Difference between revisions of "Huntsman (Nobori-nin)"

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*Alt. Config. H - A powerful reconnaissance unit, the ''Huntsman'' H carries an [[Active Probe]] and an [[ECM Suite]]. It also mounts a pair of [[ER Large Laser]]s, a [[Heavy Small Laser]], and five [[Heavy Medium Laser]]s that are all tied to an advanced [[Targeting Computer]]. Six additional [[double heat sink]]s strain to keep heat levels manageable. BV (1.0) = 2,060
 
*Alt. Config. H - A powerful reconnaissance unit, the ''Huntsman'' H carries an [[Active Probe]] and an [[ECM Suite]]. It also mounts a pair of [[ER Large Laser]]s, a [[Heavy Small Laser]], and five [[Heavy Medium Laser]]s that are all tied to an advanced [[Targeting Computer]]. Six additional [[double heat sink]]s strain to keep heat levels manageable. BV (1.0) = 2,060
  
*Alt. Config. N - This fusion of [[Warden]] and [[Crusader]] technology mounts an [[ER PPC]], [[ER Large Laser]], [[ATM 6]], and a [[Heavy Medium Laser]]. A Targeting Computer makes the direct-fire weapons more accurate, while three additional heat sinks help to keep heat levels down. BV (1.0) = 2,245
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*Alt. Config. N - This fusion of [[Warden Clans|Warden]] and [[Crusader Clans|Crusader]] technology mounts an [[ER PPC]], [[ER Large Laser]], [[ATM 6]], and a [[Heavy Medium Laser]]. A Targeting Computer makes the direct-fire weapons more accurate, while three additional heat sinks help to keep heat levels down. BV (1.0) = 2,245
  
 
==References==
 
==References==

Revision as of 03:10, 22 July 2008

Huntsman (Nobori-nin)
Huntsman
Production information
Manufacturer Irece Alpha, Avon Alpha, Brim Ironworks
Model Nobori-nin
Class Medium
Technical specifications
Mass 50 tons
Chassis Mynx Type Medium Endo Steel
Armor Alpha Compound Ferro-Fibrous
Engine 250 Consolidated XL Fusion
Speed 86 km/h
Jump Jets Northrup Starlifters M50s Standard
Armament

Primary Configuration

BV (1.0) 1,870



Description

The Huntsman was first seen by Inner Sphere forces during the Battle of Luthien. A DCMS officer designated it the "Nobori-nin" (banner-bearer) after the fin-like object that rises from its back. No expense has been spared in the construction of this front-line OmniMech that uses an Extra-Light Engine, Endo Steel structure, and nine tons of Ferro-Fibrous armor. Five jump jets enable it to leap up to 150 meters at a time.

Armament

The primary configuration of the Huntsman sports a myriad of weapons. An Ultra Autocannon/2 and Artemis IV-linked LRM-10 provide long-range capability, while four ER Medium Lasers and a Streak SRM-6 make it a vicious close range 'Mech. A pair of Anti-Personnel Pods and a Flamer protect it from conventional infantry, and an Anti-Missile System provides it with some defense against incoming missiles. An Active Probe finds hidden units, and a TAG spotting laser can designate targets for homing artillery strikes.

Alternate Configurations

  • Alt. Config. D - This newer variant uses an ATM 6 with three tons of ammunition for increasing damage as the Huntsman closes. An Ultra Autocannon/10 is useful at medium-short range, while a pair of Medium Pulse Lasers and a Small Pulse Laser are highly accurate against units that get too close. BV (1.0) = 1,851

References