Difference between revisions of "10th Ghost"

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==History==
 
==History==
 
===Formation===
 
===Formation===
The 10th Ghost was originally a [[Draconis Combine]] phantom BattleMech Regiment created by [[Theodore Kurita]] just after the [[4th Succession War]].  The 10th had consisted principly of two [[Yakuza]] gangs which were the Jirigawa & Minitoma Empires.<ref>''Field Manual: Draconis Combine'' p. 118 - 10th Ghost - Regiment's first Yakazu gang consisted of the Jirigawa & Minitoma Empire empires.</ref>
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The 10th Ghost was originally a [[Draconis Combine]] phantom BattleMech Regiment created by [[Theodore Kurita]] just after the [[Fourth Succession War]].  The 10th had consisted principally of two [[Yakuza]] gangs which were the Jirigawa and Minitoma Empires.<ref>''Field Manual: Draconis Combine'' p. 118 - 10th Ghost - Regiment's first Yakuza gang consisted of the Jirigawa and Minitoma empires.</ref>
 
===War of 3039===
 
===War of 3039===
The unit was station on the Combine world of [[Hachiman (planet)|Hachiman]] with its sister regiment, the 9th Ghost. The 10th Ghost with the 9th were deployed as part of Kurita's counterassault to the FedCom's invasion. They assaulted the recently taken world of [[Elidere IV]] in August 5th. They attacked its garrison, the [[1st Screaming Eagles]] Mercenary Regiment, whom which was uncertain who Ghost Regiments were prior to their landing. The battle on the outskits of Jasos City, the Eagle regiment realized the they were hopelessly out numbered. Despite this fact, the Eagles attempted use a risky plan.  They had tried to engage Ghosts lay smokescreans from their LRM launcher.  Their plan was to use the smoke to cover a demi-battalion of Battlemechs.  The Demi-Battalion was to hit one of the Ghost's wing in hopes to by collapsing one of regiments that the others would fall back.  
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The unit was stationed on the Combine world of [[Hachiman (planet)|Hachiman]] with its sister regiment, the 9th Ghost. The 10th Ghost with the 9th were deployed as part of Kurita's counterassault to the FedCom's invasion. They assaulted the recently taken world of [[Elidere IV]] in August 5th. They attacked its garrison, the [[1st Screaming Eagles]] mercenary regiment, whose members were uncertain who the Ghost Regiments were prior to their landing. In the battle on the outskits of Jasos City, the Eagle regiment realized the they were hopelessly out numbered. Despite this fact, the Eagles attempted a risky plan.  The Eagles used their LRM launchers to create smokescreens.  Their plan was to use the smoke to cover a demi-battalion of Battlemechs, who would hit one of the Ghost's wing in hopes of collapsing one of regiments and force the other to fall back.  
  
However, the combined 10th & 9th force didn't give the Screaming Eagles a chance. The Ghosts took full advantage of their force being fitted with Star League technology. They used their forces weaponry in peppering the Eagles beyond merc's long ranges capacites. The Ghosts continued to surprise the mercenaries by utilizing anti-missile systems. The mercs were startled by the near magical employment of lostech shooting down their smokescreen missile.  This cut holes in Eagle's coverage, and allowed Ghosts destroy the flanking attack force.  The devasation of half the mercenary force was too much for the Eagles. Its commander, Colonel Hokala signal his willingness to surrender and withdraw. While not speaking word, the Combine's Task Force commander in his ''[[Hatamoto-Chi]]'' signal his agreement by hold up one his's 'Mechs arms in the air.  The Ghosts allowed the 'Mercenaries recover their 'Mech warriors.  Ghost destroyed leading recovery vehicle attempting to salvage on it Eagle's 'mechs.  This signal withdraw from Davions forces to dropships, they departed the planet.<ref>''Historical: War of 3039'' pp. 106-107 - Elidere IV (July-August) - 10th Ghost teamed with the 9th, destroy half of the 1st Screaming Eagles and recapture Elidere IV as part of the Kurita Counter-Assault.</ref>,  
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However, the combined 10th and 9th force didn't give the Screaming Eagles a chance. The Ghosts took full advantage of their force being fitted with Star League technology. They used their force's extended range weaponry to pepper the Eagles beyond the merc's long range capacites. The Ghosts continued to surprise the mercenaries by utilizing [[Anti-Missile System|anti-missile systems]]. The mercs were startled by the near magical employment of lostech shooting down their smokescreen missiles.  This cut holes in Eagle's coverage, and allowed Ghosts destroy the flanking attack force.  The devasation of half the mercenary force was too much for the Eagles. Its commander, Colonel Hokala, signaled his willingness to surrender and withdraw. While not speaking a word, the Combine's Task Force commander in his ''[[Hatamoto-Chi]]'' signaled his agreement by hold up one of his 'Mechs arms in the air.  The Ghosts allowed the mercenaries to recover their MechWarriors, but Ghost troops destroyed the leading recovery vehicle attempting to salvage the Eagle's 'mechs.  Signaling their withdrawal to Davion forces, the Eagles boarded their DropShips and departed the planet.<ref>''Historical: War of 3039'' pp. 106-107 - Elidere IV (July-August) - 10th Ghost teamed with the 9th, destroy half of the 1st Screaming Eagles and recapture Elidere IV as part of the Kurita Counter-Assault.</ref>,  
  
 
===Clan Invasion===
 
===Clan Invasion===
During the Clan Invasion, the 10th Ghosts had deployed to raid Clan held worlds.  The unit had only lost few companies of troops during the raid.  By [[3057]], the 8th Ghosts surviving battalion was merged with the 10th Ghost. However, the 10th's two yakaza gangs had been conducting shadow conflict between each other.  The 8th Ghost's newcomers refused to join either side, which left the unit in state of unreliability.  The unit was assigned new commanding officer, Tai-sa Samual Noda, whom were sent in to bring "peace" back to the regiment.<ref>''Field Manual: Draconis Combine'' p. 118 - Officers & Ghost BattleMech regiment info.</ref>   
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During the Clan Invasion, the 10th Ghosts had deployed to raid Clan held worlds.  The unit had only lost few companies of troops during the raid.  By [[3057]], the 8th Ghosts surviving battalion was merged with the 10th Ghost. However, the 10th's two yakaza gangs had been conducting shadow conflict between each other.  The 8th Ghost's newcomers refused to join either side, which left the unit in state of unreliability.  The unit was assigned a new commanding officer, ''Tai-sa'' Samual Noda, who was sent in to bring "peace" back to the regiment.<ref>''Field Manual: Draconis Combine'' p. 118 - Officers and Ghost BattleMech regiment info.</ref>   
 
===Dominion War===
 
===Dominion War===
 
The unit partipated in the defense of [[Garstedt]] with the [[2nd Sword of Light]] in opening parts of the [[1st Combine-Ghost Bear War|Ghost Bear Invasion]]. The unit partipated in the closing battle of the conflict on [[Courchevel]].<ref>''Field Manual: Updates'' p. 114 - Brief info on Dominion War.</ref>
 
The unit partipated in the defense of [[Garstedt]] with the [[2nd Sword of Light]] in opening parts of the [[1st Combine-Ghost Bear War|Ghost Bear Invasion]]. The unit partipated in the closing battle of the conflict on [[Courchevel]].<ref>''Field Manual: Updates'' p. 114 - Brief info on Dominion War.</ref>
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==Tactics==
 
==Tactics==
The unit could not fight as a cohensive force, because of the internal fighting. The unit were formed from to batterd commands (8th Ghost + 10th Ghost).
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The unit was formed from two battered commands, the [[8th Ghost]] and 10th Ghost. Due to the internal friction between the yakuza gangs and survivors of two regiments, the unit could not fight as a cohensive force.
  
 
==Composition History==
 
==Composition History==
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:The difficults exists also in the aerospace corps.
 
:The difficults exists also in the aerospace corps.
 
*'''45th Benjamin Armored''' (1 Regiment Regiment/Regular/Reliable)
 
*'''45th Benjamin Armored''' (1 Regiment Regiment/Regular/Reliable)
:These armor unit is the watchdog and always ready to calm the heated mechwarriors with sheer force. 3 companies are alway prepared to take action, because 12 tanks are fully manned at every time.
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:These armor unit is the watchdog and always ready to calm the heated mechwarriors with sheer force. 3 companies are always prepared to take action, with twelve tanks are fully manned at every time.
 
*'''5th Meilen Ground Pounders''' (1 Regiment/Reqular/Reliable)
 
*'''5th Meilen Ground Pounders''' (1 Regiment/Reqular/Reliable)
:The unit consits of political [[ISF]] watchguards and other loyal forces.
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:The unit consists of political [[ISF]] watchguards and other loyal forces.
  
 
===3067===
 
===3067===
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During the initial first engagement of the War of 3039, the 10th Ghost's BattleMechs were Star League era designs. During their engagement on  with indications many had League era technology.  The identities of the Officers of the unit were hidden kept from public view, listing in [[20 Year Update]] shows that the 10th's commanding officer is unknown.
 
During the initial first engagement of the War of 3039, the 10th Ghost's BattleMechs were Star League era designs. During their engagement on  with indications many had League era technology.  The identities of the Officers of the unit were hidden kept from public view, listing in [[20 Year Update]] shows that the 10th's commanding officer is unknown.
  
The Unit partipate in Ronin Wars nor did in [[Operation Bulldog]].
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The unit didn't participate in the Ronin Wars or in [[Operation Bulldog]].
  
 
===Game Notes===
 
===Game Notes===

Revision as of 13:25, 2 December 2010

Template:InfoBoxStateUnit

History

Formation

The 10th Ghost was originally a Draconis Combine phantom BattleMech Regiment created by Theodore Kurita just after the Fourth Succession War. The 10th had consisted principally of two Yakuza gangs which were the Jirigawa and Minitoma Empires.[1]

War of 3039

The unit was stationed on the Combine world of Hachiman with its sister regiment, the 9th Ghost. The 10th Ghost with the 9th were deployed as part of Kurita's counterassault to the FedCom's invasion. They assaulted the recently taken world of Elidere IV in August 5th. They attacked its garrison, the 1st Screaming Eagles mercenary regiment, whose members were uncertain who the Ghost Regiments were prior to their landing. In the battle on the outskits of Jasos City, the Eagle regiment realized the they were hopelessly out numbered. Despite this fact, the Eagles attempted a risky plan. The Eagles used their LRM launchers to create smokescreens. Their plan was to use the smoke to cover a demi-battalion of Battlemechs, who would hit one of the Ghost's wing in hopes of collapsing one of regiments and force the other to fall back.

However, the combined 10th and 9th force didn't give the Screaming Eagles a chance. The Ghosts took full advantage of their force being fitted with Star League technology. They used their force's extended range weaponry to pepper the Eagles beyond the merc's long range capacites. The Ghosts continued to surprise the mercenaries by utilizing anti-missile systems. The mercs were startled by the near magical employment of lostech shooting down their smokescreen missiles. This cut holes in Eagle's coverage, and allowed Ghosts destroy the flanking attack force. The devasation of half the mercenary force was too much for the Eagles. Its commander, Colonel Hokala, signaled his willingness to surrender and withdraw. While not speaking a word, the Combine's Task Force commander in his Hatamoto-Chi signaled his agreement by hold up one of his 'Mechs arms in the air. The Ghosts allowed the mercenaries to recover their MechWarriors, but Ghost troops destroyed the leading recovery vehicle attempting to salvage the Eagle's 'mechs. Signaling their withdrawal to Davion forces, the Eagles boarded their DropShips and departed the planet.[2],

Clan Invasion

During the Clan Invasion, the 10th Ghosts had deployed to raid Clan held worlds. The unit had only lost few companies of troops during the raid. By 3057, the 8th Ghosts surviving battalion was merged with the 10th Ghost. However, the 10th's two yakaza gangs had been conducting shadow conflict between each other. The 8th Ghost's newcomers refused to join either side, which left the unit in state of unreliability. The unit was assigned a new commanding officer, Tai-sa Samual Noda, who was sent in to bring "peace" back to the regiment.[3]

Dominion War

The unit partipated in the defense of Garstedt with the 2nd Sword of Light in opening parts of the Ghost Bear Invasion. The unit partipated in the closing battle of the conflict on Courchevel.[4]

Federated Suns Incursion

Jihad

The 10th Ghost arrived on Dieron in March 3068 at the begining of the Jihad. After retaking the main spaceport, one of their first acts on that world was to support the 3rd Dieron Regulars after the Word of Blake forces nearly destroyed that unit. The 10th's assistance kept the 3rd Dieron in the fight far longer than would have been expected. The Blakist commander assigned Burr's Black Cobras mercenary unit to destroy the 10th Ghost, and the Combine regiment took many casualties over the next four weeks. They gave as good as they got however, nearly destroying the mercenary unit completely when they were recalled to defend the spaceport. During that last engagement the 10th's commander was killed, and the remaining forces quickly rallied around the commander's wife. In June 3068 the DCMS High Command rotated the 10th Ghost to Quentin to rebuild.[5]

In 3072 the 10th Ghost where declared rogue after they reformed into the mercenary unit known as the Ronin.

Officers

Tai-sa Samuel Noda was the commanding officer of the 10th Ghost while they were on Dieron. He was killed in June 3068.[6]

Tactics

The unit was formed from two battered commands, the 8th Ghost and 10th Ghost. Due to the internal friction between the yakuza gangs and survivors of two regiments, the unit could not fight as a cohensive force.

Composition History

3039

  • 10th Ghost (BattleMech Regiment)[7]

3059

  • 10th Ghost (1 Regiment/Regular/Questionable)
The internal shadow of the two yakuza faction took their tall among the unit members, some find the next morning dead. Because this friction the unit gained no advanced technology.
  • 10th Ghost Aerospace (1 Wing/Regular/Questionable)
The difficults exists also in the aerospace corps.
  • 45th Benjamin Armored (1 Regiment Regiment/Regular/Reliable)
These armor unit is the watchdog and always ready to calm the heated mechwarriors with sheer force. 3 companies are always prepared to take action, with twelve tanks are fully manned at every time.
  • 5th Meilen Ground Pounders (1 Regiment/Reqular/Reliable)
The unit consists of political ISF watchguards and other loyal forces.

3067

  • 10th Ghost (BattleMech Regiment) - CO: Tai-Sa Samual Noda
  • 10th Ghost Aerospace Wing (Aerospace Fighter Wing - CO: Sho-sa Wilma Daisan
  • 45th Benjamin Armored (Combat Vehicle Regiment) - CO: Tai-sa Alexander Gossett
  • 5th Meilan Groundpounders (2 Infantry Battalions) - CO: Tai-sa Greta Black

Notes

During the initial first engagement of the War of 3039, the 10th Ghost's BattleMechs were Star League era designs. During their engagement on with indications many had League era technology. The identities of the Officers of the unit were hidden kept from public view, listing in 20 Year Update shows that the 10th's commanding officer is unknown.

The unit didn't participate in the Ronin Wars or in Operation Bulldog.

Game Notes

When using the optional Force Specific Rules for scenarios. The unit has D Rated Equipment as of 3059. The unit as whole does not possession special abilities while fighting other regiments. However, individual members of the unit possess that are appliable when creating a character using RPG rules. Individual members receive double Skill points when they are being applied to Perception, Streetwise and Unarmed Combat. While using old MW RPG system may 1 point cheaper to purchase a Contact.[8]

References

  1. Field Manual: Draconis Combine p. 118 - 10th Ghost - Regiment's first Yakuza gang consisted of the Jirigawa and Minitoma empires.
  2. Historical: War of 3039 pp. 106-107 - Elidere IV (July-August) - 10th Ghost teamed with the 9th, destroy half of the 1st Screaming Eagles and recapture Elidere IV as part of the Kurita Counter-Assault.
  3. Field Manual: Draconis Combine p. 118 - Officers and Ghost BattleMech regiment info.
  4. Field Manual: Updates p. 114 - Brief info on Dominion War.
  5. Jihad Turning Points: Dieron, p. 8, 10th Ghost
  6. Jihad Turning Points: Dieron, p. 8, 10th Ghost
  7. Historical: War of 3039 p. 106-107 - 10th Ghost named as BattleMech Regiment.
  8. Field Manual: Draconis Combine p. 149 - Force Specific Rules - 10th Ghost special abilities.

Bibliography