Difference between revisions of "Clan Battle Armor"

m (Added info from Technical Readout: 3085)
m
 
(22 intermediate revisions by 13 users not shown)
Line 2: Line 2:
 
| image = Clan_Battle_Armor.PNG
 
| image = Clan_Battle_Armor.PNG
 
| Name = Clan Battle Armor
 
| Name = Clan Battle Armor
| Manufacturer = [[Barcella Battle Armor Facility]] <br> [[Clan Diamond Shark IndustriPlex-C]]
+
| Manufacturer =
 +
[[Barcella Battle Armor Facility]]
 +
------
 +
[[Clan Diamond Shark IndustriPlex-C]]
 
| Use = Line Unit
 
| Use = Line Unit
 
| Weight Class = Medium
 
| Weight Class = Medium
Line 11: Line 14:
 
| Top Speed = 12
 
| Top Speed = 12
 
| Armament =  
 
| Armament =  
*1x [[Flamer (Vehicle)]]
+
*1x [[Flamer (Battle Armor)|Flamer]]
*2x [[One-Shot]] [[SRM-2]]s
+
*2x [[One-Shot]] [[SRM-2 (Battle Armor)|SRM-2]]s
 
| Armor Type = Standard
 
| Armor Type = Standard
 
| BV (1.0) = 49<ref name=CE>''Combat Equipment'', p. 32</ref>
 
| BV (1.0) = 49<ref name=CE>''Combat Equipment'', p. 32</ref>
Line 19: Line 22:
  
 
==Description==
 
==Description==
Following their [[Clans#Abjuration|Abjuration]] from the Clan homeworlds, [[Clan Nova Cat]] needed to rebuild. In so doing, Khan [[Santin West]] directed his scientist caste to create a new [[battle armor]] that could stand up to the newer designs coming out of Clan space. Based on the [[Elemental (Battle Armor)|Elemental]] suit, the result was the '''Clan Battle Armor''', whose visual aesthetic shows that the Clan's contact with the [[Draconis Combine]] was already rubbing off on them. Though the design has a slow ground speed, the designers used the jump booster pioneered on the [[Gray Death Scout]] armor to rocket man and machine up to one hundred twenty meters at a time. This necessitated a slight reduction in armor and a reworking of the weaponry.<ref name=CE /> Clan Elementals have unofficially named their armor the Rabids.<ref name=TRO120>''Technical Readout: 3075'', p. 120</ref>
+
Following their [[Clans#Abjuration|Abjuration]] from the [[Clan Homeworlds]], [[Clan Nova Cat]] needed to rebuild. In so doing, [[Khan]] [[Santin West]] directed his scientist caste to create a new [[battle armor]] that could stand up to the newer designs coming out of [[Clan]] space. Based on the [[Elemental (Battle Armor)|Elemental]] suit, the result was the '''Clan Battle Armor''', whose visual aesthetic shows that the Clan's contact with the [[Draconis Combine]] was already rubbing off on them. Though the design has a slow ground speed, the designers used the jump booster pioneered on the [[Gray Death Scout]] armor to rocket it up to one hundred twenty meters at a time. This necessitated a slight reduction in armor and a reworking of the weaponry.<ref name=CE /> Clan Elementals have nicknamed these battle armor '''Rabids'''.<ref name=TRO120>''Technical Readout: 3075'', p. 120</ref>
  
 +
==Weapons and Equipment==
 +
Instead of the modular weapon ports of the [[Elemental (Battle Armor)|Elemental Battle Armor]], Clan Battle Armor mounts a fixed [[Flamer (Battle Armor)|Flamer]]. Similarly, the [[SRM-2 (Battle Armor)|SRM-2]] pod is no longer detachable, though the new model uses a pair of [[One-Shot]] SRM-2 launchers. Interestingly, Clan Battle Armor also incorporates a standard searchlight that can be useful in and out of combat, though the design lacks an anti-personnel weapon. Like all Clan battle armor, Clan Battle Armor employs [[HarJel]]. The use of [[Basic Manipulator]]s allow it to ride [[OmniMech]]s and also to make anti-'[[Mech]] attacks.<ref name=CE /><ref name=TRO121 />
  
==Armament==
+
==Variants==
Instead of the modular weapon ports of the [[Elemental (battle armor)|Elemental Battle Armor]], Clan Battle Armor mounts a fixed [[Flamer (Vehicle)|Flamer]]. Similarly, the [[SRM-2]] pod is no longer detachable, though the new model uses a pair of [[One-Shot]] SRM-2 launchers. Interestingly, Clan Battle Armor also incorporates a standard searchlight that can be useful in and out of combat, though the design lacks an anti-personnel weapon. Like all Clan battle armor, Clan Battle Armor uses [[HarJel]]. The use of [[Basic Manipulator]]s allow it to ride [[OmniMech]]s and make anti-'Mech attacks.<ref name=CE /><ref name=TRO121 />
+
*;Volk : [[Clan Wolf]]'s "Laser Variant" is configured for fast flanking units. It trades out the weapons for a One-Shot [[SRM-3 (Battle Armor)|SRM-3 launcher]], [[ER Micro Laser (Battle Armor)|ER Micro Laser]], and one [[Heavy Battle Claw]]. BV 2.0 = 48<ref name=TRO>''Technical Readout: 3075'', pp. 120-121</ref><ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 238</ref>
  
 +
*;Bär : [[Clan Ghost Bear]]'s "Special Naval Version" is intended for use by [[WarShip]]-based marines. This variant's only ranged weapon is a [[Micro Pulse Laser (Battle Armor)|Micro Pulse Laser]]. It also has a [[Vibro Battle Claw]] for use in melee combat. [[Extended Life Support]] enables the suit to operate for long periods. BV 2.0 = 53<ref name=TRO /><ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 235</ref>
  
==Variants==
+
*;"Rache" : Clan Wolf's updated armor uses an arm-mounted [[Machine Gun (Battle Armor)|Machine Gun]] and twin [[One-Shot]] SRM-3 launchers for its main armament. It also increases the armor protection offered to the Elemental using it.<ref>''Technical Readout: 3085'', p. 190</ref> BV (2.0) = 53<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 125</ref>
* Volk - [[Clan Wolf]]'s "Laser Variant" is configured for fast flanking units. It trades out the weapons for a One-Shot [[SRM]]-3 launcher, [[ER Micro Laser]], and one [[Heavy Battle Claw]]. BV 2.0 = 48<ref name=TRO>''Technical Readout: 3075'', pp. 120-121</ref>
 
  
* Bär - [[Clan Ghost Bear]]'s "Special Naval Version" is intended for use by [[WarShip]]-based marines. This variant's only ranged weapon is a [[Micro Pulse Laser]]. It also has a [[Vibro Battle Claw]] for use in melee combat. [[Extended Life Support]] enables the suit to operate for long periods. BV 2.0 = 53<ref name=TRO />.
+
==Gallery==
 
+
<gallery>
* "Rache" - Clan Wolf's updated armor uses an arm-mounted machine gun and twin [[One-Shot]] SRM-3 launchers for its main armament. It also increases the armor protection offered to the Elemental using it.<ref>''Technical Readout: 3085'', p. 190</ref> BV (2.0) = [[????]]
+
Image:CBA.jpg|Original Clan Battle Armor from ''[[MechWarrior: Technology of Destruction]]''
 +
File:Clan Battle Armor.PNG|Clan Battle Armor from ''[[Technical Readout: 3075|TRO:3075]]''
 +
File:MWDA-DO007-Clan Battle Armor.jpg|Clan Battle Armor miniature from [[Miniatures - MechWarrior#MechWarrior: Domination|MechWarrior: Domination set]]
 +
</gallery>
  
 
==References==
 
==References==
 
<references />
 
<references />
 
  
 
==Bibliography==
 
==Bibliography==
*''[[Combat Equipment]]''
+
* ''[[Combat Equipment]]''
*''[[Record Sheets: 3075]]''
+
* ''[[Record Sheets: 3075]]''
*''[[Record Sheets: MechWarrior Dark Age I]]''
+
* ''[[Record Sheets: 3075 Unabridged - The Cutting Edge]]''
*''[[Technical Readout: 3075]]''
+
* ''[[Record Sheets: 3085 Unabridged — Old is the New New]]''
*''[[Technical Readout: 3085]]''
+
* ''[[Record Sheets: MechWarrior Dark Age I]]''
 
+
* ''[[Technical Readout: 3075]]''
 +
* ''[[Technical Readout: 3085]]''
  
 
[[Category:Battle Armor]]
 
[[Category:Battle Armor]]
 
[[Category:Clan Battle Armor]]
 
[[Category:Clan Battle Armor]]
 
[[Category:Medium Battle Armor]]
 
[[Category:Medium Battle Armor]]
[[Category:Dark Age]]
 

Latest revision as of 20:02, 14 June 2023

Clan Battle Armor.PNG
Clan Battle Armor
Production information
Manufacturer Barcella Battle Armor Facility

Clan Diamond Shark IndustriPlex-C

Use Line Unit
Weight Class Medium
Tech Base Clan
Cost 560,500 C-bills
Introduced 3067
Technical specifications
Mass 1,000 kg
Top Speed 12 km/h
Armament
Armor Type Standard
BV (1.0) 49[1]
BV (2.0) 48[2]

Description[edit]

Following their Abjuration from the Clan Homeworlds, Clan Nova Cat needed to rebuild. In so doing, Khan Santin West directed his scientist caste to create a new battle armor that could stand up to the newer designs coming out of Clan space. Based on the Elemental suit, the result was the Clan Battle Armor, whose visual aesthetic shows that the Clan's contact with the Draconis Combine was already rubbing off on them. Though the design has a slow ground speed, the designers used the jump booster pioneered on the Gray Death Scout armor to rocket it up to one hundred twenty meters at a time. This necessitated a slight reduction in armor and a reworking of the weaponry.[1] Clan Elementals have nicknamed these battle armor Rabids.[3]

Weapons and Equipment[edit]

Instead of the modular weapon ports of the Elemental Battle Armor, Clan Battle Armor mounts a fixed Flamer. Similarly, the SRM-2 pod is no longer detachable, though the new model uses a pair of One-Shot SRM-2 launchers. Interestingly, Clan Battle Armor also incorporates a standard searchlight that can be useful in and out of combat, though the design lacks an anti-personnel weapon. Like all Clan battle armor, Clan Battle Armor employs HarJel. The use of Basic Manipulators allow it to ride OmniMechs and also to make anti-'Mech attacks.[1][2]

Variants[edit]

  • "Rache" 
    Clan Wolf's updated armor uses an arm-mounted Machine Gun and twin One-Shot SRM-3 launchers for its main armament. It also increases the armor protection offered to the Elemental using it.[7] BV (2.0) = 53[8]

Gallery[edit]

References[edit]

  1. 1.0 1.1 1.2 Combat Equipment, p. 32
  2. 2.0 2.1 Technical Readout: 3075, p. 121
  3. Technical Readout: 3075, p. 120
  4. 4.0 4.1 Technical Readout: 3075, pp. 120-121
  5. Record Sheets: 3075 Unabridged - The Cutting Edge, p. 238
  6. Record Sheets: 3075 Unabridged - The Cutting Edge, p. 235
  7. Technical Readout: 3085, p. 190
  8. Record Sheets: 3085 Unabridged — Old is the New New, p. 125

Bibliography[edit]