Bandit

Revision as of 18:09, 23 December 2011 by Harry (talk | contribs) (Same with the bandit)
Bandit hovertank.jpg
Bandit
Production information
Manufacturer Blackwell Corporation [1]
Mission varies by configuration
Type hover
Technical specifications
Mass 50 tons
Armor ProTech 5
Engine VOX 215 Fusion
Speed 151 kph km/h
Crew 4
Communications System Dalban StarLink II
Armament

varies by configuration

BV (1.0) 389
BV (2.0) 929[2]


Description

The Bandit is a 50-ton combat hovercraft, first seen in use by the Wolf’s Dragoons. Originally it is an old Clan design brought to the Inner Sphere by the Dragoons, who approached the Blackwell Corporation in January of 3007 to produce three vehicles for their exclusive use; along with the Bandit, the other vehicles were the Kestrel VTOL transport and the Badger APC.[3]

At the time, Blackwell was only a minor manufacturer of actuator parts and other Battlemech components, which required significant technical assistance to produce these advanced designs. In addition to providing the plans for the three vehicles, the Dragoons gave notable production advice, and helped to greatly expand and upgrade Blackwell's operations. The first Bandit floated off the assembly line in March of 3008, only a little more than a year after the order was placed. The Bandit and Badger were the first two OmniVehicle designs in the Inner Sphere. For years, the Dragoons took great care to conceal the Bandit's true nature, wary of letting Omni-technology fall into the hands of the Successor States.[4]

The OmniVehicle capability makes the Bandit very adaptable to a wide range of combat situations, from infantry transport to fire support, and short to long-range. It’s often rumored that the Dragoons reconfigure their Bandits after initial contact with enemy recon patrols in hopes of confusing attempts to estimate the actual quantity of their forces.[4]

Deployment

Through most of its service life in the Inner Sphere, the Bandit served solely with the the Wolf's Dragoons. In fact, nearly half of the unit's APCs are Bandits. Most serve in the Dragoons’ Support Command and Home Guard, though some are assigned to frontline combat units.[4]

Eventually, the sales restriction came to be lifted, and the vehicle can now be found in service with other mercenary units of the Allied Mercenary Command. A number of military historians suggest the Dragoons sold Bandits to the Star League before that body’s collapse.[4]

Armament

The primary Bandit configuration carries three Blackwell Opal Medium Lasers in its turret, along with two front-mounted Blackwell Pilum SRM-2 launchers and a Machine Gun. Ammunition includes two tons of SRM-2 reloads, along with one-half ton for the Machine Gun. Most configurations provide four tons of carrying capacity in the infantry bay, though the 'H' variant provides a whopping eight tons of infantry space. BV (1.0) and BV (2.0) = 566.

Alternate Configurations

  • Alternate Configuration A - In this guise, the Bandit can soften up enemy fortifications, or threaten enemy vehicles and BattleMechs from afar with its single turret-mounted PPC. BV (1.0) = 539, BV (2.0) = 902.[5]
  • Alternate Configuration B - This short-range configuration carries two turret-mounted SRM-4s drawing from a single ton of ammunition. In addition, theB has a single front-mounted SRM-2 supplied with one ton of reloads. BV (1.0) = 389, BV (2.0) = 753[6]
  • Alternate Configuration C - Another short range configuration, the C is armed with two turret-mounted SRM-6 launchers, drawing from one ton of ammunition. BV (1.0) = 428, BV (2.0) = 792[7]
  • Alternate Configuration D - Designed for long-range bombardment, this version includes three turret mounted LRM-5s with a single ton of ammunition between them. BV (1.0) = 463, BV (2.0) = 827[8]
  • Alternate Configuration E - The E is equipped with a single turret-mounted LRM-10, drawing from a single ton of ammunition. This version also carries a single front-mounted Medium Laser for closer fighting. BV (1.0) = 476 BV (2.0) = 839[9]
  • Alternate Configuration G - Another design that wields only Energy Weapons, this version can provide serious short-range punch with its two turret-mounted Medium Lasers and six front-mounted Small Lasers. BV (1.0) = 474, BV (2.0) = 837[11]
  • Alternate Configuration H - This version provides eight tons tons of infantry space, while still providing short-range support with a single Streak SRM 2 launcher and single ER Medium Laser mounted in the turret. The SRM launcher is provided with one ton of ammunition. BV (1.0) = 366, BV (2.0) = 708[12]
  • Alternate Configuration I - This version has a four ton infantry bay and carries a forward firing Light Machine Gun and a pair of Light PPCs in the turret. BV (2.0) = 914[13]

Bandit (C)

The Bandit has several Clan-tech variants. Most are essentially identical to the Inner Sphere-tech duplicate, with some major exceptions — they mount Ferro-Fibrous armor but do not appear to be OmniVehicles. These variants are all equipped with a five-ton infantry bay. The first two variants have only appeared in limited numbers within the Dragoons although the rest have been seen infrequently in service on the Clan homeworlds.

  • Primary Configuration - The first variant is similar to the standard “C” model by mounting two Streak SRM 6 launchers in the turret. BV (1.0) = 737, BV (2.0) = 1,054[14]
  • Alternate Configuration A - The second variant mounts an ER Large Laser and a standard SRM-2 rack in the turret, with a second SRM-2 launcher fixed forward. BV (1.0) = 839, BV (2.0) = 1,145[15].
  • Alternate Configuration B - This configuration provides long range fire support via a turret-mounted LRM-20. BV (2.0) = 1,162[16]
  • Alternate Configuration C - This variant is equipped with three Medium Pulse Lasers in the turret. BV (2.0) = 1,231[17]
  • Alternate Configuration E - This version uses an ATM-9 with a ton of each ammunition type to support its infantry cargo. BV (2.0) = 1,063[19]
  • Alternate Configuration F - Apparently intended to destroy enemy infantry forces, this Bandit configuration uses a Plasma Cannon and two AP Gauss Rifles in the turret. A Streak SRM-2 covers the front arc. BV (2.0) = 1,119[20]

Custom Variants

  • Bandit Mk. II - Based on the Bandit "Warthog", this version was created by Arc-Royal MechWorks for export. It replaces the XL engine of the Warthog with a standard fusion engine and removes the infantry bay. This is replaced by nine tons of Heavy Ferro-Fibrous armor. A pair of turret mounted Machine Guns and a Medium Variable Speed Pulse Laser are the Mk. II's only weapons. The Mk. II retains the Armored Motive System and adds CASE for increased protection. BV (2.0) = 770[24]


Notes

References

  1. Technical Readout 3058 Upgrade p.88
  2. Record Sheets: 3058 Unabridged (Inner Sphere), p. 91
  3. Wolf's Dragoons (sourcebook), p. 113
  4. 4.0 4.1 4.2 4.3 Technical Readout: 3058 Upgrade, pp. 88-89, "Bandit Profile"
  5. Master Unit List: Battle Values, p. 19
  6. Record Sheets: 3058 Unabridged (Inner Sphere), p. 93
  7. Record Sheets: 3058 Unabridged (Inner Sphere), p. 94
  8. Record Sheets: 3058 Unabridged (Inner Sphere), p. 95
  9. Record Sheets: 3058 Unabridged (Inner Sphere), p. 96
  10. Record Sheets: 3058 Unabridged (Inner Sphere), p. 97
  11. Record Sheets: 3058 Unabridged (Inner Sphere), p. 98
  12. Record Sheets: 3058 Unabridged (Inner Sphere), p. 99
  13. Record Sheets: 3058 Unabridged (Inner Sphere), p. 100
  14. Record Sheets: 3058 Unabridged (Inner Sphere), p. 101
  15. Record Sheets: 3058 Unabridged (Inner Sphere), p. 102
  16. Record Sheets: 3058 Unabridged (Inner Sphere), p. 103
  17. Record Sheets: 3058 Unabridged (Inner Sphere), p. 104
  18. Record Sheets: 3058 Unabridged (Inner Sphere), p. 105
  19. Record Sheets: 3058 Unabridged (Inner Sphere), p. 106
  20. Record Sheets: 3058 Unabridged (Inner Sphere), p. 107
  21. Record Sheets: 3058 Unabridged (Inner Sphere), p. 108
  22. Record Sheets: 3058 Unabridged (Inner Sphere), p. 109
  23. Experimental Technical Readout: Gladiators, p. 9
  24. Technical Readout: Prototypes, p. 47

Bibliography