Firebee

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Firebee
Firebee
Production information
Manufacturer Confederation Defense Corporation

Hellespont Industrials


Bell Refit Yards[1]

Production Year 2483[2]
Model FRB-2E
Class Light
Introduced 2472[3]
Cost 2,536,830 C-bills
Technical specifications
'Mech type Inner Sphere BattleMech
Mass 35 tons
Chassis Confederated 5
Armor Ceres Shield 2.2
Engine Omni 175
Communications System Zenith Sqwak Box 4
Targeting Tracking System Maul Missile Track
Heat Sinks 10
Speed 86 km/h
Jump Jets Anderson Propulsion 12
Armament
BV (1.0) ??
BV (2.0) 808[4][5][6]


Description

Originally designated the "Weapon-Armed 'Mech-Alpha", the first generation BattleMech produced by the Capellan Confederation in 2483 was widely known for its use of Inferno missiles. After eleven years of service, a second generation model began production on Boardwalk, and observers noted that this second-generation version was not a "WAM-B", but a "Fire-B" prompting the BattleMech to be redesignated as the FRB-1E Firebee.

Eventually a third generation Firebee began production on Exedor in 2524. This factory continued production until its destruction in the beginning phases of the First Succession War.[4]. With its aggressive role of Anti-Tank warfare, the WAM-B or Fire-B would not see combat past the 2900's.

The Firebee has a top speed of 86 km/h, fast for a light 'Mech of its day. It was also quite maneuverable, with enough jump jets to leap 150 meters in the air. Six tons of armor provides significant protection for such a small machine.[4]

Weapons and Equipment

The 2E Firebee mounts a Star Cutter 80cm Large Laser, giving it respectable firepower. Up close, four Maui Crossbow SRM-2 launchers can unleash eight missiles. With its two tons of ammunition for the SRM launchers, MechWarriors can use either inferno or standard missiles. Either way, the Firebee is a potent anti-vehicle platform.[4]

Variants

  • WAM-B/FRB-1E 
    The original Firebee used a single LRM-5 backed up by a trio of SRM-2s. The primitive engine provided a top speed of 85 km/h, more than enough to engage armored vehicles and infantry, and supporting heavier units. The lack of jump jets, combined with six and a half tons of Primitive Armor, forced pilots to pay attention to the terrain to insure they could move effectively[3]. BV (2.0) = 452[7]

Design Quirks

The Firebee has the following Design Quirks:[13]

The WAM-B Firebee variant is subject to the following Design Quirks:[14]

Related Designs

  • Yinghuochong - A 32nd century scout killer built around an updated version of the Firebee's chassis, the Yinghuochong mounts advanced recon equipment and carries as its sole weapon a fearsome Clantech ER PPC. [15]

Notable Pilots

See: Category:Notable Firebee Pilots

Gallery

References

  1. Objectives: Federated Suns, p. 7
  2. MUL online date for the Firebee
  3. 3.0 3.1 Experimental Technical Readout: Primitives, Volume 3, p. 3
  4. 4.0 4.1 4.2 4.3 Technical Readout: 3075, pp. 242-243, "Firebee Profile"
  5. Record Sheets: 3075 Unabridged, p. 227
  6. Record Sheets: 3075 Unabridged - Age of War, p. 140
  7. Record Sheets: 3075 Unabridged, p. 228
  8. Master Unit List, "Firebee introduction dates"
  9. Record Sheets: 3075 Unabridged, p. 229
  10. Record Sheets: 3075 Unabridged - Age of War, p. 141
  11. Technical Readout: Irregulars, p. 34
  12. Technical Readout: Irregulars, p. 98
  13. BattleMech Manual, p. 91 Design Quirk Table - Firebee Entry.
  14. Experimental Technical Readout: Primitives, Volume 3, p. 4
  15. Technical Readout: 3145 Capellan Confederation, p.30 "Yinghuochong"

Bibliography