Combat Equipment

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Description

Originally conceived of as a supplement for support vehicles, Combat Equipment details support vehicle construction rules and rules for their use in Classic BattleTech, Classic BattleTech RPG, and BattleForce 2. The book went a step further, however, and introduced new equipment for use in CBT:RPG--including weapons, armor, and munitions--as well as new battle armor. Combat Equipment also introduced new ProtoMechs and rules for integrating them into CBT:RPG games. Finally, the book contains record sheets for all designs introduced in it.


Contents

  • "All the Guts, None of the Glory"
  • Introduction
  • Personal Weapons
Melee Weapons
Ranged Weapons
Support Weapons
Weapon Accessories
Munitions
Mine and Minefields
  • Armor and Combat Garb
Personal Armor
Power Armor
Aerie Afreet Clan Battle Armor Corona Golem
Grenadier Hauberk Nighthawk Phalanx Rottweiler
Tornado Trinity Void
  • ProtoMechs
Using ProtoMechs in CBT:RPG
Erinyes Cecerops Orc Procyon Chrysaor
Basilisk Triton Delphyne
  • Miscellaneous Gear and Rules
Drugs
Booby Traps and Triggers
Combat Medipacks
Vehicular Dropchutes
  • Support Vehicle Construction Rules
  • Equipment
  • Costs
  • Battle Values
  • General Rules
Availability
Large Vehicles
Support Vehicles in BattleForce 2
Support Vehicles in Classic BattleTech RPG
  • Tables
  • Record Sheets
  • Large Naval Template
  • Support Vehicles Construction Worksheet

Notes