Avatar (OmniMech)

Avatar (OmniMech)
Production information
Manufacturer Luthien Armor Works - OmniMech Production Facility

General Motors [1]

StarCorps St. Ives [2]

Victory Industries[3]

Production Year 3056[4]
Model AV1-O
Class Heavy
Cost 17,540,105 C-bills
Technical specifications
Mech type Inner Sphere OmniMech
Mass 70 tons
Chassis Alshain Hagetaga-O7
Armor StarSlab/4 with CASE
Engine Hermes 280 XL
Communications System Sipher CommCon SCU-9
Targeting Tracking System Matabushi Stalker
Heat Sinks 10 Double heat sinks
Speed 64.8 km/h


Primary Configuration:

BV (1.0) 1,089[5][6]
BV (2.0) 1,395[7]


The first of the Inner Sphere OmniMechs to be conceptualized and one of the last to reach production by the Draconis Combine as part of its "first generation", the Avatar's design is based on captured Vulture OmniMechs. The Avatar is used primarily by the Draconis Combine Mustered Soldiery, but has also been sold to the Lyran Alliance and ComStar. The Avatar weighs in at seventy tons and is powered by a Hermes 280 XL Engine that gives it a top speed of 64.8 km/h. It is protected by twelve tons of StarSlab/4 armor that comes with CASE to protect the 'Mech against complete destruction from an internal ammunition explosion. The Avatar is a powerful OmniMech in its various configurations, with an impressive thirty-four tons of pod space allowing it to carry a wide range of weapons.[5]

Weapons and Equipment[edit]

The Avatar has two Victory 23R Medium Lasers that are permanently mounted on the chassis and are present in all of its configurations. In early stages of testing, the Avatar's omni-pod hardware connections had design faults that could result in the entire weapons array becoming disabled. To keep the 'Mech from being completely deprived of armament, the two lasers were hard-wired into the system. The connector problems were later resolved before deployment, but the lasers remain integrated as vestigial remnants of that since-resolved fault.

In its primary configuration the Avatar carries two LRM-10 launchers with Artemis IV Fire Control Systems for increased missile accuracy. These are backed by an LB-X Autocannon/10 that can fire both solid rounds and cluster ammunition making it suited to a variety of roles. For close range combat, the primary configuration adds two Machine Guns and two Medium Pulse Lasers.[5]

Alternate Configurations[edit]

  • AV1-OA 
    Focused on close combat, the A configuration carries an ER Large Laser as its only long range weapon. Mounting a pair of SRM-6 launchers, an Autocannon/20 and the two Medium Lasers mounted on the base chassis, the Avatar A is a fearsome opponent with devastating close range punch. It also has two jump jets in each leg. BV (1.0) = 1,204[5][8], BV (2.0) = 1,481[9]
  • AV1-OC 
    The C configuration carries a C3 Master Computer into battle, allowing the Avatar to act as the central node of a C3 lance. The C configuration attempts to keep enemies at arms length with a PPC and Ultra Autocannon/5 supported by a pair of LRM-10 launchers. The Avatar C protects itself at short ranges with its two hard mounted Medium Lasers. BV (1.0) = 1,094[5][12], BV (2.0) = 1,406[13]
  • AV1-OF 
    A versatile, yet simple configuration of the Avatar, the F configuration is armed with an ER PPC and an LB-X Autocannon/20. A MechWarrior can utilize the ER PPC for long range combat and once it closes in it can let loose with the armor shredding LB-X AC/20. These potent weapons are backed up by the two hardwired Medium Lasers. Additionally, for added mobility, the F configuration can jump up to one hundred and twenty meters. BV (1.0) = 1,607[5][20][21], BV (2.0) = 1,667[22]
  • AV1-OG 
    A dedicated 'Mech killer, the Avatar G carries a Gauss Rifle with two tons of ammunition in each arm. BV (2.0)= 1,775[23]
  • AV1-OH 
    Developed during the Jihad, the Avatar H has a Heavy PPC in each arm, backed by two MML-3 missile launchers. The MMLs are equipped with Artemis IV FCS. Sixteen double heat sinks keep the 'Mech cool. BV (2.0)= 1,604[24]
  • AV1-OI 
    The Avatar I uses two torso-mounted Thunderbolt 15 missile launchers for long range striking power. These missile launchers carry two tons of ammunition each, and are backed up by an ER Medium Laser in each arm. This version also carries sixteen double heat sinks. BV (2.0)= 1,606[25]
  • AV1-OU 
    Intended for underwater operations, this Avatar variant carries two LRT-15 and two SRT-4 launchers. These are augmented by a Small Pulse Laser in the left torso. This version also functions as a Lance commander, as it's equipped with a C3 Master Computer. BV (2.0) = 1,359[28]
  • AV1-OJ 
    This version carries a HAG/30 in each arm and eight tons of ammunition in CASE protected bays. BV (2.0) =2,233[29]

Custom Configurations[edit]

  • AV1-OBLO 
    A custom configuration used by the Blessed Order's revived First Division's Unending Faith III, the Avatar OBLO is based off the Avatar E and carries an ER PPC in the left arm supported by an LB-X Autocannon/10 in the right arm, supported by the hardwired twin Medium Lasers. Retaining the E configurations Guardian ECM Suite and Improved C3 Computer, the OBLO opts for mobility with the addition of four jump jets. BV (2.0) = 1,550[30]

Related OmniMechs[edit]

Design Quirks[edit]

The Avatar has the following Design Quirk:[32]



  1. Handbook: House Davion, p. 11
  2. Objectives: Capellan Confederation, p. 23 - "St. Ives Commonality - Industrial Systems - St. Ives"
  3. Objectives: Draconis Combine, p. 21
  4. MUL online date for the Avatar (OmniMech)
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 5.8 Technical Readout: 3058 Upgrade, pp. 144-145, "Avatar OmniMech Profile"
  6. Record Sheets: 3058 Upgrades, p. 275
  7. Record Sheets: 3058 Unabridged (Inner Sphere), p. 267
  8. Record Sheets: 3058 Upgrades, p. 276
  9. Record Sheets: 3058 Unabridged (Inner Sphere), p. 268
  10. Record Sheets: 3058 Upgrades, p. 277
  11. Record Sheets: 3058 Unabridged (Inner Sphere), p. 269
  12. Record Sheets: 3058 Upgrades, p. 278
  13. Record Sheets: 3058 Unabridged (Inner Sphere), p. 270
  14. Record Sheets: 3058 Upgrades, p. 279
  15. Record Sheets: 3060, p. 177
  16. Record Sheets: 3058 Unabridged (Inner Sphere), p. 271
  17. Record Sheets: 3058 Upgrades, p. 280
  18. 'Record Sheets: Upgrades, p. 115
  19. Record Sheets: 3058 Unabridged (Inner Sphere), p. 272
  20. Record Sheets: 3058 Upgrades, p. 281
  21. 'Record Sheets: Upgrades, p. 116
  22. Record Sheets: 3058 Unabridged (Inner Sphere), p. 273
  23. Record Sheets: 3058 Unabridged (Inner Sphere), p. 274
  24. Record Sheets: 3058 Unabridged (Inner Sphere), p. 275
  25. Record Sheets: 3058 Unabridged (Inner Sphere), p. 276
  26. The Dragon Roars, p. 6
  27. Record Sheets: 3058 Unabridged (Inner Sphere), p. 277
  28. Record Sheets: 3085 Unabridged — Old is the New New, p. 95
  29. Record Sheets: 3145 New Tech, New Upgrades, p. 150
  30. Spotlight On: Unending Faith, p. 17 "Avatar BLO"
  31. Technical Readout: 3058, p. 92
  32. BattleMech Manual, p. 90 Battlemech Quirk Table - Avatar OmniMech Entry.


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