Difference between revisions of "Mad Dog Mk III (Vulture Mk III)"

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==Description==
 
==Description==
The '''''Vulture'' Mk III''' is a heavy class [[OmniMech]], which was produced originally by Alshain Weapons on [[Alshain]] in the beginning of the [[thirty-second century]] for the ''[[touman]]'' of [[Clan Ghost Bear]]. The 'Mech was built as the next generation of the ''[[Mad Dog (Vulture)|Mad Dog]]'', which was first produced in [[2963]].<ref>[http://masterunitlist.info/Unit/Details/3473/vulture-mad-dog-prime MUL Profile of the ''Vulture (Mad Dog)'' lists the Mad Dog introduction date.]</ref> First deployed in [[3109]], the ''Vulture'' Mk III (also known as ''Mad Dog'' Mk III by the [[Clans]]) generally serves as a support 'Mech to frontline units. It has since entered service in the [[Raven Alliance]] as part of [[Clan Snow Raven]]'s ''touman''.<ref name=VM3 />
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The '''''Vulture'' Mk III''' is a heavy class [[OmniMech]], which was produced originally by Alshain Weapons on [[Alshain]] in the beginning of the [[thirty-second century]] for the ''[[touman]]'' of [[Clan Ghost Bear]]. The 'Mech was built as the next generation of the ''[[Mad Dog (Vulture)|Mad Dog]]'', which was first produced in [[2963]].<ref>[http://masterunitlist.info/Unit/Details/3473/vulture-mad-dog-prime MUL Profile of the ''Vulture (Mad Dog)'' lists the Mad Dog introduction date.]</ref> First deployed in [[3109]], the ''Vulture'' Mk III (also known as the ''Mad Dog'' Mk III by the [[Clans]]) generally serves as a support 'Mech to frontline units. It has since entered service in the [[Raven Alliance]] as part of [[Clan Snow Raven]]'s ''touman''.<ref name=VM3 />
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==
The ''Vulture'' Mk III is able to move quickly and has a lot of available space for weapons and other equipment. This was accomplished by providing the design a Clan version of the Vlar XL Engine and the use of Endo Steel in its construction.
+
The ''Vulture'' Mk III is able to move quickly and has a lot of available space for weapons and other equipment. This was accomplished by providing the design a Clan version of the 300-rated Vlar XL Engine and the use of Endo Steel in its construction. Nine and a half tons of Ferro-Fibrous armor protect the ''Vulture'' Mk III, giving it more protection than its ancestor.
  
The primary configuration is focused on providing allies with long range fire support. Its main weapons are four 20-tube Long-Range Missile Launchers split between the 'Mech side torsos, with four tons of ammunition supplying the launchers. Backing up the launchers in closer ranges are six Extend Range Medium Lasers broken up in pairs in each of the 'Mech's arms and in the center torso.<ref name=VM3 />
+
The primary configuration is focused on providing allies with long range fire support. Its main weapons are four 20-tube Long-Range Missile Launchers split between the 'Mech's side torsos, with four tons of ammunition supplying the launchers. Backing up the launchers for closer engagements are six Extend Range Medium Lasers divided in pairs and allocated to each of the 'Mech's arms and its center torso. Twelve Double Heat Sinks struggle to account for the quite massive heat output of this configuration.<ref name=VM3 />
  
 
==Alternate Configurations==
 
==Alternate Configurations==
*;Alt. Config. A : This configuration is a general purpose configuration, which has weaponry for all ranges. In its arms are pair of [[Ultra AC/5|Ultra Autocannon/5s]] for long-range engagements. Backing up the autocannons are four [[SRM-6]]s, as well as two [[Medium Pulse Laser]]s found in the center torso. The A is given two additional Double Heat Sinks to cope with the heat load of the weapons. BV (2.0) = 1,880<ref name=VM3 /><ref>[http://masterunitlist.info/Unit/Details/6272/vulture-mk-iii-a Master Unit List Profile of the ''Vulture'' Mk III's A Configuration.]</ref><ref>''Record Sheets: 3145 Unabridged'', p. 451</ref>
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*;Alt. Config. A : This configuration is meant for general purposes, loaded with weaponry for all ranges. In its arms are pair of [[Ultra AC/5|Ultra Autocannon/5s]] for long-range engagements. Backing up the autocannons are four [[SRM-6]]s, as well as two [[Medium Pulse Laser]]s found in the center torso. The A configuration is given two additional Double Heat Sinks to cope with the new heat load of the weapons. BV (2.0) = 1,880<ref name=VM3 /><ref>[http://masterunitlist.info/Unit/Details/6272/vulture-mk-iii-a Master Unit List Profile of the ''Vulture'' Mk III's A Configuration.]</ref><ref>''Record Sheets: 3145 Unabridged'', p. 451</ref>
  
*;Alt. Config. B : The most noted feature of the B is the addition of four [[Jump Jets]], giving its more flexibility during fire-support missions. Its weaponry and equipment includes two additional Double Heat Sinks, a pair of side-torso mounted LRM-20s, arm-mounted [[ER Large Lasers]], and a pair of ER Medium Lasers in the center. BV (2.0) = 2,572<ref name=VM3 /><ref>[http://masterunitlist.info/Unit/Details/6273/vulture-mk-iii-b Master Unit List Profile of the ''Vulture'' Mk III's B Configuration.]</ref><ref>''Record Sheets: 3145 Unabridged'', p. 452</ref>
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*;Alt. Config. B : The most noted feature of the B configuration is the addition of four [[Jump Jets]] in the legs, allowing greater flexibility during fire-support missions. Its weaponry and equipment includes a pair of side-torso mounted LRM-20s, arm-mounted [[ER Large Lasers]], and a pair of ER Medium Lasers in the center torso. Two additional Double Heat Sinks help in managing this configuration's heat levels. BV (2.0) = 2,572<ref name=VM3 /><ref>[http://masterunitlist.info/Unit/Details/6273/vulture-mk-iii-b Master Unit List Profile of the ''Vulture'' Mk III's B Configuration.]</ref><ref>''Record Sheets: 3145 Unabridged'', p. 452</ref>
  
*;Alt. Config. C : A close-quarters fighter, the C Configuration utilizes eight [[Streak SRM-6]] launchers split between the side torsos. Additionally, the 'Mech uses four [[Micro Pulse Lasers]]. The launchers are backed up by four tons of ammunition. BV (2.0) = 2,299<ref name=VM3 /><ref>[http://masterunitlist.info/Unit/Details/6274/vulture-mk-iii-c Master Unit List Profile of the ''Vulture'' Mk III's C Configuration.]</ref><ref>''Record Sheets: 3145 Unabridged'', p. 453</ref>
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*;Alt. Config. C : A close-quarters fighter, the C Configuration utilizes eight [[Streak SRM-6]] launchers split between the side torsos. Additionally, the 'Mech uses four [[Micro Pulse Lasers]]. The launchers are fed by four tons of ammunition. BV (2.0) = 2,299<ref name=VM3 /><ref>[http://masterunitlist.info/Unit/Details/6274/vulture-mk-iii-c Master Unit List Profile of the ''Vulture'' Mk III's C Configuration.]</ref><ref>''Record Sheets: 3145 Unabridged'', p. 453</ref>
  
*;Alt. Config. D : The D is a rare configuration, focusing around a pair of Clan produced [[Rotary AC/5|Rotary Autocannon/5s]], each mounted in the 'Mech's arms. The Rotaries are supplied with 120 rounds of ammunition. A [[MechWarrior (pilot)|MechWarrior]] only has a pair of arm-mounted Medium Pulse Lasers to serve as a backup weapon system. BV (2.0) = 2,421<ref name=VM3 /><ref>[http://masterunitlist.info/Unit/Details/6275/vulture-mk-iii-d Master Unit List Profile of the ''Vulture'' Mk III's D Configuration.]</ref><ref>''Record Sheets: 3145 Unabridged'', p. 454</ref>
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*;Alt. Config. D : Configuration D is a rare one, focusing around a pair of Clan-produced [[Rotary AC/5|Rotary Autocannon/5]]s, each mounted in the 'Mech's side torsos. The Rotary Cannons are supplied with 120 rounds of ammunition. A [[MechWarrior (pilot)|MechWarrior]] only has a pair of arm-mounted Medium Pulse Lasers to serve as a backup weapon system. BV (2.0) = 2,421<ref name=VM3 /><ref>[http://masterunitlist.info/Unit/Details/6275/vulture-mk-iii-d Master Unit List Profile of the ''Vulture'' Mk III's D Configuration.]</ref><ref>''Record Sheets: 3145 Unabridged'', p. 454</ref>
  
 
==Notes==
 
==Notes==
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* [[Stable]]
 
* [[Stable]]
 
* [[Variable Range Targeting]]
 
* [[Variable Range Targeting]]
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 +
==Related OmniMechs==
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*''[[Mad Dog (Vulture)|Vulture]]'' - The main basis for the ''Vulture'' Mk III, weighing the same and fitted for mostly the same role in its Primary Configuration. Known as ''Mad Dog'' among the Clans.
  
 
==References==
 
==References==
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[[Category:Dark Age Mechs]]
 
[[Category:Dark Age Mechs]]
 
[[Category:OmniMechs]]
 
[[Category:OmniMechs]]
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[[Category:Missile Boat BattleMechs]]

Revision as of 17:28, 15 February 2015

Mad Dog Mk III (Vulture Mk III)
Vulture Mk III
Production information
Manufacturer Alshain Weapons
Production Year 3109
Model Prime
Class Heavy
Introduced 3109
Technical specifications
Mass 60 tons
Chassis Bergan Version 8.3 Endo Steel
Armor Compound 24B2 FF
Engine Vlar 300 XL
Communications System Dash-2 Optima
Targeting Tracking System Hakkøn-Morris LAP
Heat Sinks 12 Double Heat Sinks
Speed 86 km/h
Armament
BV (2.0) 2,729[1][2][3]


Description

The Vulture Mk III is a heavy class OmniMech, which was produced originally by Alshain Weapons on Alshain in the beginning of the thirty-second century for the touman of Clan Ghost Bear. The 'Mech was built as the next generation of the Mad Dog, which was first produced in 2963.[4] First deployed in 3109, the Vulture Mk III (also known as the Mad Dog Mk III by the Clans) generally serves as a support 'Mech to frontline units. It has since entered service in the Raven Alliance as part of Clan Snow Raven's touman.[1]

Weapons and Equipment

The Vulture Mk III is able to move quickly and has a lot of available space for weapons and other equipment. This was accomplished by providing the design a Clan version of the 300-rated Vlar XL Engine and the use of Endo Steel in its construction. Nine and a half tons of Ferro-Fibrous armor protect the Vulture Mk III, giving it more protection than its ancestor.

The primary configuration is focused on providing allies with long range fire support. Its main weapons are four 20-tube Long-Range Missile Launchers split between the 'Mech's side torsos, with four tons of ammunition supplying the launchers. Backing up the launchers for closer engagements are six Extend Range Medium Lasers divided in pairs and allocated to each of the 'Mech's arms and its center torso. Twelve Double Heat Sinks struggle to account for the quite massive heat output of this configuration.[1]

Alternate Configurations

  • Alt. Config. A 
    This configuration is meant for general purposes, loaded with weaponry for all ranges. In its arms are pair of Ultra Autocannon/5s for long-range engagements. Backing up the autocannons are four SRM-6s, as well as two Medium Pulse Lasers found in the center torso. The A configuration is given two additional Double Heat Sinks to cope with the new heat load of the weapons. BV (2.0) = 1,880[1][5][6]
  • Alt. Config. B 
    The most noted feature of the B configuration is the addition of four Jump Jets in the legs, allowing greater flexibility during fire-support missions. Its weaponry and equipment includes a pair of side-torso mounted LRM-20s, arm-mounted ER Large Lasers, and a pair of ER Medium Lasers in the center torso. Two additional Double Heat Sinks help in managing this configuration's heat levels. BV (2.0) = 2,572[1][7][8]
  • Alt. Config. C 
    A close-quarters fighter, the C Configuration utilizes eight Streak SRM-6 launchers split between the side torsos. Additionally, the 'Mech uses four Micro Pulse Lasers. The launchers are fed by four tons of ammunition. BV (2.0) = 2,299[1][9][10]
  • Alt. Config. D 
    Configuration D is a rare one, focusing around a pair of Clan-produced Rotary Autocannon/5s, each mounted in the 'Mech's side torsos. The Rotary Cannons are supplied with 120 rounds of ammunition. A MechWarrior only has a pair of arm-mounted Medium Pulse Lasers to serve as a backup weapon system. BV (2.0) = 2,421[1][11][12]

Notes

The Vulture Mk III's visual likeness was first created by Wizkids' MechWarrior Dark Age Collectable Miniatures game as a part of its Fire for Effect expansion set. When it first appeared, it was originally listed as the Vulture. The figure (different from original BattleTech version) was only used for the game's Unique figures. It was later adapted by Catalyst Game Labs and redefined in the tabletop game once the company advanced the franchise's timeline to 3145.

Design Quirks

The Vulture Mk III has the following Design Quirks:[1]

Related OmniMechs

  • Vulture - The main basis for the Vulture Mk III, weighing the same and fitted for mostly the same role in its Primary Configuration. Known as Mad Dog among the Clans.

References

Bibliography