Difference between revisions of "PPC Capacitor"

(as this is a new addition, i feel a citation is required)
m
Line 43: Line 43:
  
 
[[Category: Weapons]]
 
[[Category: Weapons]]
 +
[[Category:Experimental Technology]]

Revision as of 14:03, 7 October 2010

You must add a |reason= parameter to this Cleanup template – replace it with {{Cleanup|reason=<Fill reason here>}}, or remove the Cleanup template.
Cleanup tagged articles without a reason field

PPC Capacitor
Production information
Type Energy (Direct Fire)
Tech Base IS Experimental[1]
Year Availability 3060
Technical specifications
Heat 5
Damage +5 (Added to any type PPC)
Minimum Range N/A
Short Range N/A
Medium Range N/A
Long Range N/A
Tons 1
Critical Slots 1
Ammo Per Ton N/A
Cost (unloaded) 150,000 C-bills
Ammo Cost (per ton) N/A
BV (2.0) PPC Capacitor +
-------------------
Light PPC=132
Heavy PPC=370
PPC=264
ER PPC=343
SNPPC=252[2]

Weapon Information
Must be located in the same location as the PPC to which it is mounted.
1 firing action, 5 heat: Charges the PPC Capacitor. So long as the capacitor is charged, the next shot fired by the associated PPC deals +5 damage and increases the heat generated by firing that weapon by 5 points. If the associated PPC is not fired by the end of the firing phase, the energy may be permitted to dissipate, generating no heat, or else retain the charge, generating 5 points of heat. The associated PPC may not be fired on the same turn that the capacitor is charged. The PPC Capacitor is compatible with both standard and ER versions of the PPC.

Critical Hit effects: 1 critical hit to the Capacitor disables both the capacitor and the associated PPC, although the PPC is not considered damaged and may be rendered usable for combat with a 5 minute repair check at easy difficulty. Two critical hits to a PPC Capacitor renders it completely destroyed, and 1 hit is a difficult repair job costing 75% of the purchase price and 3 days repair time.[citation needed]

Notes

References

  1. Tactical Operations, p. 410
  2. Tactical Operations, p. 382
  3. Starterbook: Wolf and Blake, p. 111
  • Maximum Tech (Revised), p. 83
  • Starterbook: Wolf and Blake, p. 60
  • Tactical Operations, pp. 336-337

Bibliography