Difference between revisions of "Intruder (DropShip class)"

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{{InfoBoxDropShip
 
{{InfoBoxDropShip
| image = Intruder.gif
+
| image = Intruder TRO3057r.png
| name = Intruder
+
| name = ''Intruder''
| manufacturer = [[Andurien AeroTech - Free Worlds Defense Industries|Andurien AeroTech]]<ref name=DJ15>''DropShips and JumpShips'', p. 15</ref> <br> [[BBP Industries]]<ref name=DJ15/> <br> [[Tharkad Aerospace Group]]<ref name=DJ15/>
+
| manufacturer = [[Andurien AeroTech - Free Worlds Defense Industries|Andurien AeroTech]]<ref name=DJ15>''DropShips and JumpShips: ComStar Intelligence Summary'', p. 15</ref><ref name=TRO3057r>''Technical Readout: 3057 Revised'', p. 24-25</ref>
 +
----[[BBP Industries]]<ref name=DJ15/>  
 +
----[[Tharkad Aerospace Group]]<ref name=DJ15/>
 
| production year=2655
 
| production year=2655
 
| year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/4368/ MUL online date for the ''{{PAGENAME}}'']''</ref>
 
| year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/4368/ MUL online date for the ''{{PAGENAME}}'']''</ref>
Line 13: Line 15:
 
| Width = 69
 
| Width = 69
 
| Height = 61.5
 
| Height = 61.5
| Drive System = Movem-XL Drive
+
| Drive System = [[Movem-XL Drive]]
 
| Safe Thrust = 2 g
 
| Safe Thrust = 2 g
 
| Maximum Thrust = 3 g
 
| Maximum Thrust = 3 g
 
| Fuel (tons) = 300 tons
 
| Fuel (tons) = 300 tons
 
| Fuel (days) = 163 days
 
| Fuel (days) = 163 days
| Armament = 7 x [[PPC]]s <br> 2 x [[AC/10]]s <br> 3 x [[AC/5]]s <br> 4 x [[LRM-20]]s <br> 4 x [[SRM-6]]s <br> 4 x [[Large Laser]]s <br> 16 x [[Medium Laser]]s
+
| Armament = <span></span>
| Armor = 34 tons Standard<ref name=TRO3057r>''Technical Readout: 3057 Revised'', p. 24-25</ref> <br> '''Fore:''' 17 <br> '''Sides:''' 15 <br> '''Aft:''' 14
+
* 7x [[PPC]]
| Crew = 146 personnel
+
* 2x [[AC/10]]
*5 officers
+
* 3x [[AC/5]]
*18 enlisted
+
* 4x [[LRM-20]]
*7 gunners
+
* 4x [[SRM-6]]
*116 bay personnel
+
* 4x [[large laser]]
| Heat Sinks = 113
+
* 16x [[medium laser]]
| BV (1.0) = 3,825<ref>''AeroTech 2 Record Sheets'', p. 217</ref>
+
| Armor = 34 tons [[Armor (Capital)|standard]]
| BV (2.0) = 3,977
+
| Crew = 30<ref name=TRO3057r/>
 +
*5 Officers
 +
*18 Enlisted
 +
*7 Gunners
 +
----
 +
(Crew Types)<ref name="BSr63">''BattleSpace'' rulebook, p. 63</ref><br/>
 +
*2 Pilots <br />
 +
*5 Engineers <br />
 +
*22 Secondary Engineers
 +
----
 +
Bay Personnel: 116
 +
| Heat Sinks = 113 (single)
 +
| BV (1.0) = 3,825<ref name=TRO3057r/><ref>''AeroTech 2 Record Sheets'', p. 217</ref>
 +
| BV (2.0) = 3,977{{cn}}
 
}}
 
}}
 
  
 
==Description==
 
==Description==
Designed to carry out raiding and assault operations, the '''''Intruder'''''-class [[DropShip]] is smaller than the more common ''[[Union]]''-class though more heavily armed. This makes it more suitable for high-risk heavy combat where [[BattleMech]] support is not a requirement. The ''Intruder'' is adept at carrying out various types of operations independently, from intelligence-gathering to securing a foothold during an invasion.<ref name=TRO3057r/><ref name=DS48>''DropShips and JumpShips'', p. 48-49</ref>
+
Designed to carry out raiding and assault operations, the '''''Intruder'''''-class [[DropShip]] is smaller, though more heavily armed, than the more common ''[[Union]]''-class. This makes it more suitable for high-risk heavy combat where [[BattleMech]] support is not a requirement. The ''Intruder'' is adept at carrying out various types of operations independently, from intelligence-gathering to securing a foothold during an invasion.<ref name=TRO3057r/><ref name=DS48>''DropShips and JumpShips: ComStar Intelligence Summary'', p. 48-49</ref>
  
With heavy weaponry evenly spread across its hull, the vessel is hard to take out, even on the ground. Thanks to its unique landing gear which extend down from the hull instead of out like most other spheroid designs, the hull of a landed ''Intruder'' is flush with the ground, making it nearly impossible for enemy forces to get under the vessel and place explosives or sabotage delicate landing systems. The landing gear can quickly extend back down again in order to provide sufficient ground clearance for the fusion drive to ignite, allowing the ''Intruder'' to get airborne in just 30 seconds.<ref name=DS48/>
+
With heavy weaponry evenly spread across its hull, the vessel is hard to take out, even on the ground. Thanks to its unique landing gear which extends down from the hull instead of out like most other spheroid designs, the hull of a landed ''Intruder'' is flush with the ground, making it nearly impossible for enemy forces to get under the vessel and place explosives or sabotage delicate landing systems. The landing gear can quickly extend back down again in order to provide sufficient ground clearance for the fusion drive to ignite, allowing the ''Intruder'' to get airborne in just 30 seconds.<ref name=DS48/>
  
Besides weaponry, the ''Intruder'' will typically carry a [[Inner Sphere Infantry Organization#Company|company]] of marines for spacecraft boarding and ground operations. Three large bays provide sufficient space to set up target practice simulators or conduct physical exercise for the marines and crew. When not in use these bays double as recreational spaces.<ref name=TRO3057r/><ref name=DS48/>
+
Besides weaponry, the ''Intruder'' will typically carry a [[Inner Sphere Infantry Organization#Company|company]] of marines for spacecraft boarding and ground operations. The infantry company can be used in ground combat or security details aboard the vessel just as easily. Three large bays provide sufficient space to set up target practice simulators or house physical exercise courses for the marines and crew. When not in use, these bays double as recreational spaces.<ref name=TRO3057r/><ref name=DS48/>
  
The ''Intruder'' is also notable for its well-appointed medical and surgical facilities, including an emergency room with two operating tables, a six-bed intensive care unit and a dispensary, and a highly sophisticated command center featuring mapboards, tactical intelligence displays and battle computers. The command and control facilities on the ''Intruder'' rivals those of the command versions of the larger ''Union'' and ''[[Overlord]]'', though its capacity is limited to smaller [[Battalion]]-sized formations at most.<ref name=TRO3057r/><ref name=DS48/>
+
The ''Intruder'' is also notable for its well-appointed medical and surgical facilities, including an emergency room with two operating tables, a six-bed intensive care unit, a dispensary, and a highly sophisticated command center featuring mapboards, tactical intelligence displays, and battle computers. The command and control facilities on the ''Intruder'' rival those of the command versions of the larger ''Union'' and ''[[Overlord]]'', though its capacity is limited to smaller [[Battalion]]-sized formations at most.<ref name=TRO3057r/><ref name=DS48/>
  
The largest producer of the ''Intruder'' in the [[Inner Sphere]] was [[Andurien AeroTech - Free Worlds Defense Industries|Andurien AeroTech]], a division of [[Free Worlds Defense Industries]]. However the [[Andurien Secession]] badly damaged Andurien AeroTech and forced the company to halt all production of the ''Intruder''. It wasn't until [[3046]] that the Free Worlds League rebuilt the factory and production finally resumed. The recovery of [[lostech]] would also spur the company to introduce a new upgraded version of the ''Intruder'' in [[3056]].<ref name=TRO3057r/>
+
The largest producer of the ''Intruder'' in the [[Inner Sphere]] was [[Andurien AeroTech - Free Worlds Defense Industries|Andurien AeroTech]], a division of [[Free Worlds Defense Industries]]. However, the [[Andurien Secession]] of the 3030s badly damaged the facility and forced the company to halt all production of the ''Intruder''. It wasn't until [[3046]] that the Free Worlds League rebuilt the factory and production finally resumed. The recovery of [[lostech]] would also spur the company to introduce a new upgraded version of the ''Intruder'' in [[3056]].<ref name=TRO3057r/> Post-Jihad, Andurien AeroTech announced its intention to separate from its parent company in [[3078]].<ref>''Objectives: Free Worlds League'', p. 37</ref> The upgraded 3056 version continues to see use primarily in the balkanized and reconstituted Free World's League<ref>''[http://www.masterunitlist.info/Unit/Details/4369/intruder-3056 MUL entry for ''Intruder 3056'']''</ref> while the Liao refit is found mostly in its namesake nation.<ref>''[http://www.masterunitlist.info/Unit/Details/4370/intruder-liao MUL entry for ''Intruder (Liao)'']''</ref>
  
 
==Armament==
 
==Armament==
The ''Intruder'' is equally home fighting in space or on the ground, with its large weapons array fairly evenly spread across the entire surface of the craft. The nose bays feature a single [[PPC]], [[LRM-20]], [[AC/5]] and twin [[Medium Laser]]s, with a further PPC and LRM-20 rack, paired Medium Lasers and a single [[Large Laser]] on each fore angle. The rear quarters of the craft are also heavily armed, featuring twin PPCs, paired AC/5 and [[AC/10]], and two [[SRM-6]] racks on each rear angle, with another LRM-20, twin Large Lasers and twin Medium Lasers mounted directly aft. For ammunition the vessel carries three tons of AC/5, four tons of AC/10, six tons of SRM-6 and eleven tons of LRM-20 munitions.<ref name=TRO3057r/><ref name=DS48/>
+
The ''Intruder'' is equally at home fighting in space or on the ground, with its large weapons array fairly evenly spread across the entire surface of the craft. The nose bays feature a single [[PPC]], [[LRM-20]], [[AC/5]] and twin [[medium laser]]s, with a further PPC and LRM-20 rack, paired medium lasers and a single [[Large Laser]] on each fore angle. The rear quarters of the craft are also heavily armed, featuring twin PPCs, paired AC/5 and [[AC/10]], and two [[SRM-6]] racks on each rear angle, with another LRM-20, twin Large Lasers, and twin medium lasers mounted directly aft. For ammunition, the vessel carries three tons of AC/5, four tons of AC/10, six tons of SRM-6, and eleven tons of LRM-20 munitions.<ref name=TRO3057r/><ref name=DS48/>
  
 
==Cargo==
 
==Cargo==
While designated as an attack craft, the ''Intruder'' features a large cargo capacity which can be used to carry a combined-arms unit. The vessel can carry up to four [[platoon]]s of foot infantry, typically marines although other units such as motorized infantry can be carried as well with minor alterations. Additionally the vessel includes a single fighter bay on either side which can be used to service and launch [[Aerospace Fighter]]s or [[Small Craft]]. When they were more prevalent these bays could also carry [[Land Air 'Mech]]s which provided more flexibility during combat operations. Finally the ''Intruder'' features a cargo bay capable of carrying 1,108 tons of supplies; it can also be easily modified to carry a [[company]] of [[Combat Vehicle|light vehicles]].<ref name=TRO3057r/><ref name=DS48/>
+
While designated as an attack craft, the ''Intruder'' features a large cargo capacity that can be used to carry a combined-arms unit. The vessel can carry up to four [[platoons]] of foot infantry, typically marines, although other units such as motorized infantry can be carried as well with minor alterations. Additionally, the class includes a single fighter bay on either side which can be used to service and launch [[aerospace fighters]] or [[Small Craft]]. When they were more prevalent, these bays could also carry [[Land-Air 'Mech]]s which provided more flexibility during combat operations. Finally, the ''Intruder'' features a cargo bay capable of carrying 1,108 tons of supplies; it can also be easily modified to carry a [[company]] of [[Combat Vehicle|light vehicles]].<ref name=TRO3057r/><ref name=DS48/>
  
 
==Variants==
 
==Variants==
*;Liao : The most common of the rare ''Intruder'' variants, this [[Capellan Confederation]] model introduced in [[2905]] replaces the rear-facing AC/5s with AC/10s and adds a further four tons of ammunition. To make room for this alteration, two medium lasers from each rear-facing firing arc were removed and six tons of fuel were dropped.<ref name=DS48/>
+
*;''Intruder'' (Liao) : The most common of the rare ''Intruder'' variants, this [[Capellan Confederation]] model introduced in [[2905]] replaces the rear-facing AC/5s with AC/10s and adds a further four tons of ammunition. To make room for this alteration, two medium lasers from each rear-facing firing arc were removed and six tons of fuel were dropped.<ref name=DS48/>
  
*;Upgrade : Built by Andurien AeroTech in [[3056]], the entire weapons array of this upgraded version of the ''Intruder'' were was replaced with [[Lostech]] equivalents: the PPCs were swapped to [[ER PPC|extended range models]], two [[Gauss Rifle]]s covering the rear arcs and an [[Ultra AC/5]] in the nose replaced the autocannons, [[Artemis IV FCS]] was added to the LRM and SRM racks, two [[ER Large Laser]]s and two [[Large Pulse Laser]]s replaced their standard equivalents, and all 16 standard medium lasers were replaced with [[Medium Pulse Laser]]s. Switching to [[Double Heat Sink]]s allowed the craft to vent twice as much heat as before despite dropping 13 heat sinks total, and protection was increased with 74 tons of standard armor. The standard carrying capacity was reduced to three infantry platoons and general cargo to 850 tons, with only 88 bay personnel needed to man this reduced capacity. BV (1.0) = 6,533<ref>''AeroTech 2 Record Sheets'', p. 218</ref>, BV (2.0) = 6,498
+
*;''Intruder'' (3056) : Built by Andurien AeroTech in [[3056]], the entire weapons array of this upgraded version of the ''Intruder'' was replaced with [[Lostech]] equivalents: the PPCs were swapped to [[ER PPC|extended range models]], two [[gauss rifle|Gauss rifles]] covering the rear arcs and an [[Ultra AC/5]] in the nose replaced the autocannons, [[Artemis IV FCS]] was added to the LRM and SRM racks, two [[ER Large Lasers]] and two [[Large Pulse Lasers]] replaced their standard equivalents, and all 16 standard medium lasers were replaced with [[Medium Pulse Lasers]]. Switching to [[Double Heat Sinks]] allowed the craft to vent twice as much heat as before despite dropping 13 heat sinks total, and protection was nearly doubled with 74 tons of standard armor. The standard carrying capacity was reduced to three infantry platoons and general cargo to 850 tons, with only 88 bay personnel needed to handle this reduced capacity. BV (1.0) = 6,533<ref name=TRO3057r/><ref>''AeroTech 2 Record Sheets'', p. 218</ref>, BV (2.0) = 6,498
  
*;Sassanid : The [[Clans]] primary [[Battle Armor]] carrier, the ''[[Sassanid]]'' is based on the ''Intruder''; in fact like many Clan DropShip designs the first examples of the class were merely converted ''Intruder''s.
+
The [[Clans]]' primary [[battle armor]] carrier DropShip, the ''[[Sassanid]]'' class, is based on the ''Intruder'', though it is considered a distinct design and not a mere variant.
  
 
==Named Vessels==
 
==Named Vessels==
 
(See [[:Category:Individual Intruder-class DropShips|List of named Intruder-class DropShips]])
 
(See [[:Category:Individual Intruder-class DropShips|List of named Intruder-class DropShips]])
  
==Intruder Ship Gallery==
+
==Notes==
 +
* In German products, the unit's proper name was translated to '''''Störenfried''''', which translates to ''Mischief'', while ''Intruder'' could be better translated as ''Eindringling''.
 +
 
 +
==Gallery==
 
<gallery>
 
<gallery>
Image:Intruder.png|''Intruder''-class DropShip
+
Intruder.png|Original illustration of the ''Intruder'' from ''[[DropShips and JumpShips|DropShips and JumpShips: ComStar Intelligence Summary]]''
 +
Intruder TRO3057r.png| ''Intruder'' (3056) from ''[[Technical Readout: 3057|TRO:3057]]''
 
</gallery>
 
</gallery>
  
 
==References==
 
==References==
 
<references />
 
<references />
 +
 
==Bibliography==
 
==Bibliography==
*''[[AeroTech 2 Record Sheets]]''
+
* ''[[AeroTech 2 Record Sheets]]''
*''[[DropShips and JumpShips]]''
+
* ''[[BattleSpace]]''
*''[[Technical Readout: 3057]]''
+
* ''[[DropShips and JumpShips]]''
*''[[Technical Readout: 3057 Revised]]''
+
* ''[[Objectives: Free Worlds League]]''
 +
* ''[[Technical Readout: 3057]]''
 +
* ''[[Technical Readout: 3057 Revised]]''
 +
 
  
 
[[Category:DropShip classes]]
 
[[Category:DropShip classes]]
Line 76: Line 98:
 
[[Category:Inner Sphere DropShip classes]]
 
[[Category:Inner Sphere DropShip classes]]
 
[[Category:Military DropShip classes]]
 
[[Category:Military DropShip classes]]
 +
[[Category:German renamed units]]

Latest revision as of 16:02, 19 April 2024

Intruder TRO3057r.png
Intruder
Production information
Manufacturer Andurien AeroTech[1][2]
BBP Industries[1]
Tharkad Aerospace Group[1]
Production Year 2655[3]
Use Assault Ship
Type Military Spheroid
Tech Base Inner Sphere
Technical specifications
Mass 3,000 tons
Structural Integrity 10
Length 69 meters
Width 69 meters
Height 61.5 meters
Drive System Movem-XL Drive
Safe Thrust 2 g
Max Thrust 3 g
Fuel (tons) 300 tons
Fuel (days) 163 days
Armament
Armor 34 tons standard
Crew 30[2]
  • 5 Officers
  • 18 Enlisted
  • 7 Gunners

(Crew Types)[4]

  • 2 Pilots
  • 5 Engineers
  • 22 Secondary Engineers

Bay Personnel: 116

Heat Sinks 113 (single)
BV (1.0) 3,825[2][5]
BV (2.0) 3,977[citation needed]

Description[edit]

Designed to carry out raiding and assault operations, the Intruder-class DropShip is smaller, though more heavily armed, than the more common Union-class. This makes it more suitable for high-risk heavy combat where BattleMech support is not a requirement. The Intruder is adept at carrying out various types of operations independently, from intelligence-gathering to securing a foothold during an invasion.[2][6]

With heavy weaponry evenly spread across its hull, the vessel is hard to take out, even on the ground. Thanks to its unique landing gear which extends down from the hull instead of out like most other spheroid designs, the hull of a landed Intruder is flush with the ground, making it nearly impossible for enemy forces to get under the vessel and place explosives or sabotage delicate landing systems. The landing gear can quickly extend back down again in order to provide sufficient ground clearance for the fusion drive to ignite, allowing the Intruder to get airborne in just 30 seconds.[6]

Besides weaponry, the Intruder will typically carry a company of marines for spacecraft boarding and ground operations. The infantry company can be used in ground combat or security details aboard the vessel just as easily. Three large bays provide sufficient space to set up target practice simulators or house physical exercise courses for the marines and crew. When not in use, these bays double as recreational spaces.[2][6]

The Intruder is also notable for its well-appointed medical and surgical facilities, including an emergency room with two operating tables, a six-bed intensive care unit, a dispensary, and a highly sophisticated command center featuring mapboards, tactical intelligence displays, and battle computers. The command and control facilities on the Intruder rival those of the command versions of the larger Union and Overlord, though its capacity is limited to smaller Battalion-sized formations at most.[2][6]

The largest producer of the Intruder in the Inner Sphere was Andurien AeroTech, a division of Free Worlds Defense Industries. However, the Andurien Secession of the 3030s badly damaged the facility and forced the company to halt all production of the Intruder. It wasn't until 3046 that the Free Worlds League rebuilt the factory and production finally resumed. The recovery of lostech would also spur the company to introduce a new upgraded version of the Intruder in 3056.[2] Post-Jihad, Andurien AeroTech announced its intention to separate from its parent company in 3078.[7] The upgraded 3056 version continues to see use primarily in the balkanized and reconstituted Free World's League[8] while the Liao refit is found mostly in its namesake nation.[9]

Armament[edit]

The Intruder is equally at home fighting in space or on the ground, with its large weapons array fairly evenly spread across the entire surface of the craft. The nose bays feature a single PPC, LRM-20, AC/5 and twin medium lasers, with a further PPC and LRM-20 rack, paired medium lasers and a single Large Laser on each fore angle. The rear quarters of the craft are also heavily armed, featuring twin PPCs, paired AC/5 and AC/10, and two SRM-6 racks on each rear angle, with another LRM-20, twin Large Lasers, and twin medium lasers mounted directly aft. For ammunition, the vessel carries three tons of AC/5, four tons of AC/10, six tons of SRM-6, and eleven tons of LRM-20 munitions.[2][6]

Cargo[edit]

While designated as an attack craft, the Intruder features a large cargo capacity that can be used to carry a combined-arms unit. The vessel can carry up to four platoons of foot infantry, typically marines, although other units such as motorized infantry can be carried as well with minor alterations. Additionally, the class includes a single fighter bay on either side which can be used to service and launch aerospace fighters or Small Craft. When they were more prevalent, these bays could also carry Land-Air 'Mechs which provided more flexibility during combat operations. Finally, the Intruder features a cargo bay capable of carrying 1,108 tons of supplies; it can also be easily modified to carry a company of light vehicles.[2][6]

Variants[edit]

  • Intruder (Liao) 
    The most common of the rare Intruder variants, this Capellan Confederation model introduced in 2905 replaces the rear-facing AC/5s with AC/10s and adds a further four tons of ammunition. To make room for this alteration, two medium lasers from each rear-facing firing arc were removed and six tons of fuel were dropped.[6]
  • Intruder (3056) 
    Built by Andurien AeroTech in 3056, the entire weapons array of this upgraded version of the Intruder was replaced with Lostech equivalents: the PPCs were swapped to extended range models, two Gauss rifles covering the rear arcs and an Ultra AC/5 in the nose replaced the autocannons, Artemis IV FCS was added to the LRM and SRM racks, two ER Large Lasers and two Large Pulse Lasers replaced their standard equivalents, and all 16 standard medium lasers were replaced with Medium Pulse Lasers. Switching to Double Heat Sinks allowed the craft to vent twice as much heat as before despite dropping 13 heat sinks total, and protection was nearly doubled with 74 tons of standard armor. The standard carrying capacity was reduced to three infantry platoons and general cargo to 850 tons, with only 88 bay personnel needed to handle this reduced capacity. BV (1.0) = 6,533[2][10], BV (2.0) = 6,498

The Clans' primary battle armor carrier DropShip, the Sassanid class, is based on the Intruder, though it is considered a distinct design and not a mere variant.

Named Vessels[edit]

(See List of named Intruder-class DropShips)

Notes[edit]

  • In German products, the unit's proper name was translated to Störenfried, which translates to Mischief, while Intruder could be better translated as Eindringling.

Gallery[edit]

References[edit]

  1. 1.0 1.1 1.2 DropShips and JumpShips: ComStar Intelligence Summary, p. 15
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 Technical Readout: 3057 Revised, p. 24-25
  3. MUL online date for the Intruder (DropShip class)
  4. BattleSpace rulebook, p. 63
  5. AeroTech 2 Record Sheets, p. 217
  6. 6.0 6.1 6.2 6.3 6.4 6.5 6.6 DropShips and JumpShips: ComStar Intelligence Summary, p. 48-49
  7. Objectives: Free Worlds League, p. 37
  8. MUL entry for Intruder 3056
  9. MUL entry for Intruder (Liao)
  10. AeroTech 2 Record Sheets, p. 218

Bibliography[edit]