocols and years spent by ComStar's programmers trawling through centuries of kludged-together code updates and patches nothing was found, and even newly manufactured cores showed the exact same symptoms before burning out themselves. ComStar, whose primary reason for existence was the operation and maintenance of the HPG network, threw everything at the problem, but save for briefly restoring the HPG on Wyatt in 3135, nothing has worked, threatening the organisation with irrelevancy, bankruptcy and total collapse.

"Black Box" faster-than-light communication was apparently not affected by whatever caused the Blackout.

"Gray Monday"

It has been speculated[3] that the appellation "Gray Monday" for a date that is actually a Sunday comes from the fact that the full impact of the event was not felt until the following day (Monday, 8 August 3132).

Surviving HPGs

Only a handful of HPG stations throughout the Inner Sphere have survived. Their HPG's ability to send messages to places up to 50 light years away has considerably boosted the strategic importance of theses worlds (a working HPG is required to send messages, but as HPGs effectively "jump" radio waves the messages can be received with regular radio equipment). Known worlds with working HPGs after the Blackout include:

Notes

References

  1. confirmed by Line Developer Herbert A. Beas II in an official chat on 24 February 2013; see also this article's Talk page
  2. 2.0 2.1 Era Report: 3145, p. 12 "History and Review - The Fall of Darkness - What about the Clans?"
  3. By Line Developer Herbert A. Beas II; see Bibliography section
  4. A Call to Arms
  5. 5.0 5.1 5.2 5.3 By Temptations and by War
  6. 6.0 6.1 Fire at Will
  7. 7.0 7.1 7.2 7.3 7.4 LinkNet
  8. 8.0 8.1 Flight of the Falcon
  9. Fire at Will; restarted by ComStar during timeframe of novel, but A Bonfire of Worlds mentions that it didn't last
  10. A Call to Arms, Fortress Republic
  11. Target of Opportunity
  12. Functional HPG available according to LinkNet articles "Swordsworn, Highlanders Representatives on Towne", dated 01/18/3133; "Jurik: Centauri Lancers Coming to Towne", dated 08/03/3133; Blood of the Isle while LinkNet articles "HPG Working on Achernar?", dated 07/26/3133, and "Message From Achernar", dated 08/02/3133, plus several other INN articles suggest otherwise

Bibliography