Wolf Trap

Wolf Trap
Wolf Trap
Production information
Manufacturer Luthien Armor Works
Production Year 3051[1]
Model WFT-1
Class Medium
Cost 7,910,258 C-bills
Technical specifications
'Mech type Inner Sphere BattleMech
Mass 45 tons
Chassis Alshain Class 580 Endo Steel
Armor Durallex Super Medium with CASE
Engine Hermes 270 XL
Communications System Sipher Security Plus 2
Targeting Tracking System Eagle Eye 400 XX
Heat Sinks 10
Speed 97.2 km/h
BV (1.0) 827
BV (2.0) 1,070[2]


The Wolf Trap is a BattleMech that the Draconis Combine designed to be used as a long range combat 'Mech. Originally called the Tora, Luthien Armor Works hastily rechristened it the Wolf Trap, the name Federated Commonwealth analysts had given it, to downplay its association with the Combine. The 'Mech is built on an Endo Steel chassis and protects the ammunition stores that it carries onboard with CASE that redirects the force of the explosion when an ammunition bin is hit by enemy fire. The 'Mech has a very respectable speed of 97.2 km/h, which it achieves through the use of a Hermes 270 XL engine. Finally, the 'Mech is protected with seven and a half tons of armor, giving it a good amount of armor protection for when it is in combat. The Wolf Trap debuted in 3051 but fell out of favor due to opponents targeting its ammunition bays. Subsequently, the DCMS ended procurement in 3061.[3]

Weapons and Equipment[edit]

The Wolf Trap carries as its main weapon an Imperator Code Red LB-X Autocannon/10, which allows it to fire both standard solid shells or cluster shells that act like a shotgun and cause damage all over the enemy. For added long range firepower, the Wolf Trap carries a Shigunga LRM-10 launcher which allows it to fire directly and also give indirect fire support when needed. Finally, for close combat, the 'Mech carries a pair of Victory 23R medium lasers. This varied arsenal lets the Wolf Trap effectively engage an enemy at any range.[2]


  • WFT-2 
    Despite no longer being produced, Luthien Armor Works authorized an upgrade program during the Jihad at their new plant on Abiy Adi. Though the Wolf Trap is unpopular, there were storehouses that abounded with the discarded 'Mech, giving the DCMS an upgraded machine in desperate times. The autocannon is replaced with a plasma rifle, while the missile launcher is upgraded to an MML 9. These changes give the -2 increased flexibility at the cost of some range. It also upgrades the lasers to ER medium lasers and adds a third. In addition, three Light Machine Guns are added and linked in a Machine Gun Array. Finally, the heat sinks are upgraded to double heat sinks. BV (2.0) = 1,289[4]
  • WFT-B 
    A minimal upgrade from Word of Blake, the -B downgrades the missile launcher to an LRM-5 to make room for an Improved C3 CPU and an additional half-ton of armor. BV = 1,021[5]
  • WFT-C 
    A minor modification of the Wolf Trap, the C model is modified to carry a C3 slave unit onto the battlefield, allowing the Wolf Trap to share targeting telemetry with other friendly units. The 'Mech achieves this by removing one of the medium lasers that it carries. BV (1.0) = 865, BV (2.0) = 1,001[6]
  • WFT-2B 
    This variant of the Wolf Trap is roughly based on the "Bear Trap" model. The Medium X-Pulse Lasers and improved armor protection remain, as does the performance provided by the XL engine, but the Silver Bullet Gauss Rifle has been replaced by a standard Imperator Dragon's Fire Gauss rifle to ease logistical concerns. This Wolf Trap variant is typically used by newer MechWarriors in less-prestigious units as a light cavalry unit. BV (2.0) = 1,439[7]

Custom Variants[edit]

Design Quirks[edit]

The WFT-1B Wolf Trap has the following Design Quirks:[10]

The WFT-2B Wolf Trap variant is subject of the following Design Quirks:[7]


  • In German products, the unit's proper name was translated to Fangeisen, which rather means Gin Trap. The model code was accordingly changed to FNG-1.



  1. MUL online date for the Wolf Trap
  2. 2.0 2.1 Technical Readout: 3050 Upgrade, p. 53
  3. Technical Readout: 3050 Upgrade, p. 52
  4. Record Sheets: 3050 Upgrade (Inner Sphere), p. 96
  5. Record Sheets: 3050 Upgrade (Inner Sphere), p. 97
  6. Record Sheets: 3050 Upgrade (Inner Sphere), p. 98
  7. 7.0 7.1 Technical Readout: Prototypes, p. 107
  8. Record Sheets: Unique 'Mechs p. 6 - Wolf Trap Daitama - Custom Variant published by BattleCorps website.
  9. Experimental Technical Readout: Kurita, pp. 4, 17 - Experimental Wolf Trap's fluff and stats.
  10. BattleMech Manual, p. 95 BattleMech Quirk Table -Wolf Trap Entry.