Difference between revisions of "Battletech Game Systems"

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This article lists products that are considered to contain the current Battletech rules.
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''BattleTech'' began as a single game system but its universe can now be experienced through several different game systems, each with its own scale, scope, mode, and game mechanics.  These game systems have also experienced some change over time through rule expansions or rule refinements or through the introduction of new units, new equipment, or revised unit building rules.  The introduction or revision of game systems have at times accompanied major developments in the lore of the BattleTech universe such as the advancing of the in-universe timeline, e.g. the Clan Invasion, the Dark Age.  However, many game systems are not era-specific and can be played within a variety of different eras.
  
==Core Rulebooks==
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Several game systems are currently maintained and continue to be developed and supported by the release of new products that pertain to gameplay of that system or to the in-universe lore.  There are also some historic or discontinued game systems that remain playable but for which products that directly and intentionally support their gameplay are no longer produced.  This article lists the currently maintained game systems (which include a board game, a tabletop miniatures game, and a roleplaying game) and the products that are considered to contain the ''current'' ruleset for each.
* [[Total Warfare]] (or [[BattleMech Manual]] for Mech gameplay only)
 
* [[Alpha Strike: Commander's Edition]]
 
  
==Advanced Rules==
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==Total Warfare==
* [[Strategic Operations: Advanced Aerospace Rules]] (optional)
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{{main|BattleTech (board game)}}
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If you’re looking to experience BattleTech as a board game this would be that game system. Also known as ''Classic Battletech'', it has Advanced and Expanded rulesets that are optional. Typically available for a deeper game experiences.
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===Rule Products===
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* [[Total Warfare]] (for all units gameplay)
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* [[BattleMech Manual]] (for BattleMech only gameplay)
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====Advanced Rules====
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* [[Strategic Operations: Advanced Aerospace Rules]]
 
* [[Tactical Operations: Advanced Rules]]
 
* [[Tactical Operations: Advanced Rules]]
* [[Tactical Operations: Advanced Units & Equipment]] (optional)
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* [[Tactical Operations: Advanced Units & Equipment]]
 
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====Extended Rules====
==Extended Rules==
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* [[TechManual]]
 
* [[Campaign Operations]]
 
* [[Campaign Operations]]
 
* [[Interstellar Operations: BattleForce]]
 
* [[Interstellar Operations: BattleForce]]
* [[Interstellar Operations: Alternate Eras]] (optional)
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* [[Interstellar Operations: Alternate Eras]]
* [[TechManual]] (optional)
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====Box Sets====
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Box Set rules come from their respective box products
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* [[BattleTech Beginner Box|Beginner Box]]  - Abridged ruleset
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* [[BattleTech: A Game of Armored Combat|A Game of Armored Combat]]
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* [[BattleTech: Clan Invasion|Clan Invasion]]
  
==Role-Playing Rules==
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==Alpha Strike==
There are 2 different systems that are used for Roleplaying in Battletech. ''A Time of War'' is more along the lines of a traditional system, where ''MechWarrior: Destiny'' focuses more on a narrative system.
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If you’re looking to experience BattleTech as a tabletop miniatures game then '''Alpha Strike''' is that [[BattleTech]] {{cl|Game Systems|game system}} game. As it allows for faster gameplay than Total Warfare game system, as it is optimized to allow players to handle larger number of units and simplifying handling of combat. It was based on older [[BattleForce 2]], [[Quick Strike]], rulesets and other rules found in [[Strategic Operations]].
  
* [[A Time of War]] (Core)
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===Rule Products===
* [[A Time of War Companion]] (Advanced)
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* [[Alpha Strike: Commander's Edition]] - Core Rulebook for this game system
* [[MechWarrior: Destiny]] (Core)
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==Role-Playing Systems==
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If you’re looking to experience BattleTech as a roleplayer, there are 2 different systems that are used for roleplaying in Battletech. ''A Time of War'' is more along the lines of a traditional system, where ''MechWarrior: Destiny'' focuses more on a narrative system.
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===Rule Products===
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* [[A Time of War (product)|A Time of War]]
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* [[A Time of War Companion]]
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* [[MechWarrior: Destiny]]
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==See Also==
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* {{cl|Total Warfare Products}}
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* {{cl|Alpha Strike Products}}
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* {{cl|Role-Playing Products}}
  
 
==Notes==
 
==Notes==
* What rulebooks/rulesets that are considered ''optional'' is those that introduces rules that are used for specific types of gameplay
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Official Errata for these products may be [https://bg.battletech.com/errata/ currently found here] and the master index of all errata can be [https://bg.battletech.com/forums/errata/errata-forum-rules-index-read-before-posting/msg255409/#msg255409 currently found here] <ref>as of 12 December 2022"</ref>
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==References==
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<references />
  
[[Category:Game Rules]]
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[[Category:BattleTech Universe Products]]

Revision as of 08:55, 24 December 2022

BattleTech began as a single game system but its universe can now be experienced through several different game systems, each with its own scale, scope, mode, and game mechanics. These game systems have also experienced some change over time through rule expansions or rule refinements or through the introduction of new units, new equipment, or revised unit building rules. The introduction or revision of game systems have at times accompanied major developments in the lore of the BattleTech universe such as the advancing of the in-universe timeline, e.g. the Clan Invasion, the Dark Age. However, many game systems are not era-specific and can be played within a variety of different eras.

Several game systems are currently maintained and continue to be developed and supported by the release of new products that pertain to gameplay of that system or to the in-universe lore. There are also some historic or discontinued game systems that remain playable but for which products that directly and intentionally support their gameplay are no longer produced. This article lists the currently maintained game systems (which include a board game, a tabletop miniatures game, and a roleplaying game) and the products that are considered to contain the current ruleset for each.

Total Warfare

If you’re looking to experience BattleTech as a board game this would be that game system. Also known as Classic Battletech, it has Advanced and Expanded rulesets that are optional. Typically available for a deeper game experiences.

Rule Products

Advanced Rules

Extended Rules

Box Sets

Box Set rules come from their respective box products

Alpha Strike

If you’re looking to experience BattleTech as a tabletop miniatures game then Alpha Strike is that BattleTech game system game. As it allows for faster gameplay than Total Warfare game system, as it is optimized to allow players to handle larger number of units and simplifying handling of combat. It was based on older BattleForce 2, Quick Strike, rulesets and other rules found in Strategic Operations.

Rule Products

Role-Playing Systems

If you’re looking to experience BattleTech as a roleplayer, there are 2 different systems that are used for roleplaying in Battletech. A Time of War is more along the lines of a traditional system, where MechWarrior: Destiny focuses more on a narrative system.

Rule Products

See Also

Notes

Official Errata for these products may be currently found here and the master index of all errata can be currently found here [1]

References

  1. as of 12 December 2022"