Overlord (DropShip class)

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Overlord
Production information
Manufacturer various
Use 'Mech/ASF Carrier
Type Spheroid
Tech Base Inner Sphere
Technical specifications
Mass 9,700 tons
Structural Integrity
Length 99 meters
Width meters
Height meters
Drive System Star League V450
Safe Thrust 3
Max Thrust 5
Fuel (tons)
Fuel (days)
Armament 6 x PPCs
2 x AC/20
6 x AC/5
12 x Medium Lasers
3 x LRM-5s
6 x Large Lasers
Armor standard
Crew 43
Heat Sinks 120 (single)
BV (1.0) 4,164
BV (2.0) 4,702


Description

The Overlord is considered to be one of the primary combat transport DropShips in the Inner Sphere. Capable of carrying a full 'Mech battalion and a squadron of ASFs, as well as most of the technical support for both, the nearly-10,000 ton vessel has proven its worth as a dedicated combat transport, especially for smaller garrison invasions and as a force element in larger planetary invasions. Highly valued, they started to become scarce in the later Succession Wars.

Armament

The armament package -as originally installed in Star League era versions- outgunned every other DropShip in space. While the ground support role has diminished somewhat due to the scarcity of atmospheric tracking components, the sheer firepower of two twenty-class autocannons and six Large Lasers cannot be underestimated.

Cargo

Variants

The number of variants of the Overlord class are too numerous to list. While they were customized extensively prior to the fall of the originalStar League, the modifications to remaining units was an obvious necessity, primarily due to the loss of damaged equipment and the inability to repair and replace the same. However, mission-specific modifications are still common. Most notable as an example is the Running Fox, House Davion's flagship, modified to be more luxurious and act as a command post, for when the First Prince is on campaign.

Two other common modifications can sometimes be seen within the Inner Sphere: the first, often referred to as the Overlord-Two, reduces the 'Mech component by 12 and brings in a company of vehicles. The Command-Overlord subtracts only four 'Mechs and adds in the equivalent tonnage for command and control facilities (including added berthing).

Other notable variants include:

  • Upgrade - Starting in 3056, Shipil Company began production of an upgraded variant of the Overlord armed primarily with advanced weaponry. Replacing the nose weaponry with two ER PPCs and three Gauss rifles while adding Artemis IV FCS to the missile launchers, the remainder of the energy weapons have been replaced with either pulse or extended-range variants, the advanced energy weaponry hampered by the unchanged coolant circuit. BV (1.0) = 4,892 BV (2.0) = 5,680
  • Overlord A-3 - Developed in 3058 as a WarShip escort, the A-3 removes the 'Mech bays, freeing up space and weight to boost the armor and weaponry, replacing the existing array with eleven ER PPCs, twelve Gauss Rifles and ER Large Lasers, sixteen Medium Lasers, four Artemis enhanced LRM-20s, four Large Pulse Lasers and ten Medium Pulse Lasers. Most notably the A-3 carries two AR-10 capital missile launchers and a massive teleoperated Kraken-T launcher in its nose, retaining the fighter bays while adding berths for a platoon of Battle Armor marines.
  • Overlord-C - The Clans refitted their Overlords to carry 45 'Mechs as per Clan military structure, eventually resulting in 2818 in a true redesign designated the Overlord-C featuring heavier armaments and armor. BV (1.0) = 8,836 BV (2.0) = 9,056

References