Difference between revisions of "Seraph"

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{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
|image=Seraph.png
+
|image = Seraph.png
|name=Seraph
+
|name = ''Seraph''
|manufacturer=[[Martinson Armaments]], [[Gibson Federated BattleMechs - (Free Worlds Defense Industries)|Gibson Federated BattleMechs]]
+
|manufacturer =  
|model=C-SRP-O
+
[[Free Worlds Defense Industries#Gibson Federated BattleMechs|Gibson Federated BattleMechs]]<ref name=TRJp170f>''Technical Readout: Jihad'', pp. 170–171: "C-SRP-O Seraph"</ref> <!-- reprinted from TRO:3075 -->
|class=Assault
+
----
|production year=3069
+
[[Martinson Armaments]]<ref name=TRJp170f />
|year reference=<ref>''Jihad Hot Spots: 3072'', p. 135</ref>
+
|model = C-SRP-O<ref name=TRJp170f />
|cost= 22,039,281 C-bills
+
|production year = 3069
|mass=85
+
|year reference = <ref>''Jihad Hot Spots: 3072'', p. 135</ref>
|chassis=Celestial Series SP1
+
|cost = 22,039,281 C-bills
|armor=Durallex Divine Guardian
+
|Tech Base = Inner Sphere
|engine=GM 255 [[Light Fusion Engine|Light Fusion]]
+
|mech type = OmniMech
|comsys=[[Master's Voice Cel-Alpha]]
+
|mass = 85
|T&T=[[Master's Sight 1-Omega]]
+
|chassis = [[Celestial Series SP1]] <!-- <ref name=TRJp170f /> -->
|heat sinks= 10 [[Double heat sinks]]
+
|armor = [[Durallex Divine Guardian]]
|speed=54
+
|engine = [[GM 255 Light Fusion]] with [[Triple-Strength Myomer]] <!-- <ref name=TRJp170f /> -->
|armament=
+
|comsys = [[Master's Voice Cel-Alpha]] <!-- <ref name=TRJp170f /> -->
Primary (''Invictus'') Configuration
+
|T&T = [[Master's Sight 1-Omega]] <!-- <ref name=TRJp170f /> -->
*1x [[Ultra AC/10]]
+
|heat sinks = 10 [[Double Heat Sinks|double]] <!-- <ref name=TRJp170f /> -->
*2x [[MML 5]]s
+
|speed = 54 <!-- <ref name=TRJp170f /> -->
*1x [[Streak SRM-6]]
+
|speed with TSM = 64 <!-- <ref name=TRJp170f /> -->
*1x [[Snub-Nose PPC]]
+
|armament =  
*1x [[Retractable Blade]]
+
Primary (''Invictus'') Configuration <!-- <ref name=TRJp170f /> -->
|BV (2.0)= 1,794<ref>''Technical Readout: 3075'', p. 90</ref><ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 176</ref>
+
* 1x [[Ultra AC/10]]
}}  
+
* 2x [[MML 5]]
 +
* 1x [[Streak SRM-6]]
 +
* 1x [[snub-nose PPC]]
 +
* 1x [[retractable blade]]
 +
* 1x [[CASE]]
 +
* 2x double heat sink
 +
|BV (2.0) = 1,794<ref name=TRJp170f /><ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 176</ref>
 +
}}
  
 
==Description==
 
==Description==
The light assault [['Mech]] of the [[Celestial series]] of [[OmniMech]]s, the '''''Seraph''''' is somewhat slow for its weight, but it attempts to make up for that with the inclusion of [[Triple Strength Myomer|Triple-Strength Myomer]] that enables the 'Mech to speed up to 64 kph when it runs hot. Like the other Celestials, the ''Seraph'' makes use of a [[light fusion engine]] and a [[small cockpit]], though other newer technologies are present only in its weaponry. As with the other Celestials, a [[C3i Computer]] is included.
+
The light assault [['Mech]] of the [[Celestial series]] of [[OmniMech]]s, the '''''Seraph''''' is somewhat slow for its weight, but it attempts to make up for that with the inclusion of [[triple strength myomer]] that enables the 'Mech to speed up to 64 km/h when it runs hot. Like the other Celestials, the ''Seraph'' makes use of a [[light fusion engine]] and a [[small cockpit]], though other newer technologies are present only in its weaponry. As with the other Celestials, a [[C3i computer]] is included.
 
 
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==
The ''Seraph'' features an array of weapons that is useful at long to medium ranges, but becomes very strong at close range. The largest gun on the 'Mech is the [[Ultra AC/10]] that is capable of a sustained high rate of fire thanks to the inclusion of three tons of ammunition. The paired [[MML-5]]s can fire both SRM and LRM rounds, giving it great flexibility, while the [[Streak SRM-6]] can be fired as often as possible since it does not fire unless it acquires a target lock. The [[Snub-Nose PPC]] is capable of the same amount of damage as its heavier counterpart at short range. With this wide array of weaponry, the ''Seraph'' makes use of its [[C3i Computer]], whether it is sniping with its missiles or closing to short range and unloading on opponents while feeding its targeting telemetry back to other members of its Level II. Of course, the [[Retractable Blade]] gives it an accurate physical weapon.  
+
The ''Seraph'' features an array of weapons that is useful at long to medium ranges, but becomes very strong at close range. The largest gun on the 'Mech is the [[Ultra AC/10]] that is capable of a sustained high rate of fire thanks to the inclusion of three tons of ammunition. The paired [[MML-5]]s can fire both SRM and LRM rounds, giving it great flexibility, while the [[Streak SRM-6]] can be fired as often as possible since it does not fire unless it acquires a target lock. The [[snub-nose PPC]] is capable of the same amount of damage as its heavier counterpart at short range. With this wide array of weaponry, the ''Seraph'' makes use of its [[C3i computer]], whether it is sniping with its missiles or closing to short range and unloading on opponents while feeding its targeting telemetry back to other members of its [[Level II]]. Of course, the [[retractable blade]] gives it an accurate physical weapon.
  
The main criticism of the ''Seraph Invictus'' is that it does not make very good use of its [[Triple Strength Myomer|Triple-Strength Myomer]]. The design does not build enough heat to activate the musculature, a problem the Streak missile system only exacerbates.
+
The main criticism of the ''Seraph Invictus'' is that it does not make very good use of its triple strength myomer. The design does not build enough heat to activate the musculature, a problem the Streak missile system only exacerbates.
  
 
==Alternate Configurations==
 
==Alternate Configurations==
*;Alt. Config. A (''Dominus'') : This variant uses a [[Heavy PPC]] to deliver a strong punch, and a [[Plasma Rifle]] to deal both damage and heat. An [[ER Medium Laser]] and a [[Medium Pulse Laser]] provide close support, while the [[Target Acquisition Gear]] threatens opponents with homing artillery. A [[Targeting Computer]] helps these weapons find their mark, and [[Improved Jump Jets]] allow the ''Seraph'' Dominus to move up to a hundred fifty meters at a time. BV (2.0) = 2,324<ref name=3075-91>''Technical Readout: 3075'', p. 91</ref>, 2,338<ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 177</ref>
+
*; Alternate Configuration A (''Dominus'') : This variant uses a [[heavy PPC]] to deliver a strong punch, and a [[plasma rifle]] to deal both damage and heat. An [[ER medium laser]] and a [[medium pulse laser]] provide close support, while the [[target acquisition gear]] threatens opponents with homing artillery. A [[targeting computer]] helps these weapons find their mark, and [[improved jump jet]]s allow the ''Seraph'' Dominus to move up to a hundred fifty meters at a time. One extra heat sink seems an afterthought.<ref name=TRJp170f /> BV (2.0) = 2,324<ref name=TRJp170f /> or 2,338<ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 177</ref>
  
*;Alt. Config. B (''Infernus'') : Vicious up close or at range, the ''Seraph B'' also uses a Targeting Computer to aid its accuracy. Up close it can use its [[LB-X Autocannon/20]], which is capable of firing slugs that can tear holes in an enemy's armor or cluster munitions that spread damage out. Three tons of ammunition is protected by [[CASE]]. Also protected by the CASE is the ammo bin for the [[Anti-Missile System]]. Farther out, the ''Infernus'' variant makes use of a Heavy PPC. Useful at all ranges is the Snub-Nose PPC, though it deals more damage up close. BV (2.0) = 2,181<ref name=3075-91 /><ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 178</ref>
+
*; Alternate Configuration B (''Infernus'') : Vicious up close or at range, the ''Seraph'' B also uses a targeting computer to aid its accuracy. Up close it can use its [[LB 20-X Autocannon]], which is capable of firing slugs that can tear holes in an enemy's armor or cluster munitions that spread damage out. Three tons of ammunition is protected by [[CASE]]. Also protected by CASE is the [[anti-missile system]] ammo bin. Farther out, the ''Infernus'' variant makes use of a heavy PPC. Useful at all ranges is the snub-nose PPC, though it deals more damage up close.<ref name=TRJp170f /> BV (2.0) = 2,181<ref name=TRJp170f /><ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 178</ref>
  
*;Alt. Config. C (''Comminus'') : Though the ''Comminus'' variant is quite powerful against conventional units, it sacrifices little firepower against other 'Mechs. An [[MRM 40]] is useful against either type of opponent, though it is more difficult to aim than other weapons. A Heavy PPC and two ER Medium Lasers work well against hardened targets. A Plasma Rifle deals heavy damage against enemy units, but is especially potent against [[infantry]]. Also heavily damaging to unarmored troops are the pair of [[Flamer]]s. To protect the ''Seraph C'' from enemy electronics, it mounts a [[Guardian ECM Suite]]. BV (2.0) = 2,136<ref name=3075-91 /><ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 179</ref>
+
*; Alternate Configuration C (''Comminus'') : Though the ''Comminus'' variant is quite powerful against conventional units, it sacrifices little firepower against other 'Mechs. An [[MRM 40]] is useful against either type of opponent, though it is more difficult to aim than other weapons. A heavy PPC and two ER medium lasers work well against hardened targets. A plasma rifle deals heavy damage against enemy units, but is especially potent against [[infantry]]. Also heavily damaging to unarmored troops are the pair of [[flamer]]s. To protect the ''Seraph'' C from enemy electronics, it mounts a [[Guardian ECM suite]]. Five extra heat sinks cool things down.<ref name=TRJp170f /> BV (2.0) = 2,136<ref name=TRJp170f /><ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 179</ref>
  
*;Alt. Config. D (''Luminos'') : The ''Seraph D'' is best at medium to long range, as it carries two Heavy PPCs and one [[Light PPC]]. Like the ''Dominus'' variant, the ''Luminos'' can jump up to 150 meters using improved jump jets that enable it to get into a good sniping position. Three Medium Pulse Lasers and a Small Laser are used defensively in the event an enemy units gets inside the minimum range of the PPCs. A Flamer provides effective anti-infantry defense. BV (2.0) = 2,291<ref name=3075-91 /><ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 180</ref>
+
*; Alternate Configuration D (''Luminos'') : The ''Seraph'' D is best at medium to long range, as it carries two heavy PPCs and one [[light PPC]]. Like the ''Dominus'' variant, the ''Luminos'' can jump up to 150 meters using improved jump jets that enable it to get into a good sniping position. Three medium pulse lasers and a [[small laser]] are used defensively in the event an enemy units gets inside the minimum range of the PPCs. A flamer provides effective anti-infantry defense. Two double heat sinks are also carried.<ref name=TRJp170f /> BV (2.0) = 2,291<ref name=TRJp170f /><ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 180</ref>
  
*;Alt. Config. E (''Eminus'') : The ''Seraph E'' uses two experimental [[Thunderbolt 20]]s, though it only has enough ammunition to fire each about nine times. Backing these up is a Snub-Nose PPC. BV (2.0) = 2,157<ref name=3075-91 />, 2,148<ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 181</ref>
+
*; Alternate Configuration E (''Eminus'') : The ''Seraph'' E uses two experimental [[Thunderbolt 20]]s, though it only has enough ammunition to fire each about nine times. Backing these up is a snub-nose PPC. CASE covers both ammo bins.<ref name=TRJp170f /> BV (2.0) = 2,157<ref name=3075-91>''Technical Readout: 3075'', p. 91</ref> or 2,148<ref name=TRJp170f /><ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 181</ref>
  
*;Alt. Config. S (''Caelestis'') : The ''Seraph S'' carries three [[Streak LRM-10]]s backed up by two Clan-made [[Large Pulse Laser]]s and [[Medium Pulse Laser]]s. How these weapons, particularly the [[Experimental Technology|experimental]] Streak LRM systems, were acquired by the Blakists isn't known. Three [[Jump Jets]] give the ''Caelestis'' some more maneuverability. BV (2.0) = 2,788<ref>''Jihad Secrets: The Blake Documents'', p. 164</ref><ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 182</ref>
+
*; Alternate Configuration S (''Caelestis'') : The ''Seraph'' S carries three [[Streak LRM-10]]s backed up by two Clan-made [[large pulse laser]]s and medium pulse lasers. How these weapons, particularly the [[Experimental Technology|experimental]] Streak LRM systems, were acquired by the Blakists isn't known. Three [[jump jet]]s give the ''Caelestis'' some more maneuverability. BV (2.0) = 2,788<ref>''Jihad Secrets: The Blake Documents'', p. 164</ref><ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 182</ref>
  
 
===Custom Configurations===
 
===Custom Configurations===
*;''Seraph'' Havalah : Based on the Infernus, the custom config of [[Opacus Venatori]] member [[Adept]] [[Havalah Cazer]] carries a [[Brandt DragonMaw]] [[Ultra AC/20]] supplied with a whopping six tons of reloads supported by a [[Ramtech 9500V]] [[Large Variable Speed Pulse Laser|Large]] and [[Ramtech 5500V|5500V]] [[Medium Variable Speed Pulse Laser]]. While a Targeting Computer ensures she hits what she targets, a [[Brandt Whipsaw]] Anti-Missile System wards off missile fire for as long as it single ton of reloads lasts.  BV (2.0) = 2,028 <ref name="WB">''Starterbook: Wolf and Blake'', pp. 44, 105.</ref>
+
*; <span id="Seraph (Havalah)">''Seraph'' Havalah</span> : Based on the Infernus, the custom configuration of [[Opacus Venatori]] member [[Adept]] [[Havalah Cazer]] carries a [[Brandt DragonMaw]] [[Ultra AC/20]] supplied with a whopping six tons of reloads supported by a [[Ramtech 9500V]] [[Large Variable Speed Pulse Laser|large]] and [[Ramtech 5500V|5500V]] [[medium variable speed pulse laser]]. While a targeting computer ensured she hit what she targeted, a [[Brandt Whipsaw]] anti-missile system warded off missile fire.  BV (2.0) = 2,028<ref name="WB">''Starterbook: Wolf and Blake'', pp. 44, 105</ref>
 +
 
 +
*; ''Seraph'' Ravana : Customized configuration of the [[Manei Domini]]–staffed [[Warrior House Rakshasa|Warrior House Rakshasa]]'s house master, [[Precentor]] [[Ravana]]. This ''Seraph'' is configured with [[Advance Technology|Advanced]] and [[Experimental Technology]]. The 'Mech is configured as intermediate fighter. It carries a snub-nose PPC, Thunderbolt 20 and experimental large variable-speed laser for its primary armament. For defense, it had an experimental [[laser AMS|laser anti-missile system]]. It'd also been given two additional double heat sinks to help handle the extra heat load. BV (2.0) = 1,941<ref>''Jihad Turning Points: Sian'', p. 15: "Seraph Ravana" record sheet</ref>
 +
 
 +
==Design Quirks==
 +
The ''Seraph'' has the following [[Design Quirks]]:<ref>''BattleMech Manual'', p. 94: BattleMech Quirk Table - Seraph Entry</ref>
 +
* [[Improved Communications]]
 +
* [[Improved Sensors]]
 +
* [[Bad Reputation]]
  
*;''Seraph'' Ravana : Customized configuration of the [[Manei Domini]] staffed [[Warrior House Rakshasa|Warrior House Rakshasa]]'s house master, [[Precentor]] [[Ravana]]. This ''Seraph'' is configured with [[Advance Technology|Advanced]] and [[Experimental Technology]]. The 'Mech is configured as intermediate fighter. It carries a [[Snub-Nose PPC|SN-PPC]], [[Thunderbolt 20|Thunderbolt 20 Missile Launcher]] and experimental Large Variable-Speed Laser for its primary armament. For defense it has an experimental [[Laser AMS|Laser Anti-Missile System]]. It's also been given two additional Double-Heat Sinks to help handle the extra heat load. BV (2.0) = 1,941<ref>''Jihad Turning Points: Sian'', p. 15, "Seraph Ravana" record sheet</ref>
+
==Gallery==
 +
<gallery>
 +
File:Seraph.png|Original ''Seraph'' from ''[[Technical Readout: 3075|TRO:3075]]''
 +
</gallery>
  
 
==References==
 
==References==
Line 57: Line 74:
  
 
==Bibliography==
 
==Bibliography==
*''[[Jihad Hot Spots: 3072]]''
+
* ''[[Jihad Hot Spots: 3072]]''
*''[[Jihad Secrets: The Blake Documents]]''
+
* ''[[Jihad Secrets: The Blake Documents]]''
*''[[Record Sheets: 3072]]''
+
* ''[[Record Sheets: 3072]]''
*''[[Record Sheets: 3075]]''
+
* ''[[Record Sheets: 3075]]''
*''[[Record Sheets: 3075 Unabridged]]''
+
* ''[[Record Sheets: 3075 Unabridged]]''
*''[[Record Sheets: 3075 Unabridged - The Cutting Edge]]''
+
* ''[[Record Sheets: 3075 Unabridged - The Cutting Edge]]''
*''[[Technical Readout: 3075]]''
+
* ''[[Technical Readout: 3075]]''
  
  
[[Category:BattleMechs]]
+
[[Category:'Mechs]]
 
[[Category:OmniMechs]]
 
[[Category:OmniMechs]]
 
[[Category:Assault BattleMechs]]
 
[[Category:Assault BattleMechs]]

Latest revision as of 16:09, 22 March 2024

Seraph
Seraph
Production information
Manufacturer Gibson Federated BattleMechs[1]

Martinson Armaments[1]

Production Year 3069[2]
Model C-SRP-O[1]
Class Assault
Cost 22,039,281 C-bills
Technical specifications
'Mech type Inner Sphere OmniMech
Mass 85 tons
Chassis Celestial Series SP1
Armor Durallex Divine Guardian
Engine GM 255 Light Fusion with Triple-Strength Myomer
Communications System Master's Voice Cel-Alpha
Targeting Tracking System Master's Sight 1-Omega
Heat Sinks 10 double
Speed 54 km/h (64 km/h with TSM)
Armament

Primary (Invictus) Configuration

BV (2.0) 1,794[1][3]


Description[edit]

The light assault 'Mech of the Celestial series of OmniMechs, the Seraph is somewhat slow for its weight, but it attempts to make up for that with the inclusion of triple strength myomer that enables the 'Mech to speed up to 64 km/h when it runs hot. Like the other Celestials, the Seraph makes use of a light fusion engine and a small cockpit, though other newer technologies are present only in its weaponry. As with the other Celestials, a C3i computer is included.

Weapons and Equipment[edit]

The Seraph features an array of weapons that is useful at long to medium ranges, but becomes very strong at close range. The largest gun on the 'Mech is the Ultra AC/10 that is capable of a sustained high rate of fire thanks to the inclusion of three tons of ammunition. The paired MML-5s can fire both SRM and LRM rounds, giving it great flexibility, while the Streak SRM-6 can be fired as often as possible since it does not fire unless it acquires a target lock. The snub-nose PPC is capable of the same amount of damage as its heavier counterpart at short range. With this wide array of weaponry, the Seraph makes use of its C3i computer, whether it is sniping with its missiles or closing to short range and unloading on opponents while feeding its targeting telemetry back to other members of its Level II. Of course, the retractable blade gives it an accurate physical weapon.

The main criticism of the Seraph Invictus is that it does not make very good use of its triple strength myomer. The design does not build enough heat to activate the musculature, a problem the Streak missile system only exacerbates.

Alternate Configurations[edit]

  • Alternate Configuration B (Infernus
    Vicious up close or at range, the Seraph B also uses a targeting computer to aid its accuracy. Up close it can use its LB 20-X Autocannon, which is capable of firing slugs that can tear holes in an enemy's armor or cluster munitions that spread damage out. Three tons of ammunition is protected by CASE. Also protected by CASE is the anti-missile system ammo bin. Farther out, the Infernus variant makes use of a heavy PPC. Useful at all ranges is the snub-nose PPC, though it deals more damage up close.[1] BV (2.0) = 2,181[1][5]
  • Alternate Configuration C (Comminus
    Though the Comminus variant is quite powerful against conventional units, it sacrifices little firepower against other 'Mechs. An MRM 40 is useful against either type of opponent, though it is more difficult to aim than other weapons. A heavy PPC and two ER medium lasers work well against hardened targets. A plasma rifle deals heavy damage against enemy units, but is especially potent against infantry. Also heavily damaging to unarmored troops are the pair of flamers. To protect the Seraph C from enemy electronics, it mounts a Guardian ECM suite. Five extra heat sinks cool things down.[1] BV (2.0) = 2,136[1][6]
  • Alternate Configuration D (Luminos
    The Seraph D is best at medium to long range, as it carries two heavy PPCs and one light PPC. Like the Dominus variant, the Luminos can jump up to 150 meters using improved jump jets that enable it to get into a good sniping position. Three medium pulse lasers and a small laser are used defensively in the event an enemy units gets inside the minimum range of the PPCs. A flamer provides effective anti-infantry defense. Two double heat sinks are also carried.[1] BV (2.0) = 2,291[1][7]
  • Alternate Configuration E (Eminus
    The Seraph E uses two experimental Thunderbolt 20s, though it only has enough ammunition to fire each about nine times. Backing these up is a snub-nose PPC. CASE covers both ammo bins.[1] BV (2.0) = 2,157[8] or 2,148[1][9]
  • Alternate Configuration S (Caelestis
    The Seraph S carries three Streak LRM-10s backed up by two Clan-made large pulse lasers and medium pulse lasers. How these weapons, particularly the experimental Streak LRM systems, were acquired by the Blakists isn't known. Three jump jets give the Caelestis some more maneuverability. BV (2.0) = 2,788[10][11]

Custom Configurations[edit]

Design Quirks[edit]

The Seraph has the following Design Quirks:[14]

Gallery[edit]

References[edit]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 Technical Readout: Jihad, pp. 170–171: "C-SRP-O Seraph"
  2. Jihad Hot Spots: 3072, p. 135
  3. Record Sheets: 3075 Unabridged - The Cutting Edge, p. 176
  4. Record Sheets: 3075 Unabridged - The Cutting Edge, p. 177
  5. Record Sheets: 3075 Unabridged - The Cutting Edge, p. 178
  6. Record Sheets: 3075 Unabridged - The Cutting Edge, p. 179
  7. Record Sheets: 3075 Unabridged - The Cutting Edge, p. 180
  8. Technical Readout: 3075, p. 91
  9. Record Sheets: 3075 Unabridged - The Cutting Edge, p. 181
  10. Jihad Secrets: The Blake Documents, p. 164
  11. Record Sheets: 3075 Unabridged - The Cutting Edge, p. 182
  12. Starterbook: Wolf and Blake, pp. 44, 105
  13. Jihad Turning Points: Sian, p. 15: "Seraph Ravana" record sheet
  14. BattleMech Manual, p. 94: BattleMech Quirk Table - Seraph Entry

Bibliography[edit]