Difference between revisions of "Acid (AX) Warhead"

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The '''Acid (AX) Warhead''' is an alternate [[SRM]] ammunition type.
 
The '''Acid (AX) Warhead''' is an alternate [[SRM]] ammunition type.
  
== Description ==
+
==Description==
Developed by the [[New Avalon Institute of Science]] starting in [[3050]] in response to the heavy use of [[Ferro-Fibrous]] armor by the invading [[Clans]] and increasing use by the various [[Successor States]], this warhead replaces the normal explosive charge of the standard short-range missile with a small tank of a gelled chemical. This chemical becomes a highly corrosive acid which targets the foamed aluminum structure of Ferro-Fibrous plating, dealing a third more damage than a standard SRM hit per missile.<ref name="UBp68">''Unbound'', p. 68, "AX (Acid) Warhead"</ref><ref name="THp56">''Tactical Handbook'', p. 56, "Acid (AX) Warhead"</ref><ref name="TO_367"/>
+
Developed by Dr. [[James Long (Scientist)|James Long]] of the [[New Avalon Institute of Science]]<ref name="UNBOUNDp68">''Unbound'', p. 68: "Alternative Ordnance"</ref> starting in [[3050]] in response to the heavy use of [[Ferro-fibrous]] armor by the invading [[Clans]] and increasing use by the various [[Successor States]], this warhead replaces the normal explosive charge of the standard short-range missile with a small tank of a gelled chemical. This chemical becomes a highly corrosive acid which targets the foamed aluminum structure of Ferro-Fibrous plating, dealing a third more damage than a standard SRM hit per missile.<ref name="UBp68">''Unbound'', p. 68: "AX (Acid) Warhead"</ref><ref name="THp56">''Tactical Handbook'', p. 56: "Acid (AX) Warhead"</ref><ref name="TO_367">''Tactical Operations'', p. 367: "Missile Munitions"</ref>
  
While a highly effective first-fire weapon, the acid only works against Ferro-Fibrous and similar armor, inflicting only half the damage of a standard SRM missile against standard armor, and standard and [[Endo Steel]] internal structures, making them of only limited use during extended combat. While rumored to be aerodynamically unstable due to the liquid-filled warhead, the technical reason for the lower accuracy (compared to a standard missile) is the removal of the guidance equipment, allowing for both an enlarged warhead and the necessary secondary explosive charge to catalyze chemical saturation.<ref name="UBp68"/><ref name="THp56"/></ref><ref name="TO_367"/>
+
While a highly effective first-fire weapon, the acid only works against Ferro-Fibrous and similar armor, inflicting only half the damage of a standard SRM missile against standard armor, and standard and [[Endo Steel]] internal structures, making them of only limited use during extended combat. While rumored to be aerodynamically unstable due to the liquid-filled warhead, the technical reason for the lower accuracy (compared to a standard missile) is the removal of the guidance equipment, allowing for both an enlarged warhead and the necessary secondary explosive charge to catalyze chemical saturation.<ref name="UBp68"/><ref name="THp56"/><ref name="TO_367"/>
  
== Availability ==
+
==Availability==
 
With production availability starting in [[3053]],<ref name="TO_367"/> it is unknown to what extent these early systems ever ended up in production, and the term "availability" should be taken with a grain of salt. Nonetheless, at the time of their development the main Successor States listed here each had, at the very least, a technical understanding of these systems.  
 
With production availability starting in [[3053]],<ref name="TO_367"/> it is unknown to what extent these early systems ever ended up in production, and the term "availability" should be taken with a grain of salt. Nonetheless, at the time of their development the main Successor States listed here each had, at the very least, a technical understanding of these systems.  
  
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* [[St. Ives Compact]]<ref name="THp56"/>
 
* [[St. Ives Compact]]<ref name="THp56"/>
  
== Models ==
+
==Models==
 
The Acid (AX) Warhead is manufactured on the following planets:
 
The Acid (AX) Warhead is manufactured on the following planets:
  
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<div class="gamerules">
 
<div class="gamerules">
 
=== Specification ===
 
=== Specification ===
: '''Item''': Acid (AX) Missiles <ref name="TO_367">''Tactical Operations'', p. 367, "Missile Munitions"</ref>
+
: '''Item''': Acid (AX) Missiles <ref name="TO_367"/>
 
: '''Equipment Rating''': E/X-X-F
 
: '''Equipment Rating''': E/X-X-F
 
: '''Affiliation''': [[Federated Commonwealth]]
 
: '''Affiliation''': [[Federated Commonwealth]]
: '''BV Modifier''': 1.0<ref name="TO_386">''Tactical Operations'', p. 386, "Alternative Munitions Table"</ref>
+
: '''BV Modifier''': 1.0<ref name="TO_386">''Tactical Operations'', p. 386: "Alternative Munitions Table"</ref>
: '''Used By''': [[SRM]], [[MML]]<ref name="TO_414">''Tactical Operations'', p. 414, "Heavy Weapons Ammunition Construction Data"</ref>
+
: '''Used By''': [[SRM]], [[MML]]<ref name="TO_414">''Tactical Operations'', p. 414: "Heavy Weapons Ammunition Construction Data"</ref>
 
: '''Range''': 0/3/6/9 (short)<ref name="TO_414"/>
 
: '''Range''': 0/3/6/9 (short)<ref name="TO_414"/>
 
: '''Ammo (per ton)''': x0.5<ref name="TO_414"/>
 
: '''Ammo (per ton)''': x0.5<ref name="TO_414"/>
 
: '''Level''': Experimental
 
: '''Level''': Experimental
: '''Cost/Reload''': x2<ref name="TO_415">''Tactical Operations'', p. 415, "Heavy Weapons Ammunition Combat Data"</ref>
+
: '''Cost/Reload''': x2<ref name="TO_415">''Tactical Operations'', p. 415: "Heavy Weapons Ammunition Combat Data"</ref>
 
: '''Weight (tons)'''" x1<ref name="TO_415"/>
 
: '''Weight (tons)'''" x1<ref name="TO_415"/>
 
: '''Rules''':
 
: '''Rules''':
 
:* -2 modifier on Cluster Hits
 
:* -2 modifier on Cluster Hits
:* 3 damage points agsinst [[Ferro-Fibrous]], [[Ferro-Lamellor]], [[Laser Reflective Armor|Laser-Reflective]], [[Reactive Armor|Reactive]] armor or [[BAR]] less than 6.
+
:* 3 damage points against [[Ferro-fibrous]], [[Ferro-Lamellor]], [[Laser Reflective Armor|Laser-Reflective]], [[Reactive Armor|Reactive]] armor or [[BAR]] less than 6.
 
:* 2 damage points all other armor and structure  
 
:* 2 damage points all other armor and structure  
 
:* Conventional infantry multiplies damage by 1.5 (rounded up)
 
:* Conventional infantry multiplies damage by 1.5 (rounded up)

Latest revision as of 09:13, 10 October 2023

The Acid (AX) Warhead is an alternate SRM ammunition type.

Description[edit]

Developed by Dr. James Long of the New Avalon Institute of Science[1] starting in 3050 in response to the heavy use of Ferro-fibrous armor by the invading Clans and increasing use by the various Successor States, this warhead replaces the normal explosive charge of the standard short-range missile with a small tank of a gelled chemical. This chemical becomes a highly corrosive acid which targets the foamed aluminum structure of Ferro-Fibrous plating, dealing a third more damage than a standard SRM hit per missile.[2][3][4]

While a highly effective first-fire weapon, the acid only works against Ferro-Fibrous and similar armor, inflicting only half the damage of a standard SRM missile against standard armor, and standard and Endo Steel internal structures, making them of only limited use during extended combat. While rumored to be aerodynamically unstable due to the liquid-filled warhead, the technical reason for the lower accuracy (compared to a standard missile) is the removal of the guidance equipment, allowing for both an enlarged warhead and the necessary secondary explosive charge to catalyze chemical saturation.[2][3][4]

Availability[edit]

With production availability starting in 3053,[4] it is unknown to what extent these early systems ever ended up in production, and the term "availability" should be taken with a grain of salt. Nonetheless, at the time of their development the main Successor States listed here each had, at the very least, a technical understanding of these systems.

Models[edit]

The Acid (AX) Warhead is manufactured on the following planets:

Brand Planet Company Used by References
Unknown New Avalon Corean Enterprises Unknown [3]
Unknown Hesperus II Defiance Industries Unknown [3]

Rules[edit]

Specification[edit]

Item: Acid (AX) Missiles [4]
Equipment Rating: E/X-X-F
Affiliation: Federated Commonwealth
BV Modifier: 1.0[5]
Used By: SRM, MML[6]
Range: 0/3/6/9 (short)[6]
Ammo (per ton): x0.5[6]
Level: Experimental
Cost/Reload: x2[7]
Weight (tons)" x1[7]
Rules:
  • -2 modifier on Cluster Hits
  • 3 damage points against Ferro-fibrous, Ferro-Lamellor, Laser-Reflective, Reactive armor or BAR less than 6.
  • 2 damage points all other armor and structure
  • Conventional infantry multiplies damage by 1.5 (rounded up)
  • Damage does not transfer into internal structure; such damage can only be dealt directly
  • Incompatible with Artemis, Narc or Streak


References[edit]

  1. Unbound, p. 68: "Alternative Ordnance"
  2. 2.0 2.1 Unbound, p. 68: "AX (Acid) Warhead"
  3. 3.0 3.1 3.2 3.3 3.4 3.5 Tactical Handbook, p. 56: "Acid (AX) Warhead"
  4. 4.0 4.1 4.2 4.3 Tactical Operations, p. 367: "Missile Munitions"
  5. Tactical Operations, p. 386: "Alternative Munitions Table"
  6. 6.0 6.1 6.2 Tactical Operations, p. 414: "Heavy Weapons Ammunition Construction Data"
  7. 7.0 7.1 Tactical Operations, p. 415: "Heavy Weapons Ammunition Combat Data"

Bibliography[edit]