Difference between revisions of "User:Frabby"

 
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[[Image:BTW Admin.jpg]] [[File:BTW EditorBar3.jpg]]
 
=Well, here's me=
 
=Well, here's me=
I started playing classic boardgame BT and reading the novels in 1992, back in a time when I had plentiful of spare time in the army (Luftwaffe actually). Not knowing anything about the game universe or the 'Mech designs, I randomly affiliated with House '''[[Liao]]''' because green is my favourite colour and chose the [[Archer]] as my 'Mech for the first training battles because I thought it the most beautiful picture. I did not know how it was different from a [[Stinger]]... funny how I remember that after so many years.
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Raised in the golden age of RPGs, I was aware of [[BattleTech]] even before I started playing classic boardgame BattleTech and reading the novels in 1992, back in a time when I had plentiful of spare time as a conscript in the army (Luftwaffe actually). Not knowing anything about the game universe or the 'Mech designs, I randomly affiliated with [[House Liao]] because green is my favorite color and chose the ''[[Archer]]'' as my 'Mech for the first training battles because I thought it had the best image (and two Doombud LRM-20 sounded badass - no idea what they were though). I did not know how it was different from a ''[[Stinger]]''... funny how I remember that after so many years.
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As a subscriber to [[BattleCorps]] I have meanwhile got [[:Category:Works by Stephan A. Frabartolo|canonical BattleTech stories]] published there under the pen name [[Stephan A. Frabartolo]].
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In case you're wondering about that Awards board I used to have... I decided to retire it wholesale. ([[User:Frabby/Awards]])
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==2022 Update==
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Time flies by, and I'm still here. But I have come to the realization (as opposed to a conscious decision) that I won't be as active on Sarna as I used to. Changes in my life - all of them good! - have limited my spare time for the forseeable future, and combined with other hobby ventures this means I can only devote a smaller part of a smaller cake to BattleTech these days. Which means I simply can't be all over this wiki anymore like I used to.
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Being a CGL factchecker comes with Sarna problems that I didn't anticipate. Not only does it take time, it also means I can actually contribute much less to Sarna because of all the insider knowledge that comes with it. I'm so far ahead of the curve that I can hardly edit on Sarna anymore. Oftentimes I've read early drafts of upcoming products months before they come out, and it's hard to keep all that knowledge to myself when editing something on Sarna (it often feels like Sarna is already outdated). It's actually hard to even remember what info is already out in the wild, what is still secret/upcoming, and then there's the problem that stuff changes - sometimes substantially - in the time between factchecking and publication. With ilClan era products, I have essentially lost track of what's already been published.
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The Discord eats up (too) much time - I feel like I'm spending half an hour a day reading through idle banter there only to stay up-to-date on Sarna issues. And then there's that "special project" of mine, something I've been wanting to do for almost as long as I've been a Sarna editor. It's good news for BattleTech and you'll hear about it if and when CGL decide. :)
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So, yeah. I'm still here, but with a reduced presence and no longer in the front seat. Other editors and admins have stepped up - you know who you are. I'll be lurking in the shadows and grace you with sagely advice from time to time. :)
  
 
==Preferred time period: Third/Fourth succession war (pre-Clan)==
 
==Preferred time period: Third/Fourth succession war (pre-Clan)==
I liked the early LosTech flair of the BT universe and started to lose interest in the storyline when the Clans arrived because I do not like their in-credible story and the associated tech and rules and general munchkinism. Accordingly, my BT interests primarily cover the time period between 3000 and 3050, and the inner workings of the BT universe at that time. Always enjoyed playing the Liao underdog.
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I liked the early [[LosTech]] flair of the BT universe and started to lose interest in the storyline when the [[Clans]] arrived because I do not like their barely credible backstory and braindead pseudo-culture, and the associated tech and rules and general munchkinism. (In this sense, ''[[The Wars of Reaving]]'' went a long way to mend my feelings, as the Clan culture eventually imploded along exactly those lines where I felt it should. Go Clans!) Accordingly, my BT interests primarily cover the time prior to 3050, and the inner workings of the BT universe at that time. I didn't care for the [[Civil War era]], but liked the [[Jihad era]] very much. By now I am fairly up-to-date regarding the universe timeline. Gaming-wise I'm still mostly stuck in the [[Succession Wars era]]. The multitude of new weapons, associated rules and new 'Mech designs became a burden instead of a boon for me at some point.
  
The Clans broke it for me.
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==Preferred Factions==
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The preferrence for the [[Capellan Confederation]] stuck - I always liked to play the underdog, at least in games.<br>Roleplaying-wise, I also feel at home in the [[Oberon Confederation]] and the general Steiner/Kurita periphery area.<br>As for mercenaries, I have a soft spot for [[Hansen's Roughriders]] in particular from the days of the old boxed set; the [[Waco Rangers]] were probably my second favorite and I ''love'' how they were burned to usher in a new era on Outreach!<br>If I were to name a favorite Clan then it would be [[Clan Ghost Bear]], or perhaps [[Clan Snow Raven]] - because these two appear to be the least whacky. But I rarely venture beyond the [[Succession Wars era]] and thus don't really associate with the Clans at all. Their "honor"-bound mindset and self-defeating attitude offends me.
  
I have no experience with MW:DA yet nor expect to have any as I hardly play anymore. CBT is enough for me. However, I think bringing the story to a full circle, re-installing the Federated Suns and the Lyran Commonwealth, and bringing about a new era of Lostech was probably the smartest thing they could do to the franchise and now they should leave it alone. It can only get worse (see countless TV series that started out good and then ran until they were outright lousy - I won't even go into B5 or BSG). Trimming superpowers like GDL and WD appealed to me - better let them go down in flames and glory. I am not really up to date on the DA storyline, however.
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==Sources==
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Since I picked up my BT hobby again around 2007 I have begun to complete my collection of BT books. I don't collect miniatures or [[CCG]] cards, though I do possess a fair number of miniatures - my brother used to paint them.
  
==Preferred Factions==
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Recently I have been acquiring lots of old BT books and game boxes via ebay, and the opportunity to purchase PDF files from the BattleShop was one I could not resist especially considering how strong the Euro was vs. the USD at the time. My collection of out-of-print BattleTech products is fairly amazing now (it is certainly amazing ''me''!), missing only a few ultra-rare bits and pieces such as the old TCI model kits with the enclosed scenarios. I'm not willing to spend a fortune on these though, so unless I manage a lucky find, someone else will have to compile BTW articles on them.
The preferrence for House Liao stuck - I always liked to play the underdog, at least in games.
 
  
If I were to name a favourite Clan then it would be the Ghost Bears, or perhaps the Snow Ravens.
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My collector's attitude is especially strong regarding rare "fringe" products.
:<rant>''But the Clans themselves suck, as do their tech and rules. Where CBT was on the edge of dystopic futuristic space soap opera, the Clans pushed it way over the line to the silly side of things - Clan tech is pure munchkinism, quite the opposite from the original Lostech. Their invasion a Yuuzan Vong ripoff. Why did they not introduce technomages who can mutate into BattleMechs right away. Mumblegrumble...''</rant>
 
  
==Sources==
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=What I am doing on the Wiki=
I have read most BT novels up to Star Lord, and between individual players our RPG group owned a plethora of sourcebooks and technical readouts. About half of this material is German. Much, but not all, of it is still at my place.  
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Being a general information spotter who has diligently collected and put together bits and pieces from various sources in the distant past when I GMed a BattleTech campaign made me an obvious victim to wikipedianism. I started adding bits and pieces here and there and I really would not say there is any specific favorite area I am working on.
  
:''I will compile a list at some point.''
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Doing a little research on my own work here, my first contributions ever (then as an unregistered IP) were made on 23 June 2007.
=The Harbingers of Doom=
 
Besides boardgame 'Mech combat we did a lot of scifi roleplaying in the BT universe back then and eventually played our own merc unit (with periphery bandit background), the '''Harbingers of Doom''', where I was largely the GM and not a playing member.
 
  
In the fleeting hope that somebody is actually interested in this kind of fan-fiction, their background story goes along these lines:
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==Administrator==
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To my own lasting surprise I have been offered Adminship on BattleTechWiki. I normally seek to avoid any form of responsibility in my spare time activities but decided to give it a go nevertheless. I both hope and expect that being an Admin will change essentially nothing for me, and if the added rights and privileges are helpful to me in grooming the integrity of the BT universe then that can only be a good thing.
  
===Inception===
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==Canonicity==
At some point just prior to the Succession Wars, the Star League established a colony on an arid but habitable world coreward of the Lyran Commonwealth, in the general region of what would much later comprise the Oberon Confederation. Since the colony had no functional HPG yet, it was cut off after the last JumpShip left the system, never to return. From what they had learned from that last ship the colonists only knew that war had come and decided to concentrate on their survival on this world. After some time they were actually happy to be apparently forgotten and ignored in the war.
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On the official BattleTech forums I quickly found myself in debates about what is canon and what is not, and have since become something of a Canon expert. To wit, while I feel I understand the official rulings on canonicity, all I can do is to apply them - I don't have any powers to decide what is canon and what is not. My thread on Canon (and in particular, the Line Developer's statements and answers) can be found [http://bg.battletech.com/forums/index.php/topic,586.msg8723.html#msg8723 here].
  
By the early 2990s, the colony had flourished. It had grown to a population of several millions and achieved a modest industrial base on a tech level reminiscent of 21st century terra. At this point, a ComStar Explorer Corps expedition chanced upon the lost colony. While the ComStar crew was overjoyed to find this world, the population was not. They had largely retained their technological knowledge (although of course had no high-tech industry to speak of) and had not suffered Lostech, and as such were alienated, even frightened by the mythical outlook on technology that ComStar had. The horror stories of the succession wars did nothing to ease the colonists.
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But at least I have played my part in hammering out our [[:Policy:Canon]], which I rewrote from the ground up following fruitful and inspiring discussions with [[user:Revanche|Revanche]] and [[user:Scaletail|Scaletail]], and I also essentially wrote the article on [[Canon]]. I must say I am quite proud of both of these articles.
  
In a desperate attempt to maintain their veil of secrecy and keep out of Inner Sphere politicking and warring the people decided to fake cooperation but then capture or kill the crews to prevent ComStar from learning about their colony. In this they succeeded, and captured the [[Invader]] class JumpShip as well as one of the DropShips (a [[Union]]) intact, including two lances of light and medium ComGuard 'Mechs that the Explorer Corps had brought along for training and as reconnaissance vehicles in rough terrain. The colonists unceremoniously named the JumpShip "Space Needle" and the Union "Screwball". The death of the ComStar Primus in a shipping accident at around this time followed by the ascendancy of Primus Rusenstein and subsequently the upheaval within ComStar may have had a part in ComStar being unable to determine when or where exactly they had lost the expedition, curtailing their fate.
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==Fringe products==
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I have acquired many foreign-language, apocryphal or rare BT products specifically to create articles on them here, because I think in-depth coverage on such rare or outlandish products is what really sets BTW apart and marks it as the premier one-stop online BT resource. Accordingly, I am fairly proud of the comprehensive coverage I produced on such topics, particularly
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*''[[Atlas der Inneren Sphäre]]''
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*''[[BattleTech: Die Welt des 31. Jahrhunderts]]
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*''[[BattleTechnology]]''
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*''[[Battledroids]]''
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*''[[Berserkerbanden]]'' (this has to be the strangest animal yet)
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*''[[Blackthorne BattleTech (Comic series)]]''
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*''[[Fallout (Comic series)]]''
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*''[[Karma]]''
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*[[Nova Game Books]]
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*''[[Ronin!]]''
  
===Actions and Performance===
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==To-do list==
The storyline of our RPG campaign kicked in shortly after this prelude, around the year 2995. The planetary militia had learned to operate the starships and came into the Inner Sphere as mercenaries or pirates - the ''Harbingers of Doom'', our player unit. One of the characters was a disillusioned former ComStar adept who had been "exiled" with the expedition and sided with the locals in their coup, another was a high ranking planetary noble (the whole planet was treated as a land grant under the MW2:Mercenaries RPG rules). The planetary industry would provide the players' unit with a base and a steady market to purchase small amounts of low-tech vehicles, fuel, ammunition and also to recruit infantry and other personnell with low-tech training, but the planet also demanded imports of food and other items.
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:''(This is more for my own reference - but feel free to jump in on any of these projects.)''
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*House cleaning chores:
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**The careless mass-use of the "Update needed" tag irks me. [[:Category:Sources needing updates]] needs to be worked down.
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**[[:Category:Pages with reference errors]] needs to be worked down.
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**[[:Category:Pages using duplicate arguments in template calls]] needs to be worked down.
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**[[:Category:Articles with unsourced statements]] needs to be worked down.
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**Keep an eye on [[:Category:Considered for deletion]]
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**All categories and list articles of "Minor" somethings need to be eliminated, their content merged into proper categories or articles. Nothing is objectively "minor", and I feel it is a useless or even positively misleading parameter.
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**<s>All starship categories need their text reviewed and corrected where it falsely claims to list "all canon" ships of a given class.</s> Done.
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**Generally, find and terminate with extreme prejudice any unused, superfluous or misleading categories. We shouldn't create categories just for the sake of creating categories here, and too many categories seem to be just that.
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*[[BattleTech]] article needs to be updated and expanded
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*[[BattleTech (board game)]] article needs to be updated and cleaned up
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*[[BattleTech boxed set]] article needs to be updated and cleaned up
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*[[Rules Level/BMRR]] needs to be merged into [[Rules Level]], and that article needs a cleanup
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*Articles that need to be rewritten or substantially improved:
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**[[Fortress Republic]]
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**[[Flannagan's Nebulea]] is a glaring and very annoying misspelling; and on top that it it's a very poorly desrcibed... thing.
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**[[Battle of Tukayyid (3052)|Battle of Tukayyid]]
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*check [https://community.battletechgame.com/forums/threads/3607?page=4 this list] of reportedly misplaced systems on Sarna and apply corrections
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*<s>[[Policy:Notability]] needs a rewrite, with an eye particularly to "Notable 'Mechs and MechWarriors" (an issue that keeps popping up); also, Sarna needs to make some style and structure decisions regarding the coverage of military units and when to use, or not use, categories. Need to find out what policies these issues affect.</s> Done, I think. Seems no-one noticed.
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*[[Template:InfoBoxMilitaryCommand]] needs to be finalized, approved, and applied - and [[Template:InfoBoxMercUnit]] and [[Template:InfoBoxStateUnit]] need to be folded into MilitaryCommand.
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*Fix personal arms article structure, merge sub-articles into coherent articles for each item, do away with templates being used (e.g. [[Auto-Pistol (Hawk Eagle)/RPG4e‎]], [[:Template:Auto-Pistol (Hawk Eagle)]])
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*[[:Category:Game Aids]] and [[:Category:CBT Tactics]] look poorly defined and need a serious cleanup.
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*Merge all content from [[Optional Fate]] article into the respective character/source articles and remove the Optional Fate article (and all links and redirects)
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*Create a section in merc unit articles listing any known DropShips and JumpShips associated with a given unit
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*[[:Category:Real World Events]] needs to be brought up to speed and populated. Must research into WWEs.
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*[[2015 BattleTech Video Game crowdfunding campaign]] article
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*[[BattleTech rulebooks]] article
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*[[BattleTech logo]] article
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*[[George Ledoux]] article
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*[[Nicolas Ramilie]] article
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*[[Kelly Hunt]] article
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*[[Eleuthera Meriba]] / [[Meriba]] system article(s)
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*[[Ronin (Faction)]] article
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*[[Scouring of Outreach]] article
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*[[Exituri]] article
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*[[Essay: BattleTech in Germany]]
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*[[Essay: BattleTech Astrogation]]
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*[[Essay: WarShip Art]]
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*[[Essay: FASAnomics]]
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*[[Essay: Draconis Combine mercenaries]]
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*[[Essay: Evolution of spacecraft rules and designs]]
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*[[List of Battledroids]] - some, but not all, of the BattleMech precursors were canonized, and some queer Battledroid miniatures exist (some even without published stats). [http://www.heavymetalpro.com/forums/viewtopic.php?t=10502 Reference link on HMP forum]
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*[[List of BattleTech articles in magazines]] (based off [http://bg.battletech.com/forums/index.php/topic,437.0.html this thread])
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*[[List of German BattleTech novels]] update
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*[[FanPro Novels]]
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*[[List of Hidden Worlds]] & merge [[The Five]] into this new list article
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*[[List of MilSpecs articles]]
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*<s>[[Unseen]] article needs a workover</s> (I think it's okay for the time being.)
  
From a GM point of view, the obvious catch was that the unit had to be extra cautious that ComStar would not recognize the starships as former ComStar Explorer Corps ships, and that the location of their true home base world had to remain a carefully hidden secret which made supply runs risky. I also intended to get the players involved in the ComStar actions in the periphery following the year 2999 up until the [[Jolly Roger Affair]] in 3004, but they never learned the big picture (the story had not quite unfolded when we stopped playing).
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==BT Forum Threads with wiki-relevant content==
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*[http://bg.battletech.com/forums/index.php?topic=586.0 A zillion questions about canonicity]
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*[http://bg.battletech.com/forums/index.php?topic=9384.0 Full BattleTech product inventory]
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*[http://bg.battletech.com/forums/index.php?topic=437.0 Gaming Magazines - A Guide to their Battletech Articles]
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*[http://bg.battletech.com/forums/index.php?topic=261.0 Unmapped, lost or misnamed systems and planets]
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*[http://bg.battletech.com/forums/index.php?topic=261.0 Canon WarShip list]
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*[http://bg.battletech.com/forums/index.php?topic=46146.0 The Jihad and the WoB plan explained in great detail]
  
The ''Harbingers'' made first contact with the [[Oberon Confederation]] and agreed to work for them in the countless feuds that plagued the Confederation, subduing other pirate tribes into submission. They may have played a vital part in holding the Confederation together at this critical time. As a relatively large and cohesive unit (by periphery standards) they fared exceptionally well among the ever-quarreling periphery lords and acquired not only intelligence on the Inner Sphere, but also a stockpile of spare parts and a number of additional 'Mechs. Ultimately, they became so powerful within the Oberon Confederation that they became feared and mistrusted; they were soon sent on increasingly hazardous missions and received less and less support until they decided to break away, stealing a number of heavy 'Mechs and a [[Leopard]] class DropShip in the process. This earned them the wrath of the Oberon Confederation.
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=My roleplaying group=
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Besides boardgame 'Mech combat we did a lot of scifi roleplaying in the BT universe back in the day and eventually played our own merc unit (with periphery bandit background), where I was largely the GM and not a playing member. The storyline of our RPG campaign kicked in around the year 2995. Our freelance merc unit made contact with the Oberon pirates and agreed to work for them in the countless feuds that plagued the pirate-infested periphery. Ultimately, they became so powerful within the Oberon faction that they became feared and mistrusted; they were soon sent on increasingly hazardous missions and received less and less support until they decided to break away, stealing a number of heavy 'Mechs and a ''[[Leopard]]'' class DropShip in the process. This earned them the wrath of the Oberon pirate king.
  
After falling out with their erstwhile pirate lords, the ''Harbingers''' combat record shows mercenary contracts with Houses Steiner, Kurita and Marik who usually sent the unit on diversionary raids and (rarely) on objective raids or pirate hunting missions. They performed adequately (for mercs, i.e. poorly) in the defense of Suk II against a Kurita raid, where their heavy but slow 'Mechs were outmaneuvered by lighter Kurita units and they lost the [[Stalker]] which had been their payment for the job.
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After falling out with their erstwhile pirate lords, the unit's combat record shows mercenary contracts with Houses Steiner, Kurita and Marik who usually sent the unit on diversionary raids and (rarely) on objective raids or pirate hunting missions. They performed adequately (for mercs, i.e. poorly) in the defense of [[Suk II]] against a Kurita raid, where their heavy but slow 'Mechs were outmaneuvered by lighter Kurita units and they lost the ''[[Stalker]]'' which had been their payment for the job.
  
Their rating in the Mercenary Review Board dropped considerably after the unit "accidentially" lost their House liaison officers on two occasions: In one case an error during combat drops from orbit (blamed on a computer malfunction) dropped their liaison officer in his [[Phoenix Hawk]] far behind enemy lines, never to be heard of again; in another case a liaison officer was KIA on the battlefield under highly dubious circumstances involving the mysterious disappearance of a vast amount of combat salvage. The unit was also accused of war crimes while operating as counter-insurgency forces in the Free Worlds League, but an inquiry failed to provide conclusive proof.
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Their rating in the [[Mercenary Review Board]] dropped considerably after the unit "accidentially" lost their House liaison officers on two occasions: In one case an error during combat drops from orbit (blamed on a computer malfunction) dropped their liaison officer in his ''[[Phoenix Hawk]]'' far behind enemy lines, never to be heard of again; in another case a liaison officer was KIA on the battlefield under highly dubious circumstances involving the mysterious disappearance of a vast amount of combat salvage. The unit was also accused of war crimes while operating as counter-insurgency forces in the [[Free Worlds League]], but an inquiry failed to provide conclusive proof.
  
 
In summary, they were mercenaries of the worst sort: Effective in steamroller tactics but immune to finer details of planning, unable (or unwilling) to achieve any mission objective besides search & destroy and wickedly addicted to Inferno SRMs (which they cunningly used to great tactical effect). They always inflicted and often suffered tremendous material losses over the course of their adventures, including the capture and subsequent loss of several different DropShips. When on the loose and operating on their own, unchecked by laws or liaison officers, the dishonourable and quite ruthless unit showed remarkable combat prowess as well as tactical and strategical skill and achieved great feats. Their name alone may eventually have been a deterrent to would-be attackers, and their determination (or stubbornness) paid off more often than it cost them.  
 
In summary, they were mercenaries of the worst sort: Effective in steamroller tactics but immune to finer details of planning, unable (or unwilling) to achieve any mission objective besides search & destroy and wickedly addicted to Inferno SRMs (which they cunningly used to great tactical effect). They always inflicted and often suffered tremendous material losses over the course of their adventures, including the capture and subsequent loss of several different DropShips. When on the loose and operating on their own, unchecked by laws or liaison officers, the dishonourable and quite ruthless unit showed remarkable combat prowess as well as tactical and strategical skill and achieved great feats. Their name alone may eventually have been a deterrent to would-be attackers, and their determination (or stubbornness) paid off more often than it cost them.  
  
:''I really should write a novel about the Harbingers!''
 
 
===Last known status report===
 
===Last known status report===
Their last status report showed the ''Harbingers of Doom'' as a mixed troops bataillon, composed as follows:
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Their last status report showed the unit as a mixed troops bataillon, composed as follows:
*1 modified [[Atlas]] with Gyro damage
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*1 modified ''[[Atlas]]'' with Gyro damage
*2 [[Marauder]]s, one of them the 3M variant
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*2 ''[[Marauder]]''s, one of them the 3M variant
*2 [[Warhammer]]s, one of them a further modified 6K variant
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*2 ''[[Warhammer]]''s, one of them a further modified 6K variant
*2 [[Archer]]s, one of them a 2S variant
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*2 ''[[Archer]]''s, one of them a 2S variant
*2 [[Crusader]]s, one of them a 3L variant
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*2 ''[[Crusader]]''s, one of them a 3L variant
*2 [[Thunderbolt]]s, both further modified 5SS variants
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*2 ''[[Thunderbolt]]''s, both further modified 5SS variants
*1 [[Catapult]]
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*1 ''[[Catapult]]''
*2 [[Rifleman]], one of them with a destroyed fusion engine
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*2 ''[[Rifleman]]'', one of them with a destroyed fusion engine
*1 [[Shadow Hawk]], heavily modified (Company commander's private 'Mech)
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*1 ''[[Shadow Hawk]]'', heavily modified (Company commander's private 'Mech)
*2 [[Scorpion]]s
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*2 ''[[Scorpion]]''s
*1 [[Wolverine]] that had its head/cockpit destroyed
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*1 ''[[Wolverine]]'' that had its head/cockpit destroyed
*1 [[Enforcer]]
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*1 ''[[Enforcer]]''
*2 [[Vindicator]]s
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*2 ''[[Vindicator]]''s
*1 [[Blackjack]]
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*1 ''[[Blackjack]]''
*2 [[Phoenix Hawk]]s, one of them modified (replacing the MGs with Flamers)
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*2 ''[[Phoenix Hawk]]''s, one of them modified (replacing the MGs with Flamers)
*1 [[Hermes II]], without the usual advanced avionics suite
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*1 ''[[Hermes II]]'', without the usual advanced avionics suite
*2 [[Centurion]]s, both of the AL variant and both suffering from permanent damage
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*2 ''[[Centurion]]''s, both of the AL variant and both suffering from permanent damage
*1 [[Wasp]]
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*1 ''[[Wasp]]''
*1 [[Stinger]]
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*1 ''[[Stinger]]''
*1 [[Locust]]
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*1 ''[[Locust]]''
 
*4 [[SRM Carrier]] tanks
 
*4 [[SRM Carrier]] tanks
 
*4 [[LRM Carrier]] tanks
 
*4 [[LRM Carrier]] tanks
Line 73: Line 151:
 
*2 Wheeled mobile repair platforms
 
*2 Wheeled mobile repair platforms
 
*approximately 3 platoons of Infantry
 
*approximately 3 platoons of Infantry
*Aerospace wing: 1 Invader, 1 Union, 1 Leopard, 1 SL-15 [[Slayer]], 1 TR-10 [[Transit]]
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*Aerospace wing: 1 ''[[Invader]]'', 1 ''[[Union]]'', 1 ''[[Leopard]]'', 1 SL-15 ''[[Slayer]]'', 1 TR-10 ''[[Transit]]''
*One Phoenix Hawk and one Warhammer that were damaged beyond repair, to be broken down for spare parts
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*One ''Phoenix Hawk'' and one ''Warhammer'' damaged beyond repair, to be broken down for spare parts
The ''Harbingers of Doom'' were under contract to the Draconis Combine until the end of August 3000 as a mobile periphery defense reserve, stationed on [[Alleghe]] and tasked with the defense of [[St. John]], [[The Edge]] and [[Lovinac]].
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They were under contract to the Draconis Combine until the end of August 3000 as a mobile periphery defense reserve, stationed on [[Alleghe]] and tasked with the defense of [[St. John]], [[The Edge]] and [[Lovinac]] against Lyran and periphery raiders. No further contracts are known; it is believed that the unit retreated to their secret home planet for good, and/or joined the Oberon Confederation after reconciliation.
 
 
No further contracts are known; it is believed that the unit retreated to their secret home planet for good, and/or joined the Oberon Confederation after reconciliation.
 
  
 
:''In fact the campaign was suspended during this contract, and may yet be taken up.''
 
:''In fact the campaign was suspended during this contract, and may yet be taken up.''
  
The Harbingers were fairly successful on the battlefield because I (playing the enemy forces as GM) apparently never excelled at tactics, but they made up for that with spectacular lousy dice rolls like crashlanding two [[Union]]s in a row in what should have been a cakewalk to collect battlefield salvage.
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They were fairly successful on the battlefield because I (playing the enemy forces as GM) apparently never excelled at tactics, but they made up for that with spectacular lousy dice rolls like crashlanding two ''[[Union]]''s in a row in what should have been a cakewalk to collect battlefield salvage.
  
 
=BattleTech MUSE=
 
=BattleTech MUSE=
Around 1996 I played as Liao MechWarrior '''Frabartolo''' in a text-based online BT community, the BattleTech3056 MUSE as far as I remember but I am really not sure. I eventually dropped out because my university uplink was too slow for the realtime combat simluator, leaving my 'Mech a sitting duck in the training exercises, and thus preventing me from ever partaking in any serious battles.
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Around 1996 I played as Liao MechWarrior '''Frabartolo''' in a text-based online BT community (the BattleTech3056 MUSE as far as I remember). I eventually dropped out because my university uplink was too slow for the realtime combat simluator, leaving my 'Mech a sitting duck in the training exercises, and thus preventing me from ever partaking in any serious battles.
  
My notable exploits during the time on the MUSE included losing 3 [[Griffin]]s in a row in ill-fated attempts to prove the design's superiority on the battlefield, later faring surprisingly well piloting a [[Crusader]] (a design I don't like) and eventually getting assigned a [[Cataphract]], but never the [[Archer]] I always asked for. Despite merely mediocre combat performance (or perhaps because this was still better than than the average Liao MechWarrior) I was promoted to ''Subcommander'', drafted into Warrior House Imarra against my wishes and given command of a Lance that had never seen combat action by the time I had to quit the game.
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My notable exploits during the time on the MUSE included losing 3 ''[[Griffin]]''s in a row in ill-fated attempts to prove the design's superiority on the battlefield, later faring surprisingly well piloting a ''[[Crusader]]'' (a design I don't like) and eventually getting assigned a ''[[Cataphract]]'', but never the ''Archer'' I always asked for. Despite merely mediocre combat performance (or perhaps because this was still better than than the average Liao MechWarrior) I was promoted to Subcommander, drafted into Warrior House Imarra against my wishes and given command of a Lance that had never seen combat action by the time I had to quit the game.

Latest revision as of 03:16, 6 February 2024

BTW Admin.jpg BTW EditorBar3.jpg

Well, here's me[edit]

Raised in the golden age of RPGs, I was aware of BattleTech even before I started playing classic boardgame BattleTech and reading the novels in 1992, back in a time when I had plentiful of spare time as a conscript in the army (Luftwaffe actually). Not knowing anything about the game universe or the 'Mech designs, I randomly affiliated with House Liao because green is my favorite color and chose the Archer as my 'Mech for the first training battles because I thought it had the best image (and two Doombud LRM-20 sounded badass - no idea what they were though). I did not know how it was different from a Stinger... funny how I remember that after so many years.

As a subscriber to BattleCorps I have meanwhile got canonical BattleTech stories published there under the pen name Stephan A. Frabartolo.

In case you're wondering about that Awards board I used to have... I decided to retire it wholesale. (User:Frabby/Awards)

2022 Update[edit]

Time flies by, and I'm still here. But I have come to the realization (as opposed to a conscious decision) that I won't be as active on Sarna as I used to. Changes in my life - all of them good! - have limited my spare time for the forseeable future, and combined with other hobby ventures this means I can only devote a smaller part of a smaller cake to BattleTech these days. Which means I simply can't be all over this wiki anymore like I used to.

Being a CGL factchecker comes with Sarna problems that I didn't anticipate. Not only does it take time, it also means I can actually contribute much less to Sarna because of all the insider knowledge that comes with it. I'm so far ahead of the curve that I can hardly edit on Sarna anymore. Oftentimes I've read early drafts of upcoming products months before they come out, and it's hard to keep all that knowledge to myself when editing something on Sarna (it often feels like Sarna is already outdated). It's actually hard to even remember what info is already out in the wild, what is still secret/upcoming, and then there's the problem that stuff changes - sometimes substantially - in the time between factchecking and publication. With ilClan era products, I have essentially lost track of what's already been published.

The Discord eats up (too) much time - I feel like I'm spending half an hour a day reading through idle banter there only to stay up-to-date on Sarna issues. And then there's that "special project" of mine, something I've been wanting to do for almost as long as I've been a Sarna editor. It's good news for BattleTech and you'll hear about it if and when CGL decide. :)

So, yeah. I'm still here, but with a reduced presence and no longer in the front seat. Other editors and admins have stepped up - you know who you are. I'll be lurking in the shadows and grace you with sagely advice from time to time. :)

Preferred time period: Third/Fourth succession war (pre-Clan)[edit]

I liked the early LosTech flair of the BT universe and started to lose interest in the storyline when the Clans arrived because I do not like their barely credible backstory and braindead pseudo-culture, and the associated tech and rules and general munchkinism. (In this sense, The Wars of Reaving went a long way to mend my feelings, as the Clan culture eventually imploded along exactly those lines where I felt it should. Go Clans!) Accordingly, my BT interests primarily cover the time prior to 3050, and the inner workings of the BT universe at that time. I didn't care for the Civil War era, but liked the Jihad era very much. By now I am fairly up-to-date regarding the universe timeline. Gaming-wise I'm still mostly stuck in the Succession Wars era. The multitude of new weapons, associated rules and new 'Mech designs became a burden instead of a boon for me at some point.

Preferred Factions[edit]

The preferrence for the Capellan Confederation stuck - I always liked to play the underdog, at least in games.
Roleplaying-wise, I also feel at home in the Oberon Confederation and the general Steiner/Kurita periphery area.
As for mercenaries, I have a soft spot for Hansen's Roughriders in particular from the days of the old boxed set; the Waco Rangers were probably my second favorite and I love how they were burned to usher in a new era on Outreach!
If I were to name a favorite Clan then it would be Clan Ghost Bear, or perhaps Clan Snow Raven - because these two appear to be the least whacky. But I rarely venture beyond the Succession Wars era and thus don't really associate with the Clans at all. Their "honor"-bound mindset and self-defeating attitude offends me.

Sources[edit]

Since I picked up my BT hobby again around 2007 I have begun to complete my collection of BT books. I don't collect miniatures or CCG cards, though I do possess a fair number of miniatures - my brother used to paint them.

Recently I have been acquiring lots of old BT books and game boxes via ebay, and the opportunity to purchase PDF files from the BattleShop was one I could not resist especially considering how strong the Euro was vs. the USD at the time. My collection of out-of-print BattleTech products is fairly amazing now (it is certainly amazing me!), missing only a few ultra-rare bits and pieces such as the old TCI model kits with the enclosed scenarios. I'm not willing to spend a fortune on these though, so unless I manage a lucky find, someone else will have to compile BTW articles on them.

My collector's attitude is especially strong regarding rare "fringe" products.

What I am doing on the Wiki[edit]

Being a general information spotter who has diligently collected and put together bits and pieces from various sources in the distant past when I GMed a BattleTech campaign made me an obvious victim to wikipedianism. I started adding bits and pieces here and there and I really would not say there is any specific favorite area I am working on.

Doing a little research on my own work here, my first contributions ever (then as an unregistered IP) were made on 23 June 2007.

Administrator[edit]

To my own lasting surprise I have been offered Adminship on BattleTechWiki. I normally seek to avoid any form of responsibility in my spare time activities but decided to give it a go nevertheless. I both hope and expect that being an Admin will change essentially nothing for me, and if the added rights and privileges are helpful to me in grooming the integrity of the BT universe then that can only be a good thing.

Canonicity[edit]

On the official BattleTech forums I quickly found myself in debates about what is canon and what is not, and have since become something of a Canon expert. To wit, while I feel I understand the official rulings on canonicity, all I can do is to apply them - I don't have any powers to decide what is canon and what is not. My thread on Canon (and in particular, the Line Developer's statements and answers) can be found here.

But at least I have played my part in hammering out our Policy:Canon, which I rewrote from the ground up following fruitful and inspiring discussions with Revanche and Scaletail, and I also essentially wrote the article on Canon. I must say I am quite proud of both of these articles.

Fringe products[edit]

I have acquired many foreign-language, apocryphal or rare BT products specifically to create articles on them here, because I think in-depth coverage on such rare or outlandish products is what really sets BTW apart and marks it as the premier one-stop online BT resource. Accordingly, I am fairly proud of the comprehensive coverage I produced on such topics, particularly

To-do list[edit]

(This is more for my own reference - but feel free to jump in on any of these projects.)

BT Forum Threads with wiki-relevant content[edit]

My roleplaying group[edit]

Besides boardgame 'Mech combat we did a lot of scifi roleplaying in the BT universe back in the day and eventually played our own merc unit (with periphery bandit background), where I was largely the GM and not a playing member. The storyline of our RPG campaign kicked in around the year 2995. Our freelance merc unit made contact with the Oberon pirates and agreed to work for them in the countless feuds that plagued the pirate-infested periphery. Ultimately, they became so powerful within the Oberon faction that they became feared and mistrusted; they were soon sent on increasingly hazardous missions and received less and less support until they decided to break away, stealing a number of heavy 'Mechs and a Leopard class DropShip in the process. This earned them the wrath of the Oberon pirate king.

After falling out with their erstwhile pirate lords, the unit's combat record shows mercenary contracts with Houses Steiner, Kurita and Marik who usually sent the unit on diversionary raids and (rarely) on objective raids or pirate hunting missions. They performed adequately (for mercs, i.e. poorly) in the defense of Suk II against a Kurita raid, where their heavy but slow 'Mechs were outmaneuvered by lighter Kurita units and they lost the Stalker which had been their payment for the job.

Their rating in the Mercenary Review Board dropped considerably after the unit "accidentially" lost their House liaison officers on two occasions: In one case an error during combat drops from orbit (blamed on a computer malfunction) dropped their liaison officer in his Phoenix Hawk far behind enemy lines, never to be heard of again; in another case a liaison officer was KIA on the battlefield under highly dubious circumstances involving the mysterious disappearance of a vast amount of combat salvage. The unit was also accused of war crimes while operating as counter-insurgency forces in the Free Worlds League, but an inquiry failed to provide conclusive proof.

In summary, they were mercenaries of the worst sort: Effective in steamroller tactics but immune to finer details of planning, unable (or unwilling) to achieve any mission objective besides search & destroy and wickedly addicted to Inferno SRMs (which they cunningly used to great tactical effect). They always inflicted and often suffered tremendous material losses over the course of their adventures, including the capture and subsequent loss of several different DropShips. When on the loose and operating on their own, unchecked by laws or liaison officers, the dishonourable and quite ruthless unit showed remarkable combat prowess as well as tactical and strategical skill and achieved great feats. Their name alone may eventually have been a deterrent to would-be attackers, and their determination (or stubbornness) paid off more often than it cost them.

Last known status report[edit]

Their last status report showed the unit as a mixed troops bataillon, composed as follows:

They were under contract to the Draconis Combine until the end of August 3000 as a mobile periphery defense reserve, stationed on Alleghe and tasked with the defense of St. John, The Edge and Lovinac against Lyran and periphery raiders. No further contracts are known; it is believed that the unit retreated to their secret home planet for good, and/or joined the Oberon Confederation after reconciliation.

In fact the campaign was suspended during this contract, and may yet be taken up.

They were fairly successful on the battlefield because I (playing the enemy forces as GM) apparently never excelled at tactics, but they made up for that with spectacular lousy dice rolls like crashlanding two Unions in a row in what should have been a cakewalk to collect battlefield salvage.

BattleTech MUSE[edit]

Around 1996 I played as Liao MechWarrior Frabartolo in a text-based online BT community (the BattleTech3056 MUSE as far as I remember). I eventually dropped out because my university uplink was too slow for the realtime combat simluator, leaving my 'Mech a sitting duck in the training exercises, and thus preventing me from ever partaking in any serious battles.

My notable exploits during the time on the MUSE included losing 3 Griffins in a row in ill-fated attempts to prove the design's superiority on the battlefield, later faring surprisingly well piloting a Crusader (a design I don't like) and eventually getting assigned a Cataphract, but never the Archer I always asked for. Despite merely mediocre combat performance (or perhaps because this was still better than than the average Liao MechWarrior) I was promoted to Subcommander, drafted into Warrior House Imarra against my wishes and given command of a Lance that had never seen combat action by the time I had to quit the game.