Difference between revisions of "Arc-Royal"
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Mercenaries arriving on Arc-Royal must register with the Old Connaught’s Visitors Center at the nearby spaceport, where they can also stow their machines and leave all but one sidearm before venturing into the city. This keeps the atmosphere in the capital peaceful, even with local clansmen visiting the city. | Mercenaries arriving on Arc-Royal must register with the Old Connaught’s Visitors Center at the nearby spaceport, where they can also stow their machines and leave all but one sidearm before venturing into the city. This keeps the atmosphere in the capital peaceful, even with local clansmen visiting the city. | ||
+ | |||
+ | ===Red Corsair Campaign=== | ||
+ | In September of [[3055]], the [[Kell Hounds]] lured the pirate band [[Red Corsairs]] their homeworld of Arc-Royal. While the Red Corsair expected only light resistance, a combination of both traps and a hidden force of Kell Hounds and [[Clan Wolf]] warriors two regiments strong shattered the attackers and ended the raiding days of the Red Corsair. In the end, only a few 'Mechs along with the Red Corsair managed to escape. <ref>''Operational Turning Points:The Red Corsair'', p. 8</ref> | ||
+ | {{Red Corsair Timeline | ||
+ | |event=September 11, 3055 | ||
+ | |description=The Corsairs were lured to Arc-Royal expecting only minimal defenses, but instead encountered a hidden combined force of Kell Hound and Wolf warriors. | ||
+ | |attackers=The Corsairs | ||
+ | |defenders=Kell Hounds, 31st Wolf Solahma Cluster | ||
+ | |outcome=Kell Hounds/Wolf Victory. The Corsairs were destroyed as a raiding unit and only a few 'Mechs along with the Red Corsair managed to escape. | ||
+ | }} | ||
===Clan Wolf (In-Exile)=== | ===Clan Wolf (In-Exile)=== |
Revision as of 03:09, 16 March 2012
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(References to Arc-Royal)
Note: X and Y are coordinates (light years on XY plane) relative to Terra at (0, 0)
X: -170.26 Y: 228.20[e]
Contents
Overview
Arc-Royal is a pleasant, beautiful, pastoral world with mild weather. It is also home to the Kell Hounds, one of the most legendary mercenary forces in existence, and Clan Wolf Clan-in-exile, renegade warriors of the clans. Arc-Royal is also the capital of the Lyran Alliance’s Arc-Royal Theater.
Old Connaught
The capital of Arc-Royal is Old Connaught, a homey small town appearing city that reminds one of nineteenth-century Germany. Most of the city’s inhabitants are proud of their Lyran heritage and their link to the Kell Hounds, who are stewards for the planet. Kell Hound troops, often backed by Lyran military or local police, are a common sight on the streets, but few find their presence intimidating.
Mercenaries arriving on Arc-Royal must register with the Old Connaught’s Visitors Center at the nearby spaceport, where they can also stow their machines and leave all but one sidearm before venturing into the city. This keeps the atmosphere in the capital peaceful, even with local clansmen visiting the city.
Red Corsair Campaign
In September of 3055, the Kell Hounds lured the pirate band Red Corsairs their homeworld of Arc-Royal. While the Red Corsair expected only light resistance, a combination of both traps and a hidden force of Kell Hounds and Clan Wolf warriors two regiments strong shattered the attackers and ended the raiding days of the Red Corsair. In the end, only a few 'Mechs along with the Red Corsair managed to escape. [1] Template:Red Corsair Timeline
Clan Wolf (In-Exile)
In addition to the Kell Hounds, Clan Wolf (In-Exile) claims the world as their home. The Warden Wolf enclave is called Wolf City and is an expansive mix of short-term and semi-permanent structures surrounded by military bases and factories. Traffic between Wolf City and the rest of Arc-Royal is tightly controlled, with Clan and Kell Hound units at checkpoints, and constant ‘Mech and battle armor patrols adding to the defense.
The lower castes of the clan often conduct trade and maintain their contacts in the capital city, in the interest of maintaining lines of communication and coordinating defenses of the planet. Relations between the Clans and Inner Sphere natives remain tense despite this trade. The Wolf and Kell Hound warriors do not show this type of mistrust as they often train together. It is not uncommon for Wolf Clan (In-Exile) representatives and instructors to be in the old city in the Warrior’s Hall.
Arc-Royal Combat Training Program (ARCTP)
Those mercenaries who come to Arc-Royal may choose to participate in the Arc-Royal Combat Training Program at the Warrior’s Hall. Warriors and administrators can take classes through this program, with the best being drawn into the Kell Hounds. This type of training also ensures a higher quality of standards for mercenaries.
Study consists of formal classroom studies with simulators and field exercises that may include live-fire or harness action. Instructors include off-duty personnel from the Kell Hounds as well as occasional guest instructors. The classes are a well-balanced mix of tactical theory and mercenary economics, most of it assuming a previous education in a state academy or university.
Jihad Update
Because almost all other hiring halls have been taken over or destroyed, Arc-Royal remains one of the largest mercenary hiring areas in the Inner Sphere. Because the Kell Hounds and the Lyran Alliance Armed Forces (LAAF) High Command are located here, most of the contracts will be for House Steiner.
Planetary Data[2]
- Star Type (Recharge Time): G3V (184 hours)
- Position in System: 4th
- Time to Jump Point: 8.53 days
- Number of Satellites: 2 (Deven and Thorwald)
- Surface Gravity: 1.01
- Atm. Pressure: Standard (Breathable)
- Equatorial Temperature: 32°C (Mild-Temperate)
- Surface Water: 74%
- Recharging Station: Zenith, Nadir
- HPG Class Type: A
- Highest Native Life: Mammals
Era Specific Data
3055[3]
- Noble Ruler: Archon Melissa Steiner-Davion
- Appointed Ruler: Grand Duke Morgan Kell
- Population: 2,096,000,000
- Socio-Industrial Levels: A-A-A-A-A
3067[2]
- Noble Ruler: Grand Duke Morgan Kell
- Population: 2,098,000,000
- Socio-Industrial Levels/USIIR: A-A-A-A-A
Planetary Garrison
3061
- 4th Wolf Guards (Clan Wolf-in-Exile)[4]
- 6th Wolf Guards (Clan Wolf-in-Exile)[4]
- 13th Wolf Guards (Clan Wolf-in-Exile)[4]
- 16th Wolf Guards (Clan Wolf-in-Exile)[4]
- 1st Wolf Guardians (Clan Wolf-in-Exile)[4]
- 2nd Wolf Guardians (Clan Wolf-in Exile)[4]
3067
3079
- - At this point in time the Fighting Intellecutals operating at 25% of full strength, with 30% of their equipment featuring upgraded technology.
- Golden Keshik (Clan Wolf-in-Exile)[8]
- Wolf Spider Keshik (Clan Wolf-in-Exile)[8]
- 13th Wolf Guards (Clan Wolf-in-Exile)[8]
- 2nd Wolf Legion (Clan Wolf-in-Exile)[8]
Manufacturing Centers
Owner History
- 2596 - Lyran Commonwealth[9]
- 2750 - Lyran Commonwealth
- 3025 - Lyran Commonwealth
- 3030 - Lyran Commonwealth
- 3040 - Federated Commonwealth
- 3052 - Federated Commonwealth
- 3057 - Arc Royal Defense Cordon
- 3062 - Arc Royal Defense Cordon
- 3067 - Lyran Alliance[5]
- 3079 - Lyran Alliance[10]
Nearby Systems
Planets within 2 jumps (60 light-years) Closest planets first: | |||||||||
---|---|---|---|---|---|---|---|---|---|
Planet | Distance (LY) | Jumps | 2750 | 3025 | 3030 | 3040 | 3052 | 3057 | 3062 |
Dukambia | 17.37 | 1 | LC | LC | LC | FC | FC | LA | LA |
Atocongo | 18.78 | 1 | LC | LC | LC | FC | FC | AR | AR |
Hamilton | 20.62 | 1 | LC | LC | LC | FC | FC | LA | LA |
Cumbres | 30.09 | 2 | LC | LC | LC | FC | FC | LA | LA |
Gotterdammerung | 33.15 | 2 | P | P | P | P | CJF | CJF | CJF |
Incukalns | 33.73 | 2 | LC | LC | LC | FC | FC | LA | LA |
Timkovichi | 34.07 | 2 | LC | LC | LC | FC | FC | LA | LA |
New Exford | 37.56 | 2 | LC | LC | LC | FC | FC | AR | AR |
Zanderij | 39.84 | 2 | LC | LC | LC | FC | FC | AR | AR |
Santana | 42.86 | 2 | LC | LC | LC | FC | FC | LA | LA |
Alma Alta | 42.97 | 2 | LC | LC | LC | FC | FC | LA | LA |
Wroclaw | 43.29 | 2 | LC | LC | LC | FC | FC | LA | LA |
Esteros | 44.32 | 2 | LC | LC | LC | FC | FC | AR | AR |
Bountiful Harvest | 48.33 | 2 | LC | LC | LC | FC | FC | AR | AR |
Kandersteg | 50.36 | 2 | LC | LC | LC | FC | FC | LA | LA |
Lyndon | 53.33 | 2 | LC | LC | LC | FC | FC | LA | LA |
Krievci | 55.29 | 2 | LC | LC | LC | FC | FC | LA | LA |
Biuque | 56.09 | 2 | LC | LC | LC | FC | FC | LA | LA |
Yeguas | 56.64 | 2 | LC | LC | LC | FC | FC | AR | AR |
Summit | 56.91 | 2 | LC | LC | LC | FC | FC | LA | LA |
References
- ↑ Operational Turning Points:The Red Corsair, p. 8
- ↑ 2.0 2.1 Handbook: House Steiner, p. 84, "Planet Profile"
- ↑ Operational Turning Points: Red Corsair, p. 5, "Planet Atlas"
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Field Manual: Warden Clans, p. 166 - "Warden Clans Deployment Table"
- ↑ 5.0 5.1 5.2 Mercenaries Supplemental, p. 68, " Mercenary Deploxment Table"
- ↑ Mercenaries Supplemental II, p. 66, "Mercenary Deployment Table"
- ↑ Field Report: LAAF, p. 18, "Irregular Forces Regimental Status"
- ↑ 8.0 8.1 8.2 8.3 Field Report: Clans, p. 22, "Clan Wolf-in-Exile Deployment Status"
- ↑ Historical: Reunification War, p. 158, "Inner Sphere Map [2596]"
- ↑ Field Report: LAAF, p. 19, "Lyran Alliance Deployment Table [3079]"