Difference between revisions of "Adder (Puma)"

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{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
|image=Puma.jpg
+
|image           = Adder RGilClan v03.png
|name=Adder
+
|name             = ''Adder''
|manufacturer=[[Sheridan LM-TA 8-10]], [[W-7 Facilities]], [[WC Site 3]]
+
|manufacturer     =
| production year=3010
+
[[Assault Tech Industries]]<ref name=rg3p12>''Recognition Guide: ilClan, vol. 3, p. 12</ref>
|year reference=<ref name=TRO3050U>''Technical Readout 3050 Upgrade'', pp. 120-121, "Adder OmniMech Profile"</ref><ref>[http://www.masterunitlist.info/Unit/Details/2598/puma-adder-prime ''MUL online date for'' {{PAGENAME}}]</ref>
+
----
|model=Prime
+
[[Sheridan LM-TA 8-10]]<ref name=TRCIp24f>''Technical Readout: Clan Invasion'', pp. 24–25: "Puma"</ref> <!-- TRO:CI entry reprinted from TRO:3050U -->
|class=Light
+
----
|cost= 7,021,688 C-bills<ref name=CO109>''Combat Operations'', p. 109</ref>
+
[[W-7 Facilities]]<ref name=TRCIp24f />
|Tech Base=[[Clan]]
+
----
|mech type=OmniMech
+
[[Wolf Clan Site 3]]<ref name=TRCIp24f />
|mass=35
+
| production year = 3010
|chassis=Hooded Endo-Lite [[Endo Steel]]
+
|year reference   =<ref name=TRO3050U>''Technical Readout 3050 Upgrade'', pp. 120-121, "Adder OmniMech Profile"</ref><ref>[http://www.masterunitlist.info/Unit/Details/2598/puma-adder-prime ''MUL online date for'' {{PAGENAME}}]</ref>
|armor=Star Lite [[Ferro-Fibrous]]
+
|model           = Prime<ref name=TRCIp24f />
|engine=[[Great Father 210 XL]]
+
|class           = Light
|comsys=[[Trueborn Ultra 945B]]
+
|cost             = 7,021,688 [[C-bill]]s<ref name=CO109>''Combat Operations'', p. 109</ref>
|T&T=[[Adder Special V8.6]]
+
|Tech Base       = [[Clan]]
|heat sinks=10 [[Double Heat Sinks]]
+
|mech type       = OmniMech
|speed=97.2
+
|mass             = 35
|armament=
+
|chassis         = [[Hooded Endo-Lite]] [[endo steel]]<ref name=TRCIp24f />
 +
|armor           = [[Star Lite Ferro-Fibrous]]<ref name=TRCIp24f />
 +
|engine           = [[Great Father 210 Extra-Light]]<ref name=TRCIp24f />
 +
|comsys           = [[Trueborn Ultra 945B]]<ref name=TRCIp24f />
 +
|T&T             = [[Adder Special V8.6]]<ref name=TRCIp24f />
 +
|heat sinks       = 10 [[Double Heat Sink|double]]<ref name=TRCIp24f />
 +
|speed           = 97<ref name=TRCIp24f />
 +
|armament         =
 
Primary Configuration
 
Primary Configuration
*1x [[Flamer]]
+
* 1x [[flamer]]
*2x [[ER PPC]]s
+
* 2x [[ER PPC]]
 
|BV (1.0)=1,560<ref name=CO109/>
 
|BV (1.0)=1,560<ref name=CO109/>
|BV (2.0)=2,083<ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 36</ref>
+
|BV (2.0)=2,083<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 36</ref>
 
}}  
 
}}  
  
 
==Description==
 
==Description==
Codenamed '''''Puma''''' by [[Inner Sphere]] forces who first engaged it, the '''''Adder''''' is a light [[Clan]] [[OmniMech]] that serves as a direct or an indirect fire-support unit in most of its configurations.   The ''Adder'' is capable of carrying a relatively heavy weapons payload that can surprise an unsuspecting enemy, even at extreme ranges.<ref name=TRO3050U/><ref name=TRO3050>''Technical Readout: 3050'', pp. 18-19, "Adder OmniMech Profile"</ref><ref name=TRO3050R>''Technical Readout: 3050 Revised'', pp. 16-17, "Adder OmniMech Profile"</ref>
+
[[Inner Sphere Designation for Clan BattleMechs|Code-named]] '''''Puma''''' by [[Inner Sphere]] forces who first engaged it, the '''''Adder''''' is a light [[Clan]] [[OmniMech]] that serves as a direct or an indirect fire-support unit in most of its configurations. The ''Adder'' is capable of carrying a relatively heavy weapons payload that can surprise an unsuspecting enemy, even at extreme ranges.<ref name=TRO3050U/><ref name=TRO3050>''Technical Readout: 3050'', pp. 18-19, "Adder OmniMech Profile"</ref><ref name=TRO3050R>''Technical Readout: 3050 Revised'', pp. 16-17, "Adder OmniMech Profile"</ref>
  
The ''Adder'' was designed by [[Clan Star Adder]] in preparation for the invasion of the [[Inner Sphere]]. First produced in [[Introduction Year::3010]], the formidable ''Adder'' was actually designed as an OmniMech capable of emulating the weapons configurations the [[Wolf's Dragoons]] reported as most common for medium Inner Sphere BattleMechs, the 'Mechs most frequently fielded by [[Successor State]] armies. Some of these configurations, including B, C, and D, are still used as of [[3050]]. Despite producing such a formidable design, the Star Adders failed to maintain exclusive possession of the ''Adder''; by [[3045]], the ''Adder'' had become common throughout the Clans.<ref name=TRO3050U/><ref name=TRO3050/><ref name=TRO3050R/>  
+
The ''Adder'' was designed by [[Clan Star Adder]] in preparation for the invasion of the [[Inner Sphere]]. First produced in [[Introduction Year::3010]], the formidable ''Adder'' was actually designed as an OmniMech capable of emulating the weapons configurations [[Wolf's Dragoons]] reported as most common for medium Inner Sphere BattleMechs, the 'Mechs most frequently fielded by [[Successor State]] armies. Some of these configurations, including B, C, and D, are still used as of [[3050]]. Despite producing such a formidable design, the Star Adders failed to maintain exclusive possession of the ''Adder''; by [[3045]], the ''Adder'' had become common throughout the Clans.<ref name=TRO3050U/><ref name=TRO3050/><ref name=TRO3050R/><ref name="TRO:CIp24">''Technical Readout: Clan Invasion'', p. 24, "Puma"</ref> The development of the ''Adder'' was tied into the restructuring of the Star Adder's [[Kappa Galaxy (Clan Star Adder)|Kappa Galaxy]] to emulate an Inner Sphere force, to provide a training opponent for other Star Adder units. A number of the main configurations of the ''Adder'' were designed specifically for Kappa Galaxy, or were based on intelligence provided by [[Wolf's Dragoons]].<ref name="TRO:CIp24"/>
  
The ''Adder'' frees up as much weight as possible by using a weight-saving [[Endo Steel]] chassis and carrying a lightweight 210 [[XL Engine]], which gives the 'Mech a top speed of 97.2 km/h. The ''Adder'' carries six tons of [[Ferro-Fibrous]] armor for protection from enemy fire. The effort to save weight has resulted in a 'Mech that dedicates almost half of its weight (some sixteen tons) to pod space.<ref name=TRO3050U/><ref name=TRO3050/><ref name=TRO3050R/>  
+
The ''Adder'' frees up as much weight as possible by using a weight-saving [[endo steel]] chassis, carrying six tons of [[ferro-fibrous]] armor for protection from enemy fire, and mounting a lightweight 210-rated [[XL engine]], which gives the 'Mech a top speed of 97.2 km/h. This effort to save weight has resulted in a 'Mech that dedicates almost half of its weight, some 16 tons, to [[pod space]].<ref name=TRO3050U/><ref name=TRO3050/><ref name=TRO3050R/>
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==
The ''Adder'' has a [[Flamer]] in a fixed mount which cannot be removed from the 'Mech. The Primary configuration adds a basic but powerful arsenal of two [[ER PPC]]s which are linked to an advanced [[Targeting Computer]], allowing the Primary configuration of the ''Adder'' to strike at long range with deadly accuracy. To help handle the massive heat from the twin ER PPCs, the ''Adder'' has an additional [[double heat sink]]. Even with the additional double heat sink, the 'Mech must use a [[volley fire]] strategy to prevent it from overheating.<ref name=TRO3050U/><ref name=TRO3050/><ref name=TRO3050R/>
+
The ''Adder'' has a [[flamer]] in a fixed mount which cannot be removed from the 'Mech. The Primary configuration adds a basic but powerful arsenal of two [[ER PPC]]s which are linked to an advanced [[targeting computer]], allowing the Primary configuration of the ''Adder'' to strike at long range with deadly accuracy. To help handle the massive heat from the twin ER PPCs, the ''Adder'' has an additional [[double heat sink]]. Even with the additional double heat sink, the 'Mech must use a [[volley fire]] strategy to prevent it from overheating.<ref name=TRO3050U/><ref name=TRO3050/><ref name=TRO3050R/>
  
 
==Alternate Configurations==
 
==Alternate Configurations==
*;Alt. Config. A : A long range missile support configuration, the ''Adder'' A has a pair of [[LRM-20]] launchers, allowing it to bombard an enemy from long range. For close combat, the 'Mech has two [[Small Pulse Laser]]s. BV (1.0) = 1,304<ref name=CO109/>, BV (2.0) = 1,437<ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 37</ref>
+
*; Alternate Configuration A : A long range missile support configuration, the ''Adder'' A has a pair of [[LRM-20]] launchers, allowing it to bombard an enemy from long range. For close combat, the 'Mech has two [[small pulse laser]]s.<ref name=TRCIp24f /> BV (1.0) = 1,304<ref name=CO109/>, BV (2.0) = 1,437<ref name=TRCIp24f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 37</ref>
  
*;Alt. Config. B : A long range sniping configuration, the B configuration carries an [[LB-X Autocannon/5]] backed up by a highly accurate [[Large Pulse Laser]] for long range engagements. To protect itself at close ranges, the ''Adder'' B has a pair of [[ER Medium Laser]]s. BV (1.0) = 1,176<ref name=CO109/>, BV (2.0) = 1,422<ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 38</ref>
+
*; Alternate Configuration B : A long range sniping configuration, the B configuration carries an [[LB-X Autocannon/5]] backed up by a highly accurate [[large pulse laser]] for long range engagements. To protect itself at close ranges, the ''Adder'' B has a pair of [[ER medium laser]]s.<ref name=TRCIp24f /><ref name="RS:3050Up38"/> This was one of the configurations designed as a result of intelligence from Wolf's Dragoons.<ref name="TRO:CIp24"/> BV (1.0) = 1,176<ref name=CO109/>, BV (2.0) = 1,422<ref name=TRCIp24f /><ref name="RS:3050Up38">''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 38</ref>
  
*;Alt. Config. C : Another long range bombardment configuration, the ''Adder'' C has two [[LRM-15]] launchers and takes advantage of their lack of a minimum range by carrying a [[Narc Missile Beacon]] that can attach homing pods to enemy 'Mechs for increased missile accuracy. For close range defense, the 'Mech has a single [[Medium Pulse Laser]]. BV (1.0) = 1,268<ref name=CO109/>, BV (2.0) = 1,372<ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 39</ref>
+
*; Alternate Configuration C : Another long range bombardment configuration, the ''Adder'' C has two [[LRM-15]] launchers and takes advantage of their lack of a minimum range by carrying a [[Narc Missile Beacon]] that can attach homing pods to enemy 'Mechs for increased missile accuracy. For close range defense, the 'Mech has a single [[medium pulse laser]].<ref name=TRCIp24f /><ref name="RS:3050Up39"/> This configuration was primarily designed by the Star Adders for use by Kappa Galaxy.<ref name="TRO:CIp24"/> BV (1.0) = 1,268<ref name=CO109/>, BV (2.0) = 1,372<ref name=TRCIp24f /><ref name="RS:3050Up39">''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 39</ref>
  
*;Alt. Config. D : Another long range sniper configuration, the ''Adder'' D has an [[ER Large Laser]] and an [[Ultra Autocannon/5]] for long range engagements, with a pair of [[Streak SRM-2]] launchers to finish off any enemies who close with the 'Mech. BV (1.0) = 1,130<ref name=CO109/>, BV (2.0) = 1,255<ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 40</ref>
+
*; Alternate Configuration D : Another long range sniper configuration, the ''Adder'' D has an [[ER large laser]] and [[UAC/5]] for long range engagements, with a pair of [[Streak SRM-2]] launchers to finish off any enemies who close with the 'Mech.<ref name=TRCIp24f /><ref name="RS:3050Up40"/> This was one of the configurations designed as a result of intelligence from Wolf's Dragoons.<ref name="TRO:CIp24"/> BV (1.0) = 1,130<ref name=CO109/>, BV (2.0) = 1,255<ref name=TRCIp24f /><ref name="RS:3050Up40">''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 40</ref>
  
*;Alt. Config. E : The E configuration has two [[ATM-9]] launchers which can fire ammunition specialized for long, medium, and short ranges. For close combat, the 'Mech has an additional four [[Micro Pulse Laser]]s. BV (1.0) = 1,143<ref name=CO109/><ref>''Record Sheets: Upgrades'', p. 56</ref>, BV (2.0) = 1,272<ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 41</ref>
+
*; Alternate Configuration E : The E configuration has two [[ATM-9]] launchers which can fire ammunition specialized for long, medium, and short ranges. For close combat, the 'Mech has an additional four [[micro pulse laser]]s.<ref name=TRCIp24f /> BV (1.0) = 1,143<ref name=CO109/><ref>''Record Sheets: Upgrades'', p. 56</ref>, BV (2.0) = 1,272<ref name=TRCIp24f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 41</ref>
  
*;Alt. Config. H : The only true brawling configuration of the ''Adder'', the ''Adder'' H has two highly destructive [[Heavy Large Laser]]s as its primary weapons backed up only by the fixed Flamer. To help dissipate the 'Mech's heat, it has six additional double heat sinks. BV (1.0) = 1,158<ref name=CO109/>, BV (2.0) = 1,453<ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 42</ref>
+
*; Alternate Configuration H : The only true brawling configuration of the ''Adder'', the H has two highly destructive [[heavy large laser]]s as its primary weapons backed up only by the fixed [[flamer]]. To help dissipate the 'Mech's heat, it has six additional [[double heat sink]]s. A Targeting Computer increases the accuracy of the heavy large lasers.<ref name=TRCIp24f /> BV (1.0) = 1,158<ref name=CO109/>, BV (2.0) = 1,453<ref name=TRCIp24f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 42</ref>
  
*;Alt. Config. J : The ''Adder J'' carries the new [[Hyper Assault Gauss 20]] as its primary weapon, giving it a powerful punch. This is backed up by four [[Anti-Personnel Gauss Rifle]]s, which are capable of decimating infantry. BV (2.0) = 1,222<ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 43</ref>
+
*; Alternate Configuration I : The ''Adder'' I carries an [[improved heavy medium laser]] and four [[ER medium laser]]s. An [[SRM-6]] and a ton of ammunition is mounted in each side torso. To handle the heavy heat load, five extra heat sinks are installed, two in each arm and one in the left torso. BV (2.0) = 1,575<ref name=rg3p12 />
 +
 
 +
*; Alternate Configuration J : The ''Adder'' J carries the new [[HAG 20|Hyper-Assault Gauss 20]] as its primary weapon, giving it a powerful punch. This is backed up by four [[Anti-Personnel Gauss Rifle|Anti-Personnel Gauss rifle]]s, which are capable of decimating infantry.<ref name=TRCIp24f /><ref name="RS3050Up43"/> This variant was first observed being used by forces from [[Clan Hell's Horses]] in action on [[Paulus Prime]].<ref name="TRO:CIp24"/> BV (2.0) = 1,222<ref name=TRCIp24f /><ref name="RS3050Up43">''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 43</ref>
 +
 
 +
*; Alternate Configuration K : The K is equipped with a [[rotary AC/2]] and ton of ammunition in the right arm, while the left arm carries a single [[ER Large Pulse Laser|ER large pulse laser]]. Additional protection comes from a [[laser anti-missile system]]. BV (2.0) = 1,281<ref name=rg3p12/>
 +
 
 +
*; Alternate Configuration L : The L configuration is apparently a light striker variant. Each arm carries a pair of [[Streak LRM-5]]s and a ton of ammunition, while the side torsos carry a single [[ER medium laser]]. An [[ECM suite]] provides electronic warfare support, and six [[jump jets]] are installed for a 180 meter jump range. BV (2.0) = 1,738<ref name=rg3p12/>
 +
 
 +
*; Alternate Configuration S : The S configuration is an anti-infantry specialist. Each arm carries three [[machine gun]]s, while each side torso carries five more machine guns, fed by one ton of machine gun ammunition is in each arm. For heavier targets, each arm carries a pair of [[medium pulse laser]]s. An [[ECM suite]] and [[active probe]] suppress radio reports and sensor data from opposing forces while granting situational awareness. BV (2.0) = 1,427<ref name=rg3p12/>
 +
 
 +
*; Alternate Configuration T : The T configuration carries an [[ER PPC]] with a [[PPC capacitor]] in each arm. An extra [[double heat sink]] is in the left torso, but to handle heavy heat loads the right torso carries a single [[coolant pod]]. This may be a variation of the Prime configuration, but this hasn't been confirmed. BV (2.0) = 2,182<ref name=rg3p12/>
 +
 
 +
*; Alternate Configuration TC : The '''TC''' configuration was used in the [[Battle of Tukayyid (3052)|Battle of Tukayyid]]. It carried five [[machine gun]]s and a half ton of ammunition in each arm, supplemented by an [[active probe]], [[small pulse laser]], and [[anti-missile system]] in the left torso. The right torso carried a [[large pulse laser]] for use against hardened targets. The large and small pulse lasers are tied into a [[targeting computer]]. BV (2.0) = 1,247<ref>''BattleTech: Battle of Tukayyid'', p. 146</ref>
 +
 
 +
===Apocryphal Configurations===
 +
{{ApocryphalContentStart}}
 +
These variants were introduced in various apocryphal sources, and thus far have not appeared in any canonical media.
 +
 
 +
''From [[MechWarrior Online]]:''
 +
*; ADR-CN ''Cinder'' : Reportedly piloted by [[Dirk Radick]], the ''Adder'' [[Hero 'Mech]], the ''Cinder'' mounts an [[ER large laser]] in each arm supported by a [[machine gun]] in each side torso, complemented by the head-mounted [[flamer]]. Carrying two and half tons of machine gun rounds, five extra [[double heat sink]]s maintain a high rate of laser fire.[https://mwomercs.com/clan-heroes]
 +
 
 +
*; ADR-W : From the ''[[MechWarrior Online]]'' loyalty rewards program. Based on the S, the W carries 14 [[Heavy Machine Guns]] with seven tons of ammo, located in both arms and torso respectively. An [[Active Probe]] is the Mech's only electronic capable equipment available to it. Only a single [[medium pulse laser]] is added to the head location. As of this writing, this variant has not seen release in other canonical formats.
 +
{{ApocryphalContentEnd}}
 +
 
 +
==Design Quirks==
 +
The ''Puma'' is subject to the following [[Design Quirk]]:<ref>''BattleMech Manual'', p. 94: "BattleMech Quirk Table"</ref><ref>[https://bg.battletech.com/wp-content/uploads/2022/09/BattleMech-Manual-2022-09-14-v6.01.pdf ''BattleMech Manual Errata (Version 6.01)''], p. 9</ref>
 +
* [[Narrow/Low Profile]]
 +
<!-- No Torso Twist removed by errata -->
  
 
==Related 'Mechs==
 
==Related 'Mechs==
 
* ''[[Cougar]]'' - The ''Adder'' was used as a basis for the [[Clan Jade Falcon|Jade Falcon]] ''Cougar'', speeding up development of the slower -- but better armed -- 'Mech.
 
* ''[[Cougar]]'' - The ''Adder'' was used as a basis for the [[Clan Jade Falcon|Jade Falcon]] ''Cougar'', speeding up development of the slower -- but better armed -- 'Mech.
 
* ''[[Pouncer]]'' - It is based off of the ''Adder'', but five tons heavier and adds fixed jump jets.
 
* ''[[Pouncer]]'' - It is based off of the ''Adder'', but five tons heavier and adds fixed jump jets.
 +
 +
==Notable Pilots==
 +
:''See [[:Category:Notable Adder (Puma) Pilots]]''
 +
 +
==Notes==
 +
* In German products, the unit's proper Clan name was altered to '''''Natter''''', which means ''Colubrid''. The unit's proper Inner Sphere name was left unchanged.
 +
* Plastic Adder (Puma) Prime is included in ''[[BattleTech:_Clan_Invasion|BattleTech: Clan Invasion]]''.
  
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
Image:3050U Adder.jpg|''Adder''
+
Puma.jpg|Original ''Adder'' from ''[[Technical Readout: 3050|TRO:3050]]''
Image:CCG Unlimited Adder A.jpg|''Adder'' A in motion
+
3050U Adder.jpg|''Adder'' from ''[[Technical Readout: 3050 Upgrade|TRO:3050 Upgrade]]''
Image:CCG Counterstrike Adder B.jpg|''Adder'' B in combat
+
Adder RGilClan v03.png|''Adder (Puma)'' from ''[[Recognition Guide: ilClan, vol. 3 |RG:ilClan v3]]''
Image:CCG Unlimited Adder C.jpg|''Adder'' C in combat
+
CCG Unlimited Adder Prime.jpg|''Adder'' Prime in motion from [[BattleTech Trading Card Game|CCG]]
Image:CCG Counterstrike Adder D.jpg|''Adder'' D in battle
+
CCG Unlimited Adder A.jpg|''Adder'' A in motion from CCG
Image:CCG Unlimited Adder Prime.jpg|''Adder'' Prime in motion
+
CCG Counterstrike Adder B.jpg|''Adder'' B in combat from CCG
Image:MW4-M Puma.png|[[MechWarrior 4: Mercenaries]] version of the ''Adder''
+
CCG Unlimited Adder C.jpg|''Adder'' C in combat from CCG
 +
CCG Counterstrike Adder D.jpg|''Adder'' D in battle from CCG
 +
MW4-M Puma.png|Model of ''Adder'' from ''[[MechWarrior 4: Mercenaries|MW4: Mercenaries]]''
 +
MWO Adder.png|[[MechWarrior Online]] concept art of the ''Adder''
 +
Clan Invasion Box - Adder.jpg|''Adder'' miniature from ''[[BattleTech: Clan Invasion]]''  
 
</gallery>
 
</gallery>
  
Line 70: Line 115:
  
 
==Bibliography==
 
==Bibliography==
*''[[Combat Operations]]''
+
<div class="desktop-3-col">
*''[[Master Unit List]]''
+
* ''[[BattleTech: Battle of Tukayyid]]''
*''[[Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)]]''
+
* ''[[Combat Operations]]''
*''[[Record Sheets: Upgrades]]''
+
* ''[[Master Unit List]]''
*''[[Technical Readout: 3050]]''
+
* [https://mwomercs.com/clan-heroes ''MechWarrior Online'' Clan Heroes Sale Page]
*''[[Technical Readout: 3050 Revised]]''
+
* ''[[Recognition Guide: ilClan, vol. 3]]''
*''[[Technical Readout: 3050 Upgrade]]''
+
* ''[[Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)]]''
 +
* ''[[Record Sheets: Upgrades]]''
 +
* ''[[Technical Readout: 3050]]''
 +
* ''[[Technical Readout: 3050 Revised]]''
 +
* ''[[Technical Readout: 3050 Upgrade]]''
 +
* ''[[Technical Readout: Clan Invasion]]''
 +
</div>
  
[[Category:Clan General BattleMechs]]
+
[[Category:'Mechs]]
 +
[[Category:German renamed units]]
 +
[[Category:Lyran Commonwealth BattleMechs]]

Latest revision as of 10:21, 25 February 2024

Adder (Puma)
Adder
Production information
Manufacturer Assault Tech Industries[1]

Sheridan LM-TA 8-10[2]


W-7 Facilities[2]


Wolf Clan Site 3[2]

Production Year 3010[3][4]
Model Prime[2]
Class Light
Cost 7,021,688 C-bills[5]
Technical specifications
'Mech type Clan OmniMech
Mass 35 tons
Chassis Hooded Endo-Lite endo steel[2]
Armor Star Lite Ferro-Fibrous[2]
Engine Great Father 210 Extra-Light[2]
Communications System Trueborn Ultra 945B[2]
Targeting Tracking System Adder Special V8.6[2]
Heat Sinks 10 double[2]
Speed 97[2] km/h
Armament

Primary Configuration

BV (1.0) 1,560[5]
BV (2.0) 2,083[6]


Description[edit]

Code-named Puma by Inner Sphere forces who first engaged it, the Adder is a light Clan OmniMech that serves as a direct or an indirect fire-support unit in most of its configurations. The Adder is capable of carrying a relatively heavy weapons payload that can surprise an unsuspecting enemy, even at extreme ranges.[3][7][8]

The Adder was designed by Clan Star Adder in preparation for the invasion of the Inner Sphere. First produced in 3010, the formidable Adder was actually designed as an OmniMech capable of emulating the weapons configurations Wolf's Dragoons reported as most common for medium Inner Sphere BattleMechs, the 'Mechs most frequently fielded by Successor State armies. Some of these configurations, including B, C, and D, are still used as of 3050. Despite producing such a formidable design, the Star Adders failed to maintain exclusive possession of the Adder; by 3045, the Adder had become common throughout the Clans.[3][7][8][9] The development of the Adder was tied into the restructuring of the Star Adder's Kappa Galaxy to emulate an Inner Sphere force, to provide a training opponent for other Star Adder units. A number of the main configurations of the Adder were designed specifically for Kappa Galaxy, or were based on intelligence provided by Wolf's Dragoons.[9]

The Adder frees up as much weight as possible by using a weight-saving endo steel chassis, carrying six tons of ferro-fibrous armor for protection from enemy fire, and mounting a lightweight 210-rated XL engine, which gives the 'Mech a top speed of 97.2 km/h. This effort to save weight has resulted in a 'Mech that dedicates almost half of its weight, some 16 tons, to pod space.[3][7][8]

Weapons and Equipment[edit]

The Adder has a flamer in a fixed mount which cannot be removed from the 'Mech. The Primary configuration adds a basic but powerful arsenal of two ER PPCs which are linked to an advanced targeting computer, allowing the Primary configuration of the Adder to strike at long range with deadly accuracy. To help handle the massive heat from the twin ER PPCs, the Adder has an additional double heat sink. Even with the additional double heat sink, the 'Mech must use a volley fire strategy to prevent it from overheating.[3][7][8]

Alternate Configurations[edit]

  • Alternate Configuration A 
    A long range missile support configuration, the Adder A has a pair of LRM-20 launchers, allowing it to bombard an enemy from long range. For close combat, the 'Mech has two small pulse lasers.[2] BV (1.0) = 1,304[5], BV (2.0) = 1,437[2][10]
  • Alternate Configuration B 
    A long range sniping configuration, the B configuration carries an LB-X Autocannon/5 backed up by a highly accurate large pulse laser for long range engagements. To protect itself at close ranges, the Adder B has a pair of ER medium lasers.[2][11] This was one of the configurations designed as a result of intelligence from Wolf's Dragoons.[9] BV (1.0) = 1,176[5], BV (2.0) = 1,422[2][11]
  • Alternate Configuration C 
    Another long range bombardment configuration, the Adder C has two LRM-15 launchers and takes advantage of their lack of a minimum range by carrying a Narc Missile Beacon that can attach homing pods to enemy 'Mechs for increased missile accuracy. For close range defense, the 'Mech has a single medium pulse laser.[2][12] This configuration was primarily designed by the Star Adders for use by Kappa Galaxy.[9] BV (1.0) = 1,268[5], BV (2.0) = 1,372[2][12]
  • Alternate Configuration D 
    Another long range sniper configuration, the Adder D has an ER large laser and UAC/5 for long range engagements, with a pair of Streak SRM-2 launchers to finish off any enemies who close with the 'Mech.[2][13] This was one of the configurations designed as a result of intelligence from Wolf's Dragoons.[9] BV (1.0) = 1,130[5], BV (2.0) = 1,255[2][13]
  • Alternate Configuration E 
    The E configuration has two ATM-9 launchers which can fire ammunition specialized for long, medium, and short ranges. For close combat, the 'Mech has an additional four micro pulse lasers.[2] BV (1.0) = 1,143[5][14], BV (2.0) = 1,272[2][15]
  • Alternate Configuration H 
    The only true brawling configuration of the Adder, the H has two highly destructive heavy large lasers as its primary weapons backed up only by the fixed flamer. To help dissipate the 'Mech's heat, it has six additional double heat sinks. A Targeting Computer increases the accuracy of the heavy large lasers.[2] BV (1.0) = 1,158[5], BV (2.0) = 1,453[2][16]
  • Alternate Configuration I 
    The Adder I carries an improved heavy medium laser and four ER medium lasers. An SRM-6 and a ton of ammunition is mounted in each side torso. To handle the heavy heat load, five extra heat sinks are installed, two in each arm and one in the left torso. BV (2.0) = 1,575[1]
  • Alternate Configuration L 
    The L configuration is apparently a light striker variant. Each arm carries a pair of Streak LRM-5s and a ton of ammunition, while the side torsos carry a single ER medium laser. An ECM suite provides electronic warfare support, and six jump jets are installed for a 180 meter jump range. BV (2.0) = 1,738[1]
  • Alternate Configuration S 
    The S configuration is an anti-infantry specialist. Each arm carries three machine guns, while each side torso carries five more machine guns, fed by one ton of machine gun ammunition is in each arm. For heavier targets, each arm carries a pair of medium pulse lasers. An ECM suite and active probe suppress radio reports and sensor data from opposing forces while granting situational awareness. BV (2.0) = 1,427[1]
  • Alternate Configuration T 
    The T configuration carries an ER PPC with a PPC capacitor in each arm. An extra double heat sink is in the left torso, but to handle heavy heat loads the right torso carries a single coolant pod. This may be a variation of the Prime configuration, but this hasn't been confirmed. BV (2.0) = 2,182[1]

Apocryphal Configurations[edit]

Apocryphal Content Starts

The information after this notice comes from apocryphal sources; the canonicity of such information is uncertain.
Please view the reference page for information regarding their canonicity.

These variants were introduced in various apocryphal sources, and thus far have not appeared in any canonical media.

From MechWarrior Online:

  • ADR-W 
    From the MechWarrior Online loyalty rewards program. Based on the S, the W carries 14 Heavy Machine Guns with seven tons of ammo, located in both arms and torso respectively. An Active Probe is the Mech's only electronic capable equipment available to it. Only a single medium pulse laser is added to the head location. As of this writing, this variant has not seen release in other canonical formats.

Apocryphal Content Ends

Design Quirks[edit]

The Puma is subject to the following Design Quirk:[19][20]

Related 'Mechs[edit]

  • Cougar - The Adder was used as a basis for the Jade Falcon Cougar, speeding up development of the slower -- but better armed -- 'Mech.
  • Pouncer - It is based off of the Adder, but five tons heavier and adds fixed jump jets.

Notable Pilots[edit]

See Category:Notable Adder (Puma) Pilots

Notes[edit]

  • In German products, the unit's proper Clan name was altered to Natter, which means Colubrid. The unit's proper Inner Sphere name was left unchanged.
  • Plastic Adder (Puma) Prime is included in BattleTech: Clan Invasion.

Gallery[edit]

References[edit]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Recognition Guide: ilClan, vol. 3, p. 12
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 Technical Readout: Clan Invasion, pp. 24–25: "Puma"
  3. 3.0 3.1 3.2 3.3 3.4 Technical Readout 3050 Upgrade, pp. 120-121, "Adder OmniMech Profile"
  4. MUL online date for Adder (Puma)
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 Combat Operations, p. 109
  6. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 36
  7. 7.0 7.1 7.2 7.3 Technical Readout: 3050, pp. 18-19, "Adder OmniMech Profile"
  8. 8.0 8.1 8.2 8.3 Technical Readout: 3050 Revised, pp. 16-17, "Adder OmniMech Profile"
  9. 9.0 9.1 9.2 9.3 9.4 9.5 Technical Readout: Clan Invasion, p. 24, "Puma"
  10. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 37
  11. 11.0 11.1 Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 38
  12. 12.0 12.1 Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 39
  13. 13.0 13.1 Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 40
  14. Record Sheets: Upgrades, p. 56
  15. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 41
  16. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 42
  17. 17.0 17.1 Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 43
  18. BattleTech: Battle of Tukayyid, p. 146
  19. BattleMech Manual, p. 94: "BattleMech Quirk Table"
  20. BattleMech Manual Errata (Version 6.01), p. 9

Bibliography[edit]