Difference between revisions of "SRM-4"

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==Technical Availability==
 
:Weapon / Item: SRM 4
 
:Cost: 60
 
:Age of War –Star League :uncommon
 
:Succession War: uncommon
 
:Clan Invasion – Present: uncommon
 
:Introduced: 2370TH/—
 
:Extinction: — / —
 
:Reintroduced: NA / NA
 
<ref> Techmanual p. 289</ref>
 
 
 
 
==References==
 
==References==
 
*[[BattleTech Master Rules]]
 
*[[BattleTech Master Rules]]

Revision as of 18:25, 23 April 2011

SRM-4
Production information
Type Missile
Tech Base Clan / Inner Sphere (IS)
Year Availability 2370
Technical specifications
Heat 3
Damage 2/Missile
Minimum Range N/A
Short Range 1-3
Medium Range 4-6
Long Range 7-9
Tons Clan = 1

IS = 2

Critical Slots 1
Ammo Per Ton 25
Cost (unloaded) 60,000
Ammo Cost (per ton) 27,000
BV (1.0) 39
BV (2.0) 39


Description

Short-Range Missiles pack more power into the missile than almost any other kind. They lack sophisticated guidance systems, so they must deliver their punch at short range. The SRM-4 fires four such missiles at a time.

Like all standard short-range missile launchers, the SRM-4 is capable of firing special munitions, including Fragmentation Missiles and Inferno Missiles.[1]

Models

SRM-4 is manufactured on the following planets:

Brand Planet Company
Holly New Avalon Lycomb-Davion IntroTech
Holly Marik Imstar Aerospace
Holly St. Ives HildCo Interplanetary
Hovertec Quad Menke Menke Armor and Armament
Hovertec Quad Proserpina Bulldog Enterprises
Hovertec Quad Oriente Oriente Weapon Works
Irian Weapons Works Class 4 Kalidasa Kali Yama Weapons Industries Incorporated
Irian Weapons Works Class 4 Kendall Kali Yama - Alphard Trading Corporation
Shannon Fore Illiushin Vandenberg Mechanized Industries
Telos Four-Shot Marduk Victory - (Norse BattleMech Works)
TharHes 4 Pack Tharkad TharHes Industries


References

Notes

  1. Total Warfare, FanPro, 2007 , pp. 140-141.