Difference between revisions of "Djinn"

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| image = Djinn.PNG
 
| image = Djinn.PNG
 
| Name = Djinn
 
| Name = Djinn
| Manufacturer = [[Gibson Federated BattleMechs]]
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| Manufacturer = [[Gibson Federated BattleMechs]]<ref name="TRO:3075p16+">''Technical Readout: 3075'', pp. 16-17, "Djinn Battle Armor"</ref><ref name="JHS:3072p142"/>
 +
| production year=3070
 +
| year reference=<ref name="MUL1">''[http://www.masterunitlist.info/Unit/Details/4083/ MUL online date for the ''{{PAGENAME}}'']''</ref>
 
| Use = Anti-Infantry
 
| Use = Anti-Infantry
 
| Weight Class = Light
 
| Weight Class = Light
| Tech Base = [[Inner Sphere]]
+
| Equipment Rating = N/A<ref name="TRO:3075p16+"/>
| Cost = 552,500
+
| Tech Base = [[Inner Sphere]]<ref name="TRO:3075p16+"/>
| Introduced = [[3070]]
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| Cost = N/A<ref name="MUL1"/>
| Mass = 750
+
| Introduced = 3070<ref name="TRO:3075p16+"/>
| Top Speed = 10
+
| Mass = 750<ref name="TRO:3075p16+"/>
| Armament = 1x [[Machine Gun]]<br>1x [[Light TAG]]
+
| Top Speed = 10<ref name="TRO:3075p16+"/>
| Armor Type = Advanced
+
| Armament = <span></span>
 +
* 1x [[Machine Gun (Battle Armor)|Machine Gun]]
 +
* 1x [[Light Target Acquisition Gear (battle armor)|Light TAG]]
 +
* 2x [[Battle Claw]]
 +
| Armor Type = [[Advanced Armor]]<ref name="TRO:3075p16+"/>
 
| BV (1.0) = N/A
 
| BV (1.0) = N/A
| BV (2.0) = 26<ref name=TRO17>''Technical Readout: 3075'', pg. 17</ref>
+
| BV (2.0) = 26<ref name="TRO:3075p16+"/><ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 17</ref><br>137<ref name="MUL1"/>
 
}}
 
}}
  
 +
== Description ==
 +
The '''Djinn''' is the first known example of the so-called [[Demon Series]] of [[battle armor]] designs produced by [[Word of Blake]] for their [[Manei Domini]].  Named after the [[w:Jinn|evil spirits]] of Islamic lore the Djinn was designed by the same [[Vapula|Doctor Cortland]] who engineered the [[Celestial series]] of [[OmniMech]]s. The first reports of the Djinn being used in combat came in [[3070]], though it wouldn't be for another year before a significant number of them were seen taking part in major engagements.  They have since become synonymous with [[Blakist]] oppression, especially on [[Galatea]] and [[Gibson]].<ref name="JHS:3072p142">''Jihad Hot Spots: 3072'', p. 142, "Djinn Battle Armor"</ref><ref name="TRO:3075p16+"/>
  
==Description==
+
The Djinn has been carefully crafted to instill fear in its enemies. Its slim profile shows that it is obviously specially designed for Manei Domini troopers, since their use of [[Manei Domini#Manei Domini Cybernetics|cybernetic enhancements]] make up for the muscular bulk that "frail" [[Elemental]]s and their [[Inner Sphere]] counterparts need to operate battle armor. Its weaponry is geared towards sweeping urban areas clear of unarmored [[infantry]], its 200kg of advanced armor is enough to stop a [[medium laser]] and its superior mobility allows it to get to and from trouble spots quickly.<ref name="JHS:3072p142"/><ref name="TRO:3075p16+"/>
The '''Djinn''' is the first known example of the so-called [[Demon Series|Demon]] series of [[battle armor]] designs produced by [[Word of Blake]] for their [[Manei Domini]]. Designed by the same [[Vapula|Doctor Cortland]] that engineered the Celestial series of [[OmniMech]]s, there are also six Demon armors. The first reports of the Djinn being used in combat came in [[3070]].<ref name=JHS142>''Jihad Hot Spots: 3072'', pg. 142</ref><ref name=TRO16 />
 
  
The Djinn has been carefully crafted to instill fear in its enemies. Its slim profile shows that it is obviously specially designed for Manei Domini troopers. Cybernetic enhancements make up for the muscular bulk that [[Elemental]]s and their Inner Sphere "frail" counterparts need to operate battle armor.<ref name=JHS142 /><ref name=TRO16>''Technical Readout: 3075'', pg. 16</ref>
+
== Weapons and Equipment ==
 +
The primary weapon of the Djinn is its [[Machine Gun (Battle Armor)|Machine gun]]. While it is somewhat effective against armored targets, a Djinn squad can annihilate an infantry [[platoon]] in seconds. Each trooper also carries a [[Light Target Acquisition Gear (battle armor)|Light TAG]], which can call down homing artillery and missiles with equal ease, making the battlesuit a threat to any unit. Each of the Djinn's arms ends in a [[Battle Claw]], aiding it during anti-[['Mech]] attacks and allowing it to ride an [[OmniMech]] into battle, while a [[Battle Armor Partial Wing|partial wing configuration]] allows it to make jumps of one hundred twenty meters.<ref name="JHS:3072p142"/><ref name="TRO:3075p16+"/>
  
The Djinn is at its best sweeping urban areas clear of unarmored [[infantry]]. It can leap up to one hundred twenty meters in order to quickly get to trouble spots, thanks to its partial wing configuration. The Djinn carries enough advanced armor to stop a [[Medium Laser]]. The light battlesuit has no trouble riding an OmniMech into combat.<ref name=JHS142 />
+
== Variants ==
 +
*;Stealth : First seen in [[Introduction Year::3071]]<ref name="MUL2"/> accompanying [[Purifier]]s, the stealth variant was first thought to be superior to the standard model in every way until careful study revealed otherwise.  While the stealth model retains the partial wing structure this is only to confuse the enemy as to which model it is since all of the necessary flight controls and avionics have been removed, limiting its jumping ability to ninety meters. The removal of the flight systems and weaponry allows the stealth model to carry 40kg more of advanced armor, a [[Camo System]] similar to the Purifier's, and the inclusion of a [[David Light Gauss Rifle (Battle Armor)|"David" Light Gauss Rifle]], turning it into a formidable sniper. BV (2.0) = 35<ref name="TRO:3075p16+"/><ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 18</ref><ref name="MUL2">[http://www.masterunitlist.info/Unit/Details/4084/djinn-battle-armor-stealth/ MUL online date for the Djinn (Stealth) variant]</ref>
  
==Armament==
+
=== Custom Variant ===
The main gun of the Djinn is its [[Machine Gun]]. While it is somewhat effective against armored targets, a Djinn squad can annihilate an unarmored infantry platoon in seconds. Each trooper also carries a [[Light TAG]], which can call down homing artillery and missiles with equal ease, making the battlesuit a threat to any unit. Each of the Djinn's arms ends in a battle claw, aiding it during anti-[['Mech]] attacks.<ref name=JHS142 /><ref name=TRO17 />
+
*;Terrorizer : First seen in [[Introduction Year::3079]]<ref name="MUL3"/> after the fall of [[Terra]] to [[Devlin Stone]]'s Coalition, this version of the Djinn removed the Battle Armor TAG system and standard armor. Instead the chassis carried 330kg of [[Reflective Armor]]. Each arm carries a single Battle Claw, and the Djinn Terrorizer can be equipped with a Machine Gun, Small Laser, or Flamer. The Terrorizer has a jump radius of 30 meters as it doesn't have the partial wing used by the standard Djinn.<ref name="XTRO:MWp15">''Experimental Technical Readout: Most Wanted'', p. 15, "Djinn Terrorizer"</ref> BV (2.0) = 36 (flamer, machine gun variants)<ref>''Experimental Technical Readout: Most Wanted'', pp. 28-29, "Record Sheets"</ref>, 42 (small laser variant)<ref>''Experimental Technical Readout: Most Wanted'', p. 30, "Record Sheets"</ref><ref name="MUL3">[http://www.masterunitlist.info/Unit/Details/5794/djinn-battle-armor-reflective-terrorizer-laser/ MUL online date for the Djinn (Terrorizer) variant]</ref>
  
==Variants==
+
== Design Quirks ==
*Stealth - First seen in [[3071]] accompanying [[Purifier]]s, the stealth variant removes the partial wing, lowering the jumping capacity to ninety meters, and the weapons. Though it is somewhat slower, it has slightly more armor and features a [[Camo System]] that makes it more difficult to target. It has been transformed into a sniper with the inclusion of a [["David" Light Gauss Rifle]]. BV (2.0) = 35<ref>''Technical Readout: 3075'', pp. 16-17</ref>
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The Djinn "Terrorizer" variant is subject to the following [[Design Quirks]]:<ref name="XTRO:MWp15"/>
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* [[Difficult to Maintain]]
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* [[Modular Weapons]]
  
==Notable Troopers==
+
== Notable Troopers ==
[[Ghost (Manei Domini Rank)|Ghost]] Adept Omega Berit Smitty is a battle armor squad commander in the [[47th Shadow Division]].
+
[[Ghost (Manei Domini Rank)|Ghost]] Adept Omega [[Berit Smitty]] is a battle armor squad commander in the [[Forty-seventh Shadow Division]].
  
==References==
+
== Gallery ==
*''[[Jihad Hot Spots: 3072]],'' p 142
+
<gallery>
*''[[Technical Readout: 3075]],'' pp. 16-17
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File:Djinn.PNG|Original ''Djinn'' from ''[[Technical Readout: 3075|TRO:3075]]''
*''[[Record Sheets: 3075]]''
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Image:Demon BA.jpg|''Djinn'' Battle Armor from ''[[A Time of War]]''
*''[[Record Sheets: 3075 Unabridged]]''
+
</gallery>
  
==Notes==
+
== References ==
<references/>
+
<references />
  
[[Category:Battle Armor|{{PAGENAME}}]]
+
== Bibliography ==
[[Category:Light Battle Armor|{{PAGENAME}}]]
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* ''[[Experimental Technical Readout: Most Wanted]]''
[[Category:Inner Sphere Battle Armor|{{PAGENAME}}]]
+
* ''[[Jihad Hot Spots: 3072]]''
 +
* ''[[Master Unit List]]''
 +
* ''[[Record Sheets: 3075]]''
 +
* ''[[Record Sheets: 3075 Unabridged - The Cutting Edge]]''
 +
* ''[[Technical Readout: 3075]]''
  
__FORCETOC__
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 +
[[Category:Battle Armor|Djinn]]
 +
[[Category:Light Battle Armor|Djinn]]
 +
[[Category:Inner Sphere Battle Armor|Djinn]]
 +
[[Category:Word of Blake Battle Armor|Djinn]]

Latest revision as of 16:37, 11 November 2022

Djinn.PNG
Djinn
Production information
Manufacturer Gibson Federated BattleMechs[1][2]
Equipment Rating N/A[1]
Production Year 3070[3]
Use Anti-Infantry
Weight Class Light
Tech Base Inner Sphere[1]
Cost N/A[3] C-bills
Introduced 3070[1]
Technical specifications
Mass 750[1] kg
Top Speed 10[1] km/h
Armament

Armor Type Advanced Armor[1]
BV (1.0) N/A
BV (2.0) 26[1][4]
137[3]

Description[edit]

The Djinn is the first known example of the so-called Demon Series of battle armor designs produced by Word of Blake for their Manei Domini. Named after the evil spirits of Islamic lore the Djinn was designed by the same Doctor Cortland who engineered the Celestial series of OmniMechs. The first reports of the Djinn being used in combat came in 3070, though it wouldn't be for another year before a significant number of them were seen taking part in major engagements. They have since become synonymous with Blakist oppression, especially on Galatea and Gibson.[2][1]

The Djinn has been carefully crafted to instill fear in its enemies. Its slim profile shows that it is obviously specially designed for Manei Domini troopers, since their use of cybernetic enhancements make up for the muscular bulk that "frail" Elementals and their Inner Sphere counterparts need to operate battle armor. Its weaponry is geared towards sweeping urban areas clear of unarmored infantry, its 200kg of advanced armor is enough to stop a medium laser and its superior mobility allows it to get to and from trouble spots quickly.[2][1]

Weapons and Equipment[edit]

The primary weapon of the Djinn is its Machine gun. While it is somewhat effective against armored targets, a Djinn squad can annihilate an infantry platoon in seconds. Each trooper also carries a Light TAG, which can call down homing artillery and missiles with equal ease, making the battlesuit a threat to any unit. Each of the Djinn's arms ends in a Battle Claw, aiding it during anti-'Mech attacks and allowing it to ride an OmniMech into battle, while a partial wing configuration allows it to make jumps of one hundred twenty meters.[2][1]

Variants[edit]

  • Stealth 
    First seen in 3071[5] accompanying Purifiers, the stealth variant was first thought to be superior to the standard model in every way until careful study revealed otherwise. While the stealth model retains the partial wing structure this is only to confuse the enemy as to which model it is since all of the necessary flight controls and avionics have been removed, limiting its jumping ability to ninety meters. The removal of the flight systems and weaponry allows the stealth model to carry 40kg more of advanced armor, a Camo System similar to the Purifier's, and the inclusion of a "David" Light Gauss Rifle, turning it into a formidable sniper. BV (2.0) = 35[1][6][5]

Custom Variant[edit]

  • Terrorizer 
    First seen in 3079[7] after the fall of Terra to Devlin Stone's Coalition, this version of the Djinn removed the Battle Armor TAG system and standard armor. Instead the chassis carried 330kg of Reflective Armor. Each arm carries a single Battle Claw, and the Djinn Terrorizer can be equipped with a Machine Gun, Small Laser, or Flamer. The Terrorizer has a jump radius of 30 meters as it doesn't have the partial wing used by the standard Djinn.[8] BV (2.0) = 36 (flamer, machine gun variants)[9], 42 (small laser variant)[10][7]

Design Quirks[edit]

The Djinn "Terrorizer" variant is subject to the following Design Quirks:[8]

Notable Troopers[edit]

Ghost Adept Omega Berit Smitty is a battle armor squad commander in the Forty-seventh Shadow Division.

Gallery[edit]

References[edit]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Technical Readout: 3075, pp. 16-17, "Djinn Battle Armor"
  2. 2.0 2.1 2.2 2.3 Jihad Hot Spots: 3072, p. 142, "Djinn Battle Armor"
  3. 3.0 3.1 3.2 MUL online date for the Djinn
  4. Record Sheets: 3075 Unabridged - The Cutting Edge, p. 17
  5. 5.0 5.1 MUL online date for the Djinn (Stealth) variant
  6. Record Sheets: 3075 Unabridged - The Cutting Edge, p. 18
  7. 7.0 7.1 MUL online date for the Djinn (Terrorizer) variant
  8. 8.0 8.1 Experimental Technical Readout: Most Wanted, p. 15, "Djinn Terrorizer"
  9. Experimental Technical Readout: Most Wanted, pp. 28-29, "Record Sheets"
  10. Experimental Technical Readout: Most Wanted, p. 30, "Record Sheets"

Bibliography[edit]