Sarna News: Bad 'Mechs - Icestorm

Difference between revisions of "Rules Level 2"

Line 4: Line 4:
  
 
==Rules [[Level 1]] Weapons and Equipment==
 
==Rules [[Level 1]] Weapons and Equipment==
 +
* Rules Level 2 is inclusive of all Rules [[Level 1]] equipment.
  
==Additions to Tournament Rules Equipment==
+
==Rules Level 2 Additions to Tournament Rules Equipment==
** [[Active Probe]]
+
* [[Active Probe]]
** [[Anti-Missile System]]
+
* [[Anti-Missile System]]
** [[Anti-Personnel Pod]]s
+
* [[Anti-Personnel Pod]]s
** [[Artemis IV]] Fire Control System
+
* [[Artemis IV]] Fire Control System
** [[Cargo Space]]
+
* [[Cargo Space]]
** [[C3 Network|C³ Master/Base]]
+
* [[C3 Network|C³ Master/Base]]
** [[C3 Network|C³ Slave]]
+
* [[C3 Network|C³ Slave]]
** [[C3 Network|C³i]]
+
* [[C3 Network|C³i]]
** [[CASE|Cellular Ammunition Storage Equipment (CASE)]]  
+
* [[CASE|Cellular Ammunition Storage Equipment (CASE)]]  
** [[ECM Suite]]
+
* [[ECM Suite]]
** [[Endo-Steel]] [[Internal Structure]]
+
* [[Endo-Steel]] [[Internal Structure]]
** [[Ferro-Fibrous Armor]]
+
* [[Ferro-Fibrous Armor]]
** [[Double Heat Sinks]]
+
* [[Double Heat Sinks]]
** [[Internal Combustion Engine]]
+
* [[Internal Combustion Engine]]
** [[Light Engine]]s
+
* [[Light Engine]]s
** [[MASC|Myomer Accelerator Signal Circuitry (MASC)]]
+
* [[MASC|Myomer Accelerator Signal Circuitry (MASC)]]
** [[Targeting Computer]]
+
* [[Targeting Computer]]
** [[Triple Strength Myomer]]
+
* [[Triple Strength Myomer]]
** [[XL Engine]]s
+
* [[XL Engine]]s
** [[TAG|Target Acquisition Gear (TAG)]]
+
* [[TAG|Target Acquisition Gear (TAG)]]
** [[Stealth Armor]] System
+
* [[Stealth Armor]] System
  
 
==Additions to Tournament Rules Weapons==
 
==Additions to Tournament Rules Weapons==
  
 
===[[:Category:Physical Weapons|Physical Weapons]]===
 
===[[:Category:Physical Weapons|Physical Weapons]]===
** [[Sword]]
+
* [[Sword]]
  
 
===[[:Category:Ballistic Weapons|Ballistic Weapons]]===
 
===[[:Category:Ballistic Weapons|Ballistic Weapons]]===
** [[LB-X Autocannon]]
+
* [[LB-X Autocannon]]
** [[Ultra Autocannon]]
+
* [[Ultra Autocannon]]
** [[Rotary Autocannon]]
+
* [[Rotary Autocannon]]
** [[Autocannon Munitions]]
+
* [[Autocannon Munitions]]
** [[Vehicle Flamer]]s
+
* [[Vehicle Flamer]]s
** [[Heavy Vehicle Flamer]]s
+
* [[Heavy Vehicle Flamer]]s
** [[Light Gauss Rifle]]
+
* [[Light Gauss Rifle]]
** [[Gauss Rifle]]
+
* [[Gauss Rifle]]
** [[Heavy Gauss Rifle]]
+
* [[Heavy Gauss Rifle]]
** [[Light Machine Gun]]
+
* [[Light Machine Gun]]
** [[Heavy Machine Gun]]
+
* [[Heavy Machine Gun]]
  
 
===[[:Category:Energy Weapons|Energy Weapons]]===
 
===[[:Category:Energy Weapons|Energy Weapons]]===
** [[Flamer]]s
+
* [[ER Micro Laser]]
** [[ER Small Laser]]
+
* [[ER Small Laser]]
** [[ER Medium Laser]]
+
* [[ER Medium Laser]]
** [[ER Large Laser]]
+
* [[ER Large Laser]]
** [[Small Pulse Laser]]
+
* [[Heavy Small Laser]]
** [[Medium Pulse Laser]]
+
* [[Heavy Medium Laser]]
** [[Large Pulse Laser]]
+
* [[Heavy Large Laser]]
 +
* [[Pulse Micro Laser]]
 +
* [[Pulse Small Laser]]
 +
* [[Pulse Medium Laser]]
 +
* [[Pulse Large Laser]]
 +
 
  
 
===[[:Category:Missile Weapons|Missile Weapons]]===
 
===[[:Category:Missile Weapons|Missile Weapons]]===
Line 62: Line 68:
 
** [[Narc Missile Beacon]]
 
** [[Narc Missile Beacon]]
 
** Narc Munitions
 
** Narc Munitions
** Particle Projector Cannon ([[PPC]])
+
** [[Extended Range Particle Projector Cannon|Extended Range Particle Projector Cannon (ER PPC)]]
  
==Non-Tournament Rules Equipment==
+
==Rules Level 2 Non-Tournament Rules Equipment==
 +
** N/A
  
==Non-Tournament Rules Weapons==  
+
==Rules Level 2 Non-Tournament Rules Weapons==  
 
===[[:Category:Artillery Weapons]]===
 
===[[:Category:Artillery Weapons]]===
 
** [[Thumper Artillery Piece]]
 
** [[Thumper Artillery Piece]]
Line 87: Line 94:
 
** [[FASCAM|Field Artillery Scatterable Munitions (FASCAM)]] Missile Munition (Mines)
 
** [[FASCAM|Field Artillery Scatterable Munitions (FASCAM)]] Missile Munition (Mines)
 
** [[Inferno Missiles]] (Fire)
 
** [[Inferno Missiles]] (Fire)
** [[Flamer]]s (Fire)
 

Revision as of 13:38, 3 March 2011

This article is about the BattleTech rules category. For the ComGuard military formation, see Level II.


The second BattleTech Rules Level/BMRR introduced by FASA, Level Two represents the level of technology available in the Inner Sphere during the Star League and the technological renaissance caused by the discovery of the Helm Memory Core and Clan Invasion. Rules Level 2 represented the technology, units and rules last published in BattleTech Maser Rules Revised Edition, AeroTech 2: Revised Edition & Combat Equipment. In addition to the Technology of the Star League and the technical rennaisance, Rules level 2 adds Infantry, Combat Vehicles, Support Vehicles, Conventional Fighters and AeroSpace Fighters to the BattleMechs that were the only unit type allowed in Rules Level 1 Play.

Rules Level 1 Weapons and Equipment

  • Rules Level 2 is inclusive of all Rules Level 1 equipment.

Rules Level 2 Additions to Tournament Rules Equipment

Additions to Tournament Rules Weapons

Physical Weapons

Ballistic Weapons

Energy Weapons


Missile Weapons

Rules Level 2 Non-Tournament Rules Equipment

    • N/A

Rules Level 2 Non-Tournament Rules Weapons

Category:Artillery Weapons

Ballistic Weapons

Energy Weapons

Mine Fields

Missile Weapons